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Merellis
2015-02-03, 07:24 PM
"Aegis, I believe it was luck that we found our quarry healthy, lets keep it going with her shall we?" She says with a bit of a smirk as her piercing gaze fixes itself on Shalelu before a sharp giggle erupts from her mouth.

Hexing Shalelu with FORTUNE! She can roll twice on an Ability Check, Attack Roll, Saving Throw or Skill Check, and take the highest! Can only do this once a turn and must decide which roll it affects before making the roll itself!

Then a move Action to CACKLE! Extends Fortune for another round, so Shalelu gets 2 rounds of this fun ability!

DarkOne-Rob
2015-02-04, 11:48 AM
Round 1

Laine Phillip (http://www.myth-weavers.com/sheetview.php?sheetid=1052468)
Male Chaotic Good Human Investigator, Level 1, Init +1, HP 8/10, Speed 30 ft.
AC 13, Touch 11, Flat-footed 16, CMD 11, Fort +1, Ref +3, Will +2, CMB +0, Base Attack Bonus 0
Rapier +0 (1d6, 18-20/x2)
Club +0 (1d6, 20/x2)
Dagger +0 (1d4, 19-20/x2)
Leather Armor (+2 Armor, +1 Dex)
Abilities Str 10, Dex 12, Con 12, Int 19, Wis 10, Cha 13
Condition 2/4 Inspiration Used
As the combat begins Laine finds himself swept along behind Shalelu, stunned at both her ferocity and skill. As he recognizes that battle has begun he takes his bow and aims carefully at goblins in the back, focusing on those outside of melee.

Move action to get a clear shot if possible
Standard action to attack a goblin, preferring those without cover and not in melee (to avoid penalties to attack)
Shortbow [roll0] attack, [roll1] (20/x3), [roll2] damage

Prehysterical
2015-02-04, 09:07 PM
Seeing an opening as Erik takes out the goblin before him, Arra moves past to engage the goblin closest to Shalelu.
Attack: [roll0]
Damage: [roll1]
Crit: [roll2]
Crit Damage: [roll3]

CockroachTeaParty
2015-02-05, 03:48 PM
Erik is quick to strike down a goblin with a single, brutal strike. Arra runs in behind him, dodging goblin blades as she goes. Her own attack is too hasty and she misses her target.

Laine manages to land an arrow in Chief Gutwad, while Shalelu grazes him with one of her own. Despite Aisling's luck hex, Gutwad is surprisingly nimble and difficult to hit, squirming in his chair and avoiding two other arrows fired by the elf.

Gutwad lights the large firework in his lap, which begins to smoke and hiss. The other goblin fires his firework at Arra, who dodges thanks to her unique kasatha ability to dodge.


Arra is in the space where Goblin 2 previously was. Laine is at the corner of the double doors on the catwalk, and goblin 1 is in the southeast corner of the room by Gutwad's throne.

New actions please!

Smileybastard
2015-02-05, 09:16 PM
Eric

Eric roars and Swings his longsword at the next front line goblin.

Attack [roll0]
Damage [roll1]
Attack [roll2]
Damage [roll3]

DarkOne-Rob
2015-02-06, 12:19 PM
Round 1

Laine Phillip (http://www.myth-weavers.com/sheetview.php?sheetid=1052468)
Male Chaotic Good Human Investigator, Level 1, Init +1, HP 8/10, Speed 30 ft.
AC 13, Touch 11, Flat-footed 16, CMD 11, Fort +1, Ref +3, Will +2, CMB +0, Base Attack Bonus 0
Rapier +0 (1d6, 18-20/x2)
Club +0 (1d6, 20/x2)
Dagger +0 (1d4, 19-20/x2)
Leather Armor (+2 Armor, +1 Dex)
Abilities Str 10, Dex 12, Con 12, Int 19, Wis 10, Cha 13
Condition 2/4 Inspiration Used
"I got him! Woo hoo!" cheers Laine with a grin. "He is a squirmy goblin, though. Let's get him before those fireworks end up in our faces!" Drawing back his bowstring he shoots again.

Move action to get a clear shot if possible
Standard action to attack a goblin, preferring those without cover and not in melee (to avoid penalties to attack)
Shortbow [roll0] attack, [roll1] (20/x3), [roll2] damage

Prehysterical
2015-02-06, 05:11 PM
Arra feels the whistle and crackle of the firework as it shoots past her. In her heightened state of awareness, she takes a split second to enjoy the colors. Once the danger has passed, she turns her full attention on the goblin next to her.
Full attack
Scimitar:
Damage: [roll1]
Crit: [roll2]
CD: [roll3]
BS1: [roll4]
Damage: [roll1d4
Crit: [roll5]
CD: [roll6]
BS2: [roll7]
Damage: [roll8]
Crit: [roll9]
CD: [roll10]