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View Full Version : Feat or class feature: 10 min Escape Artist check as an action?



Rakaydos
2014-11-23, 11:21 PM
Trrying to patch a few holes in an arena build, I'm looking for a relatively low-resource intensive way of doing Escape Artist checks (such as epic "find a weakspot in a fall of force" Escape artist checks) inside combat action economy. Any thoughts?

Troacctid
2014-11-24, 01:12 AM
Per Complete Adventurer, you can make Escape Artist checks more quickly by increasing the DC by 10. Doing so when attempting to squeeze through a tight space reduces the required time by half, to a minimum of five rounds.