PDA

View Full Version : Clash of Superpowers Dice Rolling Thread



Drakeburn
2014-11-16, 11:38 PM
Here is the dice roll thread, where all you make your dice rolls for the game. So that you don't have to edit your posts for what you get on your checks (attack checks, skill checks, etc)

Batpope Scott
2014-11-17, 07:00 AM
Making a Stealth roll. [roll0]

Zelphas
2014-11-17, 06:51 PM
Perception Check: [roll0]

Silent_p
2014-11-17, 06:51 PM
Making a perception check in the parking garage: [roll0]

Batpope Scott
2014-11-17, 09:39 PM
Perception 1d20+18

Batpope Scott
2014-11-17, 09:43 PM
Botched the rolls. :smallsigh:

Perception 1d20+18

Stealth 1d20+13

Batpope Scott
2014-11-17, 09:48 PM
Well, that's embarrassing. Triple post, ho! I think I've lost my forum card, now.

If it doesn't work this time I'm giving up.

Perception [roll0]

Stealth [roll1]

Batpope Scott
2014-11-19, 09:23 AM
[roll0]

Eventually I'm going to botch this stealth roll.

DoctorFaust
2014-11-19, 08:03 PM
Woo, initiative.

[roll0]

Batpope Scott
2014-11-19, 11:31 PM
Initiative roll! [roll0]

HopeHubris
2014-11-20, 12:18 AM
Initiative: [roll0]

Zelphas
2014-11-20, 01:44 AM
Attack Roll on Black Van's tires: [roll0] Damage DC 20, weaken DC 15 (fortitude) if it hits.

Initiative: [roll1]

HopeHubris
2014-11-20, 03:45 AM
Might as well approach the parking thing stealthily
[roll0] + any bonuses from partial concealment

Silent_p
2014-11-20, 10:11 AM
Initiative for parking garage: [roll0]

Batpope Scott
2014-11-23, 04:00 PM
Here's an Attack Roll.

Using Power Attack to boost this up to a 8 Rank Damage, [roll0]

Zelphas
2014-11-24, 09:07 PM
Perception Check: [roll0]

Ranged Blast on Black Van Driver
Accuracy: [roll1] Damage DC 20, Weaken DC 15 (fortitude) if it hits.

Batpope Scott
2014-11-24, 10:41 PM
Toughness Roll

[roll0]

The_Admiral
2014-11-24, 11:09 PM
Perception
[roll0]

Silent_p
2014-11-25, 02:11 PM
Perception roll [roll0]

Batpope Scott
2014-11-30, 01:13 PM
Perception [roll0]

Using Knockback Blow. +8 to Hit, 10 Damage and I'll use a routine check to hit him if he's a mook. If not, here's rolls.
Attack Roll [roll1]

DC 25 Damage, DC 18 Fort Vs. Flight 8, whereupon I will launch the man out of the parking garage and onto the sidewalk outside.

Batpope Scott
2014-12-03, 11:48 PM
Resistance Roll

[roll0]

HopeHubris
2014-12-04, 12:03 AM
Attack: [roll0] DC21 (or higher if multiattack triggers)

Zelphas
2014-12-04, 01:51 AM
Heatwave on White Van Passenger (if there's one still up and about)

Accuracy: [roll0] Damage DC 20, Weaken DC 15 (fort) if it hits