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Filtro
2014-11-12, 07:49 PM
Your mission is to retrieve an important document for the Witch-King Filtro. You have been given no further information about this dungeon!

Room 1

http://i.imgur.com/y5lxi1i.png

As you enter the dungeon, you see a fallen humanoid skeleton. Behind it, there's tapestry hanging from the wall.
Along the western wall, you also see a wardrobe and a chest.
On the southeastern corner, there's a wooden door.

What do?

Forum Explorer
2014-11-12, 08:15 PM
Telith shoots the skeleton with eldritch blast!

Foodle
2014-11-12, 08:20 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

"Oh god, what's that smell?" Dart looks theatrically around the himself with his nose scrunched up before his gaze settled on the ranger, Roarke. "Oh. Uh, anyway..." he dismisses his previous grievance with a final bunching of his nose and takes a proper look around the room focusing mainly on the skeleton and the tapestry behind him.

"Ah! Telith!" he admonishes his companion when the warlock blasts at the innocent skeleton, "What if that skeleton had priceless fragile... *things* in it?"

Anything special about the tapestry/or do i know what it's about?
Perception: [roll0]
History: [roll1]

tomafox
2014-11-12, 08:22 PM
Jimmy draws out his BF Sword and starts poking stuff around with it, checking the room for traps and such.

[roll0]
[roll1]

Forum Explorer
2014-11-12, 08:22 PM
ah, sorry. Telith said rubbing an ear.

Filtro
2014-11-12, 09:49 PM
A force blast shatters the skeleton. Little bits of bone fly around the room. The skeleton had only an old shortsword near him.

Dartanian, you're pretty sure this rug could be worth something, judging from its patterns and fabrics.
You also find this piece of tapestry was concealing a hidden passage. TAN TAN TAAAN

None of you find any signs of immediate danger or traps around this room. There's still a door you haven't inspected.

Lowmoan
2014-11-12, 10:01 PM
Roarke inspects the wardrobe and chest. If the chest is locked he attempts to break in with his theives' tools.

Perception: [roll0]
Theives' Tools: [roll1]

Foodle
2014-11-12, 10:08 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

"Hmm, this could do nicely," says Dartanian picking up the shortsword and tucking it into his belt. "There's a passage down here too," he calls out, carefully taking down and rolling up the tapestry before using his foot to push the left-over skeleton bones aside so they could get through.

"Was there anything in that chest? We could use it to store our valuables!" he asks Roarke indicating the rolled up tapestry with a stroke of his hand and walking over to the chest.

Forum Explorer
2014-11-12, 10:22 PM
Once you're done with that chest, lets explore this passageway next. Telith says, keeping watch over the chest.

Filtro
2014-11-12, 10:37 PM
The chest was indeed locked, buy you manage to pick it open. Inside, you find:

- 46 GP
- a Wooden Tankard.
- a Wand.
- a page ripped out from a book. Seems to be some kind of spell.

Forum Explorer
2014-11-12, 10:39 PM
Telith inspects the spell and the wand, trying to figure out what each of them do.

[Arcana for Wand] [roll0]

[Arcana for Spell] [roll1]

Foodle
2014-11-12, 10:48 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

While their resident warlock poured over the potential magical items, Dartanian was content to use the chest as storage and dumps the tapestry from his shoulder and into the chest, dusting off his hands afterwards. "Well this is looking profitable already," he declares.

He turns towards the door and squints at it suspiciously before speaking over his shoulder, "If stories tell us anything it's that the good stuff is always hidden away. That said... Our secret passage awaits!" he turns pointing towards the passage and starts humming a simple tune quietly.

Filtro
2014-11-12, 10:58 PM
Telith, you identify the wand as a Wand of Fire Bolt (5 charges).
The spell scroll would be Create Food and water.
You also sense magic in the tankard, but you're not sure what it does...

tomafox
2014-11-12, 11:12 PM
"The passage it is." Jimmy will go in first. Meat Shield and all, greatsword in hand.

[roll0]
[roll1] forgot the +5

"Hey, can I take a look at that tankard?"
[roll2]

Forum Explorer
2014-11-12, 11:13 PM
Telith tells the party what he's found, pocketing the scroll, and letting whoever wants the other items take them. If no one does, he will.

Foodle
2014-11-13, 01:30 AM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

Dartanian beckons for Telith to throw him over the wand and when he does, so catches it and tucks it into his belt as well. You could never have too many ways to kill something after all.

Then he follows after Jimmy into the passage, his new rusty shortsword in one hand and his less rusty dagger in the other.

Traps, noises, etc.
Perception: [roll0]
Investigation: [roll1]

Filtro
2014-11-13, 02:56 PM
Are you guys stashing the gold in the chest as well as the carpet?

Jimmy, the tankard is enchanted for sure and will react to something. As you try to pour water in it, that water turns into a "redish", more dense liquid. This tankard turns water into something.

A couple of steps into the passage, and you see it soon splits. To the north, seems to be a dead end. To the south, a long dark corridor.

http://i.imgur.com/g2YfroV.png

Foodle
2014-11-13, 03:21 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

"Wait here and light a torch or something, i got my dad's eyes. I'll look ahead," he says with a wink moving past Jimmy and into the greyscale darkness his elven heritage let him see.

Pausing before heading south to take a look at the northern alcove to make sure there was nothing there, he then moves southwards as quietly as he can.

Looking at the northern end before heading further
Perception: [roll0] | [roll1] (Disadvantage due to dim light)

Sneaking down the passage keeping alert for traps and other nasties.
Stealth: [roll2]
Perception: [roll3] | [roll4] (Disadvantage due to dim light)
Investigation: [roll5]

tomafox
2014-11-13, 05:35 PM
Jimmy takes a sip from the tankard. If that doesn't kill him, let's move on.
"I will check that north wall later. I smell another passage, but for now, let's move south."
Jimmy will accompany Dartanian through the corridor.

[roll0]
[roll1]

Filtro
2014-11-13, 06:06 PM
A couple of steps down the tunnel, you see another passage to the east.

http://i.imgur.com/c9Mr8jH.png

Forum Explorer
2014-11-13, 06:41 PM
I say keep moving South. We can investigate turns on our way back.

Foodle
2014-11-13, 07:18 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

"Aha! Great minds think alike," Dart exclaims pumping his hand holding the dagger in the air, before continuing to walk on, passing by the first turn and continuing further south.

tomafox
2014-11-13, 09:35 PM
"South it is." Jimmy keeps poking stuff with his sword in search for traps

Lowmoan
2014-11-13, 11:23 PM
Roarke follows a little behind the rest, an arrow nocked for quick shooting if necessary.

Filtro
2014-11-20, 10:41 PM
http://i.imgur.com/1xX554w.png

As you reach the end of the corridor, you see a square room with a pillar in the middle. An ugly statue (gargoyle) stands out from the pillar, facing south. There's a door behind it.

Foodle
2014-11-21, 12:00 AM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

What is that? A gargoyle. Outside a door. Not perched on a roof or on the side of a building. "I don't trust this," Dartanian declares making room for the others to have a look. "Though I think this may be the perfect time for your earlier display at problem solving Telith."

Checking out the gargoyle, Dart's paranoid cause it's just sitting there.
Investigation: [roll0]
Perception: [roll1]

Forum Explorer
2014-11-21, 12:04 AM
Telith shoots the gargoyle with an eldritch blast!

tomafox
2014-11-24, 02:55 PM
Jimmy readies himself, watching the gargoyle closely.

Filtro
2014-11-24, 03:05 PM
Dartanian is pretty sure the gargoyle is not an inanimate object.
Roll initiative.

Telith gets a surprise eldritch blast.

[roll0]

Foodle
2014-11-24, 04:05 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

"Look out guys!" Dartanian calls flattening himself against the wall when he realises the thing wasn't just a statue.

Initiative: [roll0]

tomafox
2014-11-24, 04:38 PM
Finally. Some Action.
[roll0]

Lowmoan
2014-11-25, 01:20 AM
Initiative- [roll0]

Forum Explorer
2014-11-25, 01:53 AM
Iniative [roll0]

surprise eldritch blast
to hit [roll1]

damage
[roll2]

Filtro
2014-11-25, 01:59 PM
Telith blasts the gargoyle in its chest, as the stoned beast starts to move.

Initiative Order

1 - Telith and Roarke
2 - Gargoyle
3 - Dartanian and Jimmy

Forum Explorer
2014-11-25, 02:13 PM
Telith moves to the far corner of the room and shoots at the beast with another eldritch blast.

[roll0] to hit
damage [roll1]

Filtro
2014-11-25, 02:20 PM
http://fc02.deviantart.com/fs10/i/2006/135/b/6/Gargoyle_by_nJoo.jpg

The ugly beast does not fall for the same trick again and dodges the second eldritch blast, still moving towards you.

Initiative Order

1 - Telith and Roarke
2 - Gargoyle
3 - Dartanian and Jimmy

Lowmoan
2014-11-25, 04:13 PM
As the gargoyle dodges the bolt of magic, Roarke draws back his nocked arrow and looses it at the creature.

Attack: [roll0]
Damage: [roll1]

Filtro
2014-11-25, 07:12 PM
The arrow hits the gargoyle, but it bounces off its stone skin. By now it is close enough to attack Jimmy.

Multiattack. Bite+Claws
[roll0]
[roll1]

[roll2]
[roll3]


Initiative Order

1 - Telith and Roarke
2 - Gargoyle
3 - Dartanian and Jimmy

tomafox
2014-11-25, 07:26 PM
This kind of creature was exactly what he came here to see, but he was still not prepared to face such beings, he thought, as the gargoyle's claws slashed right through his armor.

HP: 6/13

Jimmy was sure blades wouldnt help much against a creature made of stone,but he hadnt master any magical abilities yet. Even though he was desperate, doubting hos own strength, he swung his sword at it.

[roll0]
[roll1]

Foodle
2014-11-25, 07:40 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

"That's the way Jimmy!" Dartanian cheers on Jimmy as he simultaneously moves as far away from the Gargoyle as he can, returning his dagger to it's sheath at his waist he then starts hurling insults at the thing, "Oi you poor excuse for a statue, was the person that carved you blind?!"

Bonus Action: Give an Inspiration die to Jimmy.
That creature gains one Bardic Inspiration die, a d6.
Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes. The creature can wait until after it rolls the d20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails.
Move: Back up putting some room between the gargoyle and Dart.
Action: Cast Viscous Mockery @ the Gargoyle; Gargoyle needs to make a Wisdom save vs DC 13 or take [roll0] psychic damage and have disadvantage on it's next attack

Filtro
2014-11-25, 10:52 PM
[roll0]


Initiative Order

1 - Telith and Roarke
2 - Gargoyle
3 - Dartanian and Jimmy

Forum Explorer
2014-11-25, 11:12 PM
Wow we suck at this. Telith says after nearly everyone managed to not hurt the gargoyle. He shoots another eldritch blast out at the gargoyle.

to hit [roll0]
damage [roll1]

Lowmoan
2014-11-29, 12:28 PM
"Hell, don't be so impatient. Most everything I've seen dies with enough pincushioning!"

Attack: [roll0]
Damage: [roll1]

Filtro
2014-11-29, 02:48 PM
Telith and Roarke manage to weaken the gargoyle but not enough to bring it down.

The gargoyle keeps on engaged with Jimmy.
[roll0]
[roll1]
[roll2]

[roll3]
[roll4]

Initiative Order

1 - Telith and Roarke
2 - Gargoyle
3 - Dartanian and Jimmy

Foodle
2014-11-29, 06:40 PM
Dartanian - 10/10hp - 14AC (http://www.myth-weavers.com/sheet.html#id=23081)

That thing was tearing Jimmy a new one, this wasn't going even a little bit like it was supposed to. "I've got you Jimmy! Cut that bastards head off!" Dartanian yells rushing towards the warrior as he falls to the ground, the words of a spell spilling from his lips as he bends down to transfer the healing magic to Jimmy. "Up you get, no time for rest."

Move back towards Jimmy

Action
Cast Cure Wounds on Jimmy, healing him to [roll0]hp; Max roll nice :smallcool: