Gokken
2014-11-27, 09:03 PM
Hey guys I'm going to play through a campaign that is going to be more skill focused both in skill and literal game knowledge and such.
we are all experience players so this will not be a noob friendly campaign, we are 2 players maybe 3 later but 2 for now.
My mate will be a druid/lion of talisid, magic items are limited, so some what of a balance is made for the CODzilla
the problem I'm now facing is dealing with traps, because I was thinking of doing either Paladin/sorc/abjurant champion for melee and buff, admittely does not lend itself towards traps.
But then I thought Swashbuckler 3/wizard/Arcane trickster or abjurant or something, I recall something about insightfullstrike/skirmish, and such can qualify for the sneak attack requirement, giving that you have atleast an equal level of the class, that you would otherwise have in the sneak attack class.
So now I would have tons and search and good amounts of disable device, but hey only rogues can disable magical traps, so every trap after level 6 is going to oblitterate us to the stoneage weee!
Because rogue/wizard arcane trickster seems to be ideal at the moment? even though I really wanted to try swashbuckler....
FYI: the level of trapping we normaly play with is a nice amount of Baldurs gate 2* Dark souls= 100% assured death!
so far we had meatgrinders, time machine traps, imprisonment traps, revive last group of monsters killed traps..
we are all experience players so this will not be a noob friendly campaign, we are 2 players maybe 3 later but 2 for now.
My mate will be a druid/lion of talisid, magic items are limited, so some what of a balance is made for the CODzilla
the problem I'm now facing is dealing with traps, because I was thinking of doing either Paladin/sorc/abjurant champion for melee and buff, admittely does not lend itself towards traps.
But then I thought Swashbuckler 3/wizard/Arcane trickster or abjurant or something, I recall something about insightfullstrike/skirmish, and such can qualify for the sneak attack requirement, giving that you have atleast an equal level of the class, that you would otherwise have in the sneak attack class.
So now I would have tons and search and good amounts of disable device, but hey only rogues can disable magical traps, so every trap after level 6 is going to oblitterate us to the stoneage weee!
Because rogue/wizard arcane trickster seems to be ideal at the moment? even though I really wanted to try swashbuckler....
FYI: the level of trapping we normaly play with is a nice amount of Baldurs gate 2* Dark souls= 100% assured death!
so far we had meatgrinders, time machine traps, imprisonment traps, revive last group of monsters killed traps..