Qc Storm
2014-11-17, 05:28 PM
After seeing the half-orc's favored class bonus for gunslingers (1/3 attack bonus on pistol-whip), I've begun wondering the feasibility of a dumb, melee-focused gunslinger orc. The level 3 Pistol whip deed allows a single attack as a standard action, with two-handed firearms sporting a decent 1d10 damage, and offering a free trip attempt. Improved Trip is a given here. Plus you even have ranged weapon on-hand for those hard to reach targets.
What could be done to make this decent? Extra Grit seems necessary if going full Orc, but then again Half-Orc might be best, you lose out on 2 STR, but dont give up a whopping 2 in every mental score. Would make grabbing Combat Expertise pretty hard, too. Thankfully Gunslinger is a full-BAB class with high HP, and doesn't seem to mind heavy armor.
Since we only really need 3 levels in the class, multiclass seems necessary, what should it be?
And how can we redeem the lack of full attack?
What could be done to make this decent? Extra Grit seems necessary if going full Orc, but then again Half-Orc might be best, you lose out on 2 STR, but dont give up a whopping 2 in every mental score. Would make grabbing Combat Expertise pretty hard, too. Thankfully Gunslinger is a full-BAB class with high HP, and doesn't seem to mind heavy armor.
Since we only really need 3 levels in the class, multiclass seems necessary, what should it be?
And how can we redeem the lack of full attack?