MonkeySage
2014-11-04, 09:11 PM
I've taken the project of adapting a scenario from a different game to d&d next. In that scenario, there was a monster, and I'm now trying to figure out how it should work out.
What i've got so far:
Large aberration, chaotic evil
Armor Class: 17 (Natural Armor +4)
Hit points: 6d10 (47)
Str 23 (+6) Dex 16 (+3) Con 15 (+2) Int 13 (+1) Wis 16 (+3) Cha 14 (+2)
Damage Resistances: Acid, cold, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities:Fire, Lightning
Condition Immunities: Charmed, Grappled, Petrified, Poisoned, Prone, Restrained
Senses: Blindsight 60 ft., Passive Perception 16
Languages: Telepathy 30 ft.
Challenge:
Incorporeal Movement
Partial Invisibility: The lurker appears as a misty figure without magical assistance. Attacks made against the lurker take disadvantage.
Horrifying appearance: When the veil of partial invisibility is lifted, and the lurker’s true form revealed, onlookers must make a DC ? Wisdom Save or be frightened for 1 minute.
As you can see, there are some blanks. Without the DMG, it will be difficult for me to fill in those blanks. But until then, I was hoping to get some suggestions, thoughts, etc. How does this thing look to you? What would you do to make it better?
I'm new to D&D next, and took on this project in hopes that it would also help me learn the system a bit more.
What i've got so far:
Large aberration, chaotic evil
Armor Class: 17 (Natural Armor +4)
Hit points: 6d10 (47)
Str 23 (+6) Dex 16 (+3) Con 15 (+2) Int 13 (+1) Wis 16 (+3) Cha 14 (+2)
Damage Resistances: Acid, cold, thunder; bludgeoning, piercing, and slashing from nonmagical weapons
Damage Immunities:Fire, Lightning
Condition Immunities: Charmed, Grappled, Petrified, Poisoned, Prone, Restrained
Senses: Blindsight 60 ft., Passive Perception 16
Languages: Telepathy 30 ft.
Challenge:
Incorporeal Movement
Partial Invisibility: The lurker appears as a misty figure without magical assistance. Attacks made against the lurker take disadvantage.
Horrifying appearance: When the veil of partial invisibility is lifted, and the lurker’s true form revealed, onlookers must make a DC ? Wisdom Save or be frightened for 1 minute.
As you can see, there are some blanks. Without the DMG, it will be difficult for me to fill in those blanks. But until then, I was hoping to get some suggestions, thoughts, etc. How does this thing look to you? What would you do to make it better?
I'm new to D&D next, and took on this project in hopes that it would also help me learn the system a bit more.