CyberThread
2014-11-22, 02:45 PM
As sourced from the early release
http://i.4cdn.org/tg/1416612283936.pdf
Name
Assassin’s blood
Burnt othur fumes
Carrion crawler mucus
Drow poison
Essence of ether
Malice
Midnight tears
Oil of taggit
Pale tincture
Purple worm poison
Serpent venom
Torpor
Truth serum
Wyvern poison
Method of Injury
Ingested
Inhaled
Contact
Injury
Inhaled
Inhaled
Ingested
Contact
Ingested
Injury
Injury
Ingested
Ingested
Injury
Cost In Gold
150
500
200
200
300
250
1500
400
250
2000
200
600
150
1200
Poison Info
DC 10 Con, 1d12 and poisoned 24 hours. Half if saved no status
DC 13 Con, 3d12 plus extra 1d6 on failed saves. 3 successful saves ends poison damage
DC 13, poisoned for one minute.Creature is paralyzed.
DC 13 Con, poisoned for one hour. If fail save by more than 5 points, creature is unconscious until it takes damage or shaken awake.
DC 15 Con, poisoned for 8 hours. Unconscious during time period until shaken or takes damage.
DC 15 Con, poisoned one hour, blinded status.
DC 17 Con, 9d6 or half on save.
DC 13 Con, poisoned 24 hours, unconscious until takes damage
DC 16 Con, poisoned 1d6 plus 1d6 damage on failed saves per 24 hours. Damage is unhealable until poison wears off or saved against.
DC 19 Con, 12d6 damage, half on save
DC 11 Con, 3d6 damage half on save.
DC 15 Con, 4d6 hours poisoned, creature incapacitated
DC 11 Con, 1 hour can't knowingly tell lie, is poisoned.
DC 15 Con, 7d6 damage half on save
http://i.4cdn.org/tg/1416612283936.pdf
Name
Assassin’s blood
Burnt othur fumes
Carrion crawler mucus
Drow poison
Essence of ether
Malice
Midnight tears
Oil of taggit
Pale tincture
Purple worm poison
Serpent venom
Torpor
Truth serum
Wyvern poison
Method of Injury
Ingested
Inhaled
Contact
Injury
Inhaled
Inhaled
Ingested
Contact
Ingested
Injury
Injury
Ingested
Ingested
Injury
Cost In Gold
150
500
200
200
300
250
1500
400
250
2000
200
600
150
1200
Poison Info
DC 10 Con, 1d12 and poisoned 24 hours. Half if saved no status
DC 13 Con, 3d12 plus extra 1d6 on failed saves. 3 successful saves ends poison damage
DC 13, poisoned for one minute.Creature is paralyzed.
DC 13 Con, poisoned for one hour. If fail save by more than 5 points, creature is unconscious until it takes damage or shaken awake.
DC 15 Con, poisoned for 8 hours. Unconscious during time period until shaken or takes damage.
DC 15 Con, poisoned one hour, blinded status.
DC 17 Con, 9d6 or half on save.
DC 13 Con, poisoned 24 hours, unconscious until takes damage
DC 16 Con, poisoned 1d6 plus 1d6 damage on failed saves per 24 hours. Damage is unhealable until poison wears off or saved against.
DC 19 Con, 12d6 damage, half on save
DC 11 Con, 3d6 damage half on save.
DC 15 Con, 4d6 hours poisoned, creature incapacitated
DC 11 Con, 1 hour can't knowingly tell lie, is poisoned.
DC 15 Con, 7d6 damage half on save