Endarire
2014-11-19, 03:41 PM
Greetings, forumites! If this handbook idea has been proposed before, please link me to it.
Anyway!
This handbook has two main factors, magic that is quick and magic that is easy. Quick magic is any spell that is normally cast as a bonus action or as a reaction. Easy magic is any non-instantaneous spell that does not require concentration. These are separate aspects, but put together in one handbook (in separate tables) for easy reference. I like the notion of being able to cast more than one spell in a round, and have as many buffs up as possible. Such a compilation would help me to determine my spell picks and spell castings to maximize my magical efficacy. It also helps to know at a glace that I can or can't have haste and faerie fire active due to concentration conflicts. (Both are concentration in this edition.)
Each spell would have a table with these aspects:
-Spell Name
-Reference (such as PHB 220)
-Category: Summon/Buff/Control/Direct Damage/Damage Over Time/Other.
-How to Get: What classes and specializations (like Druid of the Coast) can get this spell, and at what spell level. I'm aware that a Bard can potentially learn any spell.
-Comments
Anyway!
This handbook has two main factors, magic that is quick and magic that is easy. Quick magic is any spell that is normally cast as a bonus action or as a reaction. Easy magic is any non-instantaneous spell that does not require concentration. These are separate aspects, but put together in one handbook (in separate tables) for easy reference. I like the notion of being able to cast more than one spell in a round, and have as many buffs up as possible. Such a compilation would help me to determine my spell picks and spell castings to maximize my magical efficacy. It also helps to know at a glace that I can or can't have haste and faerie fire active due to concentration conflicts. (Both are concentration in this edition.)
Each spell would have a table with these aspects:
-Spell Name
-Reference (such as PHB 220)
-Category: Summon/Buff/Control/Direct Damage/Damage Over Time/Other.
-How to Get: What classes and specializations (like Druid of the Coast) can get this spell, and at what spell level. I'm aware that a Bard can potentially learn any spell.
-Comments