Cowboy_ninja
2007-03-19, 09:07 PM
a 10th lvl Master Transmogrifist can transform into imaginary creatures
mechanically you can take any creature (as the base creature) and add ONE aspect to him from 1 other creature the aspect can be:
-natural armor of the creature
-natural attack form (bites/claws,tentacles) as long as the base creatuer doesnt already have it
-one extrodinary special attack
-one extrodinary special quality
-movement modes (burrow/fly)
-replace one of base forms physical ability scores (as long as they are the same size)
read more about the prestige class in the complete arcane!!
the thread is for the fun of coming up with different creature combos. describe the mechanics and what your creature looks like!
1) Mech: hydra with the earth elemenals earth glide
Description: hydra shaped earth elemental jumps into the ground and proceeds to pop its head above the ground to make breath/bite attacks
2) Mech: Earth elemental with Air elemental's whrilwind ability
Description: a spinning vortex of rock and stone
mechanically you can take any creature (as the base creature) and add ONE aspect to him from 1 other creature the aspect can be:
-natural armor of the creature
-natural attack form (bites/claws,tentacles) as long as the base creatuer doesnt already have it
-one extrodinary special attack
-one extrodinary special quality
-movement modes (burrow/fly)
-replace one of base forms physical ability scores (as long as they are the same size)
read more about the prestige class in the complete arcane!!
the thread is for the fun of coming up with different creature combos. describe the mechanics and what your creature looks like!
1) Mech: hydra with the earth elemenals earth glide
Description: hydra shaped earth elemental jumps into the ground and proceeds to pop its head above the ground to make breath/bite attacks
2) Mech: Earth elemental with Air elemental's whrilwind ability
Description: a spinning vortex of rock and stone