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View Full Version : [3.5] Is there -nope- Build?



D4rkh0rus
2014-11-19, 12:25 PM
Hey GitP. I'm sure many of you have found yourselves in a situation were you had to make a save, one which you had high... rolled a 19 and still somehow failed it. or were supposed to stealth past a place and rolled low, and somehow the npcs still spotted you even with high hide/move silently ranks. or had a few HP left and the enemy just happened to crit you.

Is there any build that just says -nope- to anything your DM throws at you? something with all 3 saves pumped, rerolling 1s, with incredible skill checks and with really high AC/Touch/F-F and all other forms of defensive measures like negating crits and stuff? As in, a character that just wont die no matter what the DM tries short of actually saying "I smite you for 99999 DM damage"?

Is there such a thing without entering TO?

heavyfuel
2014-11-19, 12:28 PM
Abrupt Jaunt Wizard can pretty much say "Nope!" Int times per day. Throw in Fatespinner PrC for forcing re-rolls, which can be used defensively as well as aggressively. That's just from the top of my head...

Chronos
2014-11-19, 12:35 PM
Is there such a thing without entering TO?
If you can say "nope" to everything your DM can throw at you, then you're in TO, regardless of how you got there.

Xerlith
2014-11-19, 12:38 PM
The Evasion Tank gets pretty close to what you want - but only in mid-low OP.

High OP... Wizard5/Incantatrix3/Initiate of the Sevenfold Veil 7/Abjurant Champion 5? It probably gets close enough.

You create your Mansion, ward it with everything you have, then go around adventuring through your Astral Projection...

nothingforyou
2014-11-19, 12:42 PM
Initiate of the Sevenfold Veil is the nope-est build I'd allow in a game, were I a DM.

Alternatively, play a changeling with racial emulation, emulate an incarnate construct effigy illithid, qualify for illithid savant and epic illithid savant (as the classes), get the following special abilities:

Regeneration (war troll), Phaerimm Spellcasting (phaerimm), Immunity to Spells (iron golem), Undead Traits (any undead), Abomination Traits (any abomination)

And don't forget to consume the feats Epic Spellcasting, Initiate of Mystra, Permanent Emanation (AMF), and Uncanny Forethought (for epic spell slots)

Short of a deity intervening (and, oh boy, they will intervene), the entire campaign world is going to bow to your might.

Asrrin
2014-11-19, 05:02 PM
Sorcerers get access to Wings of Cover, which is a great "Nope!" spell in combat. Stops all sorts of things from affecting you.

The Viscount
2014-11-20, 12:46 PM
Vasuthant is a 4HD undead capable of rerolling basically anything a few times per day. Use rebuke to control a troop of them and make everything turn out how you want. Combine with binding Balam for unlimited 1/5 round rerolling of most things (1/4 with investment).

As for that changeling trick, it doesn't work. Effigy's LA - makes this questionable already, you'd want the LA +2 dustform template instead. Illithid savant can only gain abilities from eating brains, so Iron Golem is out. Besides that, Racial Emulation allows you to count as a member of the race that you use disguise self to imitate. Template stacking like that results in a unique individual, not a race. If it's not explicitly RAW- illegal, it is extremely shaky.

Demidos
2014-11-20, 01:13 PM
Use the x to y thread to do something along the lines of Cleric 1 (Pride Domain)/Paladin of Tyranny 3/Hexblade 3/Blackguard 3/Crusader 10.
For a lower op game, this will give you charisma to saves twice (and the choice between charisma to AC or to saves AGAIN), the ability to reroll 1s on saves, a delayed damage pool for some extra HP/tanking, and a few other tricks on a solid Full-Bab/high saves chassis. A soulfire armor/shield will get rid of many more vulnerabilities, as will becoming warforged or undead (though both of these have obvious costs (cant be healed easily and rebuking/no con score).

You WILL be immune to non-fiat save DCs unless your DM is throwing something way above your level at you. You can also add in charisma to attack via charming the arrow (if you have a fey base race, say Killoren), or via snowflake wardance or any of various other options.


In summary, stack classes and choose your race such that it gives you the ability to be Single Ability Dependant and then put everything you have into that. Alternately, play a sorcerer with wings of cover, ruin delver's fortune, and the friendly fire spell (persisted, if you can). That should cover your needs quite nicely.

PaucaTerrorem
2014-11-20, 06:35 PM
Monk with only luck feats?