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Master of Myrym
2014-11-29, 02:02 AM
Through these eleven portals you may enter the world of Myrym. Choose wisely, the portal you enter will shape your destiny. Anyone can enter any portal, their experience will be unique. Your choice will determine your social status, your wealth, those you are likely to meet and those you may never know. Outside the world of Myrym, there is no time, you may take as long as you wish to make your choice. The room you are in is bombarded with unnatural light, a different color emanates from each portal.

The red portal:
You are high born, a young fashionable member of the court. You have been living in the Imperial capitol for some time. Your homeland is one of the distant provinces, you have been staying under the hospitality of your dear family friends the house of Roghmodin. Their beautiful estate is a temple of abundance, a museum, a priceless collection of art, from all the masters. Their estate is surrounded by lush lawns, gardens and colossal fountains. This time of year is busy for those born of noble blood, expectations abound, tonight the Roghmodin's are hosting a gathering of noble families from across the imperial realm.

The priests have declared this day the beginning of a week of holidays. Events like the one you are attending fill the social calendar for the full week. Guests begin to arrive, they are attended to by polite servants and properly introduced. The imminent royal wedding is a topic of conversation in every circle. As an unexpected treat, several old friends from your homeland are received, they greet you with warmth. It's been years since you've seen these smiling friendly faces. The story of your lives have intertwined countless times through your shared childhood and adolescence.

Servants enter the main hall, one leads as two others balance a large wax sculpture of a goat, the piece is placed gently on a prepared table, the servants withdraw. Your oldest friend begs you to find a private room away from the party. "It's still early, no one will miss us, we shall be back before they burn the goat." Everyone is very excited, you enter a back room, dominated by a stone fireplace. The old friends gather around the antique wood table in the center of the room. When all of your friends are inside, the last one in makes a show of quietly closing the heavy oak door. From crimson robes, a crystal bottle marked with intricate patterns is produced. The bottle is mostly empty, at the bottom is a tiny amount of golden brown liquid. Giddy, your friend tells everyone gathered that this is a concoction popular with the nobles back home. The potion is said to eliminate the need for sleep or meditation, occasionally manifesting "living dreams", which are described as being very pleasurable. Six delicate crystal glasses are produced, a tiny shot poured into each, the elixir is placed in front of you.



The orange portal:
Goblintown is a district of the Imperial capitol, walled off from the rest of the city. The massive slum is densely populated with communities of so called monstrous species, the dominate groups being goblins and orcs. Humans and dwarf communities also thrive in Goblintown, lone members of any group from across the 300 kingdoms can be found making a life in the Imperial capitol.

Every night Goblintown comes under a strict curfew, the gates are closed at sun down. Goblintown is heavily patrolled at night, anyone breaking the curfew is dealt with harshly. Night time raids by the city guard are common. Two gates allow the residence of Goblintown to access some adjacent districts. These gates are guarded by the soldiers directly loyal to her highness the Empress. Her elite guards are easily identifiable with their black coats and gold star badge.

You are a very poor resident of Goblintown, you lack imperial citizenship and therefor any legal protection. Conditions for you are perilous, you are hungry but this is the least of your concern, you have gone hungry many times. Several dangerous criminals want you dead. You have nowhere to sleep for the night, knowing you must be off the streets in a few hours.

Two men in black coats turn down the muddy street you're on. They walk with pride, observing everyone as they make their way to the local tavern. Opinion of the city guard ranges from being admired to being feared or despised. Everyone is different, everyone has their own reason to feel the way they do. The younger of the two black coats eats a small green apple, he offers his fellow officer another apple. When his older partner turns down his offer, he throws the apple your way with a confident nod. The two city guard make their way to the tavern, on it's door they nail the a recruitment leaflet. At the top of the leaflet is large drawing of a sad man begging for coins, next to a drawing of the same man wearing a fine tunic, under the image it reads.


JOIN THE CITY GUARD
EARN 7 SILVER A DAY
Must be able to read and speak the common
Report to watchman Maichael at the eagle's tower
A BETTER LIFE AWAITS


The yellow portal:
You are a young and charismatic Aristocrat from Truval, escorting your older, more charismatic sibling to their wedding in the far off Imperial capitol. You ride in a luxurious carriage drawn by four horses, you are protected by a unit of your kingdom's best soldiers. You have spent three days traveling, you find sleeping in a moving cart to be most uncomfortable. The Imperial capitol is 63 days to the North if a tight schedule is kept. Your driver, a kind and loyal old servant, informs you that you are approaching a friendly allied town.

The tiny town features a fine abbey, surrounded by acres of vineyard. Your sibling's entourage enters the courtyard of the ancient church. Riders begin to unpack their horses. Across the courtyard an ornately carved wood double doors open, out strolls the local cleric. The abbot is a childhood friend, having grown fat over the years, living easy in this ideal setting. You are greeted warmly, invited inside and offered meat, cheese, bread and wine.

The abbot's hall is nicely decorated, servants silently tend to your every need. The abbot is as charming as when they were young, current affairs are occasionally touched upon then dismissed. The hours you spend catching up with your old friend pass quickly. You laugh with the abbot and your sibling, repeating old stories, telling old jokes.

Deep into the evening your sibling is summoned to fulfill a custom with the soldiers. When you are alone with the abbot, their expression changes dramatically. The abbot speaks poorly of the empire, advising against going through with your sibling's wedding. Speaking of terrible crimes the empire has committed against the church, your friend produces a thick stack of letters. Begging you to deliver a letter to each of the 14 clerics living inside the empire. You will not have to deviate from your route, we have not heard from some in many cycles. "Please help me!"

The green portal
You were found as a child, by an order of monks. You were wandering the wilderness deep in the most inhospitable part of a frozen island. The order that found you believed you orphaned, they accepted you and brought you up as their own. This peaceful sect lives quietly in remote places, yearning not for riches or fame, they perform rituals to awaken the mind.

Their most important ritual takes place up to nine times, corresponding to the nine stages of a person's life. To undertake this ritual an adherent must renounce everything but the clothes on their back. Then they must travel, following no map or compass, only the call of their higher self. The pilgrim must acknowledge themselves as a tool to be used by the divine. Upon this journey the pilgrim will help many people, perform great acts, before arriving at the place they belong.

Years later you have matured, you reside in a limited monastery built on top of a massive glacier. You are summoned to the library, there your lifelong teacher grins at you. He stands next to a window, he admires the massive ice sheet, extending as far as anyone can see. Long ago your teacher made a vow of silence, he as never broken it. He slips you a tiny scroll, on it is the most delicate calligraphy. Your time has come, you are ready to make your first journey.

Rituals of water, fire, earth and air and performed. You are blessed in nine different ways. Everything is set in order, goodbyes are said. It is likely you will never see this place again. As you step out onto the endless ice, your home shuts it's giant doors behind you. Everyone you know stands on the walls, your teacher grins. The wind picks up, whipping the fine powdery snow into the air. Your first journey has begun.

The cyan portal:
You have fallen into slavery, you were captured by a criminal syndicate then sold in bulk to someone you have never met. You were brought over land many weeks to a temperate mountainous region. You've lost track of the days, you've been underground for weeks. You have been working as a miner under very dangerous conditions.

You are in the deepest part of the mine, a section infamous for cave-ins, bad luck, accidents. The rumor going around is piles of rock, standing up and causing trouble. Your overseer, a cruel completely hairless human has promised to pull out the tongue of anyone spreading rumors.

You heave the cart full of ore back up the steep incline. You're exhausted, having worked all day. The tunnels are narrow at the deepest part of the mine. You approach a busy junction leading higher up. Another miner takes the cart full of ore, you return to your tunnel. The illumination is poor, a blue glow from a distant magic torch spell is the only source of light. Before your eyes a pile of rocks takes a step, then another, the pile of rocks looks back at you with bright red eyes.

The creature smashes the wood frames supporting the tunnel with it's enormous stone fists. The ground shakes as a massive tremor strikes. The red eyed creature makes a statement before sinking into the stone. Huge boulders begin to fall from above, when the shaking stops you are trapped in a small section of tunnel miles underground. You are not alone, there are other survivors trapped with you.

The blue portal:
You are a member of a nomadic barbarian clan, lead by a council of learned elders. Your elders have taken the clan to a lush land of many rivers. Calculating the movement of the stars it has been determined to be the time for a once in a generation festival. Sure enough when you arrive at the predetermined destination others have already begun to establish camps. Your clan has camped in the shadow of several monoliths grouped together in a formation known as Alieame Kai Rock.

Your Uncle, the youngest of the clan's elders leaves his dwelling, he greets you in a friendly manner. He comments on the auspicious location the clan achieved. He goes on to speculate that being in this spot will benefit the clan greatly in the upcoming festival. He continues, pointing out that it was wise to listen to his council about the appropriate time to travel. He states that he and everyone else understands his judgement is sound.

Your uncle has spoken non stop, refusing to take a breath. He tells you the clan needs more horses, he asks you to gather your kin, track wild horses and return with them. It is obvious the tribe has an abundance of horses, your uncle explains that he has just spoken to a merchant stopped along the river. He is staying at a nearby town, he will pay an extraordinary price for each beast. Your uncle finishes his non stop chatter with the assertion that the extra gold will benefit the clan for years to come.

During the night, camped in this sacred place you and your kin share a dream. The dream begins with a great herd of horses captured in a glorious hunt. Before your eyes in a flash of light appears a shining white unicorn. The noble creature sings it's words, it begs you to spare the herd from a terrible death. Suddenly a crossbow bolt impacts the unicorn's side, blood gushes from the wound. Each member of your kin wakes at the same moment.

The purple portal:
The Duke of the mountainous South rides with 3000 horse and 12000 men of foot. You are marching in the Duke's army to fight an enemy you do not know. You are passing villages with unfamiliar names, you do not recognize where you are, you know you are far South of your homeland. You can vividly remember the early morning your life dramatically changed. Before dawn specially trained riders infiltrated your unsuspecting village. Each horse carried two riders, the villages horses were seized. Then at the point of a knife each house was forced to give up one of their own to join the Duke's army. The masked leader of the riders declared your home village to be a new hospital, with the intention of leaving a token force behind, to keep the remaining villagers hostage.

It's past midnight, still hours before the dawn. You are exhausted, having marched a day and a night along the imperial road. The road is of good quality, row after row of perfectly level well spaced stones. Along the road sits the fortified village of Hartsend. Hartsend is surrounded by a thin stone wall, approximately eight feet tall. The wall protects two dozen buildings and a large common field. The Duke's Corporal masses the new recruits in the common field. There he splits everyone into groups of twelve, he instructs you to proceed to the building marked #14. Building 14 is the log house of a peasant family. The building is of sturdy construction, the #14 is sloppily marked over the door in white paint. Inside the house is larger than it appears from the outside. The house contains two rooms, a large fireplace, a long pine table with a dozen chairs, a loft and enough straw filled sacks for everyone to sleep on. Next to the stone fireplace stands an adolescent half elf boy, behind him with her hands firmly grasping both his shoulders is a tired middle aged human woman in peasant rags.

Both peasants have fair hair and fair skin, the woman's hair is tucked neatly under a bonnet, the young man's curly blonde hair is a complete mess. At first the woman tries to speak, she is unable. She tries desperately to force a smile, she fails. Finding her voice she speaks loudly, "You're the new conscripts, come to quarter in our house." It's not a question, she continues, "Seen plenty of you come and go, I know none of this is your choice or your doing, I imagine you all be tired, be in need of a warm stew and a quiet night. Come on then, gather round the table, I'm Genevieve, this is my youngest Nikolos. Tell me who you all are.


The gold portal:
You are on the move, you have been for days. An angry mob with murderous intentions has chased you out of the town of Nemwych. You are in desperate need of shelter, the monsoons are early and more terrible than in previous years.

The terrain you're crossing is rough, coupled with the pounding nonstop rain you imagine you're no longer being actively pursued. Every step you take is out of mud and into mud. The ground quickly becomes unstable before turning into a river of mud. The small hill you're on dissolves away, taking saplings and other debris down it's slope with you.

You stand filthy but unhurt at the bottom of a small hill, you are waist deep in mud. In front of you the entire hillside has been washed away, revealed is a massive stone tomb. This incredible find appears to be a burial place of one of the ancients. High born of the ancient realms were known to fill their tombs with riches along with deadly traps. The ancient elite would often entomb dozens of slaves along with their body, intent of making use of their service in the next world.

It has been decades since a tomb of the ancients has been found intact. The tomb is made of large stone monoliths placed together with precision. For millennia the tomb as been buried under tones of dirt, the monsoons have only exposed a portion of the stone front. The markings next to the door are unmistakable, ancient writing along with beautiful depictions of exotic animals. Two huge stones pressed tightly together form the door, the dark red alchemical mixture used to seal the door is intact.


The white portal
You recently joined the crew of a fifth rate ship. You are returning from a successful trade in the Southern ocean. The ship is anchored in a natural bay off a rocky uninhabited island close to the equator. You are 47 days from your home port. The ship is rotten, the wood is weak and leaking, infested with shipworms. Your captain, a rich arrogant privateer, declares the ship a lost cause, he orders everyone ashore. You swim in 40 feet of warm, calm, crystal clear water. The rocky beach is littered with millions of tiny black volcanic shards. The beach is arid without sign of vegetation or fresh water.

Your captain separates the crew, assigning tasks. You are assigned to the group led by the captain's loyal brute M'bec. You are tasked with scouting the island, finding a source of fresh water. M'bec picks you and a few others to join his party, he leads you into the mountainous interior of the island. The other group is sent to reconnoiter the shoreline. The island's interior quickly climbs to an impressive elevation. Exploration is more climbing than walking. Unlike the barren beach, the island's interior is lush. Ancient trees erupt from the rock, forcing their way to the surface, their roots and vines make easy handholds as you scale the impressive cliff.

Reaching a sloping but relatively level plateau, you spot a single room shack pressed against the cliff. Outside the shack are 6 simple grave markers in a row. The graves are marked in the Imperial script, the stones mark the graves of six sailors wrecked on this island over 70 years ago. M'bec kicks in the shack's flimsy wood door, ready to bash anything that might jump at him. Inside the shack is an extinguished cooking fire, a religious symbol crudely made from a local tree, three improvised cots and a table with logs for seats. On the table is a quill, a dry ink well, and scattered worn pages splattered with dried blood. Bold calligraphy declares this the chronicle of Nimon, Master of the monastic Order of the dial. The monk's writings begin as a tale of survival, his ship dragged to the bottom in a terrible storm. The next pages record the treatment and eventual death of six wounded sailors. Later pages detail the rituals performed for the deceased by the author. The last page is unfinished, it tells of a disturbance in the night, the bodies of the recently deceased rising up to escape the grave.

Near the cabin is a natural spring at the bottom of a narrow and very deep cave. An eager young sailor attaches a rope to a bucket, they lower the bucket into the cave. Thirty feet straight down is the estimate. The full bucket climbs towards the surface only momentarily. A skeletal hand reaches up from the water grabbing hold of the bucket, violently pulling on the rope. After so many decades trapped underwater it's hunger is torment. The undead monster intends to feast on the sailor on the other end of the rope. With one swift motion the skeletal hand yanks on the rope, the surprised sailor stumbles then falls into the cave. The bucket and rope fall into the water with a splash. The sailor screams, calling to you for help, clinging precariously to the crumbling cliff side. The skeleton withdraws it's hand, waiting for it's meal to drop.


The black portal

The magistrate orders you thrown into the gladiatorial pit, for the vile crime of murder. For the next two moons you rot inside the notorious prison tower at Riker's Bay. Today you are being moved, away from your cell, the starvation, beatings and vermin, to face your death in the arena. You and a dozen unarmed prisoners are chained together at ankle and wrist.

You are commanded to keep moving by a humorless bald headed brute. Underground brick tunnels connect the walled prison complex to key locations around the city. You stand in a dark brick hall, in front of you, an iron gate leading to an arena is lifted. Your chain is pulled violently, all prisoners are dragged onto the sand, the brutish man hurls you far enough away from the gate before turning to leave through the gate he entered.

The open air arena is the largest in the empire, it seats 40,000 screaming fans, demanding to see blood sports. The sun is intense limiting your vision. Several of the prisoners chained to you have begun kneeling and praying. Others begin to panic, looking desperately for an escape from their fate. You notice a look of determination in the person chained next to you. They hope to see the same look from you, they know they have no hope without your aid. Perhaps you too are not ready to accept this as your end. The rusty iron gate across the sands opens. Three angry, starved and tormented tigers stalk onto the bloody ground.


The silver portal:
The Archduke of Qir'lenrin yearns to expand the role of magic in the world, to use magic to further benefit the empire. To this end the Empress has chartered a university. You have been identified as being of interest to the wizards and sorcerers who run the newly established school.

You are offered a free scholarship, free room and board, you are promised a comfortable position in the Imperial bureaucracy or a high position in the army upon completion of your studies. The Archduke has donated a palatial estate in the countryside to serve as the university campus. Most of your time is spent listening to dry lectures on the history of magic, magic theory, applied magics.

For the first week of classes one of your professors is away. He returns suddenly in a pulsing portal of purple light. He wipes dirt and ash from his loose fitting clothes. The elderly human introduces himself as Dr Motely, wizard of the third order. Dr Motely claps his hands together in joy, he surveys the diverse young group of free thinking magic users in front of him. With an extra ounce of passion Dr Motley shouts "Over the course of your study you will achieve a historic feat. For I intend to use magic, to map the entire multi-verse!" He promises mind expanding adventures to unimaginable places.

crunchym8
2014-11-29, 10:18 AM
The Cyan Portal

It was so damn hot in the mines... The stale air was dense with the scent of sweat, toil, and exhaustion. The mines rang with the sounds of picks striking the wall, and it'd be almost deafening had most residents this far deep not been used to it from years of exposure.

Once Ulfsaar delivered the cart to the top of the hill, he took a moment to catch his breath. Sweat and dirt had his torn, rag-cloth shirt and pants clinging to his flesh, and the red cloth tied over his missing right eye was absolutely drenched with the sweat of his brow. He only managed to get a few wheezing breaths in before spotting an Overseer coming his way, and quickly headed back down the hill to the mines. He used to be defiant and would try to act out against the overseers, but now that what was once his right eye was now little more than burned-away, useless goop, he learned his place. Still, as he walked down the path back to his assigned station, his mind couldn't help but wander a bit- Back to his old gang, and to outside in general. It was getting harder to remember after so long in the mines...

His mind wasn't given the pleasure to wander long, however. As the stone shifted and stood, Ulfsaar stumbled back, catching himself on the wall just long enough to catch the glare of the stone thing, and see it destroy the wooden braces on the wall. Ulfsaar stood to hear the thing's voice, but his mind was racing too fast to comprehend it- He felt the shifting of the stones and bolted down the mine, diving into the dirt to narrowly avoid the huge cave-in. He looked back over his shoulder, wheezing as he realized that the path out was irreversibly blocked. Hell, it'd take a Titan a good few weeks to clear /that/ mess!

Ulfsaar pushed himself out of the dirt, now absolutely covered in it, as he looked to the other survivors who seemed to have gathered to gape at the situation. He planted his hand on the wall, panting and wheezing as his ears stopped ringing. He gave himself only a brief moment to recover before looking at the other survivors, seeing who he was trapped with, or if there was anyone he recognized... Or if there were any overseers. But wait...

As he observed, he thought back to the creature that smashed the bracing on the wall. It said... Something. What was it? Ulfsaar's head hurt so badly from everything going on that he felt in the same daze that one would be from a fresh bludgeoning by a paladin's mace. If he couldn't think of what the thing said right away, he'd shake it off and rub his head, taking the moment to tally the survivors and rub the temples of his head, attempting to make the pained daze go away.

Empyror
2014-11-29, 01:13 PM
The Silver Portal

I was once a captain of a militia in a small town, but the Archduke caught wind of my... well, experiments, with magic. He gave me an offer to study it further, and he made arrangements to call me into the Arcane University.

Of course, most of the classes had to do with studying magic, not its actual applications, so I was quickly bored. I wanted to learn how to cast spells, not how to memorize them. Worst part of it was, my favorite professor decided to leave just as I was starting to understand the material. I spent the next week or so tearing my hair out and hitting my head against various objects.

When the Professor finally came back, I was about done for until he told me of his new project. I had always wanted to map out all of existence, to sightsee in the outer planes. I had always wanted to exchange words with the great Celestial beings, to learn how I could make the Seven Heavens exist on our world. Motley and I had talked for quite a while after he came through the portal. We disagreed on several issues, but overall we had a lot in common, most notably our collective desire to make the multiverse easier to traverse. I asked him if I'd need any green or yellow rings to travel, but he didn't get the reference. Finally, a month or so later, he gave me a ball of yarn, "In case I run into any minotaurs", then we shook hands and he sent me on my way.

Master of Myrym
2014-11-29, 06:32 PM
The Cyan Portal

It was so damn hot in the mines... The stale air was dense with the scent of sweat, toil, and exhaustion. The mines rang with the sounds of picks striking the wall, and it'd be almost deafening had most residents this far deep not been used to it from years of exposure.

Once Ulfsaar delivered the cart to the top of the hill, he took a moment to catch his breath. Sweat and dirt had his torn, rag-cloth shirt and pants clinging to his flesh, and the red cloth tied over his missing right eye was absolutely drenched with the sweat of his brow. He only managed to get a few wheezing breaths in before spotting an Overseer coming his way, and quickly headed back down the hill to the mines. He used to be defiant and would try to act out against the overseers, but now that what was once his right eye was now little more than burned-away, useless goop, he learned his place. Still, as he walked down the path back to his assigned station, his mind couldn't help but wander a bit- Back to his old gang, and to outside in general. It was getting harder to remember after so long in the mines...

His mind wasn't given the pleasure to wander long, however. As the stone shifted and stood, Ulfsaar stumbled back, catching himself on the wall just long enough to catch the glare of the stone thing, and see it destroy the wooden braces on the wall. Ulfsaar stood to hear the thing's voice, but his mind was racing too fast to comprehend it- He felt the shifting of the stones and bolted down the mine, diving into the dirt to narrowly avoid the huge cave-in. He looked back over his shoulder, wheezing as he realized that the path out was irreversibly blocked. Hell, it'd take a Titan a good few weeks to clear /that/ mess!

Ulfsaar pushed himself out of the dirt, now absolutely covered in it, as he looked to the other survivors who seemed to have gathered to gape at the situation. He planted his hand on the wall, panting and wheezing as his ears stopped ringing. He gave himself only a brief moment to recover before looking at the other survivors, seeing who he was trapped with, or if there was anyone he recognized... Or if there were any overseers. But wait...

As he observed, he thought back to the creature that smashed the bracing on the wall. It said... Something. What was it? Ulfsaar's head hurt so badly from everything going on that he felt in the same daze that one would be from a fresh bludgeoning by a paladin's mace. If he couldn't think of what the thing said right away, he'd shake it off and rub his head, taking the moment to tally the survivors and rub the temples of his head, attempting to make the pained daze go away.
The Cyan Portal
In your exhausted state, among all the confusion, the order of events leading up to the disaster are a blur. Rubbing his temples, Ulfsaar recalls his encounter with the stone creature. "ooooommuummmm oooooooooooooooo vocas mmmmmmmmmmmb." It spoke in deep vibrating tones, uttering a language completely alien to you. You don't know what it said, but you know it was speaking to you. It's tone was timid, the creature seemed to plead with you.

The tunnel you are in is unstable, chunks of the walls and ceiling occasionally break off, when they hit the ground they shatter into loose dirt. The tunnel is in complete darkness, cries of fear are coupled with moans of agony. You believe ten miners have survived, two are injured, they say they are unable to move. You find twelve dead bodies in the tunnel. Mining tools are everywhere, you find 8 pick ax, 10 shovels and a metal cart with metal wheels.

At the far end of the tunnel you hear calls for help. Your overseer is in the tunnel with you, he is alive but injured. He is pinned under a large rock, the right side of his body is exposed, while his left side is crushed. He coughs up blood, begging you for help, he doesn't want to die down here.

crunchym8
2014-11-29, 07:02 PM
The Cyan Portal
In your exhausted state, among all the confusion, the order of events leading up to the disaster are a blur. Rubbing his temples, Ulfsaar recalls his encounter with the stone creature. "ooooommuummmm oooooooooooooooo vocas mmmmmmmmmmmb." It spoke in deep vibrating tones, uttering a language completely alien to you. You don't know what it said, but you know it was speaking to you. It's tone was timid, the creature seemed to plead with you.

The tunnel you are in is unstable, chunks of the walls and ceiling occasionally break off, when they hit the ground they shatter into loose dirt. The tunnel is in complete darkness, cries of fear are coupled with moans of agony. You believe ten miners have survived, two are injured, they say they are unable to move. You find twelve dead bodies in the tunnel. Mining tools are everywhere, you find 8 pick ax, 10 shovels and a metal cart with metal wheels.

At the far end of the tunnel you hear calls for help. Your overseer is in the tunnel with you, he is alive but injured. He is pinned under a large rock, the right side of his body is exposed, while his left side is crushed. He coughs up blood, begging you for help, he doesn't want to die down here.

As the ringing in Ulfsaar's ears finally came to an end, he heard the voice of the creature in his mind. The headache slowly subsided as he quickly analyzed what it had said... It was another language, and it didn't sound angry nor gleeful at it's actions. It sounded fearful, almost as if it was forced to do what it was doing...

Ulfsaar wondering mind came crashing back to reality as he heard the first moan of agony. The situation was dire indeed- Corpses were scattered about, as well as men who were good as dead. Ulfsaar himself was not uninjured from the dive he took to get out of the cave-in. His left shoulder and side was well scraped, blood slowly trickling down his side and over his hip, but he didn't allow himself a moment to whimper or complain. It'd do no good for the situation at hand.

As he checked the wounded, his heart felt like it stopped as he saw the Overseer, begging for his life. He clenched his fists hard, gritting his teeth as he saw little more than one of the men who perpetuated Ulfsaar's pain and suffering in a position where they were suffering. Ulfsaar cared little for this man, and despised him for what he did... But he understood the sentiment of not wanting to die in the mines.

"Stop bellowing, Overseer." He muttered, not believing what he was actually doing. He'd plant his hands on the boulder and attempt to roll it off of the man. Despite his freshly-scraped shoulder and side burning and throbbing with the pain of effort, he'd do so. They were trapped down here, and whether he was slave or overseer meant very little anymore. He'd pause mid-push, looking down at the Overseer. "Do you see what I'm doing? I am showing you mercy, Overseer. You'll do well to remember the concept." With that, he'd shove himself against the boulder in an attempt to save one of the men who caused Ulfsaar's suffering for the past ... years? Pelor, it had been so long that he couldn't even confirm how long he'd been suffering.

smasher0404
2014-11-29, 07:45 PM
The Purple Portal

Sitting down after a long day’s march, Sir Aaron felt exhausted, sweat dripped down his brow, as he pondered how he got into this situation.

Thoughts turned back home to his little sister and parents, how he volunteered to join the Duke’s army to ensure his family’s safety. Once he had been an honourable knight, but now he was reduced to a simple calvalry men.

Sir Aaron turns back to the woman who introduced herself as Genevieve. “Greetings Genevieve, sorry for forcibly intruding, and thank you for your hospitality. I am … was Sir Aaron Guardsmith. If there is anything I can do to help you around the house, please let me know. I know this isn’t the best situation for either of us, but I hope that I can make it up to you" he said in as reassuring tone as possible.

Master of Myrym
2014-11-29, 08:00 PM
The Silver Portal

I was once a captain of a militia in a small town, but the Archduke caught wind of my... well, experiments, with magic. He gave me an offer to study it further, and he made arrangements to call me into the Arcane University.

Of course, most of the classes had to do with studying magic, not its actual applications, so I was quickly bored. I wanted to learn how to cast spells, not how to memorize them. Worst part of it was, my favorite professor decided to leave just as I was starting to understand the material. I spent the next week or so tearing my hair out and hitting my head against various objects.

When the Professor finally came back, I was about done for until he told me of his new project. I had always wanted to map out all of existence, to sightsee in the outer planes. I had always wanted to exchange words with the great Celestial beings, to learn how I could make the Seven Heavens exist on our world. Motley and I had talked for quite a while after he came through the portal. We disagreed on several issues, but overall we had a lot in common, most notably our collective desire to make the multiverse easier to traverse. I asked him if I'd need any green or yellow rings to travel, but he didn't get the reference. Finally, a month or so later, he gave me a ball of yarn, "In case I run into any minotaurs", then we shook hands and he sent me on my way.
The Silver Portal
You're one of Dr Motley's favorite students, he's excited you're on board with his project. He asks you to join him the next morning at the delta of a local river for fieldwork. Motely tells you. "The Hochidu River flows with magic waters, attracting a variety of fey and magical beasts." Realizing he's late Dr Motely rushes off, he turns back to yell, "don't forget, tomorrow morning, by the delta."

Motely wears a ridiculous looking protective suit as he wades in the calm water. Along the river are other students aiding the professor in his research. Everyone has arrived before you, work is in progress. Motley calls to you, he struggles to lift the helmet off his head. "Glad you can make it, why don't you join the group further down river. If we're going to be jumping around the multiverse we're going to need a lot of magic dust." The professor searches his many pockets twice, he passes you a coin purse, in it there are hundreds of tiny purple gems. While Professor Motley called it fieldwork, in reality today's outing is the eccentric old man's way of collecting magic ingredients.

The professor has groups of students searching the river, looking for Grigs. The elusive fey have been known to barter their magic dust in exchange for the gems you carry in your pouch. You collect the magic herbs and mushrooms you spot growing wild along the river, you add these to your pouch. Grigs can be challenging to spot, even the keenest eyes have trouble spotting their diminutive size, their mastery of camouflage makes locating them more difficult. Recalling information you learned in a red leather bound encyclopedia, you stop, listening carefully for that unmistakable call of the Grig.

At first you hear only the sounds of nature, the river is near by, a small creature just ran into those bushes, countless birds sing to each other. Blending with the sounds of nature is a quiet melody, played by a tiny fiddle. The music is impossibly quiet, you follow it, sneaking through the forest, you come upon a Grig wearing a loose yellow and black jester's hat with matching vest. He stands on a rock playing his fiddle for the entertainment of nearby a butterfly. Caught up in his own music, the little fey fails to notice you approach.

Empyror
2014-11-29, 08:20 PM
I approach the Grig slowly, clutching the bag of jewels in my hand in a tight grip. I try to stay in plain view, so as to make it obvious I am not a threat. After his song is finished, I compliment his style, comparing it to that of a traveling bard I had encountered near my hometown. I then asked him if he would like to barter some of the gems I had for the fairy dust so coveted by my professor. "It would be of great importance to magical research," I explained. "If what this dust can accomplish is successful, then travel to and from the various inner planes would become far easier. Just think of what all our two planes could accomplish working together!"

Master of Myrym
2014-11-29, 08:51 PM
As the ringing in Ulfsaar's ears finally came to an end, he heard the voice of the creature in his mind. The headache slowly subsided as he quickly analyzed what it had said... It was another language, and it didn't sound angry nor gleeful at it's actions. It sounded fearful, almost as if it was forced to do what it was doing...

Ulfsaar wondering mind came crashing back to reality as he heard the first moan of agony. The situation was dire indeed- Corpses were scattered about, as well as men who were good as dead. Ulfsaar himself was not uninjured from the dive he took to get out of the cave-in. His left shoulder and side was well scraped, blood slowly trickling down his side and over his hip, but he didn't allow himself a moment to whimper or complain. It'd do no good for the situation at hand.

As he checked the wounded, his heart felt like it stopped as he saw the Overseer, begging for his life. He clenched his fists hard, gritting his teeth as he saw little more than one of the men who perpetuated Ulfsaar's pain and suffering in a position where they were suffering. Ulfsaar cared little for this man, and despised him for what he did... But he understood the sentiment of not wanting to die in the mines.

"Stop bellowing, Overseer." He muttered, not believing what he was actually doing. He'd plant his hands on the boulder and attempt to roll it off of the man. Despite his freshly-scraped shoulder and side burning and throbbing with the pain of effort, he'd do so. They were trapped down here, and whether he was slave or overseer meant very little anymore. He'd pause mid-push, looking down at the Overseer. "Do you see what I'm doing? I am showing you mercy, Overseer. You'll do well to remember the concept." With that, he'd shove himself against the boulder in an attempt to save one of the men who caused Ulfsaar's suffering for the past ... years? Pelor, it had been so long that he couldn't even confirm how long he'd been suffering.
The Cyan Portal
The Grateful overseer nods several times to emphasize his understanding. Your mighty push shifts the heavy rock. The overseer cries out as you roll the heavy bolder over his body and off him. It's done, the overseer is freed from his bondage. The left side of his body is very bloody, slowly he raises to his feet, wincing in pain, he limps, he is unable to move his left arm. The bald man looks you in the eye, and promises that he will never forget that you saved his life.

A violent aftershock shakes the tunnel, causing dirt to fall from above, the walls rain pebbles of debris at an alarming rate. The shaking stops, a few moments pass. A second more intense aftershock threatens to collapse the entire tunnel. Large sections of tunnel fill with dirt and stone. Below, being just as unstable as above, can not support the extra weight. A section of tunnel falls away, crashing at least 50 feet into a natural stone cavern under the mine. At the edge of the broken ground, you can see, an underground water source has filled the bottom of the cavern with fresh water of undetermined depth.

crunchym8
2014-11-29, 09:16 PM
The Cyan Portal
The Grateful overseer nods several times to emphasize his understanding. Your mighty push shifts the heavy rock. The overseer cries out as you roll the heavy bolder over his body and off him. It's done, the overseer is freed from his bondage. The left side of his body is very bloody, slowly he raises to his feet, wincing in pain, he limps, he is unable to move his left arm. The bald man looks you in the eye, and promises that he will never forget that you saved his life.

A violent aftershock shakes the tunnel, causing dirt to fall from above, the walls rain pebbles of debris at an alarming rate. The shaking stops, a few moments pass. A second more intense aftershock threatens to collapse the entire tunnel. Large sections of tunnel fill with dirt and stone. Below, being just as unstable as above, can not support the extra weight. A section of tunnel falls away, crashing at least 50 feet into a natural stone cavern under the mine. At the edge of the broken ground, you can see, an underground water source has filled the bottom of the cavern with fresh water of undetermined depth.

Honestly, Ulfsaar didn't trust the man's words. Overseers didn't see the slaves as people, they saw slaves as disposable beasts of labor. Even after the man was saved, Ulfsaar couldn't help but think how cathartic it would have been to nudge the boulder onto the man's head, or over his legs... Still, even if Ulfsaar was once a bounty hunter and bandit, that didn't mean he was heartless enough to leave a man to their horrific death miles underground. Even if said man was worthy of such a fate. He'd glare at the man he just helped from under the stone. "Now is not the time for sentiments." He muttered as the aftershocks started to kick in.

Ulfsaar would take this moment to cling to the wall as the ground shook, forcing dirt and stone to tremble and shift. As the natural cavern exposed itself, he narrowed his eyes- Was this good fortune, or false hope? He knew that this far under the earth there was little chance of being saved, but it was a shot at finding something- anything- that may assist him and the slaves to get back to the surface. He'd turn back to the slaves. "Gather the wounded who can't walk. Leave the dead." He said in a commanding tone- He was going to tell the overseer to corral the slaves, but he still felt he couldn't trust the overseer to do anything without injecting needless violence.

Ulfsaar scouted into the newly uncovered cavern. The dim light from before didn't go so far into it and it was incredibly hard to see, but he did catch the water lightly reflecting the blue, arcane light. He'd kneel down next to the water. Water! It was such a valued resource among the slaves! Especially after a day of hard, backbreaking labor it was truly a gift from the gods... But the delusion slowly faded away. He was a survivalist, and this was water found deep underground- undisturbed, save for by earthquakes. No way it was safe to drink... But he would still use his skills at surviving in the wilds to determine if it was safe or not... As well as how deep it went.

Master of Myrym
2014-11-29, 10:01 PM
The Purple Portal

Sitting down after a long day’s march, Sir Aaron felt exhausted, sweat dripped down his brow, as he pondered how he got into this situation.

Thoughts turned back home to his little sister and parents, how he volunteered to join the Duke’s army to ensure his family’s safety. Once he had been an honourable knight, but now he was reduced to a simple calvalry men.

Sir Aaron turns back to the woman who introduced herself as Genevieve. “Greetings Genevieve, sorry for forcibly intruding, and thank you for your hospitality. I am … was Sir Aaron Guardsmith. If there is anything I can do to help you around the house, please let me know. I know this isn’t the best situation for either of us, but I hope that I can make it up to you" he said in as reassuring tone as possible.

The Purple Portal


You share bread and stew with Genevieve, her son and the other recruits of the Duke's army. Everyone gathered around the table shares a similar story, Genevieve tells you her oldest daughter and her husband were coerced into the Dukes army over two winters ago. She says with a blank expression, "Ever since they day they left, I've had a dozen cavalry men sleeping in my house and eating my food. Don't think I begrudge you, I certainly do not, I hope Edwin and Yulyn are being taken care of as good as I take care of you." Gortho a half orc conscript tried to run when they raided his village, he was caught a few miles from his home later that day. Jomator and Thelona were priests of a small roadside shrine, they volunteered to go in place of two others. They expressed their stoic belief that "All is as it should be." Byth is bespectacled watchmaker, like most of the others he has never held a sword. The hour is late, the candle burns short, Genevieve and her son retire to the loft, you spend the night sleeping uncomfortably on a sack of straw.

The horn blasts you awake before the dawn, Genevieve is already awake, fixing oats as silent as a Thraco assassin. "Every morning" she laughs, "Better get used to it." Later that morning, an elven squire runs a black warhorse in circles around the common field inside Hartsend's walls. A knight of the realm puts the new conscripts through a very basic lesson on mounted combat. When you are asked by the knight to demonstrate a maneuver you excel, when pressed to see if the first time was a fluke, you are flawless. The knight finishes the lesson, sending everyone off to drill in the common field. The knight's blonde squire separates you from the group, in a ultra high pitched voice you are instructed to remain behind. Smiling confidently the knight approaches, he extends a hand, he introduces himself as Sir Larado. The redheaded knight has a thick beard, obscuring his mouth completely, his face is hard like leather. He begins, "An impressive display, really quite curious, amusing even. Who do I have the pleasure to meet? With war all around us, is it my good fortune to find a skilled horseman living in a remote highland village. I'm sure your life story must be very interesting indeed. Please tell me your story.

Master of Myrym
2014-11-29, 10:29 PM
I approach the Grig slowly, clutching the bag of jewels in my hand in a tight grip. I try to stay in plain view, so as to make it obvious I am not a threat. After his song is finished, I compliment his style, comparing it to that of a traveling bard I had encountered near my hometown. I then asked him if he would like to barter some of the gems I had for the fairy dust so coveted by my professor. "It would be of great importance to magical research," I explained. "If what this dust can accomplish is successful, then travel to and from the various inner planes would become far easier. Just think of what all our two planes could accomplish working together!"
The Silver Portal
You silently approach the diminutive insect-like fey, you make yourself known in the least threatening way possible. The Grig spots you, its song continues uninterrupted. The Grig keeps one eye on you, as he passionately bows the strings, you approach very close to the musical fey. The butterfly he was playing for flaps it's brightly colored wings and flies away. The disappointed Grig stops playing, "Just my luck" he says, "That's a real shame, that was a good looking butterfly, she was the one, I can feel it right here." He points to his thorax. He continues, "Let me tell you, insects like that don't come around every day, no, not for Ordo." Extending his impossibly small hand in greeting, he says "I'm Ordo, Master of the bow, lord of the dance, exiled son of the rightful Queen of the Grig."

Ordo agrees to exchange some of his magic dust for the gems, he insists on inspecting some of the gems first. During his unnecessarily lengthy inspection, Ordo offers you every opportunity to engage him in casual conversation or gossip. When Ordo's need for social interaction has been satisfied he agrees to make the barter.

smasher0404
2014-11-29, 11:06 PM
The Purple Portal

"I am Aaron Guardsmith of Highmont. I had served in the last war as an ordained knight, but since retired from service in hopes of a quiet agricultural life. But alas, when the Duke drafted men into his army, as the only able-bodied man in my family, I had no choice but to return to the service. It is a pleasure to meet you Sir Larado, I hope to be of service to you and your men in battle and in peacetime." replied Aaron returning the offered handshake. "What do you think of the other conscripts sir? Do you think we stand a fighting chance?"

Sense Motive to determine the accuracy of Larado's response [roll0]

Empyror
2014-11-29, 11:29 PM
The Silver Portal
You silently approach the diminutive insect-like fey, you make yourself known in the least threatening way possible. The Grig spots you, its song continues uninterrupted. The Grig keeps one eye on you, as he passionately bows the strings, you approach very close to the musical fey. The butterfly he was playing for flaps it's brightly colored wings and flies away. The disappointed Grig stops playing, "Just my luck" he says, "That's a real shame, that was a good looking butterfly, she was the one, I can feel it right here." He points to his thorax. He continues, "Let me tell you, insects like that don't come around every day, no, not for Ordo." Extending his impossibly small hand in greeting, he says "I'm Ordo, Master of the bow, lord of the dance, exiled son of the rightful Queen of the Grig."

Ordo agrees to exchange some of his magic dust for the gems, he insists on inspecting some of the gems first. During his unnecessarily lengthy inspection, Ordo offers you every opportunity to engage him in casual conversation or gossip. When Ordo's need for social interaction has been satisfied he agrees to make the barter.

I ask Ordo about his history, about the Queen of the Grig, and how the title was stolen. I ask if there is any way to help, while taking a few mental notes of his description of the events. I politely accept his offer after haggling quite a bit (Diplomacy, I have a +10 bonus). "So, anyways", I ask, "what do you use these crystals for"?

Master of Myrym
2014-11-30, 12:36 AM
Honestly, Ulfsaar didn't trust the man's words. Overseers didn't see the slaves as people, they saw slaves as disposable beasts of labor. Even after the man was saved, Ulfsaar couldn't help but think how cathartic it would have been to nudge the boulder onto the man's head, or over his legs... Still, even if Ulfsaar was once a bounty hunter and bandit, that didn't mean he was heartless enough to leave a man to their horrific death miles underground. Even if said man was worthy of such a fate. He'd glare at the man he just helped from under the stone. "Now is not the time for sentiments." He muttered as the aftershocks started to kick in.

Ulfsaar would take this moment to cling to the wall as the ground shook, forcing dirt and stone to tremble and shift. As the natural cavern exposed itself, he narrowed his eyes- Was this good fortune, or false hope? He knew that this far under the earth there was little chance of being saved, but it was a shot at finding something- anything- that may assist him and the slaves to get back to the surface. He'd turn back to the slaves. "Gather the wounded who can't walk. Leave the dead." He said in a commanding tone- He was going to tell the overseer to corral the slaves, but he still felt he couldn't trust the overseer to do anything without injecting needless violence.

Ulfsaar scouted into the newly uncovered cavern. The dim light from before didn't go so far into it and it was incredibly hard to see, but he did catch the water lightly reflecting the blue, arcane light. He'd kneel down next to the water. Water! It was such a valued resource among the slaves! Especially after a day of hard, backbreaking labor it was truly a gift from the gods... But the delusion slowly faded away. He was a survivalist, and this was water found deep underground- undisturbed, save for by earthquakes. No way it was safe to drink... But he would still use his skills at surviving in the wilds to determine if it was safe or not... As well as how deep it went.

The Cyan Portal
It's damn hot in the natural cavern, it's hotter down here than it was in the damn hot mine. The cavern's rock walls are warm to the touch, the floor is hot to the touch. A few steps from the tunnel, you discover a wide pool of cloudy boiling water. The hot spring's boiling action constantly pushes a fast trickle of water over the lip of the pool. The flowing water follows the steep downward curve of the cavern. You follow the cavern to it's sudden end. The cavern floor drops away, it turns into a 90 degree drop into a deep pit. You watch as the tiny stream of water falls silently into the darkness.

As you ponder the great depth in front of you, the rock next to you begins to glow, then melt. A medium sized worm-like creature bursts forth, sliding through the rock, like a hot knife through butter. The creature is six feet long, covered in overlapping plates of armor. The creature's tail glows bright orange, hot enough to melt solid rock. The angry monster coils it's body like a rattlesnake, shaking it's burning tail in your direction. It repeatedly lets out a horrible screeching sound, occasionally switching to a series of fast clicks. Behind you is a very deep drop, the coiled creature blocks the passage ahead of you.

crunchym8
2014-11-30, 12:47 AM
The Cyan Portal
It's damn hot in the natural cavern, it's hotter down here than it was in the damn hot mine. The cavern's rock walls are warm to the touch, the floor is hot to the touch. A few steps from the tunnel, you discover a wide pool of cloudy boiling water. The hot spring's boiling action constantly pushes a fast trickle of water over the lip of the pool. The flowing water follows the steep downward curve of the cavern. You follow the cavern to it's sudden end. The cavern floor drops away, it turns into a 90 degree drop into a deep pit. You watch as the tiny stream of water falls silently into the darkness.

As you ponder the great depth in front of you, the rock next to you begins to glow, then melt. A medium sized worm-like creature bursts forth, sliding through the rock, like a hot knife through butter. The creature is six feet long, covered in overlapping plates of armor. The creature's tail glows bright orange, hot enough to melt solid rock. The angry monster coils it's body like a rattlesnake, shaking it's burning tail in your direction. It repeatedly lets out a horrible screeching sound, occasionally switching to a series of fast clicks. Behind you is a very deep drop, the coiled creature blocks the passage ahead of you.

Feeling the water to be hot, Ulfsaar couldn't help but let out a disappointed groan. He stood, wiping the sweat from his brow and wheezing. It was so hot... Why was it always so hot? He shook off the encroaching feeling of stress and hopelessness, continuing down the cavern until he came to the huge drop. He looked down it, seeing only darkness. "Last thing I want is to go /deeper/." He muttered, turning around to head back to the others.

That is, of course, until the fire-snake showed itself. Ulfsaar could feel the heat radiating off of it's pointed head despite how far away it was. He panicked, not seeing any way to get around the beast without getting burned, or worse. His gaze turned back to the pit behind him. It was the only way he could go. He'd steel himself and quickly attempt to look down the edge. He couldn't see any footholds, but what other option did he have? He'd place his hands on the ground and lower himself down the pit until he was either hanging on by just his hands, or until he found footholds. He was panicking, but trying not to let it overcome him. "Kord grant me strength..." He muttered as he attempted to descend.

Master of Myrym
2014-11-30, 02:14 AM
The Purple Portal

"I am Aaron Guardsmith of Highmont. I had served in the last war as an ordained knight, but since retired from service in hopes of a quiet agricultural life. But alas, when the Duke drafted men into his army, as the only able-bodied man in my family, I had no choice but to return to the service. It is a pleasure to meet you Sir Larado, I hope to be of service to you and your men in battle and in peacetime." replied Aaron returning the offered handshake. "What do you think of the other conscripts sir? Do you think we stand a fighting chance?"

Sense Motive to determine the accuracy of Larado's response [roll0]
The Purple Portal
Sir Larado seems sincere, he nods as he listens to your story, he runs his fingers through his thick ginger beard. "Aye, the Guardsmith's of Highmont. Yours is proud lineage, your people have a reputation for being brave and loyal. Fight for his lordship, faithfully with honor, and you will be rewarded for your service. I imagine my squire would look quite the fool, attempting to teach you to fight on horseback. I am therefor assigning you to Corporal Harvin's scouting unit, you will report to him tomorrow morning, I'm sure he can make proper use of your skills.

Sir Larado comments that all conscripts need is time for proper training, with enough time, the knight believes he can turn anyone into a proper soldier. He asks you back to his tent for further discussion. You are served fine wine and excellent cheese. You are repeatedly challenged by Sir Larado to games of strategy, his favorite games being black and white tiles, and battlefield squares. During the games Sir Larado describes the war in the broad strokes. From his comments you gather, the war is going well for the Duke, the enemy is on the run, the Duke's forces are well supplied, they are in control most of the important castles and crossroads.

Another night sleeping on a sack of straw is followed by another ear shattering, early morning wake up call, followed again by oats for breakfast. You meet Corporal Harvin on a hill outside of town. The down to business Corporal is sharp, choosing his few words carefully. His unit, is made up of mounted professional soldiers. The black warhorse you rode the day before, has been saddled and prepared for you. Corporal Harvin orders his unit to scout and clear the road between Hartsend and the Dwarf fortress at Tyak. You are placed in the rear of his formation, you set out to scout the road. Several hours later the unit stops, ahead a simple wood bridge has been intentionally destroyed, it's broken frame sits half submerged in river. White water rapids, separate you from the river's opposite bank. Archers are hidden in the forest all around you, they fire arrows into horses and men. A member of your unit falls from his horse dead, an Elven arrow impaled in his chest. On the other side of the water, hidden archers fire arrows across the river, a dozen arrows impact trees or the dirt, over your head or at your feet. You spot an elven archer crouching behind a tree, thirty feet in front of you. She raises her bow, she aims at Corporal Harvin as he screams orders to his unit. Carefully aiming her shot, she prepares to release her arrow.

Master of Myrym
2014-11-30, 02:58 AM
I ask Ordo about his history, about the Queen of the Grig, and how the title was stolen. I ask if there is any way to help, while taking a few mental notes of his description of the events. I politely accept his offer after haggling quite a bit (Diplomacy, I have a +10 bonus). "So, anyways", I ask, "what do you use these crystals for"?
The Silver Portal
Ordo is happy to engage you in conversation, "These gems are the dominant currency in most fey societies." He tells you that he grew up in a society of peaceful happy Grig, ruled by a just and loving Queen. She was blessed by nature. He says, "It was a golden age, filled with music and dancing. Time came for the lord of tricks to send our people a challenge. We failed our challenge spectacularly, three kobolds arrived at our home one day, with great ease they solved many of our society's most pressing issues. Some of our people began to worship the kobolds, forming a cult around them. Soon the kobolds cult had more followers than the old ways, the cult members demanded that the kobolds rule instead of the Queen. When the cult members threatened violence my mother surrendered, bloodshed between the Grig is unthinkable. I was banished from my home you see, I'll never be able to return as long as the kobolds have control. Now if you were somehow able to restore my mother to her throne, banish those scaly thieves for good, that would be worth an awful lot of magic dust to me." He continue, "These gems, they look good, nice color, quantity and count, I think we can do business.

roko10
2014-11-30, 10:19 AM
The Gold Portal



Torc stood up and saw a massive ruin in front of him. It was beautiful, but nothing more to him; he didn't recognize the significance of it.

A more intelligent mind would've examined the outside of the tomb, took notes and would return back to it in a later date, with several experts.

Sadly enough, Torc wasn't the sharpest tool in the shed.

Drawing his greatsword, he slashed at the alchemical mixture that sealed the door. He repeats this process until the door opened.

smasher0404
2014-11-30, 11:43 AM
The Purple Portal
Thinking quickly, Sir Aaron attempts to shout a quick warning to the Corporal "Corporal, Get Down!" as he charges at the archer attempting to shoot at his superior officer, while at the same time trying to get in the way of the shot.


Mounted Charge
Initiative [roll0]
Attack Roll [roll1]
Damage Roll [roll2] (spirited charge)

Master of Myrym
2014-11-30, 02:18 PM
The Gold Portal



Torc stood up and saw a massive ruin in front of him. It was beautiful, but nothing more to him; he didn't recognize the significance of it.

A more intelligent mind would've examined the outside of the tomb, took notes and would return back to it in a later date, with several experts.

Sadly enough, Torc wasn't the sharpest tool in the shed.

Drawing his greatsword, he slashed at the alchemical mixture that sealed the door. He repeats this process until the door opened.
The Gold Portal
Torc's masterwork greatsword easily clears the sticky alchemical seal. Air whistles out of the tomb, escaping after thousands of years trapped underground. Torc places both his hands in the gap between the the large carved rocks, pressed together to make the door. Torc strains as he forces the rocks apart, revealing a passage leading into the tomb, large enough for a person to travel, . The hall is dark, every wall is painted with brightly colored supernatural images. Faces in red, blue and gold show wide eyes and sharp teeth. The passage you are traveling turns at a right angle, three steps down the new passage you activate a trap, stepping on what appears to be a normal stone tile, causes the block to sink six inches into the floor. At the end of the hall is a large gold statue of three king cobra, the central cobra has it's mouth open, ready to strike.

The ancient trap comes to life, the mechanism under your feet moves for the first time in millennia. The hall is filled with the sound of metal grinding on metal. Torc recognizes from experience the sounds of coming trouble. Torc deftly dodges, pressing his frame tight against the wall as a crossbow bolt fires from the snake statue's open mouth,missing Torc. The rocks behind you shift, moving to block the passage you used to enter the tomb. Huge boulders glide into position forming a new passage to your right, the shifting walls create an ever changing labyrinth. Two small cobra statues at the end of the hall come to life, animated by ancient magics. The artificial creatures are 30 feet down the hall in front of you, approaching quickly. The passage to your right is open.

Master of Myrym
2014-11-30, 02:42 PM
The Purple Portal
Thinking quickly, Sir Aaron attempts to shout a quick warning to the Corporal "Corporal, Get Down!" as he charges at the archer attempting to shoot at his superior officer, while at the same time trying to get in the way of the shot.


Mounted Charge
Initiative [roll0]
Attack Roll [roll1]
Damage Roll [roll2] (spirited charge)

The Purple Portal

Corporal Harvin heeds your warning, ducking down as low as he can as the Elf's arrow sails over his head. The startled archer is surprised to see you, before she can nock another arrow, you are upon her, dealing a devastating blow. She flies from her original position as you complete your charge, her limp unconscious body eventually rolls to a stop. Several arrows impact the ground in rapid succession, you spot the archers shooting at you, they are perched high in two nearby medium sized trees

Master of Myrym
2014-11-30, 03:17 PM
Feeling the water to be hot, Ulfsaar couldn't help but let out a disappointed groan. He stood, wiping the sweat from his brow and wheezing. It was so hot... Why was it always so hot? He shook off the encroaching feeling of stress and hopelessness, continuing down the cavern until he came to the huge drop. He looked down it, seeing only darkness. "Last thing I want is to go /deeper/." He muttered, turning around to head back to the others.

That is, of course, until the fire-snake showed itself. Ulfsaar could feel the heat radiating off of it's pointed head despite how far away it was. He panicked, not seeing any way to get around the beast without getting burned, or worse. His gaze turned back to the pit behind him. It was the only way he could go. He'd steel himself and quickly attempt to look down the edge. He couldn't see any footholds, but what other option did he have? He'd place his hands on the ground and lower himself down the pit until he was either hanging on by just his hands, or until he found footholds. He was panicking, but trying not to let it overcome him. "Kord grant me strength..." He muttered as he attempted to descend.
The Cyan Portal
Kord grants you favor, the rock has many hand and foot holds, you begin to descend. The creature's burning tail illuminates the cavern above you, the horrible creature continues to screech, the noise echo's down the hole. The rocks are moist, the air is hot and humid. One of your footholds breaks, you slip, catching yourself from falling into the endless void. You watch as the foothold sinks into darkness, you do not hear the rock hit the bottom.

The creature above you becomes enraged, it burns through the floor of the cavern, burrowing down at impressive speed. The rock you're holding onto becomes hot, the creature's scorching hot tail erupts next to where you're climbing. Shrieking horribly, the creature rapidly swings it's tail. It pursues you as you struggle to climb lower before the burning snake bursts through the rock. The creature is determined to drive you from it's territory. It erupts from the rock again and again. With slick hands you race to the bottom, you reach for a handhold only to miss it completely, you fall. Plunged into the darkness your life comes into focus, but only for a moment, the bottom was only six feet below you when you fell. You land on a black and white mound of slime, hovering over the slime is a thick grey fog. The cavern you are in was made by an intelligent creature, you see stonework, arches and walls. The rock wall in front you glows red, the rocks shatter, the armored fire snake bursts forth, it shrieks with unspeakable hate, it's not done with you yet.

crunchym8
2014-11-30, 03:32 PM
The Cyan Portal
Kord grants you favor, the rock has many hand and foot holds, you begin to descend. The creature's burning tail illuminates the cavern above you, the horrible creature continues to screech, the noise echo's down the hole. The rocks are moist, the air is hot and humid. One of your footholds breaks, you slip, catching yourself from falling into the endless void. You watch as the foothold sinks into darkness, you do not hear the rock hit the bottom.

The creature above you becomes enraged, it burns through the floor of the cavern, burrowing down at impressive speed. The rock you're holding onto becomes hot, the creature's scorching hot tail erupts next to where you're climbing. Shrieking horribly, the creature rapidly swings it's tail. It pursues you as you struggle to climb lower before the burning snake bursts through the rock. The creature is determined to drive you from it's territory. It erupts from the rock again and again. With slick hands you race to the bottom, you reach for a handhold only to miss it completely, you fall. Plunged into the darkness your life comes into focus, but only for a moment, the bottom was only six feet below you when you fell. You land on a black and white mound of slime, hovering over the slime is a thick grey fog. The cavern you are in was made by an intelligent creature, you see stonework, arches and walls. The rock wall in front you glows red, the rocks shatter, the armored fire snake bursts forth, it shrieks with unspeakable hate, it's not done with you yet.

Ulfsaar was weary- Weary from the work he had been slaving away at for the entire day, weary from running from the rock monster, weary from seeing dead slaves around him and for the morale dilemma of freeing the overseer.... It was with his last burst of adrenaline that made him ignore the throbbing pain in his shoulder and descend, panting and huffing with every motion. As the beast screeched and erupted from the handhold he had just released, he'd bear the fear and quickly tried to get down as quickly as possible, but the handholds were slick, and he couldn't tell if it was from the sweat on his overworked hands, or if it was simply naturally wet.

As he missed the handhold mid-shift, he knew instantly that he was done for. His other hand twinged with pain as he let go, falling backwards. He felt like he was fading in and out of consciousness, and found no want in his body to yelp or scream in fear- Of course, he simply just may not have the energy for it at this point. As his back hit the slime, he let out a wheeze as the air was knocked out of him. His blurred vision soon became sharp once again as he looked around- This wasn't a cavern... This was a structure. Structures usually led back to the surface- He may have found a way out, and he could tell others of the slaves who were still trapped! He got to his feet, digging deep into his soul and will to find the reserves of willpower to keep going.

As the beast burst through again, he knew he'd get no time to examine or appreciate the architecture. "Curse you, fire-snake!" He growled out, his voice hoarse from the effort exuded to do so. He attempts to once again rekindle that adrenaline as he looks for a way out, dashing towards the first one he'd see- He didn't know how fast the firesnake was out of the stone, but he'd be damned if he waited to find out!

J-H
2014-11-30, 03:37 PM
Nykl, Cyan portal


Nykl brushes some of the dust off his face and coughs. "Well, at least I don't have to push that blasted cart anywhere!"

His foot bumps against a pack that clinks, and he picks it up. Feeling around in the darkness, he finds a crossbow bolt, and with a thought, the tip begins to glow.

"Hmm, this pack wasn't here before." He checks it out quickly and puts it on. (this is the "starting package" that I think we have).

He looks around to see who is with him, and to see if there are any exits, items, oddities, etc.

Empyror
2014-11-30, 04:08 PM
The Silver Portal
Ordo is happy to engage you in conversation, "These gems are the dominant currency in most fey societies." He tells you that he grew up in a society of peaceful happy Grig, ruled by a just and loving Queen. She was blessed by nature. He says, "It was a golden age, filled with music and dancing. Time came for the lord of tricks to send our people a challenge. We failed our challenge spectacularly, three kobolds arrived at our home one day, with great ease they solved many of our society's most pressing issues. Some of our people began to worship the kobolds, forming a cult around them. Soon the kobolds cult had more followers than the old ways, the cult members demanded that the kobolds rule instead of the Queen. When the cult members threatened violence my mother surrendered, bloodshed between the Grig is unthinkable. I was banished from my home you see, I'll never be able to return as long as the kobolds have control. Now if you were somehow able to restore my mother to her throne, banish those scaly thieves for good, that would be worth an awful lot of magic dust to me." He continue, "These gems, they look good, nice color, quantity and count, I think we can do business.

(Detect Evil on Ordo to see if I can trust him)

If the spell reads negative, I tell him: "I volunteer my services to assist your people in whatever means necessary. Still, I must alert my professor, ask for leave. It may be easier to convince him if you accompany me. I think he may actually provide more assistance than expected to your cause. Of course, this is only if you desire my aid... I would never force myself into such a situation, or I would be no better than the Kobold marauders. If your mother is even half as good a ruler as you tell me, I will stop at nothing to see order restored in your domain."

If the Detect Evil shows an evil aura, I say: "As much as I would like to help, I need to see both sides of this story. Surely you understand. Kobolds don't have a particularly positive reputation, but surely the scaly bastards have a reason for what they did.

Master of Myrym
2014-11-30, 11:35 PM
(Detect Evil on Ordo to see if I can trust him)

If the spell reads negative, I tell him: "I volunteer my services to assist your people in whatever means necessary. Still, I must alert my professor, ask for leave. It may be easier to convince him if you accompany me. I think he may actually provide more assistance than expected to your cause. Of course, this is only if you desire my aid... I would never force myself into such a situation, or I would be no better than the Kobold marauders. If your mother is even half as good a ruler as you tell me, I will stop at nothing to see order restored in your domain."

If the Detect Evil shows an evil aura, I say: "As much as I would like to help, I need to see both sides of this story. Surely you understand. Kobolds don't have a particularly positive reputation, but surely the scaly bastards have a reason for what they did.
The Silver Portal
Ordo watches you cast your spell, nothing happens, you do not detect an evil aura around the Grig. Ordo looks from left to right, he looks back at you and says, "I'm not going to lie, that was impressive. Me, I like ask people if they're up to no good, when they answer, I use a little thing called judgement. I'm glad you're not burdened by the need for it. " Sarcasm aside, Ordo is eager to meet your teacher.

Back at the river delta, students stand around silently staring at the water. Before you can ask for the location of the professor, he emerges from under the water's surface. He wears a modified suit of plate, water gushes from the armor's every seem. When Motley removes his helmet, a rush of water trapped inside gushes out. The professor's hair and face are soaked, the old man spits out a mouthful of river water. Motley exclaims, "That is refreshing." He shakes his hair like a dog, then slowly unbuckles his armor, the latest of his many contraptions. He shouts to his students, "I don't get it! Nixie used to gather in this delta by the hundreds. Where did they all go?"

Motley takes a seat on a nearby log, he politely listens as you and Ordo explain the situation. He accepts the magic dust you've acquired. He compliments you on a job well done. When presented with the concept for freeing Ordo's people, Motely is cautious, but obviously interested in having his magic dust shortage resolved. " He asks, "Do you have a plan?"

Master of Myrym
2014-11-30, 11:59 PM
Nykl, Cyan portal


Nykl brushes some of the dust off his face and coughs. "Well, at least I don't have to push that blasted cart anywhere!"

His foot bumps against a pack that clinks, and he picks it up. Feeling around in the darkness, he finds a crossbow bolt, and with a thought, the tip begins to glow.

"Hmm, this pack wasn't here before." He checks it out quickly and puts it on. (this is the "starting package" that I think we have).

He looks around to see who is with him, and to see if there are any exits, items, oddities, etc.

The Cyan Portal
When the earthquake hit, the ground under your feet gave way, you and an overseer fell into a natural cavern. Your fall was broken by soft dirt, the overseer fell headfirst on jagged rocks. You search the body of the dead overseer, you find, a crossbow, several bolts, 5 gold coins in a purse, armor and a set of three keys on a ring.

The cavern you are in is tight, there is a narrow twisting passage way, big enough to squeeze through. You hear many voices coming from that direction. Slowly making your way through the narrow tunnel, you see a group of miners, they aid you squeezing through the last few feet of tunnel. The miners explain that one of the survivors went off to explore and hasn't returned. You spot Overseer Boragh among the survivors, you know Boragh is a sadistic man, he has tormented you on many occasions.

Master of Myrym
2014-12-01, 01:50 AM
Ulfsaar was weary- Weary from the work he had been slaving away at for the entire day, weary from running from the rock monster, weary from seeing dead slaves around him and for the morale dilemma of freeing the overseer.... It was with his last burst of adrenaline that made him ignore the throbbing pain in his shoulder and descend, panting and huffing with every motion. As the beast screeched and erupted from the handhold he had just released, he'd bear the fear and quickly tried to get down as quickly as possible, but the handholds were slick, and he couldn't tell if it was from the sweat on his overworked hands, or if it was simply naturally wet.

As he missed the handhold mid-shift, he knew instantly that he was done for. His other hand twinged with pain as he let go, falling backwards. He felt like he was fading in and out of consciousness, and found no want in his body to yelp or scream in fear- Of course, he simply just may not have the energy for it at this point. As his back hit the slime, he let out a wheeze as the air was knocked out of him. His blurred vision soon became sharp once again as he looked around- This wasn't a cavern... This was a structure. Structures usually led back to the surface- He may have found a way out, and he could tell others of the slaves who were still trapped! He got to his feet, digging deep into his soul and will to find the reserves of willpower to keep going.

As the beast burst through again, he knew he'd get no time to examine or appreciate the architecture. "Curse you, fire-snake!" He growled out, his voice hoarse from the effort exuded to do so. He attempts to once again rekindle that adrenaline as he looks for a way out, dashing towards the first one he'd see- He didn't know how fast the firesnake was out of the stone, but he'd be damned if he waited to find out!
The Cyan Portal
On the far end of the cavern is a flight of descending stone stairs, Ulfsaar rushes down the stairs to escape the fire snake. The beast twists its body in an attempt to orientate itself. The snake slithers around on the ground, flopping from side to side, slowly making it's way towards the stairs. The creature lets out a terrible screech. At the bottom of the stairs you hear many hissing voices. A thriving, underground city of lizardfolk is revealed to you.

You are concealed in the stairway, you spot dozens of lizardfolk going about their daily lives, they speak to each other in an uncommon language. This area of the city is a market, there are brick buildings erected in the large hollowed out cavern, next to the more permanent structures, many merchants operate out of simple tents and stalls propped up against a nearby stone wall. From what you have gathered, there are three types of people in this city, a standard green species of lizardfolk, a larger less common orange species with a round flat head, and a less common amphibious species. You witness a scene of an amphibianfolk being beaten by a green lizardfolk, for dropping it's heavy load of bricks The thin green lizardfolk kicks the amphibian until every brick is picked up. Hissing harshly at his slave, the pair proceed along their way.

At the bottom of the stairs the armored fire snake shrieks it's frustration, having chased you this far, it now intends to finish you off. It flops down the stairs, twisting it's body into a tight coil. The snake lets out a long ear shattering shriek. This noise attracts the attention of several lizardfolk to the stairway you are hiding in. The fire snake thrusts its burning tail at your face, Ulfsaar takes several steps backwards into the lizardfolk market, a small crowd has gathered. The fire snake swings it's tail quickly from left to right, lizardfolk begin to surround the fire snake, the creature moves to retreat back into the rock.

Two lizardfolk warriors rush forward, with their long spears they impale the creature repeatedly, until it finally dies and the shrieking stops. With the monster slain an uneasy silence falls over the market, dozens of lizardfolk eyes turn on you. Some eyes look on you with fascination, some look on you with fear. An orange warrior wearing little more than a loincloth and leather belt across his chest wields a bloody spear. This warrior is the first to speak to you, he asks you a question in his hissing uncommon tongue.

crunchym8
2014-12-01, 02:26 AM
The Cyan Portal
On the far end of the cavern is a flight of descending stone stairs, Ulfsaar rushes down the stairs to escape the fire snake. The beast twists its body in an attempt to orientate itself. The snake slithers around on the ground, flopping from side to side, slowly making it's way towards the stairs. The creature lets out a terrible screech. At the bottom of the stairs you hear many hissing voices. A thriving, underground city of lizardfolk is revealed to you.

You are concealed in the stairway, you spot dozens of lizardfolk going about their daily lives, they speak to each other in an uncommon language. This area of the city is a market, there are brick buildings erected in the large hollowed out cavern, next to the more permanent structures, many merchants operate out of simple tents and stalls propped up against a nearby stone wall. From what you have gathered, there are three types of people in this city, a standard green species of lizardfolk, a larger less common orange species with a round flat head, and a less common amphibious species. You witness a scene of an amphibianfolk being beaten by a green lizardfolk, for dropping it's heavy load of bricks The thin green lizardfolk kicks the amphibian until every brick is picked up. Hissing harshly at his slave, the pair proceed along their way.

At the bottom of the stairs the armored fire snake shrieks it's frustration, having chased you this far, it now intends to finish you off. It flops down the stairs, twisting it's body into a tight coil. The snake lets out a long ear shattering shriek. This noise attracts the attention of several lizardfolk to the stairway you are hiding in. The fire snake thrusts its burning tail at your face, Ulfsaar takes several steps backwards into the lizardfolk market, a small crowd has gathered. The fire snake swings it's tail quickly from left to right, lizardfolk begin to surround the fire snake, the creature moves to retreat back into the rock.

Two lizardfolk warriors rush forward, with their long spears they impale the creature repeatedly, until it finally dies and the shrieking stops. With the monster slain an uneasy silence falls over the market, dozens of lizardfolk eyes turn on you. Some eyes look on you with fascination, some look on you with fear. An orange warrior wearing little more than a loincloth and leather belt across his chest wields a bloody spear. This warrior is the first to speak to you, he asks you a question in his hissing uncommon tongue.

It was almost relieving to be running down stairs instead of rough caverns. He'd hurry, but try to remain as quiet as he could as he feared what could have made these structures. He had heard stories in the past of races that lived underground who were evil and cruel creatures... But perhaps whatever made these ruins was not a malevolent one? It could be Dwarves!

Of course, it wasn't. He watched with worry at the Lizardfolk, seeing the larger ones beat up the smaller amphibious ones. He couldn't help but feel for the amphibious one, even if it was a race he was unfamiliar with- He knew the feeling all to well of being beaten for little to no reason. He tried to catch his breath until he heard the screech again- the horrid screed of the fire snake. Ulfsaar knew he couldn't run anymore- He was so tired, and his legs felt like they were about to give out. Still, he pushed himself as much as he could, only to stumble onto his knees in the market.

He watched the fleeing beast be unceremoniously stabbed to death by the larger Lizardfolk. As the shrieking came to an abrupt end, he slowly realized how many of the lizardfolk hadn't gathered to see the monster- They were staring at him. He was dirty, bloody, sweaty and completely unarmed. He raised his slightly burned hands in the (hopefully) universal symbol of no ill intent. The language was so different than anything he'd ever heard... But still, he tried to speak.

"I am Ulfsaar." He said, trying to keep his words as simple as possible. "I am wounded and lost. I beg you, show mercy." He knew that the ball was not in his court by any means, and these strange Lizardfolk probably didn't speak his language, but if he kept his motions slow and his tone as one of no intent, perhaps they'd allow him back from where he came? After rest, he may be able to scale the wall back to the others, and getting back to them seemed to be the best case scenario!

smasher0404
2014-12-01, 07:46 AM
The Purple Portal

Aaron felt a bit of panic as soon as he saw the two arrows. But soon an idea came to him, urging his horse onward into a gallop he charges, not directly at the archers, but at the branch. If he couldn't get the enemies to come to him, maybe he could get gravity to do it for him. As soon as he passes right under the branch, he lunges upward with his lance, in attempt to pierce the branch one of the archers is standing on, passing through with great grace.

Sunder Attempt against a Tree Branch off of a Mounted Charge and a Rideby attack, moving 50 feet from said branch
Attack [roll0]
Damage [roll1]
Technically provokes AoO's if they somehow threaten me with a melee weapon.

Archmage1
2014-12-01, 09:08 AM
The Red Portal
So far, it had been a delightful week. Her calendar was full, as she had been invited to many of the best parties, the perfect chance to make friends and allies, and to make sure that people knew her. Plus, of course, it would be very fun. Her old friends, from home, from Ruthaym, were visiting, and she had arranged for them to be invited to the Knockholme's party. The Knockholmes were another minor family, but they had a large mansion, as their lands included a gold gold mine, and they took full advantage of that wealth, as their home showed quite well. Fine statuary, beautiful oak paneling, a grand garden, and many, many rooms for partying were but a few of the delights found here. Their parties were legendary, and she had been here before. Luckily, she had spent the night before catching up with her old friends, Aeriel, Tarith, Elariel, Liriel, and Aerin, and thus, they were ready to party.
Much had changed for them, but they were all young, and elven, so they had time to learn who they were. At Aeriel's urging, she leads them to a small room, where she produces the potion, giggling as she does so. Deftly, Elariel, always helpful, produces 6 glasses, and they are poured.
Smiling at her friends, Viviana lifts her glass, and proposes a toast.
"To old friends, and new fun!"
Once the toast finishes, she drinks her share, reveling in the sweet, delicate taste of the strange liquid, wondering what was going to happen.

J-H
2014-12-01, 10:15 AM
The Cyan Portal
When the earthquake hit, the ground under your feet gave way, you and an overseer fell into a natural cavern. Your fall was broken by soft dirt, the overseer fell headfirst on jagged rocks. You search the body of the dead overseer, you find, a crossbow, several bolts, 5 gold coins in a purse, armor and a set of three keys on a ring.

The cavern you are in is tight, there is a narrow twisting passage way, big enough to squeeze through. You hear many voices coming from that direction. Slowly making your way through the narrow tunnel, you see a group of miners, they aid you squeezing through the last few feet of tunnel. The miners explain that one of the survivors went off to explore and hasn't returned. You spot Overseer Boragh among the survivors, you know Boragh is a sadistic man, he has tormented you on many occasions.

Nykl, Cyan Portal

Nykl asks where the explorer went, and follows that path. His celestial weasel familiar leads the way, using its Darkvision to look for anything scary (emotions like "scary" will pass through the empathic link).

What kind of armor is it, and what size? I will probably leave it behind unless it's small, light, and doesn't interfere with arcane spellcasting. I have not read the other Cyan character's posts to avoid spoilers, so I don't know what else is ahead. I'm working from home this morning, so I can probably rapid-fire some posts unless work gets busy.

XIII
2014-12-01, 01:14 PM
The Purple Portal

As soon as the first arrow flew, her crossbow was up.

"Really! This early!?" She yelled at the ambushing enemy.

She heard someone warn the Corporal to get down, good advice. Belladonna started scanning for targets, calling out distance and direction of every archer she saw to her comrades as she looked for the best shot. She finds the nearest target and lines up her iron-sights.

"Hello, good morning to you too" she says as she lets loose her first bolt at the enemy.

To Hit:
[roll0] +1 if within 30ft
DMG:
[roll1]

Master of Myrym
2014-12-01, 02:22 PM
It was almost relieving to be running down stairs instead of rough caverns. He'd hurry, but try to remain as quiet as he could as he feared what could have made these structures. He had heard stories in the past of races that lived underground who were evil and cruel creatures... But perhaps whatever made these ruins was not a malevolent one? It could be Dwarves!

Of course, it wasn't. He watched with worry at the Lizardfolk, seeing the larger ones beat up the smaller amphibious ones. He couldn't help but feel for the amphibious one, even if it was a race he was unfamiliar with- He knew the feeling all to well of being beaten for little to no reason. He tried to catch his breath until he heard the screech again- the horrid screed of the fire snake. Ulfsaar knew he couldn't run anymore- He was so tired, and his legs felt like they were about to give out. Still, he pushed himself as much as he could, only to stumble onto his knees in the market.

He watched the fleeing beast be unceremoniously stabbed to death by the larger Lizardfolk. As the shrieking came to an abrupt end, he slowly realized how many of the lizardfolk hadn't gathered to see the monster- They were staring at him. He was dirty, bloody, sweaty and completely unarmed. He raised his slightly burned hands in the (hopefully) universal symbol of no ill intent. The language was so different than anything he'd ever heard... But still, he tried to speak.

"I am Ulfsaar." He said, trying to keep his words as simple as possible. "I am wounded and lost. I beg you, show mercy." He knew that the ball was not in his court by any means, and these strange Lizardfolk probably didn't speak his language, but if he kept his motions slow and his tone as one of no intent, perhaps they'd allow him back from where he came? After rest, he may be able to scale the wall back to the others, and getting back to them seemed to be the best case scenario!
The Cyan Portal
Communication is unsuccessful between Ulfsaar and the hulking eight foot tall, round headed, orange lizardfolk warrior. Speaking slowly, clearly pronouncing every sound, the warrior again attempts to communicate with you. Tilting his head in frustration, the warrior speaks quickly to the other spear wielding orange lizardfolk, who checks the stairway for other intruders. The two warriors exchange several words back and forth. Each give a slight nod to the other, A tall multi-colored crest flares out around the back of their neck. Exposing their teeth and extending their spears forward the warriors give you the universal symbol of, you're now our prisoner outsider.

You are moved quickly through the market, crowds gather to stare you, an alien creature. Your orange captors growl their words, using brutality to clear the path. When curious lizardfolk get too close, they are violently thrown back. You are taken down a series of passages to a small cell carved out of rock. The cell is made of stone on three sides, iron bars on the other. Ulfsaar is shoved by an orange lizardfolk into the dark cell, one warrior departs, leaving the other behind to watch you. Your cell is completely void of furniture, the floor is the only place to sit. Every rock you touch is warm to the touch. Hours pass, your captor stands at attention, never moving, he glances to the side as an amphibian creature enters with a tray of food. The metal tray is slipped through the small gap between the floor and the metal bars. Your meal consists of a generous helping of bite sized brownish red insects and a semi liquid yellow goop.

Eventually you are awoken by a presence on the other side of the bars, a green female elder looks at you curiously. She clicks her tongue in a simple rhythm. She wears long white robes trimmed with gold, she sits in meditation, then begins to chant. The cave illuminates by a divine orange light, having cast comprehend languages, the elder shaman waits to hear what you have to say.

Comprehend language a first level cleric spell allows the shaman to understand your words, she can not speak to you in your language, you are unable to understand her uncommon tongue.

Empyror
2014-12-01, 03:16 PM
The Silver Portal
Ordo watches you cast your spell, nothing happens, you do not detect an evil aura around the Grig. Ordo looks from left to right, he looks back at you and says, "I'm not going to lie, that was impressive. Me, I like ask people if they're up to no good, when they answer, I use a little thing called judgement. I'm glad you're not burdened by the need for it. " Sarcasm aside, Ordo is eager to meet your teacher.

Back at the river delta, students stand around silently staring at the water. Before you can ask for the location of the professor, he emerges from under the water's surface. He wears a modified suit of plate, water gushes from the armor's every seem. When Motley removes his helmet, a rush of water trapped inside gushes out. The professor's hair and face are soaked, the old man spits out a mouthful of river water. Motley exclaims, "That is refreshing." He shakes his hair like a dog, then slowly unbuckles his armor, the latest of his many contraptions. He shouts to his students, "I don't get it! Nixie used to gather in this delta by the hundreds. Where did they all go?"

Motley takes a seat on a nearby log, he politely listens as you and Ordo explain the situation. He accepts the magic dust you've acquired. He compliments you on a job well done. When presented with the concept for freeing Ordo's people, Motely is cautious, but obviously interested in having his magic dust shortage resolved. " He asks, "Do you have a plan?"

The Silver Portal

"Well," I say, "It seems that we should send a few students looking for some...field research...yes, let's call it that...could enter the feywild alongside me to investigate the situation. We'd ask for an audience with the new rulers, then subdue them. If we are not allowed an audience, I suppose we'll have to sneak in.

crunchym8
2014-12-01, 03:33 PM
The Cyan Portal
Communication is unsuccessful between Ulfsaar and the hulking eight foot tall, round headed, orange lizardfolk warrior. Speaking slowly, clearly pronouncing every sound, the warrior again attempts to communicate with you. Tilting his head in frustration, the warrior speaks quickly to the other spear wielding orange lizardfolk, who checks the stairway for other intruders. The two warriors exchange several words back and forth. Each give a slight nod to the other, A tall multi-colored crest flares out around the back of their neck. Exposing their teeth and extending their spears forward the warriors give you the universal symbol of, you're now our prisoner outsider.

You are moved quickly through the market, crowds gather to stare you, an alien creature. Your orange captors growl their words, using brutality to clear the path. When curious lizardfolk get too close, they are violently thrown back. You are taken down a series of passages to a small cell carved out of rock. The cell is made of stone on three sides, iron bars on the other. Ulfsaar is shoved by an orange lizardfolk into the dark cell, one warrior departs, leaving the other behind to watch you. Your cell is completely void of furniture, the floor is the only place to sit. Every rock you touch is warm to the touch. Hours pass, your captor stands at attention, never moving, he glances to the side as an amphibian creature enters with a tray of food. The metal tray is slipped through the small gap between the floor and the metal bars. Your meal consists of a generous helping of bite sized brownish red insects and a semi liquid yellow goop.

Eventually you are awoken by a presence on the other side of the bars, a green female elder looks at you curiously. She clicks her tongue in a simple rhythm. She wears long white robes trimmed with gold, she sits in meditation, then begins to chant. The cave illuminates by a divine orange light, having cast comprehend languages, the elder shaman waits to hear what you have to say.

Comprehend language a first level cleric spell allows the shaman to understand your words, she can not speak to you in your language, you are unable to understand her uncommon tongue.

Ulfsaar wouldn't fight as he was led through the staring Lizardfolk- Hell, he /couldn't/ fight. It wasn't that he was unarmed or wounded, but his body was so weary from the labor of the day, the climb down and the sprinting. He was barely able to walk a far distance, and was back to wheezing by the time they
reached the cell. He would stumble in, catching himself on the wall. He'd take a moment of wheezing before he slowly regained his breath. He slumped down against the wall, feeling quite hopeless after all that had happened, but he was at least happy to finally rest from the day. He was asleep the second he laid his head upon the stone- Sure it wasn't comfortable, but any port in a storm.

When the food was delivered, he sort of just stared at it. He was physically hungry, but he felt... Unwilling to eat. Not that the food was disgusting- No, as a slave he'd eaten bugs and goop for years!- It was more along the lines of simply feeling unwilling to do anything. Still, he forced himself to eat some of it, wincing slightly. The taste didn't bother him too much- I mean, it wasn't anything pleasant or palatable- but keeping food down at this point was a chore for the man. He felt empty, and the rolling pits of his stomach seemed intent on keeping him feeling that way. At least he didn't vomit.

The second time he stirred, he looked up to the elder. It was strange. He was expecting to have been thrown into a cell to rot away, as the Overseers used to threaten him. As the cave began to glow, he'd cover his eyes which had come so used to the darkness. Once the elder looked at him, seeming to be expecting something, he'd sit up from the laying position he was in. He wasn't exactly the spitting image of a prime specimen- His shoulder and side was scabbed and marred with dried blood, he had torn his shirt to wrap his burned hands, and his feet were bruised and lightly bloody from climbing down the rocks into a dead sprint.

He'd meet the gaze of the Elder and stare at her. This one was different. Perhaps it spoke his language. "I am Ulfsaar." He muttered again, voice hoarse. "I mean no harm nor ill will to you or your people. I wish only to return to the surface from whence I came. I have nothing to offer save for my gratitude." He stated what he wanted, but it certainly wasn't a demand- No, it was all he had to say. What other information could these things possibly want from him?

Master of Myrym
2014-12-01, 03:41 PM
The Purple Portal

Aaron felt a bit of panic as soon as he saw the two arrows. But soon an idea came to him, urging his horse onward into a gallop he charges, not directly at the archers, but at the branch. If he couldn't get the enemies to come to him, maybe he could get gravity to do it for him. As soon as he passes right under the branch, he lunges upward with his lance, in attempt to pierce the branch one of the archers is standing on, passing through with great grace.

Sunder Attempt against a Tree Branch off of a Mounted Charge and a Rideby attack, moving 50 feet from said branch
Attack [roll0]
Damage [roll1]
Technically provokes AoO's if they somehow threaten me with a melee weapon.




The Purple Portal

As soon as the first arrow flew, her crossbow was up.

"Really! This early!?" She yelled at the ambushing enemy.

She heard someone warn the Corporal to get down, good advice. Belladonna started scanning for targets, calling out distance and direction of every archer she saw to her comrades as she looked for the best shot. She finds the nearest target and lines up her iron-sights.

"Hello, good morning to you too" she says as she lets loose her first bolt at the enemy.

To Hit:
[roll0] +1 if within 30ft
DMG:
[roll1]


The Purple Portal
I'm testing a system for combining players from the same portal into one thread, comments are welcome.
Sir Aaron
With precision Sir Aaron's lance strikes where the branch meets the tree, shattering the branch. Wood splinters fly in every direction. The two archers perched in the tree, fall hard, slamming into the ground. One screams in pain as he grabs his broken leg. The other archer attempts to drag the wounded man into the cover of the trees. Sir Aaron rides with grace down the Imperial road after delivering his rideby attack. He is easily spotted by an elven scout hiding on the ground, in the underbrush, 30 feet to the East of the road. The blonde elf in red leather armor, lets loose his arrow, impacting Sir Aaron in his right thigh. (6 damage)

Roll a spot check to see your attacker, hidden on the ground, 30 feet to the East, behind a thick patch of undergrowth. DC 12

Belladonna Montajay
Belladonna locks her iron sight on an unsuspecting target, with a friendly greeting, she quickly ends his life. There is no shortage of easy targets on this battlefield. Being a veteran of many seasons Belladonna recognizes her leather bound attackers as Ta'Jun. A militaristic nation of elves, all this land used to belong to them. Belladonna has scouted their ruined castles and villages along the river. Today the empire dominates this area, they have for decades, there was never a treaty, just strongholds and supply lines determine who owns what. Belladonna suspects the Duke's campaign is aimed at the Ta'jun homeland, of course it is only speculation, she is not privy to the Duke's large scale plans.

The ambush continues, you see Sir Larado's new man, Sir Aaron take an arrow to the thigh, you see he is alone, mounted on the road, 100 feet to the North of your location. You spot a man in red leathers dragging a wounded man into the forest, 30 feet to your West, you spot two archers taking cover 25 feet to your North East.

Roll a spot check to spot any hidden archers. DC 12

smasher0404
2014-12-01, 04:00 PM
The Purple Portal

Aching in pain, Aaron takes a moment to collect his senses, and detects the archer thirty feet to the east of him, using his knees, his guides his horse into a gallop towards the archer, rearing the horse up to, to attempt to allow the horse's hoof to hit the prone archer.


Move Action: As stated in OOC, active spot check since I failed my passive,
Exchanging my Standard for another move action: Handle Animal Check to guide my horse to charge, the enemy archer.
Handle Animal (DC 10): [roll0]
Hoof Attack [roll1]
Hoof Damage [roll2]

XIII
2014-12-01, 04:04 PM
The Purple Portal


"Ha! That'll teach ya!" she yells triumphantly.

Say what you will, but these knife ears know how to plan an ambush, she thinks to herself as she quickly and skillfully loads another bolt into her crossbow.
She continued to scan the battlefield for targets, the scout's instincts send warnings down her spine. This could go bad very, very quickly. The new guy could need some help, but he's just out of range. To make matters worse, there were more archers taking cover to turn her into a pin-cushion. But worst of all, they're trying to take our wounded. She would not allow it.

She does her best to coordinate the troops and starts barking orders, despite her rank, hoping her status as veteran scout would ring through their skulls. "Two archers right there! Run 'em down!"

She lines up the shot, one way or another, they won't take our men.

"Someone cover Aaron over there! He's hurt!"

Inhale. Exhale. Squeeze. Fire.

Hit:
[roll0]
Dmg:
[roll1]

Master of Myrym
2014-12-01, 04:05 PM
Nykl, Cyan Portal

Nykl asks where the explorer went, and follows that path. His celestial weasel familiar leads the way, using its Darkvision to look for anything scary (emotions like "scary" will pass through the empathic link).

What kind of armor is it, and what size? I will probably leave it behind unless it's small, light, and doesn't interfere with arcane spellcasting. I have not read the other Cyan character's posts to avoid spoilers, so I don't know what else is ahead. I'm working from home this morning, so I can probably rapid-fire some posts unless work gets busy.


You leave the guard's, medium sized, studded leather armor behind.
The Cyan Portal
Your weasel familiar scouts ahead, the tunnel is empty, you discover a pool of boiling water, a light trickle runs down the natural slope of the cavern to a deep pit. Dug into the wall there is a tunnel, it's big enough to squeeze through, the tunnel walls are smooth, it appears to have been burrowed by a medium sized animal. There is a similar hole burrowed into the floor, the burrow appears to go all the way to the bottom. At the end of the tunnel is a giant hole. The rock has obvious natural hand and footholds as far down as you can see.

Master of Myrym
2014-12-01, 04:57 PM
The Purple Portal

Aching in pain, Aaron takes a moment to collect his senses, and detects the archer thirty feet to the east of him, using his knees, his guides his horse into a gallop towards the archer, rearing the horse up to, to attempt to allow the horse's hoof to hit the prone archer.


Move Action: As stated in OOC, active spot check since I failed my passive,
Exchanging my Standard for another move action: Handle Animal Check to guide my horse to charge, the enemy archer.
Handle Animal (DC 10): [roll0]
Hoof Attack [roll1]
Hoof Damage [roll2]



The Purple Portal


"Ha! That'll teach ya!" she yells triumphantly.

Say what you will, but these knife ears know how to plan an ambush, she thinks to herself as she quickly and skillfully loads another bolt into her crossbow.
She continued to scan the battlefield for targets, the scout's instincts send warnings down her spine. This could go bad very, very quickly. The new guy could need some help, but he's just out of range. To make matters worse, there were more archers taking cover to turn her into a pin-cushion. But worst of all, they're trying to take our wounded. She would not allow it.

She does her best to coordinate the troops and starts barking orders, despite her rank, hoping her status as veteran scout would ring through their skulls. "Two archers right there! Run 'em down!"

She lines up the shot, one way or another, they won't take our men.

"Someone cover Aaron over there! He's hurt!"

Inhale. Exhale. Squeeze. Fire.

Hit:
[roll0]
Dmg:
[roll1]

The Purple Portal

Sir Aaron
Your warhorse has only known you for a day, it responds quickly, having been excellently trained. Your mount easily executes the maneuver you envision. Gracefully leaping into the air, the horse delivers a devastating kick to the archer's head, then tramples him on the follow through. Sir Aaron has become isolated from the main group, he can hear the sound of battle more than 100 feet away in the direction of the river. There is a flat imperial road 30 feet to the West, you are on horseback in light forest.


Belladonna Montajay
You shout orders at two human scouts, they follow your orders, running down the archers hiding in the undergrowth. Your bolt whistles through the air, hitting the Ta'jun archer in the leg. He yells out in pain, he drops he wounded scout, causing the scout to cry out in pain as he hits the ground. Limping, the Ta'jun archer attempts to flee, moving his fastest away from the ambush, deeper into the forest.

smasher0404
2014-12-01, 05:03 PM
The Purple Portal
Aaron, finding himself isolated from the main group, wipes his brow, and guides his mount back into the fray. Aaron mends his wounds along the way, gritting his while pulling the arrow out of his leg.



Handle Animal Check to Handle Animal to double move back towards the battle (I'd autopass basically)
Standard Action: Lay on Hands for 4 points (5/9 points of healing remaining)

J-H
2014-12-01, 06:26 PM
Nykl, Cyan portal


You leave the guard's, medium sized, studded leather armor behind.
The Cyan Portal
Your weasel familiar scouts ahead, the tunnel is empty, you discover a pool of boiling water, a light trickle runs down the natural slope of the cavern to a deep pit. Dug into the wall there is a tunnel, it's big enough to squeeze through, the tunnel walls are smooth, it appears to have been burrowed by a medium sized animal. There is a similar hole burrowed into the floor, the burrow appears to go all the way to the bottom. At the end of the tunnel is a giant hole. The rock has obvious natural hand and footholds as far down as you can see.


Ok, so there's a tunnel that goes to the bottom of the small hole, and a small hole that goes straight down paralleling the deep pit...right?

Master of Myrym
2014-12-01, 06:39 PM
The Red Portal
So far, it had been a delightful week. Her calendar was full, as she had been invited to many of the best parties, the perfect chance to make friends and allies, and to make sure that people knew her. Plus, of course, it would be very fun. Her old friends, from home, from Ruthaym, were visiting, and she had arranged for them to be invited to the Knockholme's party. The Knockholmes were another minor family, but they had a large mansion, as their lands included a gold gold mine, and they took full advantage of that wealth, as their home showed quite well. Fine statuary, beautiful oak paneling, a grand garden, and many, many rooms for partying were but a few of the delights found here. Their parties were legendary, and she had been here before. Luckily, she had spent the night before catching up with her old friends, Aeriel, Tarith, Elariel, Liriel, and Aerin, and thus, they were ready to party.
Much had changed for them, but they were all young, and elven, so they had time to learn who they were. At Aeriel's urging, she leads them to a small room, where she produces the potion, giggling as she does so. Deftly, Elariel, always helpful, produces 6 glasses, and they are poured.
Smiling at her friends, Viviana lifts her glass, and proposes a toast.
"To old friends, and new fun!"
Once the toast finishes, she drinks her share, reveling in the sweet, delicate taste of the strange liquid, wondering what was going to happen.
The Red Portal
Aside from feeling slightly lightheaded, the potions effects are subtle, it is not until hours later that you become aware of the drink's full effects. The remnants of the goat melt away, every time the flame licks the wax. It's getting late, your friends are excited to see you again, everyone will remain in the Imperial capitol until the conclusion of the royal wedding. Aeriel promises to see you tomorrow. You spend the night in your elegantly decorated guest suite, as advertised you feel awake and alert, with no need to meditate.

Viviana fills the extra hours of her night reading, the extensive library adjacent to your rooms, contains a copy of every codex ever made. Lightly plucking your harp passes some time. The pleasant feeling of calm has long since worn off, with hours to go before the dawn, Viviana shakes off a feeling of boredom. Viviana closes her second story window, the cold night air, hints that spring has only just arrived. Viviana gazes into the silent, still gardens. Beyond the estate's brick wall is a charming district of the Imperial capitol, filled with similar estates and fine shops selling exotic items for extravagant sums. The noble estate district of the Imperial capitol is separated from the less desirable sections of the city by a strong wall, patrolled by the Empress' elite black coats.

You hear two loud knocks on the door leading into the hall, given the hour it would be highly unusual for anyone disturb you in such a manner. The hall is empty, dark and quiet, a cold breeze blows in from the open window. Every wardrobe in your bedroom is open, many of your finest dresses are thrown about on the floor, some are shredded. None of your jewelry has been taken, fine emerald earrings sit next to an amber pendant and an emerald ring, untouched. Your room is empty, as far as you can tell, no one else is in the room.

Master of Myrym
2014-12-01, 06:41 PM
Nykl, Cyan portal




Ok, so there's a tunnel that goes to the bottom of the small hole, and a small hole that goes straight down paralleling the deep pit...right?

Yes that's right, the small hole is small enough to easily press against both sides, while slowly lowering yourself down.

J-H
2014-12-01, 08:32 PM
Nykl, Cyan

Nykl, not trusting his thin arms and weak muscles to support himself over a vertical shaft, takes the easier tunnel.

XIII
2014-12-01, 08:39 PM
The Purple Portal


Although relieved that the soldier is safe for now, Belladonna chastises herself for not completely disabling her target.

"Man down over here! Healers! Keep the pressure on!" She makes loading the crossbow look like child's play, "And where is it, sir, you think you are going with my bolt?"

Hit:
[roll0]
Dmg:
[roll1]

"You're only gonna die tired, ya creepy red knife ear!!"

Archmage1
2014-12-01, 09:17 PM
The Red Portal
Aside from feeling slightly lightheaded, the potions effects are subtle, it is not until hours later that you become aware of the drink's full effects. The remnants of the goat melt away, every time the flame licks the wax. It's getting late, your friends are excited to see you again, everyone will remain in the Imperial capitol until the conclusion of the royal wedding. Aeriel promises to see you tomorrow. You spend the night in your elegantly decorated guest suite, as advertised you feel awake and alert, with no need to meditate.

Viviana fills the extra hours of her night reading, the extensive library adjacent to your rooms, contains a copy of every codex ever made. Lightly plucking your harp passes some time. The pleasant feeling of calm has long since worn off, with hours to go before the dawn, Viviana shakes off a feeling of boredom. Viviana closes her second story window, the cold night air, hints that spring has only just arrived. Viviana gazes into the silent, still gardens. Beyond the estate's brick wall is a charming district of the Imperial capitol, filled with similar estates and fine shops selling exotic items for extravagant sums. The noble estate district of the Imperial capitol is separated from the less desirable sections of the city by a strong wall, patrolled by the Empress' elite black coats.

You hear two loud knocks on the door leading into the hall, given the hour it would be highly unusual for anyone disturb you in such a manner. The hall is empty, dark and quiet, a cold breeze blows in from the open window. Every wardrobe in your bedroom is open, many of your finest dresses are thrown about on the floor, some are shredded. None of your jewelry has been taken, fine emerald earrings sit next to an amber pendant and an emerald ring, untouched. Your room is empty, as far as you can tell, no one else is in the room.


Viviana, The Red Portal.
Having enjoyed her night, even if Aeriel's fun seemed to have been a failure, Viviana reads, and then plays her harp, practicing the Ruthaym Moon Dance, the most complicated piece of music she had ever encountered. After failing to play it properly a few times(Legend said that it could only be played properly naked under the moon, but that was just silly), she starts to grow annoyed, and bored, a dangerous combination. At that moment, a cold breeze flows through her room, causing her to shiver, and put down her harp, and head to the open window. Careful to close her robe before reaching the window, she admires the gardens, before turning her gaze elsewhere. However, before she can really get much of a look, there is a knock at her door.
Perhaps Aeriel and the others have some other mischief planned? But Aeriel wasn't planning on coming until tomorrow, and I doubt that Elariel would come on her own, and Liriel, Tarith, and Aerin never were much for surprises. But then, who could it be? I certainly don't have a suitor...
Almost lost in thought, she heads over to the door, meaning to open it to see who it was, but before she can get there, she sees the state of her room, and is horrified.
My... my dresses! What could do such a thing! I... don't remember hearing whatever did this, and I was here, so I must have! I wasn't playing loudly... but I didn't hear it. Perhaps it was those living dreams? But I didn't dream, and if I was dreaming, I certainly wouldn't dream this! Then... perhaps someone broke in here? But why not take my jewels? A message? I haven't angered anyone, certainly not to this extreme!
As the disaster percolates through her mind, she does the one thing that she knows won't help, but that she knows is necessary.
She shrieks, loudly, and clearly.
"My dresses! Someone ruined my beautiful dresses! Someone broke in, and ruined my dresses!"

argentyew
2014-12-01, 09:29 PM
Alistair (http://www.myth-weavers.com/sheet.html#id=64399)

You are a young and charismatic Aristocrat from Truval, escorting your older, more charismatic sibling to their wedding in the far off Imperial capitol. You ride in a luxurious carriage drawn by four horses, you are protected by a unit of your kingdom's best soldiers. You have spent three days traveling, you find sleeping in a moving cart to be most uncomfortable. The Imperial capitol is 63 days to the North if a tight schedule is kept. Your driver, a kind and loyal old servant, informs you that you are approaching a friendly allied town.

The tiny town features a fine abbey, surrounded by acres of vineyard. Your sibling's entourage enters the courtyard of the ancient church. Riders begin to unpack their horses. Across the courtyard an ornately carved wood double doors open, out strolls the local cleric. The abbot is a childhood friend, having grown fat over the years, living easy in this ideal setting. You are greeted warmly, invited inside and offered meat, cheese, bread and wine.

The abbot's hall is nicely decorated, servants silently tend to your every need. The abbot is as charming as when they were young, current affairs are occasionally touched upon then dismissed. The hours you spend catching up with your old friend pass quickly. You laugh with the abbot and your sibling, repeating old stories, telling old jokes.

Deep into the evening your sibling is summoned to fulfill a custom with the soldiers. When you are alone with the abbot, their expression changes dramatically. The abbot speaks poorly of the empire, advising against going through with your sibling's wedding. Speaking of terrible crimes the empire has committed against the church, your friend produces a thick stack of letters. Begging you to deliver a letter to each of the 14 clerics living inside the empire. You will not have to deviate from your route, we have not heard from some in many cycles. "Please help me!"

Alistair looks at the Abbott. "My old friend I will deliver your letters however please tell me what they contain! I will do what I can to help you. But are yiu ready for the repercussions if something were to start?"
Alistair extends his hand to the Abbott for the letters.

Master of Myrym
2014-12-02, 01:10 AM
Viviana, The Red Portal.
Having enjoyed her night, even if Aeriel's fun seemed to have been a failure, Viviana reads, and then plays her harp, practicing the Ruthaym Moon Dance, the most complicated piece of music she had ever encountered. After failing to play it properly a few times(Legend said that it could only be played properly naked under the moon, but that was just silly), she starts to grow annoyed, and bored, a dangerous combination. At that moment, a cold breeze flows through her room, causing her to shiver, and put down her harp, and head to the open window. Careful to close her robe before reaching the window, she admires the gardens, before turning her gaze elsewhere. However, before she can really get much of a look, there is a knock at her door.
Perhaps Aeriel and the others have some other mischief planned? But Aeriel wasn't planning on coming until tomorrow, and I doubt that Elariel would come on her own, and Liriel, Tarith, and Aerin never were much for surprises. But then, who could it be? I certainly don't have a suitor...
Almost lost in thought, she heads over to the door, meaning to open it to see who it was, but before she can get there, she sees the state of her room, and is horrified.
My... my dresses! What could do such a thing! I... don't remember hearing whatever did this, and I was here, so I must have! I wasn't playing loudly... but I didn't hear it. Perhaps it was those living dreams? But I didn't dream, and if I was dreaming, I certainly wouldn't dream this! Then... perhaps someone broke in here? But why not take my jewels? A message? I haven't angered anyone, certainly not to this extreme!
As the disaster percolates through her mind, she does the one thing that she knows won't help, but that she knows is necessary.
She shrieks, loudly, and clearly.
"My dresses! Someone ruined my beautiful dresses! Someone broke in, and ruined my dresses!"

The Red Portal

Viviana shrieks loudly, she picks up the shredded remains of many of her favorite dresses. Each delicate silk dress has been torn to pieces. The room Viviana is staying in is decorated by three oil paintings, two landscapes and a portrait. The portrait is of an elderly member of the Roghmodin family, he is dressed in fine clothes, the man wears a stern expression. He looks confidently to his right, his hands are folded neatly in his lap. The man in the portrait moves, he raises a hand to cover his exposed ear, he shouts at Viviana, "You there, that's quite enough of that now! Stop your yelling, why are you making such a fuss, it's the middle of the night, you're going to wake the whole house with your racket."

Sure enough there are two soft knocks at the door leading into the hall, the timid voice of Eilli, an elf servant squeaks, "I apologize me lady, I know it's late, I heard screaming, are you alright?" The man in the painting scowls at you, he places his hands back in his lap. The painting is once again a normal oil painting again, the man in the portrait is motionless, he no longer speaks.

roko10
2014-12-02, 01:56 AM
Torc smiled at the opportunity to fight the constructs. Whipping himself in a frenzy, he charged at one of the constructs.


Using my Rage, and Power Attacking.
Temp STR:26
Temp CON:19

[roll0]
[roll1]

Kaptin Keen
2014-12-02, 04:29 AM
Orange portal. I'm colorblind, so I can't really pick the proper color from the palette above.

Rakash caught the apple, and nodded appreciatively at the guard.

... Fruit, he thought to himself. I'm eating meat tonight, or going hungry! After a pause, he mentally added again.

Staying close to the shadows of the poorly illuminated street, he snuck over to look at the recruitment poster.

Oh yea, join the City Guard. I'm just the guy for such a thing. They'd love to have me. Constable Rakash, yea.

He tore the poster off the door. A constable. Yea. Might come in handy.

Stuffing the poster in his pocket, he pushed open the door and went inside. A low room, filled with smoke, stuffed with people - well, accurately you'd call them degenerates, misfits, criminals and scoundrels - but we're you so generous, you'd call them people. Rakash wasn't.

There was an energy to the place, a vibe. Mixed races, tension. A dwarf over in that corner was looking for a fight, staring down an ork. A group of people were throwing dice. At least two people were passed out on the floor.

The inkeep was distantly familiar to Rakash. Owen, Orwin, Odrell - something with O anyways. Rakash knew that without a coin to his name, he'd be out on his ear soon enough. But you work with what you've got. First off: Find some other poor sod, hopefully one with an honest face.


Rakash will find someone who looks down on his luck. Preferably someone nursing his last beer because he cannot afford another. Rakash will approach this person, and give him the apple: "Good eventide, sir. Want an apple - it's fresh. Hey look, what'd you say to earning 7 silver a day?"

A battery of rolls to support my plan:

Spot (to find someone suitable): [roll0]
Bluff (to give the impression of being someone friendly and helpful): [roll1]
Diplomacy (to present my idea in a convincing way): [roll2]

Also, I need to sneak into the kitchen and pilfer a nice slice of meat and some potatoes. And I need to pick up a few coins for a solid beer.
Move silently: [roll3]
Hide: [roll4]
Sleight of hand: [roll5]

If all of that goes well, it shall be an excellent evening.

Archmage1
2014-12-02, 07:02 AM
The Red Portal

Viviana shrieks loudly, she picks up the shredded remains of many of her favorite dresses. Each delicate silk dress has been torn to pieces. The room Viviana is staying in is decorated by three oil paintings, two landscapes and a portrait. The portrait is of an elderly member of the Roghmodin family, he is dressed in fine clothes, the man wears a stern expression. He looks confidently to his right, his hands are folded neatly in his lap. The man in the portrait moves, he raises a hand to cover his exposed ear, he shouts at Viviana, "You there, that's quite enough of that now! Stop your yelling, why are you making such a fuss, it's the middle of the night, you're going to wake the whole house with your racket."

Sure enough there are two soft knocks at the door leading into the hall, the timid voice of Eilli, an elf servant squeaks, "I apologize me lady, I know it's late, I heard screaming, are you alright?" The man in the painting scowls at you, he places his hands back in his lap. The painting is once again a normal oil painting again, the man in the portrait is motionless, he no longer speaks.
Viviana, The Red Portal
When the painting speaks, Viviana is quite confused. And then it hits her.
The potion... is it making me hallucinate? Then did it shred my dresses? Are they shredded at all? But if I'm hallucinating... I won't be able to tell.
At that moment, there are knocks on the door, and she heads over to open it, expecting to see a servant, and, sure enough, she does.
"Eilli, something ruined my dresses! It's terrible!"
She opens the door, so Eilli can see into her room, so she can see the ruined dresses on the floor.

Master of Myrym
2014-12-02, 10:40 AM
The Purple Portal
Aaron, finding himself isolated from the main group, wipes his brow, and guides his mount back into the fray. Aaron mends his wounds along the way, gritting his while pulling the arrow out of his leg.



Handle Animal Check to Handle Animal to double move back towards the battle (I'd autopass basically)
Standard Action: Lay on Hands for 4 points (5/9 points of healing remaining)



The Purple Portal


Although relieved that the soldier is safe for now, Belladonna chastises herself for not completely disabling her target.

"Man down over here! Healers! Keep the pressure on!" She makes loading the crossbow look like child's play, "And where is it, sir, you think you are going with my bolt?"

Hit:
[roll0]
Dmg:
[roll1]

"You're only gonna die tired, ya creepy red knife ear!!"

The Purple Portal

Sir Aaron
Pulling the arrow out of your thigh, a divine glow of healing light emanating from your hand, takes away the pain, the wound closes before your eyes. Near the river, Corporal Harvin has the remaining Ta'jun surrounded, they have taken cover in a stone ruin at the top of a small hill. As you ride across a section of open terrain the elves in the ruins take their shots, two arrows zip by your head. From behind a ruined stone wall, an elven sorceress in black robes swirls her hands together, generating a glowing green orb of energy. With great force the orb flies from her hand, bursting into light as it impacts Sir Aaron, nearly knocking him off his horse. (Magic missile, 3 damage) Sir Aaron makes it to cover with Corporal Harvin and others.

Belladonna Montajay
The man doesn't really stand a chance, he limps away slowly, Belladonna twirls a bolt between her fingers. She watches him run, slipping the bolt perfectly into position. She sets her iron sight on the fleeing man, she lets the bolt fly, it impacts the man in the center of his back, he falls dead on the ground. Your unit's cleric arrives, he is an older man with grey hair, he wears simple brown robes, he wears the holy symbol of a silver key around his neck. The healer begins to mend the broken leg of your comrade. Belladonna searches for another target, bodies lay all around her, there's no one left to shoot, she hears fight back towards the river.

XIII
2014-12-02, 11:25 AM
The Purple Portal

Scanning the area for more targets, she finds none. Belladonna reloads her crossbow and shouts,

"We're done here! Reinforce our men at the river!"

With that she kicks her gallant steed, Sir Flopsy the Saint Bernard, at full speed towards the sound of fighting.

The new guy looked like he took an arrow to the knee, I've known men who hang up their swords after that. Hope he's still kicking. Heh, kicking. Are her thoughts as she rides down to the river.

Master of Myrym
2014-12-02, 11:42 AM
Viviana, The Red Portal
When the painting speaks, Viviana is quite confused. And then it hits her.
The potion... is it making me hallucinate? Then did it shred my dresses? Are they shredded at all? But if I'm hallucinating... I won't be able to tell.
At that moment, there are knocks on the door, and she heads over to open it, expecting to see a servant, and, sure enough, she does.
"Eilli, something ruined my dresses! It's terrible!"
She opens the door, so Eilli can see into her room, so she can see the ruined dresses on the floor.

The Red Portal

Eilli enters you suite, the frail servant girl politely executes a flawless curtsey, when she's brought into the bedroom, she throws her hands over her face. "Me lady, what happened to all your beautiful dresses?" It was a good theory, but hallucinations don't shred fabric. You look to the painting of Lord Roghmodin, his stern expression gazes lifelessly to his right. Eilli efficiently gathers your dresses from the floor, she quickly puts everything in its right place. Eilli closes your window, she tells you she will have the Master of the watch, patrol the house and grounds for intruders.

"That's awful." Aeriel exclaims, "All those dresses ruined, just tossed about on the floor." This was the part of the story Aeriel chose to focus on. "I like what you're wearing today, I'm glad they didn't get that one." She smiles sweetly, you two stroll arm in arm through the enclosed noble estates district. Aeriel tells you she had a most pleasant night, "Without the need for rest, I was awake all night, composing pages of flowery poetry, it's all complete rubbish of course, but I had fun." You two spend the morning browsing fine shops, you find it nice to be out, away from the manor house. Before midday you meet your friends Liriel and Tarith out shopping together. They're shocked to hear about the events of the previous night, they explain that they were just inside a lovely dressmaker's shop, you and Aeriel follow them through the wide streets to a four story house. A sign outside the shop reads reads "Quality Garments - Honorable Guild of Tailors and Dressmakers." A tiny silver bell dings as you enter the shop. Your friends gasp in horror at the scene in front of you, a bloody headless corpse in a fine dress is sprawled across the floor.

Archmage1
2014-12-02, 11:58 AM
The Red Portal

Eilli enters you suite, the frail servant girl politely executes a flawless curtsey, when she's brought into the bedroom, she throws her hands over her face. "Me lady, what happened to all your beautiful dresses?" It was a good theory, but hallucinations don't shred fabric. You look to the painting of Lord Roghmodin, his stern expression gazes lifelessly to the right. Eilli efficiently gathers your dresses from the floor, she quickly puts everything in its right place. Eilli closes your window, she tells you she will have the Master of the watch, patrol the house and grounds for intruders.

"That's awful." Aeriel exclaims, "All those dresses ruined, just tossed about on the floor." This was the part of the story Aeriel chose to focus on. "I like what you're wearing today, I'm glad they didn't get that one." She smiles sweetly, you two stroll arm in arm through the enclosed noble estates district. Aeriel tells you she had a most pleasant night, "Without the need for rest, I was awake all night, composing pages of flowery poetry, it's all complete rubbish of course, but I had fun." You two spend the morning browsing fine shops, you find it nice to be out, away from the manor house. Before midday you meet your friends Liriel and Tarith out shopping together. They're shocked to hear about the events of the previous night, they explain that they were just inside a lovely dressmaker's shop, you and Aeriel follow them through the wide streets to a four story house. A sign outside the shop reads reads "Quality Garments - Honorable Guild of Tailors and Dressmakers." A tiny silver bell dings as you enter the shop. Your friends gasp in horror at the scene in front of you, a bloody headless corpse in a fine dress is sprawled across the floor.

Viviana, The Red Portal
Shocked and saddened by the loss of her beautiful dresses, Viviana can only look shocked as Eilli asks what happened, not really understanding it herself.
Unable to even try to think, she sits on her bed, looking frightened at every strange sound, waiting until morning. In the morning, she relaxes a little, and after breakfast, she goes and finds Aeriel, and explains what happened. After Aeriel comments on the destruction of her dresses, Viviana can only agree.
"It's terrible! Such a waste, and they were so beautiful!"
Complimented on her dress, Viviana smiles.
"Thank you. Your dress is quite beautiful, and you wear it perfectly. It brings out your eyes."
As they wander, discussing things,(Viviana tries to get Aeriel to tell some of her poetry, and giggles at some of it, discussing the other nobles present, events at home, that sort of thing) Viviana calms down, enjoying herself, gaining confidence as nothing else goes wrong. After meeting Liriel and Tarith, Viviana explains what happened to them as well, and they mention the dressmaker's shop they were in.
Interested in replacing her dresses, Viviana suggests going back there, to see if the dressmaker had time to make some replacements. It doesn't take much discussion(Although Tarith almost winces at the thought of more dress shopping), and soon they head back there.
However, entering, they discover the body, and Viviana gasps, before she recovers, calls out, loudly, hoping that the guards would be able to find out who would do this foul deed.
"Murder! Murder! Someone's been murdered!"

Master of Myrym
2014-12-02, 12:48 PM
Alistair (http://www.myth-weavers.com/sheet.html#id=64399)

You are a young and charismatic Aristocrat from Truval, escorting your older, more charismatic sibling to their wedding in the far off Imperial capitol. You ride in a luxurious carriage drawn by four horses, you are protected by a unit of your kingdom's best soldiers. You have spent three days traveling, you find sleeping in a moving cart to be most uncomfortable. The Imperial capitol is 63 days to the North if a tight schedule is kept. Your driver, a kind and loyal old servant, informs you that you are approaching a friendly allied town.

The tiny town features a fine abbey, surrounded by acres of vineyard. Your sibling's entourage enters the courtyard of the ancient church. Riders begin to unpack their horses. Across the courtyard an ornately carved wood double doors open, out strolls the local cleric. The abbot is a childhood friend, having grown fat over the years, living easy in this ideal setting. You are greeted warmly, invited inside and offered meat, cheese, bread and wine.

The abbot's hall is nicely decorated, servants silently tend to your every need. The abbot is as charming as when they were young, current affairs are occasionally touched upon then dismissed. The hours you spend catching up with your old friend pass quickly. You laugh with the abbot and your sibling, repeating old stories, telling old jokes.

Deep into the evening your sibling is summoned to fulfill a custom with the soldiers. When you are alone with the abbot, their expression changes dramatically. The abbot speaks poorly of the empire, advising against going through with your sibling's wedding. Speaking of terrible crimes the empire has committed against the church, your friend produces a thick stack of letters. Begging you to deliver a letter to each of the 14 clerics living inside the empire. You will not have to deviate from your route, we have not heard from some in many cycles. "Please help me!"

Alistair looks at the Abbott. "My old friend I will deliver your letters however please tell me what they contain! I will do what I can to help you. But are yiu ready for the repercussions if something were to start?"
Alistair extends his hand to the Abbott for the letters.

The Yellow Portal
The abbot places the stack of letters in your hand, he thanks you. The abbot says, "I am ready for what is coming, I can see what comes our way very clearly, war is coming." With the utmost respect for his highness, I believe your brother is naive to think that the Imperials will be content to leave Truval as a rump state on their Southern border. I don't need to remind you, Truval once touched the sea, there are children living in our former coastal cities, who aren't even aware of their Truvalli roots. No wedding is going to stop Imperial greed, they'll have it all, unless we stop them."

The abbot looks at you, attempting to sense your reaction to his prediction. The abbot continues, "Of course the future is never set, perhaps the gods have granted your brother sight they withhold from me." Smiling slightly the abbot contemplates the North. "Unrest has already sprung up in the North, there are those eager to fight the Imperials, they call you and your brother and your father cowards. I've heard the rebels control three fortresses along the Imperial border, a troubling development. I certainly do not remember such trouble when your grandfather was king."

Your brother returns, the abbot avoids speaking about politics the rest of the night. When it comes time to retire, the abbot announces that he had originally planned to have you sleep on the ground floor and your brother in the tower, but the cleric remembered that your brother dislikes heights. So the tower room has been prepared for you, your brother will sleep on the ground level. The tower room offers a beautiful view of the surrounding valley, the vineyard and the hills. Alistair rests comfortably in a bed, after three days in a carriage, you sleep well. Slightly before the dawn you are woken by something under your blanket moving up your leg. You look under your blanket to see a black and red snake crawling on you. By instinct you throw the blanket from your body, quickly getting to your feet, the snake aggressively lunges at you, pushing you against the wall opposite the door.

smasher0404
2014-12-02, 02:58 PM
The Purple Portal

Sir Aaron quickly turns to his commanding officer. "Corporal, we have them on the defensive, if you'll allow me to take a few men and lead a direct cavalry charge, we should be able to annihilate the few remnant with little risk, without committing our entire force. At worse we can serve as a distraction for a flanking maneuver for the rest of the men to attack from their rear."

Mounted Charge(Spirited Charge) directly against the sorceress
Attack [roll0]
Damage [roll1]


Standard Lay on Hands to heal the rest of my wounds (0/9 remaining)

argentyew
2014-12-02, 04:20 PM
The Yellow Portal
The abbot places the stack of letters in your hand, he thanks you. The abbot says, "I am ready for what is coming, I can see what comes our way very clearly, war is coming." With the utmost respect for his highness, I believe your brother is naive to think that the Imperials will be content to leave Truval as a rump state on their Southern border. I don't need to remind you, Truval once touched the sea, there are children living in our former coastal cities, who aren't even aware of their Truvalli roots. No wedding is going to stop Imperial greed, they'll have it all, unless we stop them."*

The abbot looks at you, attempting to sense your reaction to his prediction. The abbot continues, "Of course the future is never set, perhaps the gods have granted your brother sight they withhold from me." Smiling slightly the abbot contemplates the North. "Unrest has already sprung up in the North, there are those eager to fight the Imperials, they call you and your brother and your father cowards. I've heard the rebels control three fortresses along the Imperial border, a troubling development. I certainly do not remember such trouble when your grandfather was king."*

Your brother returns, the abbot avoids speaking about politics the rest of the night. When it comes time to retire, the abbot announces that he had originally planned to have you sleep on the ground floor and your brother in the tower, but the cleric remembered that your brother dislikes heights. So the tower room has been prepared for you, your brother will sleep on the ground level. The tower room offers a beautiful view of the surrounding valley, the vineyard and the hills. Alistair rests comfortably in a bed, after three days in a carriage, you sleep well. Slightly before the dawn you are woken by something under your blanket moving up your leg. You look under your blanket to see a black and red snake crawling on you. By instinct you throw the blanket from your body, quickly getting to your feet, the snake aggressively lunges at you, pushing you against the wall opposite the door.

Alistair is pushed against the wall by the snake. "What in the nine hells!" Alistair exclaims before reaching out and using shocking grasp. "You little bastard, sneaking up in the night"


Touch attack roll
[roll0]
If successful
[roll1]


[Spoiler -unsuccessful]
Looks around the room to see what he can find.
[roll2] search

Master of Myrym
2014-12-02, 06:01 PM
The Silver Portal

"Well," I say, "It seems that we should send a few students looking for some...field research...yes, let's call it that...could enter the feywild alongside me to investigate the situation. We'd ask for an audience with the new rulers, then subdue them. If we are not allowed an audience, I suppose we'll have to sneak in.
The Silver Portal
Ordo likes the sound of your plan, he says, "Yes, that's good, I can see that working." Professor Motley is eager to test your magical prowess as well as your leadership abilities. He places you in charge of the expedition, he assigns you two of his students.

Tia Milbank is a promising student of alchemy, she carries many different magic potions and oils, she is skillful at producing potions from natural materials in the field. Motley also assigns you Narda Tang, some consider his noble father to be the empire's greatest living war hero, Narda lives a quiet life of study as a student of archeology and history. Motley tells you, "Narda is my trusted source of knowledge on almost any culture, ancient or modern. I'll have them meet you when you're ready, take this." Motley pulls an iron key from a long chain around his neck, he hands you the key and chain. Motley instructs you to, Go back to the university, use that key to unlock Professor Motley's chamber. He tells you that sitting on his desk is a display of magic elven wands, he wants you to take the wands labeled magic missile and cure light wounds for your protection. The professor indicates the wands will be filled to their maximum with 50 charges.

When all the details are hammered out Professor Motley wishes Lucia good luck. He straps together his modified suit of armor clanging as he walks back to the river. He shouts, "Those Nixie must be here somewhere." Motley lowers his visor, he walks down a small hill into the river. When Lucia is ready, you unlock the professor's chamber, you find a display of eight wands on Professor Motley's desk they are, cure light wounds, magic missile, charm person, light, color spray, summon monster 1, bear's endurance, hold person.

When you're ready Ordo leads you outside along a beautiful path to a small pond, Ordo has been collecting mushrooms and leaves along the way, he throws everything into the pond. He turns to the three of you and says, "See you on the other side?" Plugging his nose Ordo jumps into the pond and does not resurface. If you follow him through the temporary portal you will emerge from the same pond in the same forest, but now you are in the feywild. The feywild has a slight blue hue, there are no roads, everything else is very similar to the plane you call home. Ordo says, "This is home, make yourself comfortable." Sixty feet above, a horse-sized wasp buzzes loudly as it circles overhead.

Master of Myrym
2014-12-02, 06:39 PM
Ulfsaar wouldn't fight as he was led through the staring Lizardfolk- Hell, he /couldn't/ fight. It wasn't that he was unarmed or wounded, but his body was so weary from the labor of the day, the climb down and the sprinting. He was barely able to walk a far distance, and was back to wheezing by the time they
reached the cell. He would stumble in, catching himself on the wall. He'd take a moment of wheezing before he slowly regained his breath. He slumped down against the wall, feeling quite hopeless after all that had happened, but he was at least happy to finally rest from the day. He was asleep the second he laid his head upon the stone- Sure it wasn't comfortable, but any port in a storm.

When the food was delivered, he sort of just stared at it. He was physically hungry, but he felt... Unwilling to eat. Not that the food was disgusting- No, as a slave he'd eaten bugs and goop for years!- It was more along the lines of simply feeling unwilling to do anything. Still, he forced himself to eat some of it, wincing slightly. The taste didn't bother him too much- I mean, it wasn't anything pleasant or palatable- but keeping food down at this point was a chore for the man. He felt empty, and the rolling pits of his stomach seemed intent on keeping him feeling that way. At least he didn't vomit.

The second time he stirred, he looked up to the elder. It was strange. He was expecting to have been thrown into a cell to rot away, as the Overseers used to threaten him. As the cave began to glow, he'd cover his eyes which had come so used to the darkness. Once the elder looked at him, seeming to be expecting something, he'd sit up from the laying position he was in. He wasn't exactly the spitting image of a prime specimen- His shoulder and side was scabbed and marred with dried blood, he had torn his shirt to wrap his burned hands, and his feet were bruised and lightly bloody from climbing down the rocks into a dead sprint.

He'd meet the gaze of the Elder and stare at her. This one was different. Perhaps it spoke his language. "I am Ulfsaar." He muttered again, voice hoarse. "I mean no harm nor ill will to you or your people. I wish only to return to the surface from whence I came. I have nothing to offer save for my gratitude." He stated what he wanted, but it certainly wasn't a demand- No, it was all he had to say. What other information could these things possibly want from him?
The Cyan Portal
"Ulfssssar" The little green shaman mimics your words. When you are finished speaking, the elder stands, she bows, leaving the room without turning her back. The same orange guard stands watch, hours pass in silence. Eventually an amphibian enters, she places your tray of food on the floor, before sliding it under the bars, all under the watchful eye of the guard. As before bugs and yellow goop, you're surprised the yellow goop tastes good, you are fed in this manner 5 more times before the Elder visits you again.

This time the elder is not alone, with her is a small lizardfolk juvenile. He wears a blue vest and pants, in his hands he hold a polished stone ball. At the Elder's nudging the lizard child walks towards your cell. He sits on the floor, he smiles at you, showing off rows of jagged teeth, the youth rolls the stone ball under the bars into your cell. The elder observes your interactions with the boy, she says nothing. Eventually they leave, the boy looks back, he rolls you the ball, smiling he leaves with the elder. The orange guard watches the ball roll to you, he takes no action, standing like a statue. You believe the guard has been standing at his post for two days, but you're unsure of the passage of time.

The elder returns several days later, alone she approaches your cell, she once again sits in mediation. When it is time, she hands you a simple book. Written for children the book tells a story about a blue lizardfolk who was unlike all the others, and how he came to be accepted. The book is illustrated written in undercommon, the elder green woman sounds out the first sentence on the page, attempting to teach you her language.

Master of Myrym
2014-12-02, 06:44 PM
The Yellow Portal
The abbot places the stack of letters in your hand, he thanks you. The abbot says, "I am ready for what is coming, I can see what comes our way very clearly, war is coming." With the utmost respect for his highness, I believe your brother is naive to think that the Imperials will be content to leave Truval as a rump state on their Southern border. I don't need to remind you, Truval once touched the sea, there are children living in our former coastal cities, who aren't even aware of their Truvalli roots. No wedding is going to stop Imperial greed, they'll have it all, unless we stop them."*

The abbot looks at you, attempting to sense your reaction to his prediction. The abbot continues, "Of course the future is never set, perhaps the gods have granted your brother sight they withhold from me." Smiling slightly the abbot contemplates the North. "Unrest has already sprung up in the North, there are those eager to fight the Imperials, they call you and your brother and your father cowards. I've heard the rebels control three fortresses along the Imperial border, a troubling development. I certainly do not remember such trouble when your grandfather was king."*

Your brother returns, the abbot avoids speaking about politics the rest of the night. When it comes time to retire, the abbot announces that he had originally planned to have you sleep on the ground floor and your brother in the tower, but the cleric remembered that your brother dislikes heights. So the tower room has been prepared for you, your brother will sleep on the ground level. The tower room offers a beautiful view of the surrounding valley, the vineyard and the hills. Alistair rests comfortably in a bed, after three days in a carriage, you sleep well. Slightly before the dawn you are woken by something under your blanket moving up your leg. You look under your blanket to see a black and red snake crawling on you. By instinct you throw the blanket from your body, quickly getting to your feet, the snake aggressively lunges at you, pushing you against the wall opposite the door.

Alistair is pushed against the wall by the snake. "What in the nine hells!" Alistair exclaims before reaching out and using shocking grasp. "You little bastard, sneaking up in the night"


Touch attack roll
[roll0]
If successful
[roll1]


[Spoiler -unsuccessful]
Looks around the room to see what he can find.
[roll2] search
The Yellow Portal
Grabbing hold of the snake, you deal a lethal shock to the serpent's nervous system. You hold it's lifeless body in your hand. It is very early morning, you are alone in the tower room of the abbey, a stone staircase leads down to the ground floor.

argentyew
2014-12-02, 07:22 PM
The Yellow Portal
Grabbing hold of the snake, you deal a lethal shock to the serpent's nervous system. You hold it's lifeless body in your hand. It is very early morning, you are alone in the tower room of the abbey, a stone staircase leads down to the ground floor.

Alistair looks at the lifeless snake in his hands. "It seems that something is afoot."
Alistair dresses quickly. Grabbing his rapier and the snake. He proceeds down the steps to the Abbott's room. Stopping at the foot of the stairs he looks around to gather his bearings.

[roll0] search check.

Master of Myrym
2014-12-02, 07:23 PM
Nykl, Cyan portal




Ok, so there's a tunnel that goes to the bottom of the small hole, and a small hole that goes straight down paralleling the deep pit...right?
The Cyan Portal
Nykl uses the animal's tunnel to quickly make his way hundreds of feet down to the bottom. The ground is soft, covered by a black and white slime, a thick grey fog billows over most of the floor, the walls drip with water, the air is hot and humid. The cavern you are in was made by an intelligent creature, you see stonework, arches and walls. The complex you're in is huge, you search the whole area, you find four stone staircases leading to four different sections of a bustling underground city of lizardfolk.

You are concealed at the bottom of the last stairway, the other three stairways you found lead to a temple district void of amphibians, a tightly packed barracks like living quarters, void of green lizard folk and amphibians, and a mine, void of green lizardfolk. You spot dozens of lizardfolk going about their daily lives, they speak to each other in an uncommon language. This area of the city is a market, there are brick buildings erected in the large hollowed out cavern, next to the more permanent structures, many merchants operate out of simple tents and stalls propped up against a nearby stone wall. From what you have gathered, there are three types of people in this city, a standard green species of lizardfolk, a larger less common orange species with a round flat head, and a less common amphibious species. You witness two amphibians being made to pull a green lizardfolk's cart like oxen.

Master of Myrym
2014-12-02, 07:51 PM
Torc smiled at the opportunity to fight the constructs. Whipping himself in a frenzy, he charged at one of the constructs.


Using my Rage, and Power Attacking.
Temp STR:26
Temp CON:19

[roll0]
[roll1]

The Gold Portal
Torc Argen swings his mighty greatsword in a fury at the two unnatural creatures slithering towards him. Torc hits the construct with such force, his iron companion slices through the thin neck of one snake, continuing the motion Torc cleaves through the thin neck of the second. The magic animating the solid gold cobras dissipates, the lifeless statues clangs against the stone tile. The moving stone blocks making up the passage you're in finally shift into place. You are sealed in a long stone passage, forty feet long, five feet wide. At one end of the passage, a large statue of a cobra begins leaking water from it's open mouth. The flow of water intensifies, the chamber begins to flood.

Master of Myrym
2014-12-02, 08:20 PM
Orange portal. I'm colorblind, so I can't really pick the proper color from the palette above.

Rakash caught the apple, and nodded appreciatively at the guard.

... Fruit, he thought to himself. I'm eating meat tonight, or going hungry! After a pause, he mentally added again.

Staying close to the shadows of the poorly illuminated street, he snuck over to look at the recruitment poster.

Oh yea, join the City Guard. I'm just the guy for such a thing. They'd love to have me. Constable Rakash, yea.

He tore the poster off the door. A constable. Yea. Might come in handy.

Stuffing the poster in his pocket, he pushed open the door and went inside. A low room, filled with smoke, stuffed with people - well, accurately you'd call them degenerates, misfits, criminals and scoundrels - but we're you so generous, you'd call them people. Rakash wasn't.

There was an energy to the place, a vibe. Mixed races, tension. A dwarf over in that corner was looking for a fight, staring down an ork. A group of people were throwing dice. At least two people were passed out on the floor.

The inkeep was distantly familiar to Rakash. Owen, Orwin, Odrell - something with O anyways. Rakash knew that without a coin to his name, he'd be out on his ear soon enough. But you work with what you've got. First off: Find some other poor sod, hopefully one with an honest face.


Rakash will find someone who looks down on his luck. Preferably someone nursing his last beer because he cannot afford another. Rakash will approach this person, and give him the apple: "Good eventide, sir. Want an apple - it's fresh. Hey look, what'd you say to earning 7 silver a day?"

A battery of rolls to support my plan:

Spot (to find someone suitable): [roll0]
Bluff (to give the impression of being someone friendly and helpful): [roll1]
Diplomacy (to present my idea in a convincing way): [roll2]

Also, I need to sneak into the kitchen and pilfer a nice slice of meat and some potatoes. And I need to pick up a few coins for a solid beer.
Move silently: [roll3]
Hide: [roll4]
Sleight of hand: [roll5]

If all of that goes well, it shall be an excellent evening.


The Orange Portal

The innkeeper Odel fails to spot Rakash as he moves through the bar's interior, Rakash scans the room hoping to scope out a potential mark, before making his way to the kitchen. A hulking blonde human places his last few copper coins onto the table. A man with a dark mustache shakes dice in a can, the blonde hulk shakes the same dice, he loses his last few copper coins. The man with the dark mustache puts on his cap and says "This game is mine, see you around Vosco." Vosco sits against the back wall, he stares with a vacant expression, he takes a tiny sip of his ale. As you pass, you lift the coin purse from the mustachioed man, the purse contains 18 copper and 10 silver coins.

It's difficult to find a place to hide in the kitchen, with staff coming and going an empty room can quickly fill up. Two delicious looking plates of meat and potatoes sit unattended, on a tray. The orc cook behind the grill bangs his utensil against the metal, "c'mon get these orders out." Steam silently rises from the abandoned plates.

Master of Myrym
2014-12-02, 08:41 PM
The Purple Portal

Sir Aaron quickly turns to his commanding officer. "Corporal, we have them on the defensive, if you'll allow me to take a few men and lead a direct cavalry charge, we should be able to annihilate the few remnant with little risk, without committing our entire force. At worse we can serve as a distraction for a flanking maneuver for the rest of the men to attack from their rear."

Mounted Charge(Spirited Charge) directly against the sorceress
Attack [roll0]
Damage [roll1]


Standard Lay on Hands to heal the rest of my wounds (0/9 remaining)

The Purple Portal

Scanning the area for more targets, she finds none. Belladonna reloads her crossbow and shouts,

"We're done here! Reinforce our men at the river!"

With that she kicks her gallant steed, Sir Flopsy the Saint Bernard, at full speed towards the sound of fighting.

The new guy looked like he took an arrow to the knee, I've known men who hang up their swords after that. Hope he's still kicking. Heh, kicking. Are her thoughts as she rides down to the river.

The Purple Portal
Sir Aaron
The Corporal is pleased to see Sir Aaron alive, he listens to the knight's plan and agrees. Sir Aaron is given command of a few good scouts. Leading the charge Sir Aaron devastates the unarmored sorceress when his lance crashes into her chest. The charge is a complete success, the remaining enemy attempt to flee in panic only to be cut off by a flanking force lead by Corporal Harvin.

Belladonna Mockajay
Sir Flopsy races towards the sound of battle, delivering you swiftly to the Corporal. You arrive in time to see the wounded new recruit, propose a daring assault. The Corporal gives the plan his blessing, selecting you to take part in Harvin's flanking maneuver. When Sir Aaron kills the sorceress commanding the unit, the remaining Ta'jun attempt to flee. Belladonna's group is in perfect position to cut down the fleeing elves as they cross the open terrain, sprinting towards the river. You see five easy targets to choose from.

crunchym8
2014-12-02, 09:32 PM
The Cyan Portal
"Ulfssssar" The little green shaman mimics your words. When you are finished speaking, the elder stands, she bows, leaving the room without turning her back. The same orange guard stands watch, hours pass in silence. Eventually an amphibian enters, she places your tray of food on the floor, before sliding it under the bars, all under the watchful eye of the guard. As before bugs and yellow goop, you're surprised the yellow goop tastes good, you are fed in this manner 5 more times before the Elder visits you again.

This time the elder is not alone, with her is a small lizardfolk juvenile. He wears a blue vest and pants, in his hands he hold a polished stone ball. At the Elder's nudging the lizard child walks towards your cell. He sits on the floor, he smiles at you, showing off rows of jagged teeth, the youth rolls the stone ball under the bars into your cell. The elder observes your interactions with the boy, she says nothing. Eventually they leave, the boy looks back, he rolls you the ball, smiling he leaves with the elder. The orange guard watches the ball roll to you, he takes no action, standing like a statue. You believe the guard has been standing at his post for two days, but you're unsure of the passage of time.

The elder returns several days later, alone she approaches your cell, she once again sits in mediation. When it is time, she hands you a simple book. Written for children the book tells a story about a blue lizardfolk who was unlike all the others, and how he came to be accepted. The book is illustrated written in undercommon, the elder green woman sounds out the first sentence on the page, attempting to teach you her language.

With the next meal, Ulfsaar ate more. The dread in his stomach ebbed away the more rest he got, and soon he was feeling fairly normal. He hadn't forgotten about the slaves up top, who were essentially doomed- Especially if there were more fire snakes about- But he came to accept that there was nothing he could do. Honestly, he was being held captive by underground lizardfolk under constant watch. Also, not necessarily able to make a 'daring escape' with the wounds he sustained- But as time went on, his wounds would scab over and stop hurting so much. At least there was that.

Ulfsaar brought himself up to a sitting position as the Elder returned again. He'd eye the juvenile, especially as it flashed it's teeth, however it seemed to mean no harm. Ulfsaar caught the ball as it was rolled to him, looking at it and examining it. He'd roll it back to the juvenile after a moment, though the next time when the juvenile rolled it to him on it's way out, he'd catch it and keep it. It was just a ball and thus not that appealing or entertaining, but it was something.

As the Elder came back and handed him the book, he'd pause and look at it, then to her. He wasn't incredibly interested in the book, but when she started to sound it out, he picked up on it. He'd repeat it back, not for truly wishing to learn the language, though. Honestly, it may be the only way out for the Ranger if he plays ball (no pun intended) with the Elder and attempted to learn the language. He'd do his best to mimic what the elder was saying, but wasn't stellar at pronouncing the uncommon tongue.

XIII
2014-12-02, 10:01 PM
The Purple Portal


Sir Flopsy races towards the sound of battle, delivering you swiftly to the Corporal. You arrive in time to see the wounded new recruit, propose a daring assault. The Corporal gives the plan his blessing, selecting you to take part in Harvin's flanking maneuver. When Sir Aaron kills the sorceress commanding the unit, the remaining Ta'jun attempt to flee. Belladonna's group is in perfect position to cut down the fleeing elves as they cross the open terrain, sprinting towards the river. You see five easy targets to choose from.

Belladonna cheers when she sees the lance impale the sorceress, "Take that spell-slinger!"
The scouts ride hard to the limit of advance for the flanking maneuver, Belladonna advises the scouts with ranged weapons to pick separate targets and sustain fire until the enemy is down.

"Alright boys this is pretty basic: pick your targets and pick em off, nobody gets away! If they get out of range, we run them down!"

She readies her crossbow, aims, exhales, and squeezes the trigger.

Hit:
[roll0]

XIII
2014-12-02, 10:04 PM
Screwed up the formatting

[roll0]

Master of Myrym
2014-12-02, 10:20 PM
Viviana, The Red Portal
Shocked and saddened by the loss of her beautiful dresses, Viviana can only look shocked as Eilli asks what happened, not really understanding it herself.
Unable to even try to think, she sits on her bed, looking frightened at every strange sound, waiting until morning. In the morning, she relaxes a little, and after breakfast, she goes and finds Aeriel, and explains what happened. After Aeriel comments on the destruction of her dresses, Viviana can only agree.
"It's terrible! Such a waste, and they were so beautiful!"
Complimented on her dress, Viviana smiles.
"Thank you. Your dress is quite beautiful, and you wear it perfectly. It brings out your eyes."
As they wander, discussing things,(Viviana tries to get Aeriel to tell some of her poetry, and giggles at some of it, discussing the other nobles present, events at home, that sort of thing) Viviana calms down, enjoying herself, gaining confidence as nothing else goes wrong. After meeting Liriel and Tarith, Viviana explains what happened to them as well, and they mention the dressmaker's shop they were in.
Interested in replacing her dresses, Viviana suggests going back there, to see if the dressmaker had time to make some replacements. It doesn't take much discussion(Although Tarith almost winces at the thought of more dress shopping), and soon they head back there.
However, entering, they discover the body, and Viviana gasps, before she recovers, calls out, loudly, hoping that the guards would be able to find out who would do this foul deed.
"Murder! Murder! Someone's been murdered!"
The Red Portal
Shouting murder in the noble estate district draws attention much faster than it would in Goblintown. Nobles passing by, along with nearby shopkeepers gather to witness the gruesome scene. Gossip and accusations begin to circle the group. No one believes Viviana or her friends committed this act. A great many city guard push their way through the crowd, they wear black coats, with a large gold star badge. Their leader inspects the headless body, the city guard are respectful and professional, appropriate questions are asked, the accounts of witnesses are listened to. The guard commander insists on sending you home with an escort.

The district is secured under the orders of the guard commander. Large wood gates, connecting the noble estate district, to the serine temple district are closed. The guard detail is doubled. The guard commander apologizes to Lord and Lady Roghmodin, many of their guests will be unable to attend tonight's party. The leader of the guard, explains that until the murderer can be found, the district will remain sealed. The victim, he explains, beheaded in her own shop, was a prominent guild leader, she also possessed many contacts in the Imperial court. Powerful interests demand resolution. The guard commander promises to keep everyone in the district safe.

The sparsely attended party, to mark the second day of the spring holidays is dull. The highlight of the night, is the ceremonial burning of a large wax bull. The few attendees consume all the wine, intended for triple the number of people. Mercifully the party ends early, you retire to your suite. When Viviana looks out her second story window, she often sees the torches of patrolling city guard illuminating the the estate's outer wall. Deep into the night Viviana has been unable to find peace in meditation, it has been over two days since she focused her mind. Try as she might, peace will not come.

Still hours before the dawn Viviana searches the library's infinite collection for an engaging story. The Roghmodin's library is magnificent, rows of mahogany bookcases touch the ceiling. Plush leather chairs face an elegant fireplace, on the mantle sits a large ornate clock, looking closely you can see some of the exposed gears turning. Viviana finds an interesting book titled "Ask me not," she silently returns to her suite of rooms with the book. In the corner of the library, a halberd wielding, fully assembled suit of armor turns it's helmet to gaze at the door.

Entering her room Viviana spots another patrol of city guard passing the estate along the road. She sprawls out on her enormous bed, Viviana begins to read "Ask me not," the book is not nearly as good as she thought it might be, Viviana checks her wardrobe, her few remaining dresses are intact, untouched. The portrait of the 4th Lord Roghmodin comes to life, the portrait turns it's head slowly to face Viviana, it speaks, "You seem calmer than you did last night, that's good, you'll need all your wits about you, if you're going to solve the murder you witnessed today, for until you do, you'll get no peace." The painting commands you to think back to the bloody scene, "Where was her head?" The painting asks, indeed her head was never recovered.

The suit of armor mounted in the library takes a step, then another, clanging down the hall, it reaches your door. The lifeless creature slams it's metal gauntlet against the wood door twice. Knock, Knock, Viviana hears two loud knocks at her door. With a look of concern the painting tries to see beyond it's frame, Lord Roghmodin warns you, "Do not answer that, run, go out the window." The portrait resumes it's lifeless existence. Striking Viviana's door with it's halberd, the suit of armor begins chopping it's way in to Viviana's suite.

smasher0404
2014-12-02, 10:21 PM
Purple Portal

Aaron, having finished his part of the assault, looks around for any wounded soldiers of either side, preparing to provide basic first aid to any allied troops, or to enemy troops who agree to surrender.

Take-10 on any heal checks resulting in a check of 16,
Diplomacy Check to convince enemy soldiers to surrender [roll0]

Alihandros
2014-12-02, 10:52 PM
Black Portal

Dun will scan the eyes of those with him, hoping those that want to live will catch his gaze.

"Fear not the beasts, they are but a stepping stone to our victory and our freedom."

With that Dun will try and guide the other prisoners into the secure defense they will need to outlast and out live their hunters.


Don't know exactly what I start with/or the other prisoners, so will await that before other plans are made/people eaten.

Master of Myrym
2014-12-03, 12:34 AM
The Yellow Portal
Grabbing hold of the snake, you deal a lethal shock to the serpent's nervous system. You hold it's lifeless body in your hand. It is very early morning, you are alone in the tower room of the abbey, a stone staircase leads down to the ground floor.

Alistair looks at the lifeless snake in his hands. "It seems that something is afoot."
Alistair dresses quickly. Grabbing his rapier and the snake. He proceeds down the steps to the Abbott's room. Stopping at the foot of the stairs he looks around to gather his bearings.

[roll0] search check.
The Yellow Portal
Reaching the bottom of the stairs, you gather your bearings, you fail to notice all but the most painfully obvious. The abbot has already dressed for the day, he greets you "good morrow Alistair, how be ye? The abbot carries in his left hand a hymn book, songs of praise. If you confront him about the snake, he will express shock, he will deny he has anything to do with it. The abbot will warn you about many such dangers on the road North. He will point out that until very late last night, your brother was suppose to sleep in the tower room, he suspects the snake was meant for your brother. If you reveal nothing to the abbot, he continues on his daily routine, traveling to the sanctuary to sing prayers. .

Master of Myrym
2014-12-03, 02:50 AM
With the next meal, Ulfsaar ate more. The dread in his stomach ebbed away the more rest he got, and soon he was feeling fairly normal. He hadn't forgotten about the slaves up top, who were essentially doomed- Especially if there were more fire snakes about- But he came to accept that there was nothing he could do. Honestly, he was being held captive by underground lizardfolk under constant watch. Also, not necessarily able to make a 'daring escape' with the wounds he sustained- But as time went on, his wounds would scab over and stop hurting so much. At least there was that.

Ulfsaar brought himself up to a sitting position as the Elder returned again. He'd eye the juvenile, especially as it flashed it's teeth, however it seemed to mean no harm. Ulfsaar caught the ball as it was rolled to him, looking at it and examining it. He'd roll it back to the juvenile after a moment, though the next time when the juvenile rolled it to him on it's way out, he'd catch it and keep it. It was just a ball and thus not that appealing or entertaining, but it was something.

As the Elder came back and handed him the book, he'd pause and look at it, then to her. He wasn't incredibly interested in the book, but when she started to sound it out, he picked up on it. He'd repeat it back, not for truly wishing to learn the language, though. Honestly, it may be the only way out for the Ranger if he plays ball (no pun intended) with the Elder and attempted to learn the language. He'd do his best to mimic what the elder was saying, but wasn't stellar at pronouncing the uncommon tongue.
The Cyan Portal
Your attempt to learn her language convinces the elder of your worth, she motions to have you released from your cell. She tells you in very simple undercommon, not to run, dragging her curved claw across her neck to emphasize her point. The orange warrior finally moves from his position, you follow the elder down a flight of stairs. behind you, the warrior holds his spear uncomfortably close to Ulfsaar's back. A level below your prison cell is a small dark room where a dozens of Amphibian lizardfolk live and work. The room is damp, moisture drips from the walls and ceiling. Every surface swarms with hundreds of the bite sized insects, the same insects you've been eating. It appears to get hotter as Ulfsaar travels deeper below the surface. The green elder pairs you with the amphibian slave that brought you your meals. The Elder and the warrior retreat.

The amphibian slave introduces herself as Sei, she asks you where you're from, when you attempt to tell her you're from the surface, she does not believe you. She tells you the Ackorai (this group of lizardfolk, specifically the green lizardfok) live at the top of all existence. She teaches you the six step process to make the yellow goop, which she calls Skrill. She watches you as you repeat the process for hours. You are not confined, Sei shows you the rest of the node you inhabit. Ackorai build their dwellings down, with the most important area's and people at the bottom, where it is hottest. A few dozen Ackorai are serviced by nearly one hundred Orange scaled warriors (Darghka) and as many as five hundred Amphibians (Outo).

Sei takes you to a special door at the bottom of the node, this is the door all slaves enter only once. For a moment she places her hand on the black iron door, she says a little prayer before walking away. She takes you away from the dwelling, into underground tunnels covered in glowing mushrooms, the fungus is tended by Outo workers. As you help Sei gather her ingredients, the stalactite above seems to break apart, revealing itself to be a creature that resembles a squid or octopus, with a stonelike shell covering it's body and a tough membrane between its unfolding tentacles. The small creature drops onto your back, slamming it's tentacle around your neck, (8 damage) the thick tentacle attempts to wrap around your neck

The Darkmantle strikes Ulfsaar for 8 damage with its slam attack, it attempts to begin a grapple, roll an opposed grapple check, DC 7

argentyew
2014-12-03, 03:06 AM
The Yellow Portal
Reaching the bottom of the stairs, you gather your bearings, you fail to notice all but the most painfully obvious. The abbot has already dressed for the day, he greets you "good morrow Alistair, how be ye? The abbot carries in his left hand a hymn book, songs of praise. If you confront him about the snake, he will express shock, he will deny he has anything to do with it. The abbot will warn you about many such dangers on the road North. He will point out that until very late last night, your brother was suppose to sleep in the tower room, he suspects the snake was meant for your brother. If you reveal nothing to the abbot, he continues on his daily routine, traveling to the sanctuary to sing prayers


"Good morning my friend." Alistair greets the Abbott before placing his arm around him and steering him towards the tower bedroom. "I know you have prayer and everything but I need to steal you for just a few moments."
Alistair leads him to his room and shuts the door. He turns and faces the Abbott and presents the snake.
"My dear Friend, there was an attempt upon my life last night. I do believe that the time for secrets is past." Alistair sits down
"I want to know what is happening to the kingdom and how someone could get in to try and kill me!"
Alistair looks at the Abbott.

Master of Myrym
2014-12-03, 03:34 AM
Purple Portal

Aaron, having finished his part of the assault, looks around for any wounded soldiers of either side, preparing to provide basic first aid to any allied troops, or to enemy troops who agree to surrender.

Take-10 on any heal checks resulting in a check of 16,
Diplomacy Check to convince enemy soldiers to surrender [roll0]


The Purple Portal



Belladonna cheers when she sees the lance impale the sorceress, "Take that spell-slinger!"
The scouts ride hard to the limit of advance for the flanking maneuver, Belladonna advises the scouts with ranged weapons to pick separate targets and sustain fire until the enemy is down.

"Alright boys this is pretty basic: pick your targets and pick em off, nobody gets away! If they get out of range, we run them down!"

She readies her crossbow, aims, exhales, and squeezes the trigger.

The Purple Portal
Belladonna Montajay
Belladonna and her allies wipe out the last of the Ta'jun raiding party. Corporal Harvin orders the raiders fallen equipment to be gathered. He orders the body of your fallen comrade be transported back to Hartsend, along with the wounded and the supplies. The raider's bodies are to be left for the crows. Harvin orders everyone back to Hartsend, with the intention to send builders out to repair the bridge in the morning. No scouts or builders are sent out for several days, due to heavy monsoon rains. Sir Aaron captured a Ta'jun alive, Sir Larado wants you to find out what he knows. The captured Ta'jun is locked in the stocks, standing in the pounding rain in the town square. Sir Larado tosses Belladonna the key.


Sir Aaron
Sir Aaron approaches the ruin with caution, turning a corner, he spies an elf in blood red armor, slumped with his back against the wall, the elf raises his hands, he's done fighting. Sir Aaron heals minor wounds, earning gratitude from his fellow scouts. Sadly one man was shot early in the ambush did not make it. Harvin orders everyone back to Hartsend, as you ride along the road a heavy rain begins and does not let up until long after you arrive in Hartsend. Genevieve looks out her window shaking her head, the monsoon is early this year.

Master of Myrym
2014-12-03, 03:52 AM
Black Portal

Dun will scan the eyes of those with him, hoping those that want to live will catch his gaze.

"Fear not the beasts, they are but a stepping stone to our victory and our freedom."

With that Dun will try and guide the other prisoners into the secure defense they will need to outlast and out live their hunters.


Don't know exactly what I start with/or the other prisoners, so will await that before other plans are made/people eaten.

The Black Portal
Your strategy is sound, the tigers pace around your group, looking for a weak area to strike. With the aid of the prisoner chained next to you, the group moves into the center of the arena. The crowd roars in expectation of blood. In the most horrifically beautiful sight you have ever seen, the middle of the ring is littered with dead gladiators face down in the sand. Around their bodies are weapons and shields, a half dozen bucklers, a short sword, a long spear, a mace, and a dwarven war axe.

You have only a moment to arm yourself, before all three tigers attack. One crouching feline pounces on one of the screaming prisoners, eating him alive. Next to you the determined warrior thrusts his long spear at the charging cat, the beast darts out of the way, narrowly avoiding the hit. A tiger slashes at you with it's enormous paw, full of long, sharp claws. (8 damage) The tiger roars standing five feet in front of you.

Master of Myrym
2014-12-03, 04:10 AM
The Yellow Portal
Reaching the bottom of the stairs, you gather your bearings, you fail to notice all but the most painfully obvious. The abbot has already dressed for the day, he greets you "good morrow Alistair, how be ye? The abbot carries in his left hand a hymn book, songs of praise. If you confront him about the snake, he will express shock, he will deny he has anything to do with it. The abbot will warn you about many such dangers on the road North. He will point out that until very late last night, your brother was suppose to sleep in the tower room, he suspects the snake was meant for your brother. If you reveal nothing to the abbot, he continues on his daily routine, traveling to the sanctuary to sing prayers


"Good morning my friend." Alistair greets the Abbott before placing his arm around him and steering him towards the tower bedroom. "I know you have prayer and everything but I need to steal you for just a few moments."
Alistair leads him to his room and shuts the door. He turns and faces the Abbott and presents the snake.
"My dear Friend, there was an attempt upon my life last night. I do believe that the time for secrets is past." Alistair sits down
"I want to know what is happening to the kingdom and how someone could get in to try and kill me!"
Alistair looks at the Abbott.
The Yellow Portal
The abbot follows you to the tower room, he glances around the room, inspecting the scene with his own eyes. The abbot sits calmly listening to Alistair, he agrees to tell you anything you want to know. In very blunt terms the abbot describes how over the course of twenty five years, Truval has lost sixty percent of her territory, including every coastal town and city. The abbot tells you the empire is content to chip away at Truval, even if it takes one hundred years. Also the empire would have nothing to gain from stopping your brother's wedding. This is why the abbot believes the assassin was one of our own. There are powerful forces who would like to see nothing more than the cancellation of the royal wedding.

When you produce the snake, the abbot seems shocked, "Oh yes, quick poisonous indeed. To think this snake must have been meant for your brother." The abbot tells you the assassin may have slipped into the night and escaped. He promises to launch an investigation and to keep his flock cloistered until he's satisfied. He says, "Things like this can't be kept quiet for very long, I will send word the moment I learn something." The abbot recommends you and your brother prepare to depart within the hour.

Kaptin Keen
2014-12-03, 04:37 AM
The Orange Portal

The innkeeper Odel fails to spot Rakash as he moves through the bar's interior, Rakash scans the room hoping to scope out a potential mark, before making his way to the kitchen. A hulking blonde human places his last few copper coins onto the table. A man with a dark mustache shakes dice in a can, the blonde hulk shakes the same dice, he loses his last few copper coins. The man with the dark mustache puts on his cap and says "This game is mine, see you around Vosco." Vosco sits against the back wall, he stares with a vacant expression, he takes a tiny sip of his ale. As you pass, you lift the coin purse from the mustachioed man, the purse contains 18 copper and 10 silver coins.

It's difficult to find a place to hide in the kitchen, with staff coming and going an empty room can quickly fill up. Two delicious looking plates of meat and potatoes sit unattended, on a tray. The orc cook behind the grill bangs his utensil against the metal, "c'mon get these orders out." Steam silently rises from the abandoned plates.

The Orange Portal[/SIZE]

Here's how it all plays out in Rakash's head:

The night is looking up already. Days worth of food and shelter secured, now's the time to find that meal. And behold, speak of the devil, look no further as sweet Lady Fortune presents an inviting opportunity.

Fortune, ponders Rakash, ever my fickle Mistress. After all, was it not she who landed me in this sticky mess? But then, from the bottom, the only way to go is up, eh?

Rakash waits for the very moment the chef returns his attention - then he grabs the plates, and sets off back to the blonde giant. Vosco, was that what the generous mustachioed man called him? Lets see if he's hungry or not.

Back at the table, he will put on a friendly smile. Knowing full well that friendly smiles on goblins are like friendly smiles on cats - it makes people nervous, but what can you possibly do? You play the cards fate dealt you, right?

"You know what they say, right? The darker the night, the closer the dawn. Not to impose, but can I ask you to watch these plates for a moment while I get us some ale?"

With that, Rakash will go to the bar.

"Odel, oldest of old friends. Can I .... no no, don't bring out the cudgel, I have good coin to spend ... can I please have two robust mugs of your finest stout ale?"

He will bring the ale to Vosco, and the game begins in earnest.


Sleight of hand, to snatch the plates unobserved: [roll0]
Provisional, bluff, in case anyone spots the above: [roll1]

Provisional, hide, in case anyone starts staring too curiously at the goblin with the plates - I'll dodge under a likely table: [roll2]

Working on Vosco:
Bluff, to seem genuinely friendly - which I am, but then, I'm a goblin, and no one trusts me: [roll3]
Diplomacy, to sell the idea of Vosco joining the City Guard: [roll4]
And finally Sense Motive, to play up the parts of the plan that appeal to Vosco the most: [roll5]


As he returns to the table, Rakash launches into his little speech - as he launches himself into his meal of hot, steaming meat and taters:

"Vosco, you're a terrible hand at dice. There's a cardinal rule of dice that my old grandad taught me: If you know you're not the guy walking away from the table with everyone elses silver - you should make damned sure you're not at the table.

Now I've a proposition for you. One that will, at the very least, win you 7 fine silvers every day, plus a fine stout ale in good company."

Rakash slides the recruitment poster across to Vosco. He also takes a moment to actually make sure Vosco realises that the other plate, and the other beer, are both for him.

"Here's what I propose: I'm a thief. That's just the plain honest truth. I take no particular pride in it (yea I do), but we all are as the fates deigned to make us, and we all either do what we're best at, or we fail and suffer for it. I'm a thief - and I'm bloody good at it.

But one thing that'd be most useful for such a one as I would be to know the patrol route of one cop. One cop I knew might spot me - but never catch me. One cop that could, from time to time, expect to get a little boon, to help his professional career along. Do you see where I'm going with this, my friend?"

((now provided all those rolls went decently - Lady Fortune, think of all we've had together - I should be well on my way here ....

Archmage1
2014-12-03, 07:01 AM
The Red Portal
Shouting murder in the noble estate district draws attention much faster than it would in Goblintown. Nobles passing by, along with nearby shopkeepers gather to witness the gruesome scene. Gossip and accusations begin to circle the group. No one believes Viviana or her friends committed this act. A great many city guard push their way through the crowd, they wear black coats, with a large gold star badge. Their leader inspects the headless body, the city guard are respectful and professional, appropriate questions are asked, the accounts of witnesses are listened to. The guard commander insists on sending you home with an escort.

The district is secured under the orders of the guard commander. Large wood gates, connecting the noble estate district, to the serine temple district are closed. The guard detail is doubled. The guard commander apologizes to Lord and Lady Roghmodin, many of their guests will be unable to attend tonight's party. The leader of the guard, explains that until the murderer can be found, the district will remain sealed. The victim, he explains, beheaded in her own shop, was a prominent guild leader, she also possessed many contacts in the Imperial court. Powerful interests demand resolution. The guard commander promises to keep everyone in the district safe.

The sparsely attended party, to mark the second day of the spring holidays is dull. The highlight of the night, is the ceremonial burning of a large wax bull. The few attendees consume all the wine, intended for triple the number of people. Mercifully the party ends early, you retire to your suite. When Viviana looks out her second story window, she often sees the torches of patrolling city guard illuminating the the estate's outer wall. Deep into the night Viviana has been unable to find peace in meditation, it has been over two days since she focused her mind. Try as she might, peace will not come.

Still hours before the dawn Viviana searches the library's infinite collection for an engaging story. The Roghmodin's library is magnificent, rows of mahogany bookcases touch the ceiling. Plush leather chairs face an elegant fireplace, on the mantle sits a large ornate clock, looking closely you can see some of the exposed gears turning. Viviana finds an interesting book titled "Ask me not," she silently returns to her suite of rooms with the book. In the corner of the library, a halberd wielding, fully assembled suit of armor turns it's helmet to gaze at the door.

Entering her room Viviana spots another patrol of city guard passing the estate along the road. She sprawls out on her enormous bed, Viviana begins to read "Ask me not," the book is not nearly as good as she thought it might be, Viviana checks her wardrobe, her few remaining dresses are intact, untouched. The portrait of the 4th Lord Roghmodin comes to life, the portrait turns it's head slowly to face Viviana, it speaks, "You seem calmer than you did last night, that's good, you'll need all your wits about you, if you're going to solve the murder you witnessed today, for until you do, you'll get no peace." The painting commands you to think back to the bloody scene, "Where was her head?" The painting asks, indeed her head was never recovered.

The suit of armor mounted in the library takes a step, then another, clanging down the hall, it reaches your door. The lifeless creature slams it's metal gauntlet against the wood door twice. Knock, Knock, Viviana hears two loud knocks at her door. With a look of concern the painting tries to see beyond it's frame, Lord Roghmodin warns you, "Do not answer that, run, go out the window." The portrait resumes it's lifeless existence. Striking Viviana's door with it's halberd, the suit of armor begins chopping it's way in to Viviana's suite.

Viviana, The Red Portal
Disappointed in the party, Viviana is glad to leave, and her mind is put to ease by the number of patrolling guards. She tries to rest, but Aeriel's drink still seems to be effective, and she is unable to rest. Giving up, she heads to the library, retrieving a book, "Ask me not", she heads back to her room to read it, sprawling out properly to read it. Unfortunantly, it was a poor choice, and she starts to grow bored. Wanting to make sure that she hasn't had a repeat of last night, she checks her dresses, just to make sure, and then the painting starts speaking once more.
It speaks again? And it wants me to solve the murder? But I'm me, not some investigator! And all the blood...
Asked to think on the scene, she pales, and shakes her head.
"There was blood everywhere! The murder must have taken the head, but none of us are the guard. I'm sure they'll handle this! Maybe mention the potion... But it can't be linked... can it?"
[roll0] bardic knowledge(About the murder)
Then she hears the clanging, heading to the door, and knocking, and the painting advising her not to open it. But if it's the guard, she had to open it, so she starts towards it.
And then it starts chopping the door, and she knows what she must do. Assassins were, after all, covered in her training.
Quickly changing into a proper dress, and retrieving her jewelry, she opens her window, and tries to climb down, hoping to escape before the attacker gets in, her breathing fast and thready, feeling a mix of exhilaration and terror, caused by these strange events, hoping that she could climb down safely, and reach the patrolling guards. They would keep her safe.
[roll1] climb
As her grip slips, she shrieks as she tumbles through the air.

J-H
2014-12-03, 07:54 AM
Nykl, Cyan
Since he understands Draconic, Nykl stays hidden for a little while to listen to what the lizardfolk are saying. He's particularly interested in where they are, the lizardfolk's alignment and ethics, exits from the city, and any mention of the surface.

Master of Myrym
2014-12-03, 01:00 PM
The Purple Portal
Belladonna Montajay
Belladonna and her allies wipe out the last of the Ta'jun raiding party. Corporal Harvin orders the raiders fallen equipment to be gathered. He orders the body of your fallen comrade be transported back to Hartsend, along with the wounded and the supplies. The raider's bodies are to be left for the crows. Harvin orders everyone back to Hartsend, with the intention to send builders out to repair the bridge in the morning. No scouts or builders are sent out for several days, due to heavy monsoon rains. Sir Aaron captured a Ta'jun alive, Sir Larado wants you to find out what he knows. The captured Ta'jun is locked in the stocks, standing in the pounding rain in the town square. Sir Larado tosses Belladonna the key.


Sir Aaron
Sir Aaron approaches the ruin with caution, turning a corner, he spies an elf in blood red armor, slumped with his back against the wall, the elf raises his hands, he's done fighting. Sir Aaron heals minor wounds, earning gratitude from his fellow scouts. Sadly one man was shot early in the ambush did not make it. Harvin orders everyone back to Hartsend, as you ride along the road a heavy rain begins and does not let up until long after you arrive in Hartsend. Genevieve looks out her window shaking her head, the monsoon is early this year.

The Purple Portal

Belladonna and Sir Aaron gain 1200 experience for resisting, then overcoming the ambush.


Sir Aaron
During the rainy days, Corporal Harvin begins to show signs of illness, eventually he collapses in the common field. Sir Larado has Corporal Harvin brought into building number one, the largest building in Hartsend, Sir Larado's Headquarters. The corporal is pale, he turns his head from side to side, never focusing on this world. He mumbles incoherency, something about the horses. A young, newly trained foot soldier approaches Sir Aaron, you recognize him, the lad was taken from your village, armor suits him well. The young warrior tells you Corporal Harvin has fallen ill, he summons you to building number one to aid in treatment. Examining the semi conscious Harvin Sir Aaron determines Corporal Harvin has been poisoned.

Belladonna Montajay
With Corporal Harvin incapacitated, Sir Larado selects you to replace Harvin as acting Corporal. He orders you to form a team of scouts, escort the builders to the site of the ambush, secure the area until work is completed. He orders you to see the safe return of the builders to Hartsend. Your first command is uneventful, the builders complete work on the bridge, you see them back to town. Sir Larado is pleased, he orders you to take the whole scouting unit, to scout the road to Tyak. He tells you to engage any of the Duke's enemies along the way, especially the Ta'jun.

Sir Aaron & Belladonna Montajay
Having left Hartsend you travel wearily past the newly repaired bridge. The road twists through the rocky terrain, becoming narrow as you climb in elevation. High above you is a rocky outcropping, a giant, resembling a lean muscular human watches your party pass through the valley. Its hard hairless flesh is smooth and grey, it has gaunt facial features and deep sunken, balck eyes that make it seem grim. The giant picks up a heavy stone with both hands, raising it high above his head he hurls the boulder down the hill. The stone picks up speed, narrowly missing Belladonna as it rolls in front of her. The giant yells, as he prepares to throw another large rock

Master of Myrym
2014-12-03, 02:15 PM
Viviana, The Red Portal
Disappointed in the party, Viviana is glad to leave, and her mind is put to ease by the number of patrolling guards. She tries to rest, but Aeriel's drink still seems to be effective, and she is unable to rest. Giving up, she heads to the library, retrieving a book, "Ask me not", she heads back to her room to read it, sprawling out properly to read it. Unfortunantly, it was a poor choice, and she starts to grow bored. Wanting to make sure that she hasn't had a repeat of last night, she checks her dresses, just to make sure, and then the painting starts speaking once more.
It speaks again? And it wants me to solve the murder? But I'm me, not some investigator! And all the blood...
Asked to think on the scene, she pales, and shakes her head.
"There was blood everywhere! The murder must have taken the head, but none of us are the guard. I'm sure they'll handle this! Maybe mention the potion... But it can't be linked... can it?"
[roll0] bardic knowledge(About the murder)
Then she hears the clanging, heading to the door, and knocking, and the painting advising her not to open it. But if it's the guard, she had to open it, so she starts towards it.
And then it starts chopping the door, and she knows what she must do. Assassins were, after all, covered in her training.
Quickly changing into a proper dress, and retrieving her jewelry, she opens her window, and tries to climb down, hoping to escape before the attacker gets in, her breathing fast and thready, feeling a mix of exhilaration and terror, caused by these strange events, hoping that she could climb down safely, and reach the patrolling guards. They would keep her safe.
[roll1] climb
As her grip slips, she shrieks as she tumbles through the air.

The Red Portal
Inside Viviana's rooms the suit of armor breaks down the door with it's halberd. Turning its helmet from side to side the animated creature scans the room. Clanging loudly, the would be assassin searches for it's victim. Turning over furniture, knocking paintings from the wall the suit of armor turns the rooms upside down. The noise has alerted the entire house, the master of the watch, grips his mace tightly. He motions for the family to stay in the hall, while he enters the room to investigate. Searching the room he finds a destroyed door, a ransacked room, a lifeless suit of armor scattered across the floor. The master of the watch alerts the family that Viviana is missing.

Your plummet from the second story window is neither graceful nor wise. Falling straight down, you surely would have injured yourself if not for the lush well maintained garden plants. Viviana runs across the gardens, she see torchlight flickering against a tree on the other side of the wall. The exterior wall is made of brick wall it is ten feel tall, Viviana runs up to an iron gate, locked for the night. Patrolling the district streets, two city guards holding torches approach. Both men are young, chivalrous and handsome, with fashionably long hair and square jaws. They bow deeply, promising that they are happy to be at your service.

Archmage1
2014-12-03, 02:34 PM
The Red Room
Rubbing herself to try and relieve some of the pain from her undignified landing, Viviana soon sees the flickering lights, and knows that if she can reach them, she would be safe. Running, the unfit elf reaches the gate just in time to intercept the guards. When she sees them, she feels much better, and looks relieved. Her voice is shrill, frightened, but she seems to be calming down.
"Help! Something was breaking into my room, so I jumped out the window, and then I heard these terrible noises! Please help!"

smasher0404
2014-12-03, 02:58 PM
The Purple Portal

Aaron, knowing that if he directly engaged the giant many of the men in his company. Taking a deep breath he inches his horse forward a little bit, whispering to Belladonna "Let me try to handle it first"

In a much louder, but congenial voice Aaron bellows
"Evening traveler. I do not know what your quarrel is with us but it is not in your interest to continue this confrontation. While no one of us might be a match for your might, we outnumber you greatly. We can still resolve this peacefully, lay down your weapons and break supper with us, and we'll part ways peacefully in the morning! Please, let this not come to blows!"

Diplomacy: [roll0]

XIII
2014-12-03, 03:25 PM
The Purple Portal

Belladonna and her allies wipe out the last of the Ta'jun raiding party. Corporal Harvin orders the raiders fallen equipment to be gathered. He orders the body of your fallen comrade be transported back to Hartsend, along with the wounded and the supplies. The raider's bodies are to be left for the crows. Harvin orders everyone back to Hartsend, with the intention to send builders out to repair the bridge in the morning. No scouts or builders are sent out for several days, due to heavy monsoon rains. Sir Aaron captured a Ta'jun alive, Sir Larado wants you to find out what he knows. The captured Ta'jun is locked in the stocks, standing in the pounding rain in the town square. Sir Larado tosses Belladonna the key.

Belladonna catches the key, "Yes, sir, on it." She makes sure to grab her crossbow and a stormcoat on the way out. She grabs two men to help her transport the prisoner to the stables. She orders the men to stand by the entrance and keep anyone from coming in. The halfling woman stands before the bound prisoner in an empty stall in the stables, she softly speaks to him, "I'm going to assume you aren't stupid, so listen up. This ends one of two ways: you give me intelligence and I feed you a hot meal, put you in a proper cell, and have you released to your people once this wonderful storm is over. Sounds good? The other way involves me taking all your pretty fingers, cutting your ears to look like a human, surgically removing one of your kneecaps, your tongue, and cutting up your face so every pointy eared man, woman, and child who sees you will scream in horror. They will call you monster, you will believe them. When you've had enough you'll end your life. My clerics will keep you alive, revive you if necessary, and make sure your tricksy clerics don't regenerate your lost possessions. Yea, there's a spell for that. Oh, and I'll take this too," as she runs her hand slowly up his thigh and pulls it away right before touching his manhood. "It really is up to you. Oh, I didn't bring a knife so I figured I'd get creative with whatever is around." She holds up a particularly blunt bolt. "Might take a while." She smiles at him, a wicked grin.


With Corporal Harvin incapacitated, Sir Larado selects you to replace Harvin as acting Corporal. He orders you to form a team of scouts, escort the builders to the site of the ambush, secure the area until work is completed. He orders you to see the safe return of the builders to Hartsend. Your first command is uneventful, the builders complete work on the bridge, you see them back to town. Sir Larado is pleased, he orders you to take the whole scouting unit, to scout the road to Tyak. He tells you to engage any of the Duke's enemies along the way, especially the Ta'jun.

"Yes, sir, won't let you down."

Having left Hartsend you travel wearily past the newly repaired bridge. The road twists through the rocky terrain, becoming narrow as you climb in elevation. High above you is a rocky outcropping, a giant, resembling a lean muscular human watches your party pass through the valley. Its hard hairless flesh is smooth and grey, it has gaunt facial features and deep sunken, balck eyes that make it seem grim. The giant picks up a heavy stone with both hands, raising it high above his head he hurls the boulder down the hill. The stone picks up speed, narrowly missing Belladonna as it rolls in front of her. The giant yells, as he prepares to throw another large rock

"HOLY HELLS! THAT BASTARD!" Before she could order the thing's death, Aaron seems to have a bright idea, so Belladonna holds the order to attack. Should his attempt fail then Belldonna will immediately starts barking orders for the unit to get out of the giant's killzone while firing back with arrows, bolts, and spells as best they can, she knows they'll lose way to many men on this road if they're forced to fight here.
If it comes to it, she will issue these orders and fire at the giant.

In short, if that giant shows any more aggression - full charge ahead - get out of the killzone, ranged support fire , cavalrymen full assault if possible. The main goal is to either not fight on this narrow road, or end it quickly.





Intimidate:
[roll0]

Ride check:
[roll1]

Hit:
[roll2]

Dmg:
[roll3]

crunchym8
2014-12-03, 04:09 PM
The Cyan Portal
Your attempt to learn her language convinces the elder of your worth, she motions to have you released from your cell. She tells you in very simple undercommon, not to run, dragging her curved claw across her neck to emphasize her point. The orange warrior finally moves from his position, you follow the elder down a flight of stairs. behind you, the warrior holds his spear uncomfortably close to Ulfsaar's back. A level below your prison cell is a small dark room where a dozens of Amphibian lizardfolk live and work. The room is damp, moisture drips from the walls and ceiling. Every surface swarms with hundreds of the bite sized insects, the same insects you've been eating. It appears to get hotter as Ulfsaar travels deeper below the surface. The green elder pairs you with the amphibian slave that brought you your meals. The Elder and the warrior retreat.

The amphibian slave introduces herself as Sei, she asks you where you're from, when you attempt to tell her you're from the surface, she does not believe you. She tells you the Ackorai (this group of lizardfolk, specifically the green lizardfok) live at the top of all existence. She teaches you the six step process to make the yellow goop, which she calls Skrill. She watches you as you repeat the process for hours. You are not confined, Sei shows you the rest of the node you inhabit. Ackorai build their dwellings down, with the most important area's and people at the bottom, where it is hottest. A few dozen Ackorai are serviced by nearly one hundred Orange scaled warriors (Darghka) and as many as five hundred Amphibians (Outo).

Sei takes you to a special door at the bottom of the node, this is the door all slaves enter only once. For a moment she places her hand on the black iron door, she says a little prayer before walking away. She takes you away from the dwelling, into underground tunnels covered in glowing mushrooms, the fungus is tended by Outo workers. As you help Sei gather her ingredients, the stalactite above seems to break apart, revealing itself to be a creature that resembles a squid or octopus, with a stonelike shell covering it's body and a tough membrane between its unfolding tentacles. The small creature drops onto your back, slamming it's tentacle around your neck, (8 damage) the thick tentacle attempts to wrap around your neck

The Darkmantle strikes Ulfsaar for 8 damage with its slam attack, it attempts to begin a grapple, roll an opposed grapple check, DC 7

When the elder dragged her claw over Ulfsaar's neck, he narrowed his eyes. He was getting the idea that this race couldn't be trusted. Despite the food they delivered to him, he still knew so little about them. They threw him in a cell and didn't much attempt to communicate with him other than the simple command of "Don't run." Still, he followed since he had no other choice in the matter. He was used to being bullied by those in a higher station than him, what with having been a slave for the past few years.

Ulfsaar wouldn't communicate much with Sei besides answering her direct questions. Other than that he was mostly silent, doing as he was told and not much else. He would follow the amphibian around, examining the Node, but once again showing little interest. His mind was elsewhere, thinking about how he could manage to slip away. If only he knew more about the location he was at, he'd be able to get out...

Of course, being off guard underground leads to thinks preying on you. When the squid thing attacked him, he howled in pain as he whipped around, furious. He couldn't run from a flying thing! He'd grab the tentacle that was attempting to grapple him, trying to swing the squid beast around and smash it into the floor- Being unarmed and unarmored, he had to resort to this form of combat in order to hopefully not die.

I'd like to attempt a strength roll to slam the Darkmantle against the ground and/or wall. If this is okay, I'll roll a melee touch, then a strength check to determine what happens since there are no specific rules for this in the PHB.
1d20+6 Touch attack
1d20+3 Strength Check
If you have other means of making this roll, post it in the OOC and I will amend it.

Alihandros
2014-12-03, 07:05 PM
"Grab what you can, spears be the best for this, unless you're trained with a better weapon." With that said Dun will grab the axe laying there, and a buckler.

"Oui ya wee kitty, tryin to bite at me now are ye?" With that Dun will glance at his fellow prisoners and swipe at the tiger in front of him.


Attack:[roll0]
Damage:[roll1]

argentyew
2014-12-03, 08:17 PM
The Yellow Portal
The abbot follows you to the tower room, he glances around the room, inspecting the scene with his own eyes. The abbot sits calmly listening to Alistair, he agrees to tell you anything you want to know. In very blunt terms the abbot describes how over the course of twenty five years, Truval has lost sixty percent of her territory, including every coastal town and city. The abbot tells you the empire is content to chip away at Truval, even if it takes one hundred years. Also the empire would have nothing to gain from stopping your brother's wedding. This is why the abbot believes the assassin was one of our own. There are powerful forces who would like to see nothing more than the cancellation of the royal wedding.

When you produce the snake, the abbot seems shocked, "Oh yes, quick poisonous indeed. To think this snake must have been meant for your brother." The abbot tells you the assassin may have slipped into the night and escaped. He promises to launch an investigation and to keep his flock cloistered until he's satisfied. He says, "Things like this can't be kept quiet for very long, I will send word the moment I learn something." The abbot recommends you and your brother prepare to depart within the hour.


Alistair looks at the Abbot.
"Hmmm you maybe right my friend. A quick departure is warranted. As to my question's tho. What will the clerics do to stop the empire from trying to gain more ground? And what do you want of me? My brother will not listen to anything concerning the empire, furthermore he believes them to be his friends and allies."
Alistair rubs the brig of his nose with his fingers.
"If the people rally then whose banner will they swear allegiance to abbot? What help can you give?"

Master of Myrym
2014-12-03, 09:56 PM
When the elder dragged her claw over Ulfsaar's neck, he narrowed his eyes. He was getting the idea that this race couldn't be trusted. Despite the food they delivered to him, he still knew so little about them. They threw him in a cell and didn't much attempt to communicate with him other than the simple command of "Don't run." Still, he followed since he had no other choice in the matter. He was used to being bullied by those in a higher station than him, what with having been a slave for the past few years.

Ulfsaar wouldn't communicate much with Sei besides answering her direct questions. Other than that he was mostly silent, doing as he was told and not much else. He would follow the amphibian around, examining the Node, but once again showing little interest. His mind was elsewhere, thinking about how he could manage to slip away. If only he knew more about the location he was at, he'd be able to get out...

Of course, being off guard underground leads to thinks preying on you. When the squid thing attacked him, he howled in pain as he whipped around, furious. He couldn't run from a flying thing! He'd grab the tentacle that was attempting to grapple him, trying to swing the squid beast around and smash it into the floor- Being unarmed and unarmored, he had to resort to this form of combat in order to hopefully not die.

I'd like to attempt a strength roll to slam the Darkmantle against the ground and/or wall. If this is okay, I'll roll a melee touch, then a strength check to determine what happens since there are no specific rules for this in the PHB.
[roll0] Touch attack
[roll1] Strength Check
If you have other means of making this roll, post it in the OOC and I will amend it.
The Cyan Portal
The black creature whirs and clicks at you, it attempts to tighten it's grip, both your hands desperately struggle to keep tentacle from wrapping around your neck. This struggle prevents you from obtaining a grip on the creature. Sei has been grappled by a second creature, it's tentacle is wrapped securely around her neck, a lung-gill hybrid organ on her jawline opens and closes rapidly, she falls to the ground, losing consciousness.

Ulfsaar finds himself alone with Sei, in a series of tunnels used by the lizardfolk to cultivate mushrooms. A wide variety grow on every surface of the tunnel, most mushrooms glow in the dark, each having a unique hue. The multicolored light blends together in dazzling displays. Ulfsaar knows the tunnel in one direction leads back to the node, there are amphibians at the entrance to the tunnel who may be able to help. There is another option, the tunnel you are in runs in the opposite direction, away from the node, into the unknown. Sei gasps, she twitches on the ground, spitting up, she desperately hits the creature with her bare fist.

Master of Myrym
2014-12-03, 10:08 PM
Nykl, Cyan
Since he understands Draconic, Nykl stays hidden for a little while to listen to what the lizardfolk are saying. He's particularly interested in where they are, the lizardfolk's alignment and ethics, exits from the city, and any mention of the surface.

The Cyan Portal

Nykl stays hidden in the dark staircase off one of the market's side streets. He observes the lizardfolk, the society appears to be caste based, priest, warrior, worker. The priestly and warrior castes show cruelty to the worker caste. You hear no mention of the surface, a green priest in white robes makes an interesting comment to his pupil, he states "The Ackorai (green lizardfolk,) are blessed to live on the top of creation." In another language this could be misinterpreted as a statement of superiority, Draconic is very specific with it's definitions, the sentiment expressed was the literal belief the lizardfolk live above all other creation. from this you deduce any exit from the city must be down.

J-H
2014-12-03, 10:24 PM
Nykl, Cyan

Trusting that its small size and stealth will help it go un-noticed, Nykl asks his familiar to try to find a way out and down, or at least anything familiar, like other gnomes or surfacers. He waits semi-patiently as the creature scampers about the city in shadows and corners.

Master of Myrym
2014-12-03, 10:42 PM
The Orange Portal[/SIZE]

Here's how it all plays out in Rakash's head:

The night is looking up already. Days worth of food and shelter secured, now's the time to find that meal. And behold, speak of the devil, look no further as sweet Lady Fortune presents an inviting opportunity.

Fortune, ponders Rakash, ever my fickle Mistress. After all, was it not she who landed me in this sticky mess? But then, from the bottom, the only way to go is up, eh?

Rakash waits for the very moment the chef returns his attention - then he grabs the plates, and sets off back to the blonde giant. Vosco, was that what the generous mustachioed man called him? Lets see if he's hungry or not.

Back at the table, he will put on a friendly smile. Knowing full well that friendly smiles on goblins are like friendly smiles on cats - it makes people nervous, but what can you possibly do? You play the cards fate dealt you, right?

"You know what they say, right? The darker the night, the closer the dawn. Not to impose, but can I ask you to watch these plates for a moment while I get us some ale?"

With that, Rakash will go to the bar.

"Odel, oldest of old friends. Can I .... no no, don't bring out the cudgel, I have good coin to spend ... can I please have two robust mugs of your finest stout ale?"

He will bring the ale to Vosco, and the game begins in earnest.


Sleight of hand, to snatch the plates unobserved: [roll0]
Provisional, bluff, in case anyone spots the above: [roll1]

Provisional, hide, in case anyone starts staring too curiously at the goblin with the plates - I'll dodge under a likely table: [roll2]

Working on Vosco:
Bluff, to seem genuinely friendly - which I am, but then, I'm a goblin, and no one trusts me: [roll3]
Diplomacy, to sell the idea of Vosco joining the City Guard: [roll4]
And finally Sense Motive, to play up the parts of the plan that appeal to Vosco the most: [roll5]


As he returns to the table, Rakash launches into his little speech - as he launches himself into his meal of hot, steaming meat and taters:

"Vosco, you're a terrible hand at dice. There's a cardinal rule of dice that my old grandad taught me: If you know you're not the guy walking away from the table with everyone elses silver - you should make damned sure you're not at the table.

Now I've a proposition for you. One that will, at the very least, win you 7 fine silvers every day, plus a fine stout ale in good company."

Rakash slides the recruitment poster across to Vosco. He also takes a moment to actually make sure Vosco realises that the other plate, and the other beer, are both for him.

"Here's what I propose: I'm a thief. That's just the plain honest truth. I take no particular pride in it (yea I do), but we all are as the fates deigned to make us, and we all either do what we're best at, or we fail and suffer for it. I'm a thief - and I'm bloody good at it.

But one thing that'd be most useful for such a one as I would be to know the patrol route of one cop. One cop I knew might spot me - but never catch me. One cop that could, from time to time, expect to get a little boon, to help his professional career along. Do you see where I'm going with this, my friend?"

((now provided all those rolls went decently - Lady Fortune, think of all we've had together - I should be well on my way here ....
The Orange Portal
Vosco drinks half the remaining sip of beer left in his glass, Rakash places a steaming plate of meat and potatoes in front of Vosco. Vosco licks his lips, when the little goblin returns with two large ale Vosco wears a blank expression, he finishes the last sip of beer, Vosco stands up preparing to leave. Rakash has to explain to Vosco that one of the meals and ale is for him, Rakash then goes into his pitch. Vosco cracks a smile, he thanks you, he begins to eat his meat with his hands. When you hand him the poster from the city guard, Vosco stains the sheet with his dirty hands, Vosco wipes his mouth with the sheet and continues eating.

The giant's blank expression has returned, you're not sure if Vosco is on board, you're not really sure if Vosco understands a word you've said. He nods twice, he agrees to help you, Vosco toasts you, enjoying his new drink. The hour is now late, curfew will be upon you shortly, Vosco tells you he is sharing a room upstairs with three other men. An angry drunk dwarf across the room announces he has had enough of waiting, he wants his two beef dinners and he wants them NOW! The dwarf begins to tip over tables, throwing everything he can get his hands on in any direction, he screams drunken nonsense, charging towards Rakash's table.

Master of Myrym
2014-12-04, 12:16 AM
The Red Room
Rubbing herself to try and relieve some of the pain from her undignified landing, Viviana soon sees the flickering lights, and knows that if she can reach them, she would be safe. Running, the unfit elf reaches the gate just in time to intercept the guards. When she sees them, she feels much better, and looks relieved. Her voice is shrill, frightened, but she seems to be calming down.
"Help! Something was breaking into my room, so I jumped out the window, and then I heard these terrible noises! Please help!"
The Red Portal
The two guards look very similar, they share the same eyes nose and smile, they wear black coats with gold stars, they each carry two rapiers. "Lend me a hand." One guard steps in the cupped hands of the other, the guard backflips onto the top of the manor wall, extending his hand down, he pulls his partner to the top. The pair jump down into the gardens of the manor. "Fear not my lady, we shall not allow harm to come to you. Should this killer return he will find you protected by the brothers Rocononi"

The brothers return you to your home, they explain the situation to the master of the watch and to Lord and Lady Roghmodin. You are moved to a smaller set of rooms on the ground floor. Six beautiful landscape oil paintings decorate the suite, no portraits. The brothers vigilantly stand watch in the hall. You are unable to focus your mind for a third night, time passes slowly during the hours before the dawn. Eilli brings Viviana a tray of assorted fruit and honey bread in the morning. She looks pale, she refuses to meet your gaze. She speaks in the softest voice, "Last night, Lady Roghmodin sent me to tidy your rooms upstairs. The painting in your bedroom, it.it.it spoke to me." She continues, "It wanted me to give you a message, it said, that boy never killed anything bigger than a frog, don't let him hang." Elilli continues to avoid your gaze, ashamed to have uttered such nonsense.

Gossip travels around the noble estate district faster than a teleporting wizard. All of your good friends pay you a visit, concerned for your safety, your friends insist you come out shopping with them, to take your mind off things. The brothers Rocononi insist on following you everywhere, until you feel safe enough to dismiss them. They walk silently behind the group of six noble women parading past the many shops. A man in fine clothes stands on a platform used for public speaking, he stands next to the commander of the city guard. The nobleman introduces himself as Lord De'lome, he announces that during the night, this murderer was found on his lands attempting to dispose of the bloody head of Lady Eilonione. He motions at the in shackles. The crowd throws garbage and small rocks at the bound young man, who pleads his innocence. The commander of the guard steps forward, in a firm voice he announces the murderer will be hanged at sundown, the district gates will open shortly after. To this news the crowd of nobles applauds, the young blacksmith is taken away in chains by members of the city guard to the Eagle tower.

Master of Myrym
2014-12-04, 12:24 AM
Nykl, Cyan

Trusting that its small size and stealth will help it go un-noticed, Nykl asks his familiar to try to find a way out and down, or at least anything familiar, like other gnomes or surfacers. He waits semi-patiently as the creature scampers about the city in shadows and corners.
The Cyan Portal
Nykl has made his way through the lizardfolk market without detection, your familiar scouts ahead, helping you navigate the unfamiliar city. You make your way down several levels to a network of tunnels containing an abundance of mushrooms. In the center of the node a large black iron trapdoor leading down, your weasel seems interested in knowing what's under the heavy doors. A network of tunnels leads in every direction.

Master of Myrym
2014-12-04, 12:40 AM
"Grab what you can, spears be the best for this, unless you're trained with a better weapon." With that said Dun will grab the axe laying there, and a buckler.

"Oui ya wee kitty, tryin to bite at me now are ye?" With that Dun will glance at his fellow prisoners and swipe at the tiger in front of him.


Attack:[roll0]
Damage:[roll1]

The Black Portal
Dun lands a good hit on the attacking cat, the tiger recoils in pain, breaking off his assault. The beast lowers its head, circling the group, moving into flanking position, waiting to pounce. The crowd roars its desire to see you ripped apart. Next to you a tiger is ripping into a prisoners neck, it turns quickly landing a devastating swipe as you get too close. (14 damage) It growls and roars before being struck by the long spear of your fellow prisoner.

Master of Myrym
2014-12-04, 01:24 AM
The Purple Portal

Belladonna and her allies wipe out the last of the Ta'jun raiding party. Corporal Harvin orders the raiders fallen equipment to be gathered. He orders the body of your fallen comrade be transported back to Hartsend, along with the wounded and the supplies. The raider's bodies are to be left for the crows. Harvin orders everyone back to Hartsend, with the intention to send builders out to repair the bridge in the morning. No scouts or builders are sent out for several days, due to heavy monsoon rains. Sir Aaron captured a Ta'jun alive, Sir Larado wants you to find out what he knows. The captured Ta'jun is locked in the stocks, standing in the pounding rain in the town square. Sir Larado tosses Belladonna the key.

Belladonna catches the key, "Yes, sir, on it." She makes sure to grab her crossbow and a stormcoat on the way out. She grabs two men to help her transport the prisoner to the stables. She orders the men to stand by the entrance and keep anyone from coming in. The halfling woman stands before the bound prisoner in an empty stall in the stables, she softly speaks to him, "I'm going to assume you aren't stupid, so listen up. This ends one of two ways: you give me intelligence and I feed you a hot meal, put you in a proper cell, and have you released to your people once this wonderful storm is over. Sounds good? The other way involves me taking all your pretty fingers, cutting your ears to look like a human, surgically removing one of your kneecaps, your tongue, and cutting up your face so every pointy eared man, woman, and child who sees you will scream in horror. They will call you monster, you will believe them. When you've had enough you'll end your life. My clerics will keep you alive, revive you if necessary, and make sure your tricksy clerics don't regenerate your lost possessions. Yea, there's a spell for that. Oh, and I'll take this too," as she runs her hand slowly up his thigh and pulls it away right before touching his manhood. "It really is up to you. Oh, I didn't bring a knife so I figured I'd get creative with whatever is around." She holds up a particularly blunt bolt. "Might take a while." She smiles at him, a wicked grin.


With Corporal Harvin incapacitated, Sir Larado selects you to replace Harvin as acting Corporal. He orders you to form a team of scouts, escort the builders to the site of the ambush, secure the area until work is completed. He orders you to see the safe return of the builders to Hartsend. Your first command is uneventful, the builders complete work on the bridge, you see them back to town. Sir Larado is pleased, he orders you to take the whole scouting unit, to scout the road to Tyak. He tells you to engage any of the Duke's enemies along the way, especially the Ta'jun.

"Yes, sir, won't let you down."

Having left Hartsend you travel wearily past the newly repaired bridge. The road twists through the rocky terrain, becoming narrow as you climb in elevation. High above you is a rocky outcropping, a giant, resembling a lean muscular human watches your party pass through the valley. Its hard hairless flesh is smooth and grey, it has gaunt facial features and deep sunken, balck eyes that make it seem grim. The giant picks up a heavy stone with both hands, raising it high above his head he hurls the boulder down the hill. The stone picks up speed, narrowly missing Belladonna as it rolls in front of her. The giant yells, as he prepares to throw another large rock

"HOLY HELLS! THAT BASTARD!" Before she could order the thing's death, Aaron seems to have a bright idea, so Belladonna holds the order to attack. Should his attempt fail then Belldonna will immediately starts barking orders for the unit to get out of the giant's killzone while firing back with arrows, bolts, and spells as best they can, she knows they'll lose way to many men on this road if they're forced to fight here.
If it comes to it, she will issue these orders and fire at the giant.

In short, if that giant shows any more aggression - full charge ahead - get out of the killzone, ranged support fire , cavalrymen full assault if possible. The main goal is to either not fight on this narrow road, or end it quickly.





Intimidate:
[roll0]

Ride check:
[roll1]

Hit:
[roll2]

Dmg:
[roll3]



The Purple Portal


The Purple Portal

Aaron, knowing that if he directly engaged the giant many of the men in his company. Taking a deep breath he inches his horse forward a little bit, whispering to Belladonna "Let me try to handle it first"

In a much louder, but congenial voice Aaron bellows
"Evening traveler. I do not know what your quarrel is with us but it is not in your interest to continue this confrontation. While no one of us might be a match for your might, we outnumber you greatly. We can still resolve this peacefully, lay down your weapons and break supper with us, and we'll part ways peacefully in the morning! Please, let this not come to blows!"

Diplomacy: [roll0]

The Purple Portal
Sir Aaron
Your fluency in giant is on par with the large man's fluency in common. As you speak he holds a boulder with both hands ready to smash you if you get too close. Your attempt to reason seems to work, the giant looks down at your numbers on the road below. He considers what you've said, he thinks about smashing you while you're close. He shrugs, drops the five hundred pound rock next to him and walks down the hill. When the giant reaches the bottom of the hill, he interacts well with most of the scouts, when he sees Belladonna, he begins to run at her, with the intent scooping her up and carrying her away.

Belladonna Montajay
The Interrogation
Faced with the possibility of a horrific ordeal, the very smart elf begins to spill every bean he knows. The only critical piece of information he knew was about an upcoming Ta'jun attack on the dwarf fortress of Tyak. The prisoner tells you that Ta'jun spies are already inside Tyak and that on the next new moon (12 days from now) the spies plan to sabotage the fortress in the night.

He also tells you about the new Ta'jun leader, an elf back from the dead, he rides a fire breathing horse. The feared general is thought to evoke demons through ritual on the eve of battle. With this new information, Sir Larado orders you to take the whole scouting unit, to scout the road to Tyak. He tells you to engage any of the Duke's enemies along the way, especially the Ta'jun. It is imperative the fort's defenders be warned.

Scouting the roads
The tall dark man is a curiosity to the scouts, Sir Aaron escorts the giant onto the road. At first the giant appears friendly, it even smiles, when the giant sees Belladonna its expression changes to one of fascination. The twelve foot tall man charges at you with it's enormous hands outstretched. You set the giant in your iron-sight, the bolt hits its mark, the charging giant is not slowed. Every scout begins attacking the giant, arrows and bolts stick out of him like pins in a cushion. He attempts to pick you up.

Roll an opposed grapple check to avoid being scooped up and carried away by the giant. DC 34

Master of Myrym
2014-12-04, 01:36 AM
The Yellow Portal
The abbot follows you to the tower room, he glances around the room, inspecting the scene with his own eyes. The abbot sits calmly listening to Alistair, he agrees to tell you anything you want to know. In very blunt terms the abbot describes how over the course of twenty five years, Truval has lost sixty percent of her territory, including every coastal town and city. The abbot tells you the empire is content to chip away at Truval, even if it takes one hundred years. Also the empire would have nothing to gain from stopping your brother's wedding. This is why the abbot believes the assassin was one of our own. There are powerful forces who would like to see nothing more than the cancellation of the royal wedding.

When you produce the snake, the abbot seems shocked, "Oh yes, quick poisonous indeed. To think this snake must have been meant for your brother." The abbot tells you the assassin may have slipped into the night and escaped. He promises to launch an investigation and to keep his flock cloistered until he's satisfied. He says, "Things like this can't be kept quiet for very long, I will send word the moment I learn something." The abbot recommends you and your brother prepare to depart within the hour.


Alistair looks at the Abbot.
"Hmmm you maybe right my friend. A quick departure is warranted. As to my question's tho. What will the clerics do to stop the empire from trying to gain more ground? And what do you want of me? My brother will not listen to anything concerning the empire, furthermore he believes them to be his friends and allies."
Alistair rubs the brig of his nose with his fingers.
"If the people rally then whose banner will they swear allegiance to abbot? What help can you give?"
The Yellow Portal
The abbot tells you, nobles in border regions are beginning to fear losing their lands to the empire more than they fear the king's retribution. He tells you, "The people have been flocking to their banners in alarming numbers for more than a season, in another years or two, they could have enough soldiers to challenge the crown. You can best serve our cause by continuing on your route. This royal wedding is a rare opportunity to smuggle news into the empire, perhaps it will provide an opportunity to smuggle someone out. Do your best to aid our brothers and sisters of the faith in this dark hour. I know I can count on you, thank you my good friend."

You leave the peaceful abbey behind, ready for another long journey across your homeland into the unknown. Your brother attempts to discuss the events of the last several days with you. One of your father's soldiers rides by on horseback, she raises her sword in salute to you and your brother as she races to the front of the escort. Alistair reaches into his upper pocket, feeling the edge of the thick stack of letters the abbot gave you.

Kaptin Keen
2014-12-04, 05:16 AM
The Orange Portal
Vosco drinks half the remaining sip of beer left in his glass, Rakash places a steaming plate of meat and potatoes in front of Vosco. Vosco licks his lips, when the little goblin returns with two large ale Vosco wears a blank expression, he finishes the last sip of beer, Vosco stands up preparing to leave. Rakash has to explain to Vosco that one of the meals and ale is for him, Rakash then goes into his pitch. Vosco cracks a smile, he thanks you, he begins to eat his meat with his hands. When you hand him the poster from the city guard, Vosco stains the sheet with his dirty hands, Vosco wipes his mouth with the sheet and continues eating.

The giant's blank expression has returned, you're not sure if Vosco is on board, you're not really sure if Vosco understands a word you've said. He nods twice, he agrees to help you, Vosco toasts you, enjoying his new drink. The hour is now late, curfew will be upon you shortly, Vosco tells you he is sharing a room upstairs with three other men. An angry drunk dwarf across the room announces he has had enough of waiting, he wants his two beef dinners and he wants them NOW! The dwarf begins to tip over tables, throwing everything he can get his hands on in any direction, he screams drunken nonsense, charging towards Rakash's table.

Gods below, whyyy?! I know my plans are brilliant - why do they always end like this? My 'likely subject' is both illiterate, and either dumb as a door nail or too drunk to think straight, and I just bloody well happen to steal from the one guy in the room who'd automatically direct his rage at the goblin without even knowing who stole his food.

For a moment, Rakash ponders the possibility of reasoning with the dwarf: "Good sir, I beg you stand down - we ordered our food before you. Please take your complaint to the chef over yonder." Yea, right - talking with a dwarf only ever has one outcome: They say something along the lines of "REMEMBER CITADEL GRUMMENCLANG, FOUL GREENSKIN?!?!" and the blood starts flowing. Just because we sacked and looted most of everything they ever had in the world - it's like they'll never just get over it. Really.

First things first.

"Vosco! Look out, the mad dwarf is coming to steal our food!" shouts Rakash. Then, the important part: Did I finish my meal, and my ale?

Alihandros
2014-12-04, 08:22 AM
The Black Portal

After the severe blow, and seeing the prisoners around him getting wiped out, but the lucky strike, he will channel his anger and focus on the newest threat.


Rage: 8/8 rounds remaining
Attack:[roll0]
Damage:[roll1]

J-H
2014-12-04, 08:30 AM
Nykl, Cyan
Nykl follows his familiar to the trapdoor and opens it.

XIII
2014-12-04, 08:49 AM
The Purple Portal

Recommend the prisoner be executed if he is of no further use.

Scouting the roads -

I didn't believe mother when she said this would happen!She thinks before realizing she has no time to dodge; Belladonna prepares to weasel her way out of this one. "Don't shoot me you arses!"

[roll0]

argentyew
2014-12-04, 09:08 AM
The Yellow Portal
The abbot tells you, nobles in border regions are beginning to fear losing their lands to the empire more than they fear the king's retribution. He tells you, "The people have been flocking to their banners in alarming numbers for more than a season, in another years or two, they could have enough soldiers to challenge the crown. You can best serve our cause by continuing on your route. This royal wedding is a rare opportunity to smuggle news into the empire, perhaps it will provide an opportunity to smuggle someone out. Do your best to aid our brothers and sisters of the faith in this dark hour. I know I can count on you, thank you my good friend."

You leave the peaceful abbey behind, ready for another long journey across your homeland into the unknown. Your brother attempts to discuss the events of the last several days with you. One of your father's soldiers rides by on horseback, she raises her sword in salute to you and your brother as she races to the front of the escort. Alistair reaches into his upper pocket, feeling the edge of the thick stack of letters the abbot gave you.


Alistair looks at the Abbot and sighs.
"I will help you. You must swear to keep my brother safe tho. If a time arrives that his safety comes into question. You and your order must secret him and any heir away to safety.

Alistair leaves with his brother. After a little bit he looks at him and smiles.
"Brother I agree perhaps a good discussion will pass the time. How about we talk about the noble houses and our people."

Alistair acknowledges the soldier.
Then thinking calls for her.
"Soldier! Come here please"

smasher0404
2014-12-04, 12:27 PM
The Purple Portal

Aaron, panicked by the Giant's approach, urges his horse forward, attempting to put himself physically between the Giant and Belladonna.

"Calm yourself my friend, no need to rush things. Asking first will get you many things. What are your intentions, my friend? Most do not rush to grab others." Aaron says, not letting the fear get to his head.

Diplomacy to attempt to stop the Giant [roll0]

Master of Myrym
2014-12-04, 05:31 PM
Gods below, whyyy?! I know my plans are brilliant - why do they always end like this? My 'likely subject' is both illiterate, and either dumb as a door nail or too drunk to think straight, and I just bloody well happen to steal from the one guy in the room who'd automatically direct his rage at the goblin without even knowing who stole his food.

For a moment, Rakash ponders the possibility of reasoning with the dwarf: "Good sir, I beg you stand down - we ordered our food before you. Please take your complaint to the chef over yonder." Yea, right - talking with a dwarf only ever has one outcome: They say something along the lines of "REMEMBER CITADEL GRUMMENCLANG, FOUL GREENSKIN?!?!" and the blood starts flowing. Just because we sacked and looted most of everything they ever had in the world - it's like they'll never just get over it. Really.

First things first.

"Vosco! Look out, the mad dwarf is coming to steal our food!" shouts Rakash. Then, the important part: Did I finish my meal, and my ale?
The Orange Portal
Without prompting the mad dwarf yells at you, swearing to avenge a battle you did not participate in, he rushes across the room with the intention of spilling blood. At Rakash's prompting Vosco stands up, coming around the table. Vosco is huge, nearly seven feet tall with long straight blonde hair, which looks like it has not been washed in some time. Vosco is unarmed, he crouches down into fighting stance. The dwarf swings his chipped one handed axe, Vosco catches his arm before the dwarf can land the blow, twisting his joint into an unnatural position the dwarf drops his weapon. With a devastating flurry of blows Vosco lands three body blows before striking the dwarf across the jaw sending him spiraling to the floor.

Vosco smiles, he takes his seat, continuing to eat his meal with his hands. Odel the innkeeper has brought out a loaded crossbow, he yells "I knew I should have thrown you out the minute I saw you," he raises his crossbow ready to shoot, "Get out of here, I'm not going to tell you again."

Master of Myrym
2014-12-04, 05:42 PM
The Black Portal

After the severe blow, and seeing the prisoners around him getting wiped out, but the lucky strike, he will channel his anger and focus on the newest threat.


Rage: 8/8 rounds remaining
Attack:[roll0]
Damage:[roll1]

The Black Portal
Two gladiators pin a tiger between their spears, You swing at the trapped beast, the impact of your axe shatters it's skull, sending it to the ground. The crowd cheers your kill, no longer calling for your death. There are two tigers remaining, you are not flanked, each cat runs in to attack.

Pouncing on the prisoner next to you the tiger lands two swipes with it's claws, it pins the screaming man as it rakes it's back claws against his belly, spilling his organs. Having moved across a threatened square Dun has an opportunity to attack the tiger while it's occupied. Another cat runs up to swipe at you, Dun dexterously dodges the attacking tiger.

Master of Myrym
2014-12-04, 05:51 PM
Nykl, Cyan
Nykl follows his familiar to the trapdoor and opens it.
The Cyan Portal
The black iron doors are heavy, when opened a heavy fog billows out, revealed is an open pit, 30 feet down, at the bottom of the pit is a gargantuan creature. The beast appears to be amphibious, it has one large orange eye, the creature is floating in at thick mixture of black and white slime. The creature has dozens of tentacles of varying length. The tentacles fill the chamber you're in, the beasts searches for anything it can grab and shove into it's enormous mouth.

Master of Myrym
2014-12-04, 06:10 PM
The Purple Portal

Aaron, panicked by the Giant's approach, urges his horse forward, attempting to put himself physically between the Giant and Belladonna.

"Calm yourself my friend, no need to rush things. Asking first will get you many things. What are your intentions, my friend? Most do not rush to grab others." Aaron says, not letting the fear get to his head.

Diplomacy to attempt to stop the Giant [roll0]




The Purple Portal

Recommend the prisoner be executed if he is of no further use.

Scouting the roads -

I didn't believe mother when she said this would happen!She thinks before realizing she has no time to dodge; Belladonna prepares to weasel her way out of this one. "Don't shoot me you arses!"

[roll0]
The Purple Portal

Belladonna Montajay
Somewhere on a distant dark plane, a creature of pure evil, takes notice of your act of betrayal and murder. The bound Ta'jun warrior's throat is slit.

Scouting the road
Belladonna Montajay & Sir Aaron
The grey giant scoops you and Sir Flopsy up in one swift motion, gripping you firmly, he begins to run across the rocky terrain. The giant holds you firmly, Belladonna in one huge hand, Sir Flopsy in the other. Arrows fly over the giant's head, forcing him to duck down. Sir Aaron approaches, arriving too late to prevent the abduction, riding alongside the giant, Sir Aaron is thrown from his horse when the giant lowers his shoulder, dealing a powerful hit, knocking your horse to the ground.

Sir Aaron make a ride check to execute a soft landing as you fall from your horse. DC 15

Making his way quickly down the mountain, the giant attempts to take cover in a large cave.

Archmage1
2014-12-04, 06:15 PM
The Red Portal
The two guards look very similar, they share the same eyes nose and smile, they wear black coats with gold stars, they each carry two rapiers. "Lend me a hand." One guard steps in the cupped hands of the other, the guard backflips onto the top of the manor wall, extending his hand down, he pulls his partner to the top. The pair jump down into the gardens of the manor. "Fear not my lady, we shall not allow harm to come to you. Should this killer return he will find you protected by the brothers Rocononi"

The brothers return you to your home, they explain the situation to the master of the watch and to Lord and Lady Roghmodin. You are moved to a smaller set of rooms on the ground floor. Six beautiful landscape oil paintings decorate the suite, no portraits. The brothers vigilantly stand watch in the hall. You are unable to focus your mind for a third night, time passes slowly during the hours before the dawn. Eilli brings Viviana a tray of assorted fruit and honey bread in the morning. She looks pale, she refuses to meet your gaze. She speaks in the softest voice, "Last night, Lady Roghmodin sent me to tidy your rooms upstairs. The painting in your bedroom, it.it.it spoke to me." She continues, "It wanted me to give you a message, it said, that boy never killed anything bigger than a frog, don't let him hang." Elilli continues to avoid your gaze, ashamed to have uttered such nonsense.

Gossip travels around the noble estate district faster than a teleporting wizard. All of your good friends pay you a visit, concerned for your safety, your friends insist you come out shopping with them, to take your mind off things. The brothers Rocononi insist on following you everywhere, until you feel safe enough to dismiss them. They walk silently behind the group of six noble women parading past the many shops. A man in fine clothes stands on a platform used for public speaking, he stands next to the commander of the city guard. The nobleman introduces himself as Lord De'lome, he announces that during the night, this murderer was found on his lands attempting to dispose of the bloody head of Lady Eilonione. He motions at the in shackles. The crowd throws garbage and small rocks at the bound young man, who pleads his innocence. The commander of the guard steps forward, in a firm voice he announces the murderer will be hanged at sundown, the district gates will open shortly after. To this news the crowd of nobles applauds, the young blacksmith is taken away in chains by members of the city guard to the Eagle tower.


The Red Portal
Viviana looks very grateful as the brothers Rocononi offer to protect her.
"Thank you! I've been so afraid! There was the break in, and then that horrible murder, and then this attack! It's been terrible!"

After hearing what had happened, Viviana wanted to see her room, to see how many more of her beautiful dresses had been destroyed, but Lady Roghmodin was able to discourage her. When Eilli brings her some soothing foods, and tells Viviana of the painting's words, Viviana looks shocked, and almost relieved.
"It spoke again? I thought I must have been hearing things! But what boy? Thank you, for the food, and the words."
Nibbling on some of the honey bread, Viviana thinks over the past few days, feeling quite worried, and quite out of sorts over the events of those days.
It all started with that potion... but what was it? Where did Aeriel get it? I thought it was just something... well... it wasn't, but if drinking it did all of this... Aeriel can't have known! I'll ask her in the morning.
Troubled by her thoughts, Viviana waits until dawn, getting into her cleaned dress(Prestidigitation), and asking the brothers Rocononi to accompany her and her friends, to make sure that nothing goes wrong. Taking advantage of the shelter of some dress racks, she asks Aeriel what the potion was, hoping that she knew, that there was some simple thing that could make all of this stop. Soon after, she sees the boy, and she knows what the message meant. She turns to her followers, and the brothers, and looks concerned, the words from the painting echoing through her thoughts.
"I... are we sure that boy did this? He doesn't look like a murderer, and with all of these strange events... it doesn't make sense."
After a moment's thought, she turns to the brothers, looking hopeful, and speaking softly.
"Do you think you can help us speak with him? Please? Maybe he isn't responsible for all of this, maybe someone else is! Whomever it is, they must have magic, and why would a blacksmith have magic? It doesn't make sense!"
[roll0] diplo

J-H
2014-12-04, 06:21 PM
Nykl, Cyan

Nykl closes the door and looks for another route.

Master of Myrym
2014-12-04, 06:28 PM
The Yellow Portal
The abbot tells you, nobles in border regions are beginning to fear losing their lands to the empire more than they fear the king's retribution. He tells you, "The people have been flocking to their banners in alarming numbers for more than a season, in another years or two, they could have enough soldiers to challenge the crown. You can best serve our cause by continuing on your route. This royal wedding is a rare opportunity to smuggle news into the empire, perhaps it will provide an opportunity to smuggle someone out. Do your best to aid our brothers and sisters of the faith in this dark hour. I know I can count on you, thank you my good friend."

You leave the peaceful abbey behind, ready for another long journey across your homeland into the unknown. Your brother attempts to discuss the events of the last several days with you. One of your father's soldiers rides by on horseback, she raises her sword in salute to you and your brother as she races to the front of the escort. Alistair reaches into his upper pocket, feeling the edge of the thick stack of letters the abbot gave you.


Alistair looks at the Abbot and sighs.
"I will help you. You must swear to keep my brother safe tho. If a time arrives that his safety comes into question. You and your order must secret him and any heir away to safety.

Alistair leaves with his brother. After a little bit he looks at him and smiles.
"Brother I agree perhaps a good discussion will pass the time. How about we talk about the noble houses and our people."

Alistair acknowledges the soldier.
Then thinking calls for her.
"Soldier! Come here please"
The Yellow Portal
Royalty and nobility is one of your brother's favorite topics of discussion. Truval is a land of many noble holdings, created by a patchwork of tiny territories coming together under one crown. While some individuals and families control many lands across Truval, the only large stretches of contiguous lands belong to crown, your family. In the recent wars Truval nobles were compensated for the loss of their prime economic territories along the coast, by breaking up royal lands, dividing up the pieces. This decision reduced royal power and revenue, while failing to satisfy the nobility. House Valcaris emerged from the wars stronger than they were before, gaining some Imperial territory in the West and providing the crown with critical loans. House De'lome of the North is suspected of Imperial loyalties, they are nearing open rebellion with their actions.

You glance out the window to see a mounted soldier ride by, she lifts her sword in salute to you and your brother. Thinking for a moment you call for her, she yells, over the sound turning carriage wheels and trotting horses, "Your highness, how may I be of service?"

smasher0404
2014-12-04, 07:16 PM
The Purple Portal

Aaron, after managing to get back onto his feet gracefully, bites his lip. How could he have let someone abduct his commander? Trying to focus he calls for volunteers.

"I need two of our sneakiest men, we need to perform reconnaissance to insure the immediate safety of our commander. If he is not in any immediate danger, we will strike at nightfall when he least expects it. This Giant of a man has refused our offer of clemency, abused our hospitality, and has shown himself to be of a most despicable lot, kidnapping our commander with naught a word. We will show him no quarter, allow him no mercy. He will fear the day he messed with us. He engaged in aggression, we offered mercy, and this is how he repays us. I had originally hoped to let this pass without bloodshed, but he has left us with no other choice. We will strike, and we will strike hard. The rivers will run red with its blood today!" he shouts towards the rest of the men.

Diplomacy in an attempt to rally the men [roll0]

XIII
2014-12-04, 07:33 PM
The Purple Portal

Scouting the road
Belladonna Montajay & Sir Aaron
The grey giant scoops you and Sir Flopsy up in one swift motion, gripping you firmly, he begins to run across the rocky terrain. The giant holds you firmly, Belladonna in one huge and Sir Flopsy in the other. Arrows fly over the giant's head, forcing him to duck down. Sir Aaron approaches, arriving too late to prevent the abduction, riding alongside the giant, Sir Aaron is thrown from his horse when the giant lowers his shoulder, dealing a powerful hit, knocking your horse to the ground.
Making his way quickly down the mountain, the giant attempts to take cover in a large cave.

If Belladonna is still in possession of her crossbow, she will fire it into the giant's face, hoping for the eye.
If Belladonna does not, she will try to reach her short sword and start hand stabbing.
And if that isn't possible, she'll start assaulting it with fowl language and her fists.


"Ya stupid dark elf lookin, ugly as sin, stupid, rotten, dumbass, useless freakin giant! PUT DOWN SIR FLOPSY!"


Hit with crossbow:
[roll0]
+2 with swordshort
Dmg:
[roll1]

Dmg sword:
[roll2]

Alihandros
2014-12-04, 09:27 PM
The Black Portal

"Ah there we go fella's, keep em pinned, and I'll keep takin their heads off. Let's get this one with some panache."

With that said, and the thrill of his kill invigorating him, Dun takes as swipe at the one in front of him, hoping the other prisoners will come aid in the dispatching of the remaining two beasts.

Whirling his axe, he gives the tiger a powerful blow he hopes.


Rage:7/8
Attack:[roll0]
Damage[roll1]

Master of Myrym
2014-12-05, 01:05 AM
Nykl, Cyan

Nykl closes the door and looks for another route.
The Cyan Portal
Slamming the iron door shut, as soon as the first tentacle emerged from the slime, Nykl presses on through a series of caverns filled with luminous mushrooms. The maze of tunnels is difficult to navigate, often looping back upon themselves or connecting to the same tunnel in multiple places. You eventually find where the mushroom cultivation ends, a long dark tunnel slopes down into the unknown. A section of rock 30 feet behind you glows red as a medium sized armored worm-like creature with a burning hot tail burrows its way into the tunnel. It lets out a horrible screech coiling it's body preparing strike Nykl with it's glowing red tail.

Master of Myrym
2014-12-05, 01:50 AM
The Red Portal
Viviana looks very grateful as the brothers Rocononi offer to protect her.
"Thank you! I've been so afraid! There was the break in, and then that horrible murder, and then this attack! It's been terrible!"

After hearing what had happened, Viviana wanted to see her room, to see how many more of her beautiful dresses had been destroyed, but Lady Roghmodin was able to discourage her. When Eilli brings her some soothing foods, and tells Viviana of the painting's words, Viviana looks shocked, and almost relieved.
"It spoke again? I thought I must have been hearing things! But what boy? Thank you, for the food, and the words."
Nibbling on some of the honey bread, Viviana thinks over the past few days, feeling quite worried, and quite out of sorts over the events of those days.
It all started with that potion... but what was it? Where did Aeriel get it? I thought it was just something... well... it wasn't, but if drinking it did all of this... Aeriel can't have known! I'll ask her in the morning.
Troubled by her thoughts, Viviana waits until dawn, getting into her cleaned dress(Prestidigitation), and asking the brothers Rocononi to accompany her and her friends, to make sure that nothing goes wrong. Taking advantage of the shelter of some dress racks, she asks Aeriel what the potion was, hoping that she knew, that there was some simple thing that could make all of this stop. Soon after, she sees the boy, and she knows what the message meant. She turns to her followers, and the brothers, and looks concerned, the words from the painting echoing through her thoughts.
"I... are we sure that boy did this? He doesn't look like a murderer, and with all of these strange events... it doesn't make sense."
After a moment's thought, she turns to the brothers, looking hopeful, and speaking softly.
"Do you think you can help us speak with him? Please? Maybe he isn't responsible for all of this, maybe someone else is! Whomever it is, they must have magic, and why would a blacksmith have magic? It doesn't make sense!"
[roll0] diplo

The Red Portal

Aeriel tells you the drink is Goryan's Bitters, a harmless intoxicant popular with the nobility back home, or she assumes it was. She confesses she swiped the nearly empty bottle from Lord Delome's manor before the holidays. When Viviana shares that she is still under the liquid's effect Aeriel feels horrible. For her and the rest of your friends the effects have long since worn off. She tells you there is still a tiny amount left in the glass, perhaps an alchemist could tell us what it is, and provide a remedy. Failing that there is the unpleasant task of confessing to her theft, apologizing to Lord Delome, asking him for help.

Seeing the boy, Viviana asks the brothers for help. When asked for help, one brother turns to the other, he says, "A most unlikely suspect indeed, unlikely to find justice in the short hours before his death. Tell me brother in your heart do you believe he is the murderer." The other brother looks up, watching the lad be taken down from the platform, he speaks. "No my brother, I believe a great injustice is about to take place. Do you trust the Lord Delome?" The first brother shakes his head, "As sinister as they come, that one." The second brother speaks again, "If the lady believes this young man innocent we are all in agreement, I think we can arrange a visit."

The large wood doors leading to the serine temple district are closed, a dozen black coats, guard the Eagle tower. The Brothers Rocononi lead you past the gates ignoring the most obvious way in. They prefer their more private entrance, the brothers lead you to a small shop selling books maps and paintings. The store is packed with bookcases, everyone is forced to enter single file, the second brother tosses the clerk a silver coin, the clerk tosses back a key on a string. The brothers push a bookcase in the back of the store aside, behind it a solid metal door is unlocked by the clerk's key. Before you is a secret passage, leading through the district walls into the Eagle tower, through a series of trap doors, locked gates, false stones containing hidden keys. The brothers Rocononi peer out from a door leading to a spiraling stone staircase. The way is clear, there are a row of cells, four on each side. The blacksmith is in the last cell, the prisoners in the other cells plead for your aid. You stand before the praying blacksmith, chained around the neck to the back wall.

Master of Myrym
2014-12-05, 02:08 AM
The Purple Portal

Aaron, after managing to get back onto his feet gracefully, bites his lip. How could he have let someone abduct his commander? Trying to focus he calls for volunteers.

"I need two of our sneakiest men, we need to perform reconnaissance to insure the immediate safety of our commander. If he is not in any immediate danger, we will strike at nightfall when he least expects it. This Giant of a man has refused our offer of clemency, abused our hospitality, and has shown himself to be of a most despicable lot, kidnapping our commander with naught a word. We will show him no quarter, allow him no mercy. He will fear the day he messed with us. He engaged in aggression, we offered mercy, and this is how he repays us. I had originally hoped to let this pass without bloodshed, but he has left us with no other choice. We will strike, and we will strike hard. The rivers will run red with its blood today!" he shouts towards the rest of the men.

Diplomacy in an attempt to rally the men [roll0]


The Purple Portal

Scouting the road
Belladonna Montajay & Sir Aaron
The grey giant scoops you and Sir Flopsy up in one swift motion, gripping you firmly, he begins to run across the rocky terrain. The giant holds you firmly, Belladonna in one huge and Sir Flopsy in the other. Arrows fly over the giant's head, forcing him to duck down. Sir Aaron approaches, arriving too late to prevent the abduction, riding alongside the giant, Sir Aaron is thrown from his horse when the giant lowers his shoulder, dealing a powerful hit, knocking your horse to the ground.
Making his way quickly down the mountain, the giant attempts to take cover in a large cave.

If Belladonna is still in possession of her crossbow, she will fire it into the giant's face, hoping for the eye.
If Belladonna does not, she will try to reach her short sword and start hand stabbing.
And if that isn't possible, she'll start assaulting it with fowl language and her fists.


"Ya stupid dark elf lookin, ugly as sin, stupid, rotten, dumbass, useless freakin giant! PUT DOWN SIR FLOPSY!"

The Purple Portal

Sir Aaron
You have no shortage of volunteers to attempt to rescue Belladonna. Sir Aaron and his team, make their way down the mountain's gentle slope. The giant has barricaded the entrance to the cave with at least three large boulders. The entrance to the cave is triangular, wide at the bottom very narrow at the top, there are spaces between the boulders, big enough for a person to squeeze through. Inside the giant leans against the rock wall, near the entrance, Belladonna is behind the giant, deeper in the cave.

Belladona Montajay

Belladonna lines up her shot, aiming for the giants big dumb eye. The giant is pumping it's fist as it runs full speed down the mountain. You take your shot, and miss. The giant yells, gobs of spit fly from it's mouth. Taking cover in a tall cave, the giant attempts to catch his breath. He places you down on the ground, yelling in giant and broken common, he still has Sir Flopsy trapped in one hand, the giant threatens to crush the life from your dog if you shoot it again. With it's free hand the giant places three large boulders at the cave entrance.

Master of Myrym
2014-12-05, 02:17 AM
The Black Portal

"Ah there we go fella's, keep em pinned, and I'll keep takin their heads off. Let's get this one with some panache."

With that said, and the thrill of his kill invigorating him, Dun takes as swipe at the one in front of him, hoping the other prisoners will come aid in the dispatching of the remaining two beasts.

Whirling his axe, he gives the tiger a powerful blow he hopes.


Rage:7/8
Attack:[roll0]
Damage[roll1]


A powerful blow to the side of the beast's head sends it flying back, the crowd roars it's approval. The stunned tiger is dazed, it is unable to take an action. The other cat charges in, swinging both it's front claws wildly at your face. The prisoners, all chained together, begin to move as one, shifting back away from the cat's attack. Dun avoids the tiger's deadly claws.

Kaptin Keen
2014-12-05, 06:26 AM
The Orange Portal
Without prompting the mad dwarf yells at you, swearing to avenge a battle you did not participate in, he rushes across the room with the intention of spilling blood. At Rakash's prompting Vosco stands up, coming around the table. Vosco is huge, nearly seven feet tall with long straight blonde hair, which looks like it has not been washed in some time. Vosco is unarmed, he crouches down into fighting stance. The dwarf swings his chipped one handed axe, Vosco catches his arm before the dwarf can land the blow, twisting his joint into an unnatural position the dwarf drops his weapon. With a devastating flurry of blows Vosco lands three body blows before striking the dwarf across the jaw sending him spiraling to the floor.

Vosco smiles, he takes his seat, continuing to eat his meal with his hands. Odel the innkeeper has brought out a loaded crossbow, he yells "I knew I should have thrown you out the minute I saw you," he raises his crossbow ready to shoot, "Get out of here, I'm not going to tell you again."

The important question remains unchanged: Did I finish my meal? If I had to guess, likely not, since I don't assume I eat faster than Vosco.

But I'm not leaving before I've had my meat and taters!

Archmage1
2014-12-05, 08:20 AM
The Red Portal

Aeriel tells you the drink is Goryan's Bitters, a harmless intoxicant popular with the nobility back home, or she assumes it was. She confesses she swiped the nearly empty bottle from Lord Delome's manor before the holidays. When Viviana shares that she is still under the liquid's effect Aeriel feels horrible. For her and the rest of your friends the effects have long since worn off. She tells you there is still a tiny amount left in the glass, perhaps an alchemist could tell us what it is, and provide a remedy. Failing that there is the unpleasant task of confessing to her theft, apologizing to Lord Delome, asking him for help.

Seeing the boy, Viviana asks the brothers for help. When asked for help, one brother turns to the other, he says, "A most unlikely suspect indeed, unlikely to find justice in the short hours before his death. Tell me brother in your heart do you believe he is the murderer." The other brother looks up, watching the lad be taken down from the platform, he speaks. "No my brother, I believe a great injustice is about to take place. Do you trust the Lord Delome?" The first brother shakes his head, "As sinister as they come, that one." The second brother speaks again, "If the lady believes this young man innocent we are all in agreement, I think we can arrange a visit."

The large wood doors leading to the serine temple district are closed, a dozen black coats, guard the Eagle tower. The Brothers Rocononi lead you past the gates ignoring the most obvious way in. They prefer their more private entrance, the brothers lead you to a small shop selling books maps and paintings. The store is packed with bookcases, everyone is forced to enter single file, the second brother tosses the clerk a silver coin, the clerk tosses back a key on a string. The brothers push a bookcase in the back of the store aside, behind it a solid metal door is unlocked by the clerk's key. Before you is a secret passage, leading through the district walls into the Eagle tower, through a series of trap doors, locked gates, false stones containing hidden keys. The brothers Rocononi peer out from a door leading to a spiraling stone staircase. The way is clear, there are a row of cells, four on each side. The blacksmith is in the last cell, the prisoners in the other cells plead for your aid. You stand before the praying blacksmith, chained around the neck to the back wall.

The Red Portal
"Goryan's Bitters? It shouldn't have this effect, and Lord Delome... We should find an alchemist. An alchemist might be able to tell us something that might help stop all of these things."
Taking her own advice, after verifying that Aeriel has the potion with her, Viviana tries to find a good alchemist, hoping that she can identify the contents of the bottle. If needed, she will provide a description of her symptoms.

As the brothers Rocononi agree to help, Viviana smiles beautifully.
"Thank you! Maybe we can solve this!"

As they move through the Eagle tower, Viviana looks around with interest at the many secret entrances, locked doors, trapped doors, and all manner of other security devices. She'd never seen anything like this before. Once she reaches the dungeon proper, with the four cells, she reaches up and pinches her nose shut, trying to avoid the remarkable stench from the prisoners. She looks at the other prisoners with pity, but she really only has eyes for the blacksmith boy. After she reaches him, she smiles at him, before speaking.
"Do you know what happened?"

XIII
2014-12-05, 08:22 AM
The Purple Portal

Belladonna lines up her shot, aiming for the giants big dumb eye. The giant is pumping it's fist as it runs full speed down the mountain. You take your shot, and miss. The giant yells, gobs of spit fly from it's mouth. Taking cover in a tall cave, the giant attempts to catch his breath. He places you down on the ground, yelling in giant and broken common, he still has Sir Flopsy trapped in one hand, the giant threatens to crush the life from your dog if you shoot it again. With it's free hand the giant places three large boulders at the cave entrance.

She fires and - "Dammit! Put me down ya daft monster!" When the giant finally puts her down to block the cave, Belladonna starts to load and aim her crossbow but immediately stop at the threat against her friend's life. She looks at the giant with barely contained anger, "If you hurt him I will carve our your heart, monster." She ceases her aggression and takes in her surroundings.

smasher0404
2014-12-05, 09:39 AM
The Purple Portal

Aaron orders the cavalrymen to harness their horses to one of the boulders using the length of rope they were each given. In addition, he orders the archers to stand 70 feet away, prepared to fire at the giant as soon as they can get a clear shot that won't hit any allies. He then orders the infantry to guard them 10 feet in front, preparing to attack as soon as the giant enters their range.

All Calvary Aid another with their horses (approximately +28 to a strength check if both horses and cavalry men pull and all the cavalry joined the volunteer force)
My horse's strength check [roll0]
My Aid Another Check [roll1] (for an additional +2)

Master of Myrym
2014-12-05, 04:29 PM
The important question remains unchanged: Did I finish my meal? If I had to guess, likely not, since I don't assume I eat faster than Vosco.

But I'm not leaving before I've had my meat and taters!

Half your meal remains unfinished.

Master of Myrym
2014-12-05, 04:52 PM
The Red Portal
"Goryan's Bitters? It shouldn't have this effect, and Lord Delome... We should find an alchemist. An alchemist might be able to tell us something that might help stop all of these things."
Taking her own advice, after verifying that Aeriel has the potion with her, Viviana tries to find a good alchemist, hoping that she can identify the contents of the bottle. If needed, she will provide a description of her symptoms.

As the brothers Rocononi agree to help, Viviana smiles beautifully.
"Thank you! Maybe we can solve this!"

As they move through the Eagle tower, Viviana looks around with interest at the many secret entrances, locked doors, trapped doors, and all manner of other security devices. She'd never seen anything like this before. Once she reaches the dungeon proper, with the four cells, she reaches up and pinches her nose shut, trying to avoid the remarkable stench from the prisoners. She looks at the other prisoners with pity, but she really only has eyes for the blacksmith boy. After she reaches him, she smiles at him, before speaking.
"Do you know what happened?"
The Red Portal
Goryan's Bitters is a non-alcoholic beverage of golden brown color, the drink is derived from a plant growing in high altitudes. While it is popular with the nobility of your homeland, it is less common in the capitol. The few bottles imported to the capitol command a very high price. The most common side effects of ingesting Goryan's bitters is a slight feeling of euphoria, alertness, occasionally visual or auditory hallucinations (commonly referred to as living dreams), the effects last one night, usually no more than 12 hours.

You know Count Delome as lord of the mountainous South, he is in his 40's, he is human. His family also holds lands in the Northern part of Truval, an independent kingdom on the empire's Southern frontier. The Count has a reputation for being aggressive, passionate and cruel. Though you have never met him, Aeriel's father is in business with the count through several ventures, Aeriel always speaks poorly of the man.

Inside the Eagle tower dungeons the smell is foul, the poor blacksmith tells Viviana his name is Garfield, he's 18. He explains, while working late last night, armed men attacked him in his shop. After a brutal beating they chained him in the back of a cart, covering him with straw. Garfield tells you he was barely conscious, but he remembers crossing under two gates. He tells you, he spent the night in a basement, before being taken to the square where you saw him. He swears he never killed anyone, they don't even let me come into this part of the city.

Master of Myrym
2014-12-05, 05:28 PM
The Purple Portal

Belladonna lines up her shot, aiming for the giants big dumb eye. The giant is pumping it's fist as it runs full speed down the mountain. You take your shot, and miss. The giant yells, gobs of spit fly from it's mouth. Taking cover in a tall cave, the giant attempts to catch his breath. He places you down on the ground, yelling in giant and broken common, he still has Sir Flopsy trapped in one hand, the giant threatens to crush the life from your dog if you shoot it again. With it's free hand the giant places three large boulders at the cave entrance.

She fires and - "Dammit! Put me down ya daft monster!" When the giant finally puts her down to block the cave, Belladonna starts to load and aim her crossbow but immediately stop at the threat against her friend's life. She looks at the giant with barely contained anger, "If you hurt him I will carve our your heart, monster." She ceases her aggression and takes in her surroundings.

The Purple Portal

Belladonna Montajay
The giant does not seem impressed with your threat, he places you and Sir Flopsy on the ground, near the back of the cave. The cave appears to be the giant's home, or perhaps just a place he sleeps. The walls are decorated with very simple cave paintings of hand prints and crude drawings of animals. On the ground is a thick animal hide of unknown origin, white in color the hairs curl in on themselves, some measuring three feet in length when uncurled, the creature must have been 40 feet tall. On the ground is a cooking pit, over it is a simple rotisserie. When the giant finishes building his barricade, he begins to smash stones together attempting to start a fire. When his barricade falls, the giant , abandons his fire, turning his back to Belladonna, he moves towards the cave's entrance.

Sir Aaron
With a great feat of combined strength Sir Aaron leads the effort to dislodge the huge boulders. The mighty horses strain against the great weight, one of the boulders slips, sliding a few feet. With a huge last effort the giant rock rolls free, causing the other two rocks to roll with it. "Look out!" several voices yell, the rocks roll and bounce down the mountain, the entrance is open. Inside the cave the Giant hears his barricade fall, he stands 10 feet behind the entrance, he spots rows of archers with bows drawn. Reaching into the giant's bag, he pulls out a rock six feet across, palming it in one hand he underhand bowls the rock down the hill at the archers, breaking their line doing, 24 damage to 6 archers. The tall stone giant bounds out of the cave, pounding it's chest cursing in giant. A hail of arrows pierce the giant in his arms and side.

Make a reflex save to avoid the falling rocks. DC 12
The Giant is 30 feet in front of you on higher ground.

Archmage1
2014-12-05, 05:52 PM
Viviana nods, and smiles as the blacksmith explains.
"I believe you. But we're going to need to figure out who really did this. Count Delmore seems to be rather guilty, but he could be being set up. And we need proof before we can even consider accusing a peer of the realm. Do you remember which way you went to get to the square? We might be able to find something where you were held. Or maybe someone that witnessed your capture. Something."
She looks hopefully at the brothers Rocononi, the guardsmen.
"Do you think this is enough to persuade the guards to at least offer a stay of execution? Later, I mean. We don't want to tip our hand before we must. But we'll need to try and find something to prove his guilt, or to prove who is guilty."

smasher0404
2014-12-05, 05:57 PM
The Purple Portal

"Archers, retreat 40 feet and continue fire, Infantry advance 30 feet, and brace for the Giant. Cavalry, with me!" Aaron shouts, as his horse nimbly dodges the falling rock. After releasing his horse from its restraint, he urges his horse, in a surge of energy, into a full on charge towards the end of the cave, driving his lance into the Giant's leg as he passes through.

Mounted Charge
[roll0]
[roll1]

Cavalry should make as similar of a charge as I just did.

Alihandros
2014-12-05, 06:14 PM
A powerful blow to the side of the beast's head sends it flying back, the crowd roars it's approval. The stunned tiger is dazed, it is unable to take an action. The other cat charges in, swinging both it's front claws wildly at your face. The prisoners, all chained together, begin to move as one, shifting back away from the cat's attack. Dun avoids the tiger's deadly claws.

The Black Portal

"Ah, very well done lads, lets keep this up, and we can all go back to our cots as victors."

With that he will hope that they still follow his lead and dispatch the closest tiger.


Rage:6/8
Attack:[roll0]
Damage:[roll1]

XIII
2014-12-05, 08:09 PM
The Purple Portal

The giant does not seem impressed with your threat, he places you and Sir Flopsy on the ground, near the back of the cave. The cave appears to be the giant's home, or perhaps just a place he sleeps. The walls are decorated with very simple cave paintings of hand prints and crude drawings of animals. On the ground is a thick animal hide of unknown origin, white in color the hairs curl in on themselves, some measuring three feet in length when uncurled, the creature must have been 40 feet tall. On the ground is a cooking pit, over it is a simple rotisserie. When the giant finishes building his barricade, he begins to smash stones together attempting to start a fire. When his barricade falls, the giant , abandons his fire, turning his back to Belladonna, he moves towards the cave's entrance.

Belladonna scrambles over to Sir Flopsy and checks him for injury and mounts him, looking around the cave for any possible advantage, especially a place to hide. If Belladonna can't find something to tip the scales, she will strongly consider charging past the beast.


Hide:
[roll0]

J-H
2014-12-05, 08:25 PM
The Cyan Portal
Slamming the iron door shut, as soon as the first tentacle emerged from the slime, Nykl presses on through a series of caverns filled with luminous mushrooms. The maze of tunnels is difficult to navigate, often looping back upon themselves or connecting to the same tunnel in multiple places. You eventually find where the mushroom cultivation ends, a long dark tunnel slopes down into the unknown. A section of rock 30 feet behind you glows red as a medium sized armored worm-like creature with a burning hot tail burrows its way into the tunnel. It lets out a horrible screech coiling it's body preparing strike Nykl with it's glowing red tail.

Nykl, Cyan

"Sazi!" Nykl utters a gnomish curse, as his familiar bolts for the safety (?) of Nykl's pack. After muttering a very brief set of syllables, a cone of brilliant light emerges from his hand, coruscating through the spectrum as the colors wash over the creature. Nykl immediately turns to run.


I am assuming the worm has eyes. If it doesn't, I'll do something else.
Color Spray, DC 15 (14, +1 for being a gnome casting an illusion spell)
http://www.d20srd.org/srd/spells/colorSpray.htm

After casting, he'll run as far and fast as he can to get away.
K: Arcana in case he can identify it. [roll0]

Master of Myrym
2014-12-06, 12:42 AM
Nykl, Cyan

"Sazi!" Nykl utters a gnomish curse, as his familiar bolts for the safety (?) of Nykl's pack. After muttering a very brief set of syllables, a cone of brilliant light emerges from his hand, coruscating through the spectrum as the colors wash over the creature. Nykl immediately turns to run.


I am assuming the worm has eyes. If it doesn't, I'll do something else.
Color Spray, DC 15 (14, +1 for being a gnome casting an illusion spell)
http://www.d20srd.org/srd/spells/colorSpray.htm

After casting, he'll run as far and fast as he can to get away.
K: Arcana in case he can identify it. [roll0]


The Cyan Portal
Nykl's body shines with a multitude of color, overwhelming the creature's excellent dark vision. It's six foot body flops to the ground, motionless the beast is blinded and stunned (for 4 rounds). Nykl's weasel retreats to the safety of his backpack.

Master of Myrym
2014-12-06, 12:51 AM
The Purple Portal

The giant does not seem impressed with your threat, he places you and Sir Flopsy on the ground, near the back of the cave. The cave appears to be the giant's home, or perhaps just a place he sleeps. The walls are decorated with very simple cave paintings of hand prints and crude drawings of animals. On the ground is a thick animal hide of unknown origin, white in color the hairs curl in on themselves, some measuring three feet in length when uncurled, the creature must have been 40 feet tall. On the ground is a cooking pit, over it is a simple rotisserie. When the giant finishes building his barricade, he begins to smash stones together attempting to start a fire. When his barricade falls, the giant , abandons his fire, turning his back to Belladonna, he moves towards the cave's entrance.

Belladonna scrambles over to Sir Flopsy and checks him for injury and mounts him, looking around the cave for any possible advantage, especially a place to hide. If Belladonna can't find something to tip the scales, she will strongly consider charging past the beast.


Hide:
[roll0]


The Purple Portal

"Archers, retreat 40 feet and continue fire, Infantry advance 30 feet, and brace for the Giant. Cavalry, with me!" Aaron shouts, as his horse nimbly dodges the falling rock. After releasing his horse from its restraint, he urges his horse, in a surge of energy, into a full on charge towards the end of the cave, driving his lance into the Giant's leg as he passes through.

Mounted Charge
[roll0]
[roll1]

Cavalry should make as similar of a charge as I just did.

The Purple Portal
Belladonna Montajay & Sir Aaron
The remaining archers fall back, reforming their lines. Thirty infantry rush forward, interrupting the giant's movement, the enraged creature locks his firsts together, driving one of the infantry straight into the ground. Inside the cave Belladona checks Sir Flopsy, who reassures her with a big kiss, mounted she finds an excellent hiding place near the entrance to the cave with a view of the skirmish. Sir Aaron, leads the cavalry to charge the giant, with no defense against so many fast moving targets, the giant hits the ground repeatedly as the lancers relentlessly charge.

Master of Myrym
2014-12-06, 12:53 AM
The Black Portal

"Ah, very well done lads, lets keep this up, and we can all go back to our cots as victors."

With that he will hope that they still follow his lead and dispatch the closest tiger.


Rage:6/8
Attack:[roll0]
Damage:[roll1]


The Black Portal
You scream encouragement to the group, as you deal a crushing hit on the second tiger, removing it from the fight, with 9 armed gladiators against one tiger, the group advances, the cat swings it's claws at you striking your thigh as it desperately attempts to retreat. (8 damage). Dun has three major wounds, you have left a lot of your blood behind you, on the sand.

Master of Myrym
2014-12-06, 12:58 AM
Viviana nods, and smiles as the blacksmith explains.
"I believe you. But we're going to need to figure out who really did this. Count Delmore seems to be rather guilty, but he could be being set up. And we need proof before we can even consider accusing a peer of the realm. Do you remember which way you went to get to the square? We might be able to find something where you were held. Or maybe someone that witnessed your capture. Something."
She looks hopefully at the brothers Rocononi, the guardsmen.
"Do you think this is enough to persuade the guards to at least offer a stay of execution? Later, I mean. We don't want to tip our hand before we must. But we'll need to try and find something to prove his guilt, or to prove who is guilty."


The Red Portal
"Aye" says the young blacksmith, "I am Jyhn Bort, I live and work in Goblintown. I remember passing through the arena district and the serine temple district on my way here. The shop I was taken from is in the center of a courtyard, surrounded by hundreds of tiny tenements, someone saw something, there's not a private inch in Goblintown."

The Brothers Rocononi consider for a moment, "Think brother, how many ways can you imagine to delay an execution." The other brother rubs his chin, "Only a dozen, I'm afraid." "It will have to do, who shall we speak to first." With a slight pause they say in unison, "The commodore." One brother takes his leave, off to speak to the commodore, the other brother escorts you all out of the Eagle tower. Viviana and her friends are lead through a maze of secret passages, and out, not in the shop of the used bookseller, but in the basement of a rectory, in the serine temple district. "Nothing is ever truly sealed."

The streets of the temple district are mostly empty, a few members of the clergy slowly stroll between colossal stone buildings, in their brightly colored robes. The serine temple of the pantheon is surrounded by libraries, monasteries, religious societies, archives, museums, and a small campus of buildings recently organized into a magical academy.

Kaptin Keen
2014-12-06, 08:28 AM
The Orange Portal


Half your meal remains unfinished.

Slight dilemma: Out of everyone in the room, Odell is the only one I definitely cannot convince I bought a meal from him.

Gods dammit, why didn't I just buy the meal as well - I could have payed for that. Of course everyone knows stolen meals taste better, but they come without loaded crossbows, generally. By the darkness, why does the universe never reward initiative, entrepeneurmanship, finesse and good, honest craftsmanship? What's an honest thief to do?!

And Odell doesn't like me at all. Admittedly, I've never given him much reason to. But while he's an utter bastard, he likes his silver, right? Right! He owns a tavern, of course he does.

It'll have to be words. Lady Fortune, please!

Big, honest smile:

"Odell, my apologies. Did I forget to order my meal? Or did you not hear? This is all a terrible misunderstanding, but allow me fix it. Here's silver to cover the meal, and - while assulting me with an axe over a misunderstanding seems extravagant, I'd like to order a stout ale for the dwarf for when he regains conciousness."

I walk to the bar and hand over the cost of two meals plus yet another stout ale. Ow, that stings. How do people ever get used to this?!

"Gee, what a mess, eh? Sorry that's likely my fault. Forgetful. Too many giants hitting me upside the head, right? I was so sure I'd asked for the meals, and when I saw them there on the counter, I thought to myself 'gee, that was fast'. Odell, if I decide to sleep in the common room tonight, how much more will that be?"

There, ya greedy son of a [double-X-chromosome dog] - how much silver will ya pass up, just because you happen to be a racist bastard too? :p


By my reckoning, that little speech might work without any assistance from rolls. But just to up the odds of convincing Odell, I'll throw in a few.
Diplomacy: [roll0]
Bluff: [roll1]


EDIT: Trying to get the portal color in there, and right. Turns out it displays the color on mouse-over. Clever =)

Archmage1
2014-12-06, 09:09 AM
The Red Portal
"Aye" says the young blacksmith, "I am Jyhn Bort, I live and work in Goblintown. I remember passing through the arena district and the serine temple district on my way here. The shop I was taken from is in the center of a courtyard, surrounded by hundreds of tiny tenements, someone saw something, there's not a private inch in Goblintown."

The Brothers Rocononi consider for a moment, "Think brother, how many ways can you imagine to delay an execution." The other brother rubs his chin, "Only a dozen, I'm afraid." "It will have to do, who shall we speak to first." With a slight pause they say in unison, "The commodore." One brother takes his leave, off to speak to the commodore, the other brother escorts you all out of the Eagle tower. Viviana and her friends are lead through a maze of secret passages, and out, not in the shop of the used bookseller, but in the basement of a rectory, in the serine temple district. "Nothing is ever truly sealed."

The streets of the temple district are mostly empty, a few members of the clergy slowly stroll between colossal stone buildings, in their brightly colored robes. The serine temple of the pantheon is surrounded by libraries, monasteries, religious societies, archives, museums, and a small campus of buildings recently organized into a magical academy.
The Red Portal
Viviana nods helpfully as the blacksmith finishes explaining.
"Thank you, we'll go there, and hope we can find something that will help."
She smiles at the brothers Rocononi as they split up, meaning to help her.
"Thank you. I hope you'll be able to get us the time we need to find proof of who really did this."

After leaving, and coming out in the basement of a rectory, Viviana thinks as she heads towards Goblintown, that terrible place, not really looking at the temples and the new magical academy. She had been here before, and it was quite short on parties, and interesting people.
A rectory? They must have secret passages everywhere! I wonder if there are any in that poor dressmaker's home.
"We'll need to find that shop, and persuade the owner to let us look around, without reporting the events, as well as finding someone who will talk. Hopefully, the smell won't be too bad, and the thugs won't attack."

XIII
2014-12-06, 12:03 PM
The Purple Portal
Belladonna Montajay & Sir Aaron
The remaining archers fall back, reforming their lines. Thirty infantry rush forward, interrupting the giant's movement, the enraged creature locks his firsts together, driving one of the infantry straight into the ground. Inside the cave Belladona checks Sir Flopsy, who reassures her with a big kiss, mounted she finds an excellent hiding place near the entrance to the cave with a view of the skirmish. Sir Aaron, leads the cavalry to charge the giant, with no defense against so many fast moving targets, the giant hits the ground repeatedly as the lancers relentlessly charge.

This is it, she thought. Wait for the cavalry to charge in and then maneuver with them... Maybe I can get out without him picking me up again.

Belladonna is going to wait to assault the giant with the charging cavalry and then charge back out with them. She will fire at the giant, though keeping her normally colorful commentary to a minimum.


If any ride checks are needed:
[roll0]

Hit:
[roll1]
Dmg:
[roll2]

J-H
2014-12-06, 12:22 PM
Nykl, Cyan

Seeing the creature flop soundly to the ground, Nykl decides that he does not need to run.


Does stunned for 4 rounds count as being helpless for the purposes of a coup de grace? It should, since that's time to stab it in both eyes. Do I need to make 4 rounds worth of rolls, or do we handwave it?

smasher0404
2014-12-06, 01:08 PM
The Purple Portal:

Cringing significantly at the sight of the crushed infantryman, Aaron reverses his horse and makes another go past the giant. Once again, with a huge exertion of muscles, attacking the Giant's leg with his lance, hoping to not let the infantry's sacrifice go in vain.


Mounted Charge (Spirited Charge Ride By Attack)
Attack:[roll0]
Attack:[roll1]

Empyror
2014-12-06, 05:24 PM
The Silver Portal
Ordo likes the sound of your plan, he says, "Yes, that's good, I can see that working." Professor Motley is eager to test your magical prowess as well as your leadership abilities. He places you in charge of the expedition, he assigns you two of his students.

Tia Milbank is a promising student of alchemy, she carries many different magic potions and oils, she is skillful at producing potions from natural materials in the field. Motley also assigns you Narda Tang, some consider his noble father to be the empire's greatest living war hero, Narda lives a quiet life of study as a student of archeology and history. Motley tells you, "Narda is my trusted source of knowledge on almost any culture, ancient or modern. I'll have them meet you when you're ready, take this." Motley pulls an iron key from a long chain around his neck, he hands you the key and chain. Motley instructs you to, Go back to the university, use that key to unlock Professor Motley's chamber. He tells you that sitting on his desk is a display of magic elven wands, he wants you to take the wands labeled magic missile and cure light wounds for your protection. The professor indicates the wands will be filled to their maximum with 50 charges.

When all the details are hammered out Professor Motley wishes Lucia good luck. He straps together his modified suit of armor clanging as he walks back to the river. He shouts, "Those Nixie must be here somewhere." Motley lowers his visor, he walks down a small hill into the river. When Lucia is ready, you unlock the professor's chamber, you find a display of eight wands on Professor Motley's desk they are, cure light wounds, magic missile, charm person, light, color spray, summon monster 1, bear's endurance, hold person.

When you're ready Ordo leads you outside along a beautiful path to a small pond, Ordo has been collecting mushrooms and leaves along the way, he throws everything into the pond. He turns to the three of you and says, "See you on the other side?" Plugging his nose Ordo jumps into the pond and does not resurface. If you follow him through the temporary portal you will emerge from the same pond in the same forest, but now you are in the feywild. The feywild has a slight blue hue, there are no roads, everything else is very similar to the plane you call home. Ordo says, "This is home, make yourself comfortable." Sixty feet above, a horse-sized wasp buzzes loudly as it circles overhead.
As I go to Motley's office, taking Tia and Narda with me, I unlock his office and take only the two wands. I hand the wand of Cure Light Wounds to Tia, telling her "If anything goes wrong, use it without hesitation. You seem to have some experience with healing from what I've heard, so it should be easy to use." As for the wand of Magic Missile, I hand that off to Narda. I tell him that "If your military history's anything like I've heard, it only seems right that you be the one to point this at the big scary things". If either of them tries to take the other wands, I slap their hands and tell them not to steal it, if they really want one they can just ask the Professor when we get back to the water.

When we get back, I tell Tia to gather up any ingredients she may need, because we may not be able to come back. While she's off doing this, I ask Narda about his father whilst fangirling the whole time, but mainly sticking to stuff like "How did he come up with the strategy that..." as opposed to personal questions. Once Tia comes back, I tell them to "Do as I do," then jump into the water the same way Ordo did.

I tal the wasp flying overhead after surfacing in the Feywild, and quickly get onto land. I tell Tia and Narda to get out of the water, and to assume battle positions. I shake myself off as I get onto land, and I tell Ordo to take cover. "Let us handle the likes of this!", I shout. Panting heavily, I ready my sword in my left hand, and back slowly away from the shore, my eyes trained on the wasp.

Initiative +5, (1d20+5) [18]

Master of Myrym
2014-12-06, 07:40 PM
As I go to Motley's office, taking Tia and Narda with me, I unlock his office and take only the two wands. I hand the wand of Cure Light Wounds to Tia, telling her "If anything goes wrong, use it without hesitation. You seem to have some experience with healing from what I've heard, so it should be easy to use." As for the wand of Magic Missile, I hand that off to Narda. I tell him that "If your military history's anything like I've heard, it only seems right that you be the one to point this at the big scary things". If either of them tries to take the other wands, I slap their hands and tell them not to steal it, if they really want one they can just ask the Professor when we get back to the water.

When we get back, I tell Tia to gather up any ingredients she may need, because we may not be able to come back. While she's off doing this, I ask Narda about his father whilst fangirling the whole time, but mainly sticking to stuff like "How did he come up with the strategy that..." as opposed to personal questions. Once Tia comes back, I tell them to "Do as I do," then jump into the water the same way Ordo did.

I tal the wasp flying overhead after surfacing in the Feywild, and quickly get onto land. I tell Tia and Narda to get out of the water, and to assume battle positions. I shake myself off as I get onto land, and I tell Ordo to take cover. "Let us handle the likes of this!", I shout. Panting heavily, I ready my sword in my left hand, and back slowly away from the shore, my eyes trained on the wasp.

Initiative +5, (1d20+5) [18]

The Silver Portal
The water from the pond slides off you, when you step onto land you are completely dry. The portal closes, restoring the pond to simple water. Ordo is the first to spot giant wasp, he points up at the sky and shouts, "Nobody likes you wasp, get out of here." Buzzing loudly as it circles overhead, the giant wasp picks up speed, it dives towards Lucia, plunging it's dagger sized stinger into your abdomen. (7 damage)

Fortitude save to resist paralysis from poison. DC 16

Master of Myrym
2014-12-06, 07:41 PM
Nykl, Cyan

Seeing the creature flop soundly to the ground, Nykl decides that he does not need to run.


Does stunned for 4 rounds count as being helpless for the purposes of a coup de grace? It should, since that's time to stab it in both eyes. Do I need to make 4 rounds worth of rolls, or do we handwave it?

The Cyan Portal
Nykl approaches the stunned creature, it breathes slowly, it's tail glows white hot. Placing his dagger in the eye of the beast, Nykl plunges the knife into it's brain. The creature goes limp, it's white hot tail begins to cool. Tucked between it's overlapping plates of armor are 50 uncut gems of various sizes.

Master of Myrym
2014-12-06, 07:44 PM
The Purple Portal:

Cringing significantly at the sight of the crushed infantryman, Aaron reverses his horse and makes another go past the giant. Once again, with a huge exertion of muscles, attacking the Giant's leg with his lance, hoping to not let the infantry's sacrifice go in vain.


Mounted Charge (Spirited Charge Ride By Attack)
Attack:[roll0]
Attack:[roll1]

This is it, she thought. Wait for the cavalry to charge in and then maneuver with them... Maybe I can get out without him picking me up again.

Belladonna is going to wait to assault the giant with the charging cavalry and then charge back out with them. She will fire at the giant, though keeping her normally colorful commentary to a minimum.


If any ride checks are needed:
[roll0]

Hit:
[roll1]
Dmg:
[roll2]




The Purple Portal
Sir Aaron & Belladonna Montajay
Sir Flopsy bravely charges forward, encouraged by your call to action. Lining up your shot perfectly, Belladonna pulls the trigger. At that moment Sir Aaron makes another pass, his lance buckles the giant's knee, tearing ligaments and shattering bone. The giant falls, as a result, Belladonna's crossbow bolt flies harmlessly through the space previously occupied by the giant's right eye. The giant screams in pain, on the ground, grasping it's busted knee, unable to stand.

Master of Myrym
2014-12-06, 07:49 PM
The Red Portal
Viviana nods helpfully as the blacksmith finishes explaining.
"Thank you, we'll go there, and hope we can find something that will help."
She smiles at the brothers Rocononi as they split up, meaning to help her.
"Thank you. I hope you'll be able to get us the time we need to find proof of who really did this."

After leaving, and coming out in the basement of a rectory, Viviana thinks as she heads towards Goblintown, that terrible place, not really looking at the temples and the new magical academy. She had been here before, and it was quite short on parties, and interesting people.
A rectory? They must have secret passages everywhere! I wonder if there are any in that poor dressmaker's home.
"We'll need to find that shop, and persuade the owner to let us look around, without reporting the events, as well as finding someone who will talk. Hopefully, the smell won't be too bad, and the thugs won't attack."

The Red Portal
Viviana and her friends make their way quickly through the wide well maintained streets of the Serine temple district, to the wide, heavily trafficked poorly maintained roads of the Arena district. The arena dominates the district, with no games scheduled for three days, the district is has little foot traffic. You cross the path of several maimed beggars. Most of the shops service the fans of the games, many are locked. When questioned about the secret passage and the dressmakers home, your body guard tells you, the guilds and the city guard are often at odds. The bookseller and the priest are friends of the city watch, we prefer all our tunnels to lead to the homes and shops of friends." With this said, he allows a slight smile.

Viviana passes through the arena district, she and her friends approach a gate leading to the slums. Goblintown is a district of the Imperial capitol, walled off from the rest of the city. The massive slum is densely populated with communities of so called monstrous species, the dominate groups being goblins and orcs. Humans and dwarf communities also thrive in Goblintown, lone members of any group from across the 300 kingdoms can be found making a life in the Imperial capitol. When you approach the gate you are greeted by a man who Identifies himself Constable Nelson of the city guard, the man is slightly overweight with thick muttonchops, red in the face, he attempts to convince you to avoid the district, he warns you of danger, if you insist on entering he insists on sending you in with an escort. If you refuse the escort he will send a few of his black coats to secretly follow you.

Master of Myrym
2014-12-06, 07:52 PM
The Orange Portal



Slight dilemma: Out of everyone in the room, Odell is the only one I definitely cannot convince I bought a meal from him.

Gods dammit, why didn't I just buy the meal as well - I could have payed for that. Of course everyone knows stolen meals taste better, but they come without loaded crossbows, generally. By the darkness, why does the universe never reward initiative, entrepeneurmanship, finesse and good, honest craftsmanship? What's an honest thief to do?!

And Odell doesn't like me at all. Admittedly, I've never given him much reason to. But while he's an utter bastard, he likes his silver, right? Right! He owns a tavern, of course he does.

It'll have to be words. Lady Fortune, please!

Big, honest smile:

"Odell, my apologies. Did I forget to order my meal? Or did you not hear? This is all a terrible misunderstanding, but allow me fix it. Here's silver to cover the meal, and - while assulting me with an axe over a misunderstanding seems extravagant, I'd like to order a stout ale for the dwarf for when he regains conciousness."

I walk to the bar and hand over the cost of two meals plus yet another stout ale. Ow, that stings. How do people ever get used to this?!

"Gee, what a mess, eh? Sorry that's likely my fault. Forgetful. Too many giants hitting me upside the head, right? I was so sure I'd asked for the meals, and when I saw them there on the counter, I thought to myself 'gee, that was fast'. Odell, if I decide to sleep in the common room tonight, how much more will that be?"

There, ya greedy son of a [double-X-chromosome dog] - how much silver will ya pass up, just because you happen to be a racist bastard too? :p


By my reckoning, that little speech might work without any assistance from rolls. But just to up the odds of convincing Odell, I'll throw in a few.
Diplomacy: [roll0]
Bluff: [roll1]


EDIT: Trying to get the portal color in there, and right. Turns out it displays the color on mouse-over. Clever =)

The Orange Portal

Odell takes your silver, he can't help himself. He knows this won't be the last of it, he knows you're going to cause trouble in the future. He knows eventually he'll have to pull out his crossbow (Which he has named The Marshall.) He's compelled internally to horde coins, the possibility that the silver in Rakash's hand, could soon be his, is too much for Odell. "Aye ye can sleep in the common room til morning, I want you out at first light. Goblins and orcs be welcome here, tis with YOU my problem be."

At the moment of first light, Rakash is shoved out the door by Odel, onto the muddy street. A team of oxen pull a cart along the road, splashing muddy water as they go, the oxen drop heavy loads of fertilizer into the street. The door to the inn opens behind you, Vosco steps out, he yells into the inn, "Thank you." Closing the door behind him. Vosco hands you a piece of paper, it is crumpled and stained with dirty hand prints, it reads,


JOIN THE CITY GUARD
EARN 7 SILVER A DAY
Must be able to read and speak the common
Report to watchman Maichael at the eagle's tower
A BETTER LIFE AWAITS

Vosco smiles.

Empyror
2014-12-06, 08:53 PM
The Silver Portal
The water from the pond slides off you, when you step onto land you are completely dry. The portal closes, restoring the pond to simple water. Ordo is the first to spot giant wasp, he points up at the sky and shouts, "Nobody likes you wasp, get out of here." Buzzing loudly as it circles overhead, the giant wasp picks up speed, it dives towards Lucia, plunging it's dagger sized stinger into your abdomen. (7 damage)

Fortitude save to resist paralysis from poison. DC 16

Well, first thing's first...(1d20 + 10)[18]

In response to the wasp's assault, I take a 5-foot step away from it, and recall the first spell I ever taught myself how to cast. I take a few grains of colored sand out of my component pouch, make a few swift gestures, and shout "TASTE THE RAINBOW!". I hold out my right hand, and a cone of clashing colors springs forth in the wasp's general direction. I shout for backup from my two companions.


I used Color Spray on the wasp.(Will DC 15 to negate)

Master of Myrym
2014-12-06, 09:47 PM
Well, first thing's first...(1d20 + 10)[18]

In response to the wasp's assault, I take a 5-foot step away from it, and recall the first spell I ever taught myself how to cast. I take a few grains of colored sand out of my component pouch, make a few swift gestures, and shout "TASTE THE RAINBOW!". I hold out my right hand, and a cone of clashing colors springs forth in the wasp's general direction. I shout for backup from my two companions.


I used Color Spray on the wasp.(Will DC 15 to negate)
The Silver Portal
The giant wasp rips it's barbed stinger from your abdomen, blood gushes from the wound. Ordo hides, cowering in the undergrowth. Lucia shouts, a vivid cone of clashing colors springs forth from your hand. The giant wasp is stunned for a moment (1 round), it's wings stop flapping, it lays motionless on the ground. Tia rushes to Lucia, she offers you a natural remedy to lessen the bleeding. She offers you a metal vial, made in the image of the Lord of Health, the red liquid has a pleasant citrus smell. Narda stands over the giant wasp, his wand of magic missle along with his dagger ready for the kill, Narda looks to Lucia for guidance.

Archmage1
2014-12-06, 09:50 PM
The Red Portal
Viviana and her friends make their way quickly through the wide well maintained streets of the Serine temple district, to the wide, heavily trafficked poorly maintained roads of the Arena district. The arena dominates the district, with no games scheduled for three days, the district is has little foot traffic. You cross the path of several maimed beggars. Most of the shops service the fans of the games, many are locked. When questioned about the secret passage and the dressmakers home, your body guard tells you, the guilds and the city guard are often at odds. The bookseller and the priest are friends of the city watch, we prefer all our tunnels to lead to the homes and shops of friends." With this said, he allows a slight smile.

Viviana passes through the arena district, she and her friends approach a gate leading to the slums. Goblintown is a district of the Imperial capitol, walled off from the rest of the city. The massive slum is densely populated with communities of so called monstrous species, the dominate groups being goblins and orcs. Humans and dwarf communities also thrive in Goblintown, lone members of any group from across the 300 kingdoms can be found making a life in the Imperial capitol. When you approach the gate you are greeted by a man who Identifies himself Constable Nelson of the city guard, the man is slightly overweight with thick muttonchops, red in the face, he attempts to convince you to avoid the district, he warns you of danger, if you insist on entering he insists on sending you in with an escort. If you refuse the escort he will send a few of his black coats to secretly follow you.

Passing the maimed beggers, Viviana looks sad.
"Poor fellows... here. Hopefully, this will help."
She passes each one of them a gold coin.

Speaking with her bodyguard, she asks a simple question, wondering how he would respond.
"But... what if someone who is not your friend owns the house? Oh, is there an entrance in the dress maker's house? Would you know?"

Upon reaching the Goblintown section, Viviana frowns, not really wanting to go here, but knowing that she had to.
"Constable Nelson, I need to ask questions of some people in the district. I'm afraid that I can't not go in, but would your people help me do so? Or would people refuse to talk to them?"

smasher0404
2014-12-06, 09:54 PM
The Purple Portal



Seeing the Giant temporarily downed, Aaron rushes over to the wounded archers to see if he can do anything to help their recovery, while keeping one eye on the Giant to make sure it doesn't try and take them by surprise.
This action list relies on initiative count to not matter at the moment (Combat being over)
Split Lay on Hands between the wounded as best as possible most seriously injured first.
Take 10 on Heal checks to stabilize and First Aid (Check= 16)
Spot Check [roll0]

XIII
2014-12-06, 10:18 PM
The Purple Portal

"That was a perfect shot! I can't believe ya." She yells as her bolt passes through the air the giant's eyeball was just occupying. She has had quite enough of this.

"Slay the beast now! It's on the ground, get in there and go for the head!"

She lines up for her next shot at her would be probably devourer.


Hit:
[roll0]
Dmg:
[roll1]

Alihandros
2014-12-06, 10:18 PM
The Black Portal

"YAAARRRRRRR!!!!!!!!! Now that's a fight to get the blood pumping eh fella's?"

With that said, Dun collapses as fatigue catches up with him.

J-H
2014-12-06, 10:25 PM
Nykl, Cyan


The Cyan Portal
Nykl approaches the stunned creature, it breathes slowly, it's tail glows white hot. Placing his dagger in the eye of the beast, Nykl plunges the knife into it's brain. The creature goes limp, it's white hot tail begins to cool. Tucked between it's overlapping plates of armor are 50 uncut gems of various sizes.

"Well, these could come in handy. At least I won't be empty-handed when I go home."

Raising his light-emitting crossbow bolt high, Nykl looks around to see what his options are for where to go next. His stomach rumbles, and he knows he will need to eat soon.

Kaptin Keen
2014-12-07, 12:14 AM
The Orange Portal

Odell takes your silver, he can't help himself. He knows this won't be the last of it, he knows you're going to cause trouble in the future. He knows eventually he'll have to pull out his crossbow (Which he has named The Marshall.) He's compelled internally to horde coins, the possibility that the silver in Rakash's hand, could soon be his, is too much for Odell. "Aye ye can sleep in the common room til morning, I want you out at first light. Goblins and orcs be welcome here, tis with YOU my problem be."

At the moment of first light, Rakash is shoved out the door by Odel, onto the muddy street. A team of oxen pull a cart along the road, splashing muddy water as they go, the oxen drop heavy loads of fertilizer into the street. The door to the inn opens behind you, Vosco steps out, he yells into the inn, "Thank you." Closing the door behind him. Vosco hands you a piece of paper, it is crumpled and stained with dirty hand prints, it reads,


JOIN THE CITY GUARD
EARN 7 SILVER A DAY
Must be able to read and speak the common
Report to watchman Maichael at the eagle's tower
A BETTER LIFE AWAITS

Vosco smiles.

"Vosco - do you know how to read and write?"

Expecting a no, Rakash will add: "Do you want to learn?"

Master of Myrym
2014-12-07, 07:38 AM
The Purple Portal



Seeing the Giant temporarily downed, Aaron rushes over to the wounded archers to see if he can do anything to help their recovery, while keeping one eye on the Giant to make sure it doesn't try and take them by surprise.
This action list relies on initiative count to not matter at the moment (Combat being over)
Split Lay on Hands between the wounded as best as possible most seriously injured first.
Take 10 on Heal checks to stabilize and First Aid (Check= 16)
Spot Check [roll0]


The Purple Portal

"That was a perfect shot! I can't believe ya." She yells as her bolt passes through the air the giant's eyeball was just occupying. She has had quite enough of this.

"Slay the beast now! It's on the ground, get in there and go for the head!"

She lines up for her next shot at her would be probably devourer.


Hit:
[roll0]
Dmg:
[roll1]


The Purple Portal
Sir Aaron
You ride to where the archers fell, they lay together in a group. Mending their wounds you stabilize all six, dragging one lad back from the brink of death's door. Sir Aaron passes the body of the warrior driven into the ground by the giant, custom dictates, the body should be buried or taken with you.

Belladonna Montajay
Belladonna places the creature's black eye in her iron sight, aiming perfectly, the bolt zips through the air, hitting it's target. The Giant stops it's moaning, laying motionless on the side of the mountain.

Belladonna Montajay & Sir Aaron
When you decide to leave the area, you continue on towards the Dwarf fortress at Tyak. Crossing a notorious stretch of forest, a favorite ambush point for bandits, you come under fire by groups of Ta'jun. Each archer shoots a single arrow into the unit, fleeing into the dark wood as soon as they release the string.

Upon searching the giant's bag you find, 6 worthless large stones, 25 cut gems (mostly rubies,) and a solid gold nugget weighing 120 pounds.
Belladonna and Sir Aaron gain 2700xp, Level up!

Master of Myrym
2014-12-07, 07:44 AM
Passing the maimed beggers, Viviana looks sad.
"Poor fellows... here. Hopefully, this will help."
She passes each one of them a gold coin.

Speaking with her bodyguard, she asks a simple question, wondering how he would respond.
"But... what if someone who is not your friend owns the house? Oh, is there an entrance in the dress maker's house? Would you know?"

Upon reaching the Goblintown section, Viviana frowns, not really wanting to go here, but knowing that she had to.
"Constable Nelson, I need to ask questions of some people in the district. I'm afraid that I can't not go in, but would your people help me do so? Or would people refuse to talk to them?"

The Red Portal
Used to begging for coppers, the beggars are shocked by your generosity. Each gold coin will provide for the beggar for several weeks.

The brother Rocononi denies having a secret passage into the dressmaker's shop. He tells Viviana, that "No door is ever truly locked, if you need access to the shop, I will arrange it for you, my lady.

Constable Nelson says, "I understand my lady, if you will wait one moment, I will have your escort remove their black coats." Six city guard stand ready to escort you, without their uniforms your escort will draw less attention. Constable Nelson offers a last piece of advice, he says, "Mind your belongings, watch your step, and make sure you're out before sundown." Turning to the city guard, Nelson announces, "The safety of these noble women is your number one priority, you will lay down your life in their defense if need be." Receiving a salute in response, you are permitted into Goblintown.

The streets are not paved, their are no stones to walk on, Goblintown's road is thick black mud, with two deep grooves made by the wheels of many carts. Jyhn Bort described the location of his shop in Goblintown, you find the streets to be such a twisting maze, it is difficult to locate the shop Viviana is searching for.

Roll a survival or gather information check or both, to quickly navigate to the shop where Jyhn Bort was taken.

Master of Myrym
2014-12-07, 08:07 AM
The Black Portal

"YAAARRRRRRR!!!!!!!!! Now that's a fight to get the blood pumping eh fella's?"

With that said, Dun collapses as fatigue catches up with him.
The Black Portal
Dun falls onto the sand, retaining consciousness, you witness your fellow prisoners follow through, killing the last tiger. The crowd roars, a hail of silver and copper coins are tossed onto the sand. Some excited fans purchase potions from the priests, with the aim of aiding their favorite fighters as the games go on. They come in a tiny metal vials, made in the shape of the god of health, sitting with his legs crossed. One of the prisoners brings you several vials, he helps you ingest their acidic contents. Your fellow prisoner says, "Don't die, we need you, there is more to this I'm sure." (Heal 33 HP over 3 rounds)

The crowd passionately boos as 6 armored soldiers enter the arena. Prepared to finish what the tigers could not, they fight in formation, wielding short swords and heavy steel shields. Dun has a moment to act as the group makes it's way across the sand.

Dun gains 1350xp and 20 silver, 20 copper for surviving the tiger attack.

Master of Myrym
2014-12-07, 08:20 AM
Nykl, Cyan



"Well, these could come in handy. At least I won't be empty-handed when I go home."

Raising his light-emitting crossbow bolt high, Nykl looks around to see what his options are for where to go next. His stomach rumbles, and he knows he will need to eat soon.
The Cyan Portal
You gathered some luminescent mushrooms as you passed through the lizardfolk node, this is the only food you have found. After examining the fire snake, you realize that under its armor plating is a decent amount of meat. The tunnel you are in slopes down at 45 degrees. The tunnel is round, 30 feet across. The ground rumbles with another powerful aftershock. You are being stalked through the tunnel, you occasionally catch a glimpse of this bipedal three eyed lizard. As soon as it's spotted the creature vanishes.

Nykl gains 600 xp for killing the Thoqqua.

Master of Myrym
2014-12-07, 08:39 AM
"Vosco - do you know how to read and write?"

Expecting a no, Rakash will add: "Do you want to learn?"
The Orange Portal
Vosco is a man of few words by choice, he answers Rakash, "The monks who ran the orphanage I grew up in, taught me how to read and write. I drank to much last night, the god of drums pounds on my skull." Vosco raises a hand to his forehead. Before long Rakash spots six noble women making their way through the muddy streets, they are all dressed in elegant attire. A single black coat city guard follows them, Rakash recognizes him as one of the brother's Rocononi. Behind the black coat, walks what appears to be six servants, dressed in simple clothing.

J-H
2014-12-07, 08:53 AM
The Cyan Portal
You gathered some luminescent mushrooms as you passed through the lizardfolk node, this is the only food you have found. After examining the fire snake, you realize that under its armor plating is a decent amount of meat. The tunnel you are in slopes down at 45 degrees. The tunnel is round, 30 feet across. The ground rumbles with another powerful aftershock. You are being stalked through the tunnel, you occasionally catch a glimpse of this bipedal three eyed lizard. As soon as it's spotted the creature vanishes.



Nykl, Cyan

Nykl munches on a few mushrooms, and wraps a pound or two of meat from the thoqqua in a piece of cloth as a back-up plan. It's not cooked, so it won't stay good for long.

As he proceeds carefully down the steep tunnel, he notices the lizard (lizard-man?) following him. He leaves the meat on a flat stone and speaks aloud, though it probably can't hear him. "Here, you can probably make better use of this than I can."

Archmage1
2014-12-07, 09:20 AM
The Red Portal
Used to begging for coppers, the beggars are shocked by your generosity. Each gold coin will provide for the beggar for several weeks.

The brother Rocononi denies having a secret passage into the dressmaker's shop. He tells Viviana, that "No door is ever truly locked, if you need access to the shop, I will arrange it for you, my lady.

Constable Nelson says, "I understand my lady, if you will wait one moment, I will have your escort remove their black coats." Six city guard stand ready to escort you, without their uniforms your escort will draw less attention. Constable Nelson offers a last piece of advice, he says, "Mind your belongings, watch your step, and make sure you're out before sundown." Turning to the city guard, Nelson announces, "The safety of these noble women is your number one priority, you will lay down your life in their defense if need be." Receiving a salute in response, you are permitted into Goblintown.

The streets are not paved, their are no stones to walk on, Goblintown's road is thick black mud, with two deep grooves made by the wheels of many carts. Jyhn Bort described the location of his shop in Goblintown, you find the streets to be such a twisting maze, it is difficult to locate the shop Viviana is searching for.

Roll a survival or gather information check or both, to quickly navigate to the shop where Jyhn Bort was taken.
The Red Portal
At the brother Rocononi's offer, Viviana smiles gently, but shakes his head.
"Thank you. I was just thinking about how the murderer left with the head, and no one noticed anything. But if there isn't a secret passage, he must have put it in a bag, or something."

As the constable instructs the guardsmen to protect her, Viviana smiles, knowing that she wasn't going to be in any danger, and that the guards weren't either.
"Thank you constable, guards. It is appreciated."

After some hours wandering, Viviana finally finds a local willing to guide them to the store, and she pays his price, hoping that she would find answers there.

Alihandros
2014-12-07, 10:21 AM
The Black Portal

Dun will look to see what else he can get off the remains of the previous gladiators before the armored formation gets to them.

"Try to see what else you can find amongst these poor fellows, seems like we won't be resting on our laurels."

After their relentless advance.

"Aye lads, looks like today we make our mark on their history. Let's go for another win, fight together, keep together, and lets kill them all!!!!!!"

XIII
2014-12-07, 10:53 AM
The Purple Portal
Belladonna Montajay
Belladonna places the creature's black eye in her iron sight, aiming perfectly, the bolt zips through the air, hitting it's target. The Giant stops it's moaning, laying motionless on the side of the mountain.

Belladonna Montajay & Sir Aaron
When you decide to leave the area, you continue on towards the Dwarf fortress at Tyak. Crossing a notorious stretch of forest, a favorite ambush point for bandits, you come under fire by groups of Ta'jun. Each archer shoots a single arrow into the unit, fleeing into the dark wood as soon as they release the string.
Upon searching the giant's bag you find, 6 worthless large stones, 25 cut gems (mostly rubies,) and a solid gold nugget weighing 120 pounds.
Belladonna and Sir Aaron gain 2700xp, Level up!

Belladonna pockets the gems, sharing them with Aaron, thankful for his rescue. "Thanks for the assist, Aaron. I thought I was gonna get spit roasted there for a second, and not in a nice way at all." she adds with a sly grin. "Here, take some of these gems, nobody will miss them, but this gold nugget is kinda hard to hide so we'd better load it up and turn it in when we get back."

She starts barking orders to ensure the wounded are treated, the dead are cared for, and equipment good to so the scouts can move on as quickly as possible.

smasher0404
2014-12-07, 12:29 PM
The Purple Portal

Before Leaving the Cave
Aaron is obviously insulted by Belladonna's proposition. "These men have fought hard for your rescue, these gems should be divided among the men as evenly as we can as per right of plunder. It would be incredibly dishonorable to pocket these while our men fight on our behalf. As the commander of these men, you are supposed to be responsible for them, and provide them with their proper payment for services rendered."

XIII
2014-12-07, 01:37 PM
Belladonna becomes annoyed with Aaron,

"These men are paid their fair wages on top of their hot meals and bedding. You performed above the standard and as commander here I saw fit to reward you and take the rest back to be turned into our superiors as is our duty. Since you like to argue, I will see your portion turned in as well as the remainder I hold here, ensure the gold is loaded as well and burn this body. And then you can take up the rear guard "sir" Aaron, your valor is commended and our superiors will know of it, and your insubordination will be reported as well."

She turns away from him to ensure the tasks are completed.

smasher0404
2014-12-07, 03:46 PM
The Purple Portal

Aaron grunts, still insulted at his commander's attempt at dishonesty, and performs the last rites for the fallen infantry men, taking the time to set a small bonfire to cremate the body.

"May the Gods' bless thy journey to the afterlife" Aaron prays, as the body goes up in smoke.

After ordering the loading of the gold, he calls for the next highest officer in the scouting party, and tells him

"Be sure to inform Sir Larado of this find when we return back to base, we'll be sure to divide this evenly among the men, provided our superior officers agree to it. I don't particularly trust our corporal to ensure this. "

After finishing his duties, Aaron prepares to take up the rear.

Kaptin Keen
2014-12-07, 04:25 PM
The Orange Portal


Vosco is a man of few words by choice, he answers Rakash, "The monks who ran the orphanage I grew up in, taught me how to read and write. I drank to much last night, the god of drums pounds on my skull." Vosco raises a hand to his forehead. Before long Rakash spots six noble women making their way through the muddy streets, they are all dressed in elegant attire. A single black coat city guard follows them, Rakash recognizes him as one of the brother's Rocononi. Behind the black coat, walks what appears to be six servants, dressed in simple clothing.

"Vosco, do you think you can almost-but-not-quite catch a nasty goblin thief? Convincingly?"

Thinking of the dwarf last night, Rakash quickly adds: "and pull punches - really pull punches. These are the only bones I have, I need them to move upright."

XIII
2014-12-07, 05:36 PM
The Purple Portal




Aaron grunts, still insulted at his commander's attempt at dishonesty, and performs the last rites for the fallen infantry men, taking the time to set a small bonfire to cremate the body.
"May the Gods' bless thy journey to the afterlife" Aaron prays, as the body goes up in smoke.
After ordering the loading of the gold, he calls for the next highest officer in the scouting party, and tells him
"Be sure to inform Sir Larado of this find when we return back to base, we'll be sure to divide this evenly among the men, provided our superior officers agree to it. I don't particularly trust our corporal to ensure this."
After finishing his duties, Aaron prepares to take up the rear.

Later...
When you decide to leave the area, you continue on towards the Dwarf fortress at Tyak. Crossing a notorious stretch of forest, a favorite ambush point for bandits, you come under fire by groups of Ta'jun. Each archer shoots a single arrow into the unit, fleeing into the dark wood as soon as they release the string.

And then suddenly, if the giant wasn't enough excitement for one day, arrows everywhere. "Continue the march! Do not pursue, it could be a trap! Fire back if you see them but do not go into the woods after them! Shields up, boys!" She orders the scouts to be on high alert and to shoot any of the bastards should they get close. She instructs healers to deal with any wounded. She also decides she wants a piece of the action and fires at the first target she sees.


Hit:
[roll0]
Dmg:
[roll1]

smasher0404
2014-12-07, 06:25 PM
The Purple Portal

Upon hearing his orders, Aaron advances shield raised, prepared for an onslaught of arrows.

Initiative [roll0]
Standard: Total Defense Action (+4 to AC for one round but not allowed to make attack of opportunities)
Move Action: Advance with rest of group.

Master of Myrym
2014-12-07, 07:34 PM
Nykl, Cyan

Nykl munches on a few mushrooms, and wraps a pound or two of meat from the thoqqua in a piece of cloth as a back-up plan. It's not cooked, so it won't stay good for long.

As he proceeds carefully down the steep tunnel, he notices the lizard (lizard-man?) following him. He leaves the meat on a flat stone and speaks aloud, though it probably can't hear him. "Here, you can probably make better use of this than I can."

The Cyan Portal
Nykl places the glistening, flaky white meat, taken from the snake onto a rock. He takes a few steps back and announces his intention. Out from the other world, steps a bipedal lizard, four feet tall, the most striking feature is it's lack of head. Instead it has a gaping maw, surrounded by three powerful mandibles, rows of black jagged teeth line the inner mouth.

The blue and white creature steps into this world, sensing the nearby food, it begins to devour the meat with joy. When it is finished, it makes happy noises at Nykl before turning back towards the lizardfolk node, disappearing into nothingness. You move down, traveling a great distance, the tunnel is perfectly straight, descending at the exact same angle. The section of cavern before you is coated top to bottom in a light purple slime, strings of slime hang and intersect between the ceiling and the floor. Several small oozes slither through the tunnel, moving about in their natural habitat.

Master of Myrym
2014-12-07, 07:37 PM
The Red Portal
At the brother Rocononi's offer, Viviana smiles gently, but shakes his head.
"Thank you. I was just thinking about how the murderer left with the head, and no one noticed anything. But if there isn't a secret passage, he must have put it in a bag, or something."

As the constable instructs the guardsmen to protect her, Viviana smiles, knowing that she wasn't going to be in any danger, and that the guards weren't either.
"Thank you constable, guards. It is appreciated."

After some hours wandering, Viviana finally finds a local willing to guide them to the store, and she pays his price, hoping that she would find answers there.

The Red Portal
The brother Rocononi nods, he promises to investigate the possibilities of hidden passage ways used by the guilds, at a more appropriate time. Goblintown is filthy, most buildings are falling apart, everything lacks paint. Most of the signs contain words like "Pawn shop" "Gambling hall" "Money Lender" "Bounty Hunters." Two orc butchers pass by, they carry half a cow on their shoulders. A swarm of beggar children approach, some attempt to lift small items from your person, all are hungry and very poor. From an open window overhead, the contents of a full chamberpot is dumped in your path. Even the residence of this district occasionally get lost, you ask a friendly looking goblin and his large human friend to guide you in exchange for coin.

Master of Myrym
2014-12-07, 07:39 PM
"Vosco, do you think you can almost-but-not-quite catch a nasty goblin thief? Convincingly?"

Thinking of the dwarf last night, Rakash quickly adds: "and pull punches - really pull punches. These are the only bones I have, I need them to move upright."[/QUOTE]


The Orange Portal
Before you can begin your scheme, a half dozen noble women, escorted by a single city guard and a half dozen others approach you. Friendly introductions are made, the person in charge tells you she will "pay your price," in exchange for guidance to a small workshop you are familiar with, several blocks away.

Master of Myrym
2014-12-07, 07:45 PM
The Black Portal

Dun will look to see what else he can get off the remains of the previous gladiators before the armored formation gets to them.

"Try to see what else you can find amongst these poor fellows, seems like we won't be resting on our laurels."

After their relentless advance.

"Aye lads, looks like today we make our mark on their history. Let's go for another win, fight together, keep together, and lets kill them all!!!!!!"

The Black Portal
The dead have been stripped of their belongings, their corpses lay sprawled out, face down in the sand. The armored formation runs at you, they are all screaming, the crowd is screaming. They crash into you with their shields, stabbing their short swords with ruthless efficiency. The prisoner to your right has a sword plunged through his chest, he falls dead (44 Damage,) the prisoner to his right is also impaled at the end of a sword (46 Damage.) The prisoner furthest from you screams as she falls, the onslaught continues (31 Damage.) The swordsman in front of you stabs high, missing Dun, before retreating behind his shield.

Master of Myrym
2014-12-07, 08:23 PM
The Purple Portal



And then suddenly, if the giant wasn't enough excitement for one day, arrows everywhere. "Continue the march! Do not pursue, it could be a trap! Fire back if you see them but do not go into the woods after them! Shields up, boys!" She orders the scouts to be on high alert and to shoot any of the bastards should they get close. She instructs healers to deal with any wounded. She also decides she wants a piece of the action and fires at the first target she sees.


Hit:
[roll0]
Dmg:
[roll1]


The Purple Portal

Upon hearing his orders, Aaron advances shield raised, prepared for an onslaught of arrows.

Initiative [roll0]
Standard: Total Defense Action (+4 to AC for one round but not allowed to make attack of opportunities)
Move Action: Advance with rest of group.

The Purple Portal

Sir Aaron
The grizzled dwarf scout yells, "It's a damn outrage, the nerve of that girl. Sir Larado will put her straight, he'll think twice bout putting her in charge again, Corporal Harvin never took anything off the top." (Corporal Harvin has stolen a small fortune from the unit.) At the rear of the column you are harassed by the Ta'jun, throughout the march, in half a day you are shot at eight times. Four shots impact Sir Aaron's shield, four sail overhead. Some members of your unit are not so lucky, you treat a handful of minor wounds along the way.

Belladonna Montajay
At the front of the column you are occasionally shot at, none come close to hitting you or Sir Flopsy. You spot a dark haired elf getting ready to shoot, Belladonna lines up her shot perfectly, the bolt impacts the elf in chest. His dark red armor doesn't show the blood. He collapses dead behind a tree.

Ahead the road is broken by a series of interconnected trenches 12 feet deep, there is a narrow path through the middle, wide enough for a single horse. Several large trees have been felled and placed around the open pits. Chained to one of the felled trees is a headless, mutilated body of a dwarf. Ta'jun surround this area, hiding in the forest, you spot a would be sniper lining up his shot.

XIII
2014-12-07, 08:49 PM
The Purple Portal

Belladonna Montajay
At the front of the column you are occasionally shot at, none come close to hitting you or Sir Flopsy. You spot a dark haired elf getting ready to shoot, Belladonna lines up her shot perfectly, the bolt impacts the elf in chest. His dark red armor doesn't show the blood. He collapses dead behind a tree.

Ahead the road is broken by a series of interconnected trenches 12 feet deep, there is a narrow path through the middle, wide enough for a single horse. Several large trees have been felled and placed around the open pits. Chained to one of the felled trees is a headless, mutilated body of a dwarf. Ta'jun surround this area, hiding in the forest, you spot a would be sniper lining up his shot.

This is a tactical nightmare. Good thing Aaron is in the back, this works out perfectly.

"Alright! Get word to Aaron and the cavalry, flank those trenches and be careful, this stinks of traps! Scouts, lead the way and check for traps, infantry back them up! I want arrows, bolts, and magic thrown at all available targets! Healers get ready, I think this one may be bloody!!"

Oh gods, when will you take me out to dinner before-... "I see you, that was your first and last mistake."

Ready, aim, breathe, squeeze, fire. She chants fundamentals in her head as she fires at her now-nemesis.

Hit:
1d20+9
Dmg:
[roll0]

If she misses, she will continue firing while providing command and control.
"I want regular reports from every element!"

Can I get a table of organization and equipment. Nothing fancy, just wanna know what I'm working with here and what our army a a whole is looking like.

XIII
2014-12-07, 08:51 PM
To hit:

[roll0]

J-H
2014-12-07, 08:55 PM
The Cyan Portal
Nykl places the glistening, flaky white meat, taken from the snake onto a rock. He takes a few steps back and announces his intention. Out from the other world, steps a bipedal lizard, four feet tall, the most striking feature is it's lack of head. Instead it has a gaping maw, surrounded by three powerful mandibles, rows of black jagged teeth line the inner mouth.

The blue and white creature steps into this world, sensing the nearby food, it begins to devour the meat with joy. When it is finished, it makes happy noises at Nykl before turning back towards the lizardfolk node, disappearing into nothingness. You move down, traveling a great distance, the tunnel is perfectly straight, descending at the exact same angle. The section of cavern before you is coated top to bottom in a light purple slime, strings of slime hang and intersect between the ceiling and the floor. Several small oozes slither through the tunnel, moving about in their natural habitat.
Nykl, Cyan

Nykl looks around the cavern, trying to judge how large the cavern is, what exits there are, what the slimes are eating, and other things to determine whether or not it's safe to go in.

"This tunnel can't be natural."

Empyror
2014-12-07, 09:05 PM
The Silver Portal
The giant wasp rips it's barbed stinger from your abdomen, blood gushes from the wound. Ordo hides, cowering in the undergrowth. Lucia shouts, a vivid cone of clashing colors springs forth from your hand. The giant wasp is stunned for a moment (1 round), it's wings stop flapping, it lays motionless on the ground. Tia rushes to Lucia, she offers you a natural remedy to lessen the bleeding. She offers you a metal vial, made in the image of the Lord of Health, the red liquid has a pleasant citrus smell. Narda stands over the giant wasp, his wand of magic missle along with his dagger ready for the kill, Narda looks to Lucia for guidance.

I tell Narda to shift away a bit, then fire his wand at the wasp. I drink the potion, then move within five feet of the wasp, my sword ready to slash at it should it attempt to fly away.

Kaptin Keen
2014-12-07, 09:21 PM
The Orange Portal





"Vosco, do you think you can almost-but-not-quite catch a nasty goblin thief? Convincingly?"

Thinking of the dwarf last night, Rakash quickly adds: "and pull punches - really pull punches. These are the only bones I have, I need them to move upright."

Before you can begin your scheme, a half dozen noble women, escorted by a single city guard and a half dozen others approach you. Friendly introductions are made, the person in charge tells you she will "pay your price," in exchange for guidance to a small workshop you are familiar with, several blocks away.[/QUOTE]

"Madam, respect and kindness are not commodities, and have no price. If you will deign to follow me, I shall lead you there straight away."

Rakash steps into traffic, leading the small company towards the workshop. Every so often, he will look over his shoulder, offering some comment or other - "beware the mud, ladies", or "it's right by the river, so that's a good landmark, in case you need to come here again" - whilst keeping an open eye for anything irresistably valuable ... or any other hint or clue to what they want, and who they are.


Spot: [roll0]
Listen: [roll1]
Sense Motive: [roll2]

And just in case I need to make some clever remark or hide my own intentions - whatever they are at this point:
Diplomacy: [roll3]
Bluff: [roll4]

Archmage1
2014-12-07, 09:31 PM
The Red and Orange Portals
Viviana looks serene as she walks through the stinking warrens of goblintown, shooing away the dirty children as they pass. She doesn't seem to react to the plummeting of the chamberpot's contents, beyond stepping around them.
This place... is disgusting! Don't they care enough to keep their homes clean? It's simple enough to do, just hire a servant! Those children... so dirty, and just throwing their waste out... disgusting. I think I'm going to need to throw out my shoes at the end of this... They won't be salvagable. But if we can save the boy, and take care of Lord Delmore... it will be worth it. But I think we're lost, and... Hm... that goblin looks marginally cleaner, and he's friends with a human, so he probably isn't bigoted... I'm sure they can be persuaded.

After approaching the pair, and enquiring as to the chances of employing them as a guide, Viviana is pleasantly surprised when the goblin declines her offer of payment.
Smiling at him, still steadfastly ignoring the smell, she nods.
"Thank you. We appreciate it."
As she follows the pair, she keeps an eye out, responding diplomatically to his various comments, and generally following the guidance of the expert guide.


[roll0] bluff(To conceal her dislike of the smell)
[roll1] diplo(Because she's being diplomatic)
[roll2] Listening for useful information
[roll3] spot)Keeping alert)
[roll4] sense motive(Is this fellow trustworthy)

smasher0404
2014-12-07, 09:57 PM
The Purple Portal

Aaron performs the maneuver as ordered, attacking any enemies that comes into his path cutting down any enemies in his path with great efficiency with a mighty thrust of his lance. As he cuts down an enemy he continues the flanking maneuver.

Initiative (again?) [roll0]
Mounted Charge (Spirited Charge) (This only applies if there is an enemy to cut down)
Attack [roll1]
Damage: [roll2]

Alihandros
2014-12-07, 10:05 PM
The Black portal

Seeing those that have taught with him, cut down so carelessly enrages Dun that those who have ordered these fights don't even seem to give a side even a small chance of winning just disgusts him as he thinks about what reason there would be for murdering all the prisoners he gets to what he knows best.


Attack:[roll0]
Damage:[roll1]

Kaptin Keen
2014-12-08, 05:51 AM
The Red and Orange Portals


Viviana looks serene as she walks through the stinking warrens of goblintown, shooing away the dirty children as they pass. She doesn't seem to react to the plummeting of the chamberpot's contents, beyond stepping around them.
This place... is disgusting! Don't they care enough to keep their homes clean? It's simple enough to do, just hire a servant! Those children... so dirty, and just throwing their waste out... disgusting. I think I'm going to need to throw out my shoes at the end of this... They won't be salvagable. But if we can save the boy, and take care of Lord Delmore... it will be worth it. But I think we're lost, and... Hm... that goblin looks marginally cleaner, and he's friends with a human, so he probably isn't bigoted... I'm sure they can be persuaded.

After approaching the pair, and enquiring as to the chances of employing them as a guide, Viviana is pleasantly surprised when the goblin declines her offer of payment.
Smiling at him, still steadfastly ignoring the smell, she nods.
"Thank you. We appreciate it."
As she follows the pair, she keeps an eye out, responding diplomatically to his various comments, and generally following the guidance of the expert guide.


[roll0] bluff(To conceal her dislike of the smell)
[roll1] diplo(Because she's being diplomatic)
[roll2] Listening for useful information
[roll3] spot)Keeping alert)
[roll4] sense motive(Is this fellow trustworthy)


"This silent but noble brute is Vosco. And my name's Rakash, ladies - renowned ... well, no, I'm not really renowned, but I am really good at ... erm ..."

What, liberating stuff from people? Skulking about? Getting tossed out of taverns on your ear? Where are you going with that sentence, Rakash old mate?!

"... lets say I'm highly accomplished at the fine art of urban navigation. And while kindness costs nothing, my skills as such are of course available, should you require them. Is there I was I can discreetly inquire about the nature of your visit to this fine borough?"

Archmage1
2014-12-08, 08:13 AM
The Red and Orange Portals
Viviana nods as Vosco and Rakash introduce themselves.
"It's nice to meet you, Vosco, and you, Rakash. I'm Viviana, and this is Aeriel, Elariel, Tarith, Aerin, and Liriel, and the fine gentleman is half of the Brothers Rocononi, who hasn't actually told us his first name. I'm glad that you're skilled at navigating. As to why we are here... we are investigating. My friends are visiting from out of town, and they've never seen Goblintown before, so I thought I would show them. A friend of mine said he was in the workshop, so we were going to pay him a visit."

Kaptin Keen
2014-12-08, 08:31 AM
The Red and Orange Portals


Viviana nods as Vosco and Rakash introduce themselves.
"It's nice to meet you, Vosco, and you, Rakash. I'm Viviana, and this is Aeriel, Elariel, Tarith, Aerin, and Liriel, and the fine gentleman is half of the Brothers Rocononi, who hasn't actually told us his first name. I'm glad that you're skilled at navigating. As to why we are here... we are investigating. My friends are visiting from out of town, and they've never seen Goblintown before, so I thought I would show them. A friend of mine said he was in the workshop, so we were going to pay him a visit."


"Aha ... slumming it. Well, Master Rocononi is well known to me, and a proper sort," grumble, "but still, Goblintown is hardly a tourist attraction. There's all sorts of filth here, from common thives to outright murderers."

Rakash steps gingerly over a drunk who's fallen in the street. Well - hopefully he's a drunk, and no someone who wound up on the wrong side of a garrot or stilletto.

"Anyways yes, navigating. The subtle skill of circumventing, bypassing and overcoming obstacles and hindrances of all kinds, be it human or ... mechanical in nature." cough! "Ladies, here's the workshop now, right over yonder. I would say I hope you enjoy your visit - but I suspect you wont. Rather, I hope you find it interesting. And good luck. And should you require my services ... hm. I dunno, I do tend to be slightly hard to find. I'd offer you my card, but I keep very strange office hours, I'm afraid."


So Rakash has two separate tracks.

He's a genuinely decent sort, kinda, and means well, and offers his assistance freely.

He's also physically incapable of looking at any display of wealth and not consider it a free-for-all buffet. If he has - based on previous rolls - spotted any particularly attractive piece of jewelry or the like, he will simply have to try for it. Run all you like, your true nature stays right by your side always.

Doesn't have to be from Viviana. And he's not silly enough to try it while everyone is watching him.

Sleight of hand: [roll0]

EDIT: What a deplorably crappy roll. It does have the single redeeming quality of being better than Vivianas spot roll from before. Barring circumstance bonusses, I should be fine. Otherwise Rakash will mumble something like "Oh, well ... this looks slightly bad, doesn't it? But I did warn you about filthy thieves!" Then he will laugh wildly, as he dashes for any shadow, narrow passage, rooftop to climb onto or similar within easy reach.

Archmage1
2014-12-08, 08:35 AM
The Red and Orange Portals(Or at least Red)
Viviana smiles.
"Don't worry, it's safe enough here. No one will hurt us, and the difference from real life is what makes it interesting. I'm sure that if we need your services in the future, we'll be able to find you. And thank you, for guiding us so expertly. This is the place."

She walks up to the entrance, and looks inside(Or a window)

Kaptin Keen
2014-12-08, 08:40 AM
"The ... difference from ... whu?!" Perplexed, Rakash decides the noble lady is clearly out of her mind - which, in the better class of people is called excentric. He decides that this is something for someone else to worry over.

"Vosco, dear friend - lets make for the nearest Guard station."

Master of Myrym
2014-12-08, 10:14 AM
The Purple Portal

Aaron performs the maneuver as ordered, attacking any enemies that comes into his path cutting down any enemies in his path with great efficiency with a mighty thrust of his lance. As he cuts down an enemy he continues the flanking maneuver.

Initiative (again?) [roll0]
Mounted Charge (Spirited Charge) (This only applies if there is an enemy to cut down)
Attack [roll1]
Damage: [roll2]


This is a tactical nightmare. Good thing Aaron is in the back, this works out perfectly.

"Alright! Get word to Aaron and the cavalry, flank those trenches and be careful, this stinks of traps! Scouts, lead the way and check for traps, infantry back them up! I want arrows, bolts, and magic thrown at all available targets! Healers get ready, I think this one may be bloody!!"

Oh gods, when will you take me out to dinner before-... "I see you, that was your first and last mistake."

Ready, aim, breathe, squeeze, fire. She chants fundamentals in her head as she fires at her now-nemesis.

Hit:
[roll0]
Dmg:
[roll0]

If she misses, she will continue firing while providing command and control.
"I want regular reports from every element!"

Can I get a table of organization and equipment. Nothing fancy, just wanna know what I'm working with here and what our army a a whole is looking like.

The Purple Portal
Sir Aaron
Behind every fallen tree, archers pop up to fire their arrow, once the arrow is away they dive for cover. A group of armored fighters wielding maces jump up from their prone positions in the surrounding underbrush, they rush out to attack Sir Aaron and his cavalry. Ready for an ambush Sir Aaron charges at the nearest attacker, his lance impacts the fighter's chin, tearing his head from his neck, the body takes a few steps forward before falling to the ground. All around you Ta'jun warriors are engaged in combat with your unit. Among the trees, Ta'jun shout in Elven, "Now?" another voice shouts back in Elven, "Not yet, keep them there."

Belladonna Montajay
Your bolt hits the first Ta'jun you see, killing the warrior instantly. Your cavalry and infantry are engaging a large number of Ta'jun infantry. All around you, archers are taking shots from concealed position. Your unit's archers have taken cover, being the initial target of the attack, three archers have been hit with arrows. Their leader calls out healers, "We need healers!" Belladonna spots one of the archers moving between trees.

Sir Aaron and Belladonna Montajay
A voice shouts in Elven, "Now?" the response comes back, "Almost, I just need to maintain focus, a little more, NOW do it!" Belladonna spots the screaming elf, and the priestess behind him. When given the signal, the priestess plunges a large wavy dagger through the back, and out the chest of the screaming elf, he yells "I call out to the abyss with my dying breath," his lifeless body falls to the ground. The cleric spots belladonna on her dog, she smiles, waves goodbye with her hand, blows her a kiss before melding into the stone at her feet.

The clear afternoon sky turns dark, clouds begin to swirl, wind picks up, lightning strikes and thunder crashes. Seen from above the fallen logs and trenches are made into the shape of a hand with six fingers. A creature from beyond this reality is summoned, reeking of decay, this gaunt humanoid is covered in black leathery skin. Behind it's pointed ears, a large curved horn rises out the back of it's skull. A mouth of jagged teeth takes up half the creature's head.

The unit's total strength is listed after the unit name.

Duke's Grand Army
3rd Army 5000
Headquarters

Office of the Quartermaster 100

Office of Signals 100
Duke's Loyal Order of Knights (Heavy Calvary) 400

Duke's 17th Lancers 52
Duke's 18th Lancers 50
Duke's 19th Lancers 50
Duke's 20th Lancers 50
Duke's 21th Lancers 50
Duke's 22th Lancers 50
Duke's 23th Lancers 50
Baron Harine's 3rd Free-lancers (mercenary) 48
Duke's 3rd Battalion of light horse 350

22nd Dragoons 70
13th Hussars 70
Baron Harine's 3rd Skirmishers 70 (mercenary)
5th Mounted Archers 70
6th Mounted Archers 70
Duke's 3rd Rangers 300 - Sir Larado

10th Scouting Brigade


27th Dragoons: 30
7th Mounted Archers: 21
24th Lancers: 14

11th Scouting Brigade- Acting Corporal Belladonna Montajay


28th Dragoons (1 deceased): 29
8th Mounted Archers: 21
Duke's 25th Lancers: 14

4th Recruiting Squadron


24th Dragoons: 57
25th Dragoons: 56
26th Dragoons: 56
Infantry:2600
Duke's 7th regiment of foot:1100

1st Battalion 400


Troop A 100
Troop B 100
Troop C 100
Troop D 100

2nd Battalion 400


Troop A 100
Troop B 100
Troop C 100
Troop D 100

3rd Battalion 300


Troop A 100
Troop B 100
Troop C 100
Duke's 8th regiment of foot 1500

1st Battalion 400


Troop A 100
Troop B 100
Troop C 100
Troop D 100

2nd Battalion 300


Troop A 100
Troop B 100
Troop C 100

3rd Battalion 400


Troop A 100
Troop B 100
Troop C 100
Troop D 100

4th Battalion 400


Troop A 100
Troop B 100
Troop C 100
Troop D 100
Archers 650
Duke's 9th Regiment of foot

1st Battalion 300


Troop A 60
Troop B 60
Troop C 60
Troop D 60
Troop E 60

2nd Battalion 350


Troop A 60
Troop B 60
Troop C 60
Troop D 60
Troop E 60
3rd Artillery Battery 350

Duke's 5th Pyromancers (Arcane)100
Duke's 6th Pyromancers (Arcane)100
Duke's 5th Casters (Arcane) 75
Duke's 6th Casters (Arcane) 75
Engineers 150

Duke's 3rd Sappers (Arcane) 45
Duke's Engineers 105

XIII
2014-12-08, 10:41 AM
The Purple Portal

Belladonna Montajay
Your bolt hits the first Ta'jun you see, killing the warrior instantly. Your cavalry and infantry are engaging a large number of Ta'jun infantry. All around you, archers are taking shots from concealed position. Your unit's archers have taken cover, being the initial target of the attack, three archers have been hit with arrows. Their leader calls out healers, "We need healers!" Belladonna spots one of the archers moving between trees.

Sir Aaron and Belladonna Montajay
A voice shouts in Elven, "Now?" the response comes back, "Almost, I just need to maintain focus, a little more, NOW do it!" Belladonna spots the screaming elf, and the priestess behind him. When given the signal, the priestess plunges a large wavy dagger through the back, and out the chest of the screaming elf, he yells "I call out to the abyss with my dying breath," his lifeless body falls to the ground. The cleric spots belladonna on her dog, she smiles, waves goodbye with her hand, blows her a kiss before melding into the stone at her feet.

The clear afternoon sky turns dark, clouds begin to swirl, wind picks up, lightning strikes and thunder crashes. Seen from above the fallen logs and trenches are made into the shape of a hand with six fingers. A creature from beyond this reality is summoned, reeking of decay, this gaunt humanoid is covered in black leathery skin. Behind it's pointed ears, a large curved horn rises out the back of it's skull. A mouth of jagged teeth takes up half the creature's head.

Oh yea, because, you know, why not? Strange... Knife-ears don't generally resort to this sort of magic...?

Belladonna realizes the danger they are now in, and while she really really really really really really really really hates to admit it, Aaron is probably their best hope right now. She's seen that he has powers, and her money is on warrior-priest or paladin. Which brings more questions than answers, but for another time. She knows both have powers to aid them against evil creatures, and if this thing wasn't evil, then she was a very tall gnome.

"Fall back and regroup! Sound the horn to get them back here if they can't hear! Cavalry reset on our position! Someone get Aaron over here this second!
Healers, see to the wounded. Get the word out: if anyone has enchanted weapons or can shoot magic out of your hands, concentrate your efforts on the Elven monstrosity over there! Everyone else, kill the blasted elves! Someone come enchant or bless my bolts or somethin!!

She lines up her shot on the nearest Elven archer.



Hit:
[roll0]
Dmg:
[roll1]

Master of Myrym
2014-12-08, 10:57 AM
Nykl, Cyan

Nykl looks around the cavern, trying to judge how large the cavern is, what exits there are, what the slimes are eating, and other things to determine whether or not it's safe to go in.

"This tunnel can't be natural."
The Cyan Portal
Nykl determines this cavern can not be natural, over 60 feet across, it is perfectly round and perfectly smooth, it slopes down at the same angle the entire length you've walked. The slimes appear to have built their ecosystem around a gargantuan pile of dung. The slimes will not attack you, when you pass through this section of the cavern you experience yet another intense aftershock. At the end of the miles long tunnel you come to a massive hollowed out chamber 1000 feet across. The chamber is connected to dozens of tunnels extending in all directions, against the back wall a huge creature burrows through the rock wall, Its teardrop shaped body glistens with slime. It uses the blunt claws on it's two great appendages to clear away the debris.

Master of Myrym
2014-12-08, 11:08 AM
I tell Narda to shift away a bit, then fire his wand at the wasp. I drink the potion, then move within five feet of the wasp, my sword ready to slash at it should it attempt to fly away.
The Silver Portal
A blue light erupts from the wand, sending an orb out with tremendous force, knocking Narda off balance. The missile impacts the wasp, sending it spinning, the wasp attempts to fly away, only to be swung at by Lucia.

Master of Myrym
2014-12-08, 11:21 AM
The Black portal

Seeing those that have taught with him, cut down so carelessly enrages Dun that those who have ordered these fights don't even seem to give a side even a small chance of winning just disgusts him as he thinks about what reason there would be for murdering all the prisoners he gets to what he knows best.


Attack:[roll0]
Damage:[roll1]

The Black Portal
You bring your weapon down with a thunderous crash, onto the gladiators shield. Although the attack was blocked, you send him falling backwards out of formation. The break in their shield wall, opens opportunities for your fellow prisoners. Swords are stuck in the bellies of both exposed gladiators. With two dead and one on the ground, the leader blows a simple whistle, ordering his men to get back in formation. Backing away slowly, they attempt to reform their shield wall.

Master of Myrym
2014-12-08, 12:01 PM
"The ... difference from ... whu?!" Perplexed, Rakash decides the noble lady is clearly out of her mind - which, in the better class of people is called excentric. He decides that this is something for someone else to worry over.

"Vosco, dear friend - lets make for the nearest Guard station."
The Red and Orange Portals
Vosco places his hands together, he bows at the waist. Rakash attempts to shake the Lady Rulathen's hand, in the attempt he clumsily removes her large emerald ring. It seems for a moment that the theft went unnoticed, then Master Rocononi shouts, "Stop thief, I saw you steal the lady's ring, return it at once and come with me, or I shall take it from you, and take you with me." The black coat draws two rapiers, Vosco looks to you for guidance, fight or flight? Master Roconoi shouts, "Take the ladies in the shop," Viviana's six escorts advice, "Best to get off the street." They shield Viviana and her friends from any attacks. A crowd has gathered, all eyes are on Rakash. Inside an older human works at the forge, he appears rushed, muttering to himself. Not expecting so many people in fine clothing to suddenly barge into his shop, the craftsman brushes himself off, "Good day," he says, "How may I help you?"

Master of Myrym
2014-12-08, 12:06 PM
The Purple Portal

Belladonna Montajay
Your bolt hits the first Ta'jun you see, killing the warrior instantly. Your cavalry and infantry are engaging a large number of Ta'jun infantry. All around you, archers are taking shots from concealed position. Your unit's archers have taken cover, being the initial target of the attack, three archers have been hit with arrows. Their leader calls out healers, "We need healers!" Belladonna spots one of the archers moving between trees.

Sir Aaron and Belladonna Montajay
A voice shouts in Elven, "Now?" the response comes back, "Almost, I just need to maintain focus, a little more, NOW do it!" Belladonna spots the screaming elf, and the priestess behind him. When given the signal, the priestess plunges a large wavy dagger through the back, and out the chest of the screaming elf, he yells "I call out to the abyss with my dying breath," his lifeless body falls to the ground. The cleric spots belladonna on her dog, she smiles, waves goodbye with her hand, blows her a kiss before melding into the stone at her feet.

The clear afternoon sky turns dark, clouds begin to swirl, wind picks up, lightning strikes and thunder crashes. Seen from above the fallen logs and trenches are made into the shape of a hand with six fingers. A creature from beyond this reality is summoned, reeking of decay, this gaunt humanoid is covered in black leathery skin. Behind it's pointed ears, a large curved horn rises out the back of it's skull. A mouth of jagged teeth takes up half the creature's head.

Oh yea, because, you know, why not? Strange... Knife-ears don't generally resort to this sort of magic...?

Belladonna realizes the danger they are now in, and while she really really really really really really really really hates to admit it, Aaron is probably their best hope right now. She's seen that he has powers, and her money is on warrior-priest or paladin. Which brings more questions than answers, but for another time. She knows both have powers to aid them against evil creatures, and if this thing wasn't evil, then she was a very tall gnome.

"Fall back and regroup! Sound the horn to get them back here if they can't hear! Cavalry reset on our position! Someone get Aaron over here this second!
Healers, see to the wounded. Get the word out: if anyone has enchanted weapons or can shoot magic out of your hands, concentrate your efforts on the Elven monstrosity over there! Everyone else, kill the blasted elves! Someone come enchant or bless my bolts or somethin!!

She lines up her shot on the nearest Elven archer.



Hit:
[roll0]
Dmg:
[roll1]

The Purple Portal
The horn sounds twice, your unit begins to regroup, Belladonna lines up her iron sight, she releases her crossbow's action. The bolt impacts the archer in the leg, he falls down screaming, he pulls the bloody arrow from his leg, hobbling away slowly.

XIII
2014-12-08, 12:15 PM
The Purple Portal
The horn sounds twice, your unit begins to regroup, Belladonna lines up her iron sight, she releases her crossbow's action. The bolt impacts the archer in the leg, he falls down screaming, he pulls the bloody arrow from his leg, hobbling away slowly.

"Hurry it up we got us an abomination to kill!! Where is Aaron!? He needs to get up there along with personnel with enhanced weapons and magic to smite that thing or whatever!"

Belladonna tries her luck against the abomination... I hope this works. Go for the eyes, as mother used to say. Kneecaps are a close second.

[roll0]

[roll1]

Master of Myrym
2014-12-08, 12:35 PM
"Hurry it up we got us an abomination to kill!! Where is Aaron!? He needs to get up there along with personnel with enhanced weapons and magic to smite that thing or whatever!"

Belladonna tries her luck against the abomination... I hope this works. Go for the eyes, as mother used to say. Kneecaps are a close second.

[roll0]

[roll1]
The Purple Portal
Your aim is true, but the arrow bounces harmlessly off the demon's leathery hide, your attack does no damage to the abomination.

XIII
2014-12-08, 12:40 PM
The Purple Portal
Your aim is true, but the arrow bounces harmlessly off the demon's leathery hide, your attack does no damage to the abomination.

Unsurprisingly, her bolt does not harm the creature. "Where in all the hells is Aaron?! Why don't I see pillars of fire and lightning striking the creature yet!? Cover the spell-casters and continue taking out the elves!"

Belladonna looks around for a target she CAN do something about.


Hit:
[roll0]
Dmg:
[roll1]

Archmage1
2014-12-08, 12:42 PM
The Red and Orange Portals
Vosco places his hands together, he bows at the waist. Rakash attempts to shake the Lady Rulathen's hand, in the attempt he clumsily removes her large emerald ring. It seems for a moment that the theft went unnoticed, then Master Rocononi shouts, "Stop thief, I saw you steal the lady's ring, return it at once and come with me, or I shall take it from you, and take you with me." The black coat draws two rapiers, Vosco looks to you for guidance, fight or flight? Master Roconoi shouts, "Take the ladies in the shop," Viviana's six escorts advice, "Best to get off the street." They shield Viviana and her friends from any attacks. A crowd has gathered, all eyes are on Rakash. Inside an older human works at the forge, he appears rushed, muttering to himself. Not expecting so many people in fine clothing to suddenly barge into his shop, the craftsman brushes himself off, "Good day," he says, "How may I help you?"

The Red and Orange Portals
Her attention drawn to her now ringless hand, Viviana looks angrily at Rakash, but before she can speak, she and her friends are herded into the shop.
"He took my ring! After he said he didn't want to be paid! how could he! But I'm sure Mr. Roconoi will handle it."

At that moment, the workman speaks up, and Viviana smiles at him.
"Good day. I'm sorry about all this."
She gestures out at the events outside.
"Anyway, I was hoping that you might answer a few questions for us. Were you here this morning?"


(I'm thinking that her conversation here will take about a minute.)
[roll0] diplo
[roll1] sense motive

Master of Myrym
2014-12-08, 12:45 PM
Unsurprisingly, her bolt does not harm the creature. "Where in all the hells is Aaron?! Why don't I see pillars of fire and lightning striking the creature yet!? Cover the spell-casters and continue taking out the elves!"

Belladonna looks around for a target she CAN do something about.


Hit:
[roll0]
Dmg:
[roll1]

The Purple Portal
Aaron is somewhere beyond the fog of war, Belladonna lets loose another bolt, killing another Ta'jun warrior. Behind her a line of friendly archers forms, you hear, "Archers ready, fire." A hail of arrows strike their target, sixteen arrows stick out of the summoned creature, it laughs with a deep resonating voice. Having taken no damage from such mundane attacks. The creature chants ancient words, calling another of it's kind onto the material plane.

Kaptin Keen
2014-12-08, 01:00 PM
The Red and Orange Portals




Her attention drawn to her now ringless hand, Viviana looks angrily at Rakash, but before she can speak, she and her friends are herded into the shop.
"He took my ring! After he said he didn't want to be paid! how could he! But I'm sure Mr. Roconoi will handle it."

At that moment, the workman speaks up, and Viviana smiles at him.
"Good day. I'm sorry about all this."
She gestures out at the events outside.
"Anyway, I was hoping that you might answer a few questions for us. Were you here this morning?"


(I'm thinking that her conversation here will take about a minute.)
[roll0] diplo
[roll1] sense motive



As previously ... if possible, I want Vosco to try - and almost succeed - at catching Rakash. Because it will look good in front of the city guard, to which Vosco is going to apply. As far as anyone is concerned, Rakash is just someone Vosco met at the tavern the night before.

Regardless of whether that's an option or not - whether Rakash ever had the chance to communicate this plan to Vosco - Rakash is going to bolt for it. No maniacal laugh - since he doesn't have any loot.


Rakash cringes, then uses the already mentioned line: "Oh, well ... this looks slightly bad, doesn't it? But I did warn you about filthy thieves!"

Then he quickly kicks Vosco in the shin ((not an attack - a bluff, actually)), and bolts. Anything that will hide him, create obstacles for pursuers or create passages too narrow for them is fair game. He will tumble through crowds, climb walls, dodge under market stalls, and make as much of a nuisance of himself as at all possible. Eventually, if he's ever out of sight - he will find a place to hide.


Tumble: [roll0]
Climb: [roll1]
Jump: [roll2]
Hide: [roll3]

All or none of the above rolls may be applicable according to what avenues of escape present themselves to our goblin hero.

On a side note: If the GM meant to imply that Rakash actually got the ring, then the maniacal laugh applies fully.

On a different side note: All the while, Rakash will wonder Dark Powers, WHY?! Why can you never smile upon your most devoted rascal? Just a trace, a hint of luck, of favor? Is that too much to ask?

Other than that .... he runs. Runrunrunrunrunrunrunrunrun.......

Gods, things should be so much easier. Why, by the way, is it the gods made every other race giants? Why couldn't goblins be big, and everyone else normal size??

Master of Myrym
2014-12-08, 01:01 PM
The Red and Orange Portals
Her attention drawn to her now ringless hand, Viviana looks angrily at Rakash, but before she can speak, she and her friends are herded into the shop.
"He took my ring! After he said he didn't want to be paid! how could he! But I'm sure Mr. Roconoi will handle it."

At that moment, the workman speaks up, and Viviana smiles at him.
"Good day. I'm sorry about all this."
She gestures out at the events outside.
"Anyway, I was hoping that you might answer a few questions for us. Were you here this morning?"


(I'm thinking that her conversation here will take about a minute.)
[roll0] diplo
[roll1] sense motive

The Red and Orange Portals
What's going on out there? The elder blacksmith stands to gaze out his shops one small window. "Not another fight," he moans. The craftsman tells you he opened his shop an hour before first light, same as always, six days a week. If asked, he tells you, the day the apprentice disappeared is the Master blacksmith's day of rest. If questioned about the Garfield the apprentice, the shop keeper tells you, he's unhappy with the boy, "He ran off and never came back, stole a special sword, I'd been working on it for months, custom order from a good customer." The blacksmith grumbles about the lost material and effort that went into crafting the missing sword.

Archmage1
2014-12-08, 01:13 PM
The Red and Orange Portals
"My guide decided to try and rob me, and my guards are remonstrating with him."
Viviana looks quite interested as the craftsman mentions the sword.
"Could you describe the sword? And does your customer have a name? Your apprentice was kidnapped, and I believe he's being framed for murder. He's due to be executed for it this evening. Maybe whomever kidnapped him took the sword. Was it finished?"

Kaptin Keen
2014-12-08, 01:22 PM
Rakash would dearly like to point out to Lady Rulathen that he'd have tried to steal the ring regardless, and that the guidance remains a separate and entirely free service.

He'd also like to explain to Vivianne the specific differences between theft and robbery. Robbery would involve either force or threats - something that absolutely is not Rakash's style of thing.

"I'm a thief - not a robber!!" - he would very much have liked to point out. If he were any less busy legging it.

Master of Myrym
2014-12-08, 01:30 PM
The Red and Orange Portals




As previously ... if possible, I want Vosco to try - and almost succeed - at catching Rakash. Because it will look good in front of the city guard, to which Vosco is going to apply. As far as anyone is concerned, Rakash is just someone Vosco met at the tavern the night before.

Regardless of whether that's an option or not - whether Rakash ever had the chance to communicate this plan to Vosco - Rakash is going to bolt for it. No maniacal laugh - since he doesn't have any loot.


Rakash cringes, then uses the already mentioned line: "Oh, well ... this looks slightly bad, doesn't it? But I did warn you about filthy thieves!"

Then he quickly kicks Vosco in the shin ((not an attack - a bluff, actually)), and bolts. Anything that will hide him, create obstacles for pursuers or create passages too narrow for them is fair game. He will tumble through crowds, climb walls, dodge under market stalls, and make as much of a nuisance of himself as at all possible. Eventually, if he's ever out of sight - he will find a place to hide.


Tumble: [roll0]
Climb: [roll1]
Jump: [roll2]
Hide: [roll3]

All or none of the above rolls may be applicable according to what avenues of escape present themselves to our goblin hero.

On a side note: If the GM meant to imply that Rakash actually got the ring, then the maniacal laugh applies fully.

On a different side note: All the while, Rakash will wonder Dark Powers, WHY?! Why can you never smile upon your most devoted rascal? Just a trace, a hint of luck, of favor? Is that too much to ask?

Other than that .... he runs. Runrunrunrunrunrunrunrunrun.......

Gods, things should be so much easier. Why, by the way, is it the gods made every other race giants? Why couldn't goblins be big, and everyone else normal size??




The Red and Orange Portals

Rakash jumps, climbs, and tumbles over and around obstacles to evade the guard. Master Rocononi gives chase, as does Vosco, Master Rocononi instructs Vosco to "leave this to me." Instead the giant man increases his speed, easily outpacing Master Rocononi and quickly closing the gap created by Rakash's head start. Vosco flies through the air, tackling Rakash with great force, sending them both sliding through the mud. Vosco attempts to grapple Rakash, intent on forcing his face in the mud until he agrees to behave. Master Rocononi arrives moments later, slightly winded, he says to Vosco, "That was impressive speed, you should think about doing this for a living." If Vosco agrees to turn over Rakash, the brother Rocononi tells him to speak to Constable Nelson, tell the constable, Enzano Rocononi thinks you have the right stuff.

J-H
2014-12-08, 01:48 PM
The Cyan Portal
Nykl determines this cavern can not be natural, over 60 feet across, it is perfectly round and perfectly smooth, it slopes down at the same angle the entire length you've walked. The slimes appear to have built their ecosystem around a gargantuan pile of dung. The slimes will not attack you, when you pass through this section of the cavern you experience yet another intense aftershock. At the end of the miles long tunnel you come to a massive hollowed out chamber 1000 feet across. The chamber is connected to dozens of tunnels extending in all directions, against the back wall a huge creature burrows through the rock wall, Its teardrop shaped body glistens with slime. It uses the blunt claws on it's two great appendages to clear away the debris.

Nykl gets close to the dung pile (but not too close) and looks up to see where it's coming from. He holds his large nose until well clear.

In the giant chamber, he looks around at the nearby tunnels, checking for any signs of tools or footprints. His familiar sniffs at the air, hoping for some fresh and non-smelly air or a breeze.

Kaptin Keen
2014-12-08, 01:57 PM
The Red and Orange Portals

Rakash jumps, climbs, and tumbles over and around obstacles to evade the guard. Master Rocononi gives chase, as does Vosco, Master Rocononi instructs Vosco to "leave this to me." Instead the giant man increases his speed, easily outpacing Master Rocononi and quickly closing the gap created by Rakash's head start. Vosco flies through the air, tackling Rakash with great force, sending them both sliding through the mud. Vosco attempts to grapple Rakash, intent on forcing his face in the mud until he agrees to behave. Master Rocononi arrives moments later, slightly winded, he says to Vosco, "That was impressive speed, you should think about doing this for a living." If Vosco agrees to turn over Rakash, the brother Rocononi tells him to speak to Constable Nelson, tell the constable, Enzano Rocononi thinks you have the right stuff.

"Gah! Get your hands off me, you unnaturally overgrown brute!" Cries Rakash, as he dangles feebly in Vosco's unbreakable grip. Really? Was that a pulled punch? Was that 'almost-but-not-quite catching me? Jeez!


Vosco hands over his captive to the honorable guardsman Rucononi. "My thanks - I do believe I shall" rumbles the giant, and sets off to find Constable Nelson.


"Wait wait ... Vosco, can't we talk about this? Remember last night at the tavern ... um, really, I'm sure we had some sort of connection last night, though I fail to remember right now. Don't leave me with the guards - they are all crazy, they want to lop off my head, and I need that!"

As Vosco walks off, Rakash turns to the Rucononi brother: "Am I suffering from synaesthesia, or does your face actually smell? It's certainly ugly enough." He will - quite maturely - even poke his tongue at him.

In case he has time before the guard punches him, he will quickly add the above remarks to Rulathen and Viviana.

"You!" he exclaims, and points at Rulathen, "helping you and robbing you are entirely different and separate courses of action. I would have robbed you regardless - but helping you was a completely free act of kindness. Not to be marred in any way by the fact that I also need to eat, and have slightly skewed morals!"

"And you!" he exclaims, this time pointing a Viviana, "robbery involves either violence or threats thereof. I am a thief, not a robber!"

While directing a deluge of words at his audience, Rakash is carefully waiting for Vosco to get far enough away. At the right moment, he will sink his teeth deep in the hand of Master Rucononi, and scamper off again if he gets free - in the opposite direction of Vosco, naturally.


Another arsenal of rolls.

Bluff - to direct attention away from the fact that he's just waiting for the right moment to run: [roll0]
Diplomacy - to insult while being slightly amusing, in all his goblin patheticness: [roll1]
Escape artist - to wrestle free, and set off once more: [roll2]

Will I need an attack roll? I don't much feel the urge to cause any real damage. Regardless: [roll3]

Then, same as last time:
Jump: [roll4]
Tumble: [roll5]
Hide: [roll6]

Do I have the ring? Sweet lady fortune - just this once, can you not dash my bright hopes against the cold, hard and unforgiving bedrock of reality?

XIII
2014-12-08, 02:07 PM
The Purple Portal
Aaron is somewhere beyond the fog of war, Belladonna lets loose another bolt, killing another Ta'jun warrior. Behind her a line of friendly archers forms, you hear, "Archers ready, fire." A hail of arrows strike their target, sixteen arrows stick out of the summoned creature, it laughs with a deep resonating voice. Having taken no damage from such mundane attacks. The creature chants ancient words, calling another of it's kind onto the material plane.

Belladonna order all elements to put distance between themselves and the demon.

"Fall back! Do not let them near you and keep engaging Elven forces! Keep your distance from the demons! Where is the magic I ordered?! The demon is casting, take cover!"

"Any personnel with enchanted weapons are to report to the front immediately! Do not engage directly until I give the command! As the demon advances, pull back, keep a good space between us for now!"

Belladonna looks around for the immediate ranking person, "Continue falling back from the demon and killing elves, keep my men alive and I'll return shortly, we need cavalry support on this side!"

Belladonna fires off a bolt at the nearest Elven enemy as she urges Sir Flopsy, the giant St. Bernard, into full sprint towards Sir Aaron and the cavalrymen.


Ride:
[roll0] (DC5 check for riding with no hands)

Hit:
[roll1] (took off -4 for firing on double move)

Dmg
[roll2]

smasher0404
2014-12-08, 02:47 PM
The Purple Portal

Unable to hear his orders, Aaron orders the cavalry into a full on charge towards the priest, in hopes that the summoning spell is the only thing keeping these demons bound to the plane. Upon completing the charge, he'll attempt to regroup with friendly forces cutting down enemy archers on the way.

Since I apparently missed three rounds...
Mounted Charge (Spirited Charge) 1 (Against Priest): Attack [roll0]
Damage [roll1]

Charge 2 (Spirited Charge Ride-by attack back to the Allied Forces) (Against Archer): Attack [roll2]
Damage [roll3]

Move (If Belladonna hasn't met me half-way): Move towards Allied Forces
Standard: Total Defense Action (+4 AC not going on sheet this time)

Empyror
2014-12-08, 03:49 PM
The Silver Portal
A blue light erupts from the wand, sending an orb out with tremendous force, knocking Narda off balance. The missile impacts the wasp, sending it spinning, the wasp attempts to fly away, only to be swung at by Lucia.

The Silver Portal

As the wasp attempts to fly away, I slash at it once with all my might, shout for Narda to fire his wand once more, and for Tia to get ready to collect some samples. I then jump after the wasp, bringing my sword down with crushing force to bring it down once more in an attempt to crush it into oblivion.

Attack of Opportunity from wasp exiting threatened area: +4 to hit, (1d20+4)[19]
Damage: (1d8+2)[9]

Jump check: +2, (1d20+2)[10]

Standard Attack: +4 to hit, (1d20+9)[13]
Damage: (1d8+2)[5]

Alihandros
2014-12-08, 04:04 PM
The Black Portal

"Aye thats more like it lads, lets keep it to them, don't let them reform if they do it will be the death of us, we hit the hard, it will be the death of them."

With that Dun will nudge his chained partner, and start to charge at them.


Attack:[roll0]
Damage:[roll1]
AC:-2 due to charge.

Master of Myrym
2014-12-08, 08:41 PM
The Red and Orange Portals
"My guide decided to try and rob me, and my guards are remonstrating with him."
Viviana looks quite interested as the craftsman mentions the sword.
"Could you describe the sword? And does your customer have a name? Your apprentice was kidnapped, and I believe he's being framed for murder. He's due to be executed for it this evening. Maybe whomever kidnapped him took the sword. Was it finished?"




"Gah! Get your hands off me, you unnaturally overgrown brute!" Cries Rakash, as he dangles feebly in Vosco's unbreakable grip. Really? Was that a pulled punch? Was that 'almost-but-not-quite catching me? Jeez!


Vosco hands over his captive to the honorable guardsman Rucononi. "My thanks - I do believe I shall" rumbles the giant, and sets off to find Constable Nelson.


"Wait wait ... Vosco, can't we talk about this? Remember last night at the tavern ... um, really, I'm sure we had some sort of connection last night, though I fail to remember right now. Don't leave me with the guards - they are all crazy, they want to lop off my head, and I need that!"

As Vosco walks off, Rakash turns to the Rucononi brother: "Am I suffering from synaesthesia, or does your face actually smell? It's certainly ugly enough." He will - quite maturely - even poke his tongue at him.

In case he has time before the guard punches him, he will quickly add the above remarks to Rulathen and Viviana.

"You!" he exclaims, and points at Rulathen, "helping you and robbing you are entirely different and separate courses of action. I would have robbed you regardless - but helping you was a completely free act of kindness. Not to be marred in any way by the fact that I also need to eat, and have slightly skewed morals!"

"And you!" he exclaims, this time pointing a Viviana, "robbery involves either violence or threats thereof. I am a thief, not a robber!"

While directing a deluge of words at his audience, Rakash is carefully waiting for Vosco to get far enough away. At the right moment, he will sink his teeth deep in the hand of Master Rucononi, and scamper off again if he gets free - in the opposite direction of Vosco, naturally.


Another arsenal of rolls.

Bluff - to direct attention away from the fact that he's just waiting for the right moment to run: [roll0]
Diplomacy - to insult while being slightly amusing, in all his goblin patheticness: [roll1]
Escape artist - to wrestle free, and set off once more: [roll2]

Will I need an attack roll? I don't much feel the urge to cause any real damage. Regardless: [roll3]

Then, same as last time:
Jump: [roll4]
Tumble: [roll5]
Hide: [roll6]

Do I have the ring? Sweet lady fortune - just this once, can you not dash my bright hopes against the cold, hard and unforgiving bedrock of reality?

Viviana Rulathen & Rakash
The Red and Orange Portals
"It's tough to trust folks in goblintown, but It's not like we're all crooked. Now about this Kidnapping and murder, that doesn't sound anything like Garfield. That's why I was so surprised he stole my sword, I thought what is that boy going to do with a sword like that." When asked to describe the weapon his eyes light up, "It's made of the finest metals, it's taken me months of working to get all the properties in perfect balance, it is an excellent fighting weapon, you will find no sharper edge anywhere. The right swing could take a person's head clean off. "

I was commissioned to produce the sword to celebrate a gladiator named Ugo's 100th victory in the arena. I was already behind, he's not going to be happy, when he finds out he'll be fighting another season without his special weapon. He may even cancel the contract, demand his deposit back, I wouldn't blame him." The blacksmith lets out a heavy defeated sigh. If asked, the blacksmith gives directions to Ugo's house.

Enzano Rocononi takes custody of Rakash, with a few words of encouragement, he sends Vosco on his way. While pushing Rakash down the street, Enzano searches Rakash's person. Not at all timid, the city guard shoves his hands into Rakash's clothing, he asks calmly, "Where did you stash the lady's ring?

Master Rocononi brings Rakash to the muddy street outside the blacksmith shop. The crowd has dispersed, the ring can not be located. Brought inside the blacksmith shop, Rakash is thrown roughly to the ground. Master Rocononi says, "Forgive the intrusion, I have caught the thief, I have yet to locate your jewelery. Your valuables will be recovered."

Rakash attempts to talk his way out of this situation, recalling all the similar names he heard in quick succession, he picks one and goes with it. Constable Rocononi corrects Rakash, he says "You address Lady Elariel Sytari, this is Lady Viviana Rulathen. The goblin begins again, this time attempting to claim innocence based on a lack of violence. When Rocononi places his hand firmly on Rakash's shoulder, the little rogue delivers a vicious bite to the guards hand. With an open back door calling to him, Rakash escapes into the maze of alleys behind the shop.

Archmage1
2014-12-08, 08:57 PM
Viviana Rulathen & Rakash
The Red and Orange Portals
"It's tough to trust folks in goblintown, but It's not like we're all crooked. Now about this Kidnapping and murder, that doesn't sound anything like Garfield. That's why I was so surprised he stole my sword, I thought what is that boy going to do with a sword like that." When asked to describe the weapon his eyes light up, "It's made of the finest metals, it's taken me months of working to get all the properties in perfect balance, it is an excellent fighting weapon, you will find no sharper edge anywhere. The right swing could take a person's head clean off. "

I was commissioned to produce the sword to celebrate a gladiator named Ugo's 100th victory in the arena. I was already behind, he's not going to be happy, when he finds out he'll be fighting another season without his special weapon. He may even cancel the contract, demand his deposit back, I wouldn't blame him." The blacksmith lets out a heavy defeated sigh. If asked, the blacksmith gives directions to Ugo's house.

Enzano Rocononi takes custody of Rakash, with a few words of encouragement, he sends Vosco on his way. While pushing Rakash down the street, Enzano searches Rakash's person. Not at all timid, the city guard shoves his hands into Rakash's clothing, he asks calmly, "Where did you stash the lady's ring?

Master Rocononi brings Rakash to the muddy street outside the blacksmith shop. The crowd has dispersed, the ring can not be located. Brought inside the blacksmith shop, Rakash is thrown roughly to the ground. Master Rocononi says, "Forgive the intrusion, I have caught the thief, I have yet to locate your jewelery. Your valuables will be recovered."

Rakash attempts to talk his way out of this situation, recalling all the similar names he heard in quick succession, he picks one and goes with it. Constable Rocononi corrects Rakash, he says "You address Lady Elariel Sytari, this is Lady Viviana Rulathen. The goblin begins again, this time attempting to claim innocence based on a lack of violence. When Rocononi places his hand firmly on Rakash's shoulder, the little rogue delivers a vicious bite to the guards hand. With an open back door calling to him, Rakash escapes into the maze of alleys behind the shop.

The Red and Orange Portals
Viviana smiles in a friendly fashion as the blacksmith tries to reassure her.
"I understand. It takes the actions of a few to ruin the reputation of the many, since those are what everyone else sees. But it does sound like a fine sword, and it fits in well with the death of the dressmaker... it was horrible..."
After a moment or two of silence, she frowns, and continues.
"Do you know who Ugo represented? Maybe he was hired to commit the murder by his sponsor."

After she finishes speaking with the blacksmith, she thanks him, and heads outside, to see about getting her ring back.
"Mr. Rocononi, thank you. I think he'll help me, won't you, Rakash? Please? The ring... it was a gift from my mother, to commemorate my coming of age... and losing it would break her heart, and mine. Will you please bring it back?"
She sings a short tune in a strange language, making a small gesture with her now ringless right hand, and Rakash feels an urge to help the nice elf.
(Charm person, DC 14)

Master of Myrym
2014-12-08, 08:59 PM
The Black Portal

"Aye thats more like it lads, lets keep it to them, don't let them reform if they do it will be the death of us, we hit the hard, it will be the death of them."

With that Dun will nudge his chained partner, and start to charge at them.


Attack:[roll0]
Damage:[roll1]
AC:-2 due to charge.

The Black Portal
Dun runs in unison with his chained partners, in an effort to separate the opposing gladiators. Your weapon slams against the heavy wood shield, causing it to break in two. Your foe crouches down, he slashes at you with his short sword, missing you by more than a foot. The nervous fighter glances from side to side, searching for a way to link up with his allies.

Master of Myrym
2014-12-08, 09:01 PM
The Red and Orange Portals
Viviana smiles in a friendly fashion as the blacksmith tries to reassure her.
"I understand. It takes the actions of a few to ruin the reputation of the many, since those are what everyone else sees. But it does sound like a fine sword, and it fits in well with the death of the dressmaker... it was horrible..."
After a moment or two of silence, she frowns, and continues.
"Do you know who Ugo represented? Maybe he was hired to commit the murder by his sponsor."

After she finishes speaking with the blacksmith, she thanks him, and heads outside, to see about getting her ring back.
"Mr. Rocononi, thank you. I think he'll help me, won't you, Rakash? Please? The ring... it was a gift from my mother, to commemorate my coming of age... and losing it would break her heart, and mine. Will you please bring it back?"
She sings a short tune in a strange language, making a small gesture with her now ringless right hand, and Rakash feels an urge to help the nice elf.
(Charm person, DC 14)

Rakash roll a will save to resist Viviana's spell. DC 14

Master of Myrym
2014-12-08, 09:26 PM
The Silver Portal

As the wasp attempts to fly away, I slash at it once with all my might, shout for Narda to fire his wand once more, and for Tia to get ready to collect some samples. I then jump after the wasp, bringing my sword down with crushing force to bring it down once more in an attempt to crush it into oblivion.

Attack of Opportunity from wasp exiting threatened area: +4 to hit, (1d20+4)[19]
Damage: (1d8+2)[9]

Jump check: +2, (1d20+2)[10]

Standard Attack: +4 to hit, (1d20+9)[13]
Damage: (1d8+2)[5]

The Silver Portal
Lucia lands both strikes against the giant wasp's soft body, cut to pieces, it falls dead to the ground. Ordo comes out of hiding, he says, "I'm glad you were here, I'm not going to lie, I probably could not have done that." Ordo guides you through the feywild, many of the animals are much larger than their material plane counterparts. You come to the river Professor Motely was searching, dozens of Nixie socialize at the river delta. They are friendly and curious, eager to engage in conversation and learn about your culture.

As you walk through the forest a curious satyr takes notice, he shouts at the party to wait up. Introducing himself as Ostenar, he tells Lucia he is interested in conversation, and trade, he offers a selection of jeweled rings he has to barter. He also expresses excitement at the prospect of wandering until adventure finds him. He follows you through the forest, until you come upon a glade filled with hundreds of tiny grigs. They sing and dance as music fills the air. Ordo taps his many feet to the beat, he turns to Lucia and says, "It's good to be home."

Master of Myrym
2014-12-08, 09:47 PM
Nykl gets close to the dung pile (but not too close) and looks up to see where it's coming from. He holds his large nose until well clear.

In the giant chamber, he looks around at the nearby tunnels, checking for any signs of tools or footprints. His familiar sniffs at the air, hoping for some fresh and non-smelly air or a breeze.
The Cyan Portal
Nykl inspects the cave filled with slimes, looking above he searches for a break in the rock, the tunnel is solid. Nykl concludes this giant pile of dung was dropped by something moving through the tunnel. When the tunnel exits into the giant chamber, Nykl can see the huge creature responsible for these tunnels. Sensing the docile nature of the rock eating behemoth, Nykl searches each tunnel for signs of activity. Sure enough Nykl finds a tunnel with medium sized human footprints leading to and from a tunnel which descends at a very steep angle. The footprints are clearly more familiar to Nykl than the three toed lizardfolk footprints found around the node. Nykl follows the footprints to see where the lead. The ground shakes again, debris rains from the ceiling above. You proceed through the tunnels following a particular set of footprints. They lead to a sitting figure meditating against the rocks. Her eyes are closed, her breathing is heavy, she has jet black skin and white hair.

Master of Myrym
2014-12-08, 10:06 PM
Belladonna order all elements to put distance between themselves and the demon.

"Fall back! Do not let them near you and keep engaging Elven forces! Keep your distance from the demons! Where is the magic I ordered?! The demon is casting, take cover!"

"Any personnel with enchanted weapons are to report to the front immediately! Do not engage directly until I give the command! As the demon advances, pull back, keep a good space between us for now!"

Belladonna looks around for the immediate ranking person, "Continue falling back from the demon and killing elves, keep my men alive and I'll return shortly, we need cavalry support on this side!"

Belladonna fires off a bolt at the nearest Elven enemy as she urges Sir Flopsy, the giant St. Bernard, into full sprint towards Sir Aaron and the cavalrymen.


Ride:
[roll0] (DC5 check for riding with no hands)

Hit:
[roll1] (took off -4 for firing on double move)

Dmg
[roll2]


The Purple Portal

Unable to hear his orders, Aaron orders the cavalry into a full on charge towards the priest, in hopes that the summoning spell is the only thing keeping these demons bound to the plane. Upon completing the charge, he'll attempt to regroup with friendly forces cutting down enemy archers on the way.

Since I apparently missed three rounds...
Mounted Charge (Spirited Charge) 1 (Against Priest): Attack [roll0]
Damage [roll1]

Charge 2 (Spirited Charge Ride-by attack back to the Allied Forces) (Against Archer): Attack [roll2]
Damage [roll3]

Move (If Belladonna hasn't met me half-way): Move towards Allied Forces
Standard: Total Defense Action (+4 AC not going on sheet this time)

The Purple Portal
Sir Aaron
Charging at the priest, Sir Aaron watches the cleric meld into the stone she stands on. Safe inside the rock, she waits for her evil minions to slay her enemies. Sir Aaron's second charge is much more effective, killing a Ta'jun archer. Belladonna Montajay rides up on her St. Bernard Sir Flopsy. One of the leathery demons lurches towards your position, drool flows freely from its open mouth. The creature stops 30 feet in front of Sir Aaron and Belladonna.

Belladonna Montajay
Belladonna and Sir Flopsy fight as one, with both her hands on her crossbow, guiding her loyal dog with her knees, Belladonna takes her shot. The bolt strikes a Ta'jun in the stomach, he falls over grabbing at his wound. Sir Aaron runs down a Ta'jun Archer, his lifeless body falls to the ground. You successfully locate Sir Aaron. One of the demonic creatures lurches towards you, it extends it's boney claw in your direction, it stands 30 feet in front of Belladonna and Sir Aaron.

J-H
2014-12-08, 10:47 PM
The Cyan Portal
Nykl inspects the cave filled with slimes, looking above he searches for a break in the rock, the tunnel is solid. Nykl concludes this giant pile of dung was dropped by something moving through the tunnel. When the tunnel exits into the giant chamber, Nykl can see the huge creature responsible for these tunnels. Sensing the docile nature of the rock eating behemoth, Nykl searches each tunnel for signs of activity. Sure enough Nykl finds a tunnel with medium sized human footprints leading to and from a tunnel which descends at a very steep angle. The footprints are clearly more familiar to Nykl than the three toed lizardfolk footprints found around the node. Nykl follows the footprints to see where the lead. The ground shakes again, debris rains from the ceiling above. You proceed through the tunnels following a particular set of footprints. They lead to a sitting figure meditating against the rocks. Her eyes are closed, her breathing is heavy, she has jet black skin and white hair.

Nykl, Cyan

Nykl retreats around a corner after spotting what is obviously a drow. He very quietly calls magical armor into being around himself, and then returns. He walks up quietly, but not trying to hide his presence, and stops about fifteen feet away. "Hello," he says in Draconic. If she does not seem to understand that, he will try Common and then Goblin.

Mage armor, duration 3 hours

XIII
2014-12-08, 10:51 PM
The Purple Portal
Sir Aaron
Charging at the priest, Sir Aaron watches the cleric meld into the stone she stands on. Safe inside the rock, she waits for her evil minions to slay her enemies. Sir Aaron's second charge is much more effective, killing a Ta'jun archer. Belladonna Montajay rides up on her St. Bernard Sir Flopsy. One of the leathery demons lurches towards your position, drool flows freely from its open mouth. The creature stops 30 feet in front of Sir Aaron and Belladonna.

Belladonna Montajay
Belladonna and Sir Flopsy fight as one, with both her hands on her crossbow, guiding her loyal dog with her knees, Belladonna takes her shot. The bolt strikes a Ta'jun in the stomach, he falls over grabbing at his wound. Sir Aaron runs down a Ta'jun Archer, his lifeless body falls to the ground. You successfully locate Sir Aaron. One of the demonic creatures lurches towards you, it extends it's boney claw in your direction, it stands 30 feet in front of Belladonna and Sir Aaron.


"Aaron! We've got demons! I saw the bitch summon it and melt into the stone. Tell me you have something in your bag of divine tricks for this!? I told the men to stay back and the casters to do what they can, we're not equipped for this! And you may want to know it's trying to cast a spell, right now!"

She looks around for more Elf targets and fires at any she sees, moving quickly out of the general direction the demon is pointing it's claw.


Hit:
[roll0]
Dmg:
[roll1]

smasher0404
2014-12-08, 11:03 PM
The Purple Portal

"On it" grunts Aaron charging at the demon summoning up an ancient prayer he learned when he was little. "By the Gods' Light, Evil Shall Perish" he proclaims driving his lance into the demon. "I really hope this works" Aaron thinks to himself, as his arm stretches outwards.

SMITE EVIL Spirited Charge Mounted Charge Ride By-Attack (to prep for another charge hopefully even though I only have one smite evil per day)
Attack [roll0]
Damage [roll1]

Yeah Aaron isn't quite ready to overcome damage reduction yet :smalltongue:

Kaptin Keen
2014-12-09, 12:41 AM
The Red and Orange Portals


Will save: [roll0]


The Red and Orange Portals


Will save: [roll0]


"Gah! Foul sorcery." Rakash bolts, sprinting out the back door and disappearing in the crowds. However, despite his desperate, mad laugh as he escapes with the loot, his voice carries back to the shop: "Azbek's Pawnshop, on Thimble Street."

For those with an especially keen hearing, more can be heard as he weaves his way away: "... just cause I'm a thief don't mean I don't got a heart," he mumbles as he dodges under a brewers dray horse, "I just happen to love gold more than people." With that, he scampers up a bale of tobacco, jumps onto a fence and deftly flips onto a roof. Despite the fact that no one is chasing, he runs and runs - like it's become second nature to him.

Alihandros
2014-12-09, 05:23 AM
The Black Portal

Dun will continue to press his advantage against the foe in front of him, while keeping an eye on the remainder.


Attack:[roll0]
Damage:[roll1]

Archmage1
2014-12-09, 12:44 PM
Viviana looks very sad as the guide runs off, presumably with her ring in tow.

Master of Myrym
2014-12-09, 04:43 PM
Nykl, Cyan

Nykl retreats around a corner after spotting what is obviously a drow. He very quietly calls magical armor into being around himself, and then returns. He walks up quietly, but not trying to hide his presence, and stops about fifteen feet away. "Hello," he says in Draconic. If she does not seem to understand that, he will try Common and then Goblin.

Mage armor, duration 3 hours

The Cyan Portal
The seated figure notices Nykl casting his spell, she remains seated, she keeps her back perfectly straight, her eyes are closed. When she is greeted by a small surface dweller, using the language of the dragons, this is a strange enough occurrence to hold her focus for a moment. A single eye opens, the purple iris searches the cavern. She speaks in Draconic, "Your pronunciation is off, Draconic must be spoken with heart." Each of her words is perfectly enunciated. She asks Nykl, "What brings a surface dweller so far from home?" When you explain your situation, she says, "I know of a group of dwarves from the surface, the deepest of their tunnels leads to a location not far from here. She opens her other purple eye, maintaining her perfect posture the spiteful creature asks, "Why should I help you, why not stand up and murder you, or just leave you to wander these tunnels until you die?" She raises an eyebrow, curious as to Nykl's response.

Master of Myrym
2014-12-09, 05:01 PM
The Purple Portal

"On it" grunts Aaron charging at the demon summoning up an ancient prayer he learned when he was little. "By the Gods' Light, Evil Shall Perish" he proclaims driving his lance into the demon. "I really hope this works" Aaron thinks to himself, as his arm stretches outwards.

SMITE EVIL Spirited Charge Mounted Charge Ride By-Attack (to prep for another charge hopefully even though I only have one smite evil per day)
Attack [roll0]
Damage [roll1]

Yeah Aaron isn't quite ready to overcome damage reduction yet :smalltongue:


"Aaron! We've got demons! I saw the bitch summon it and melt into the stone. Tell me you have something in your bag of divine tricks for this!? I told the men to stay back and the casters to do what they can, we're not equipped for this! And you may want to know it's trying to cast a spell, right now!"

She looks around for more Elf targets and fires at any she sees, moving quickly out of the general direction the demon is pointing it's claw.


Hit:
[roll0]
Dmg:
[roll1]

The Purple Portal
Belladonna Montajay & Sir Aaron
More concerned with the unearthly creature, Belladonna's bold sails high, she along with many others move back. Sir Aaron charges boldly into the demon, the tip of his spear glows with holy light. Upon a violent impact tearing the demon's arm out it's socket, the holy light is transferred inside the entity. The light at first is only small ball shining out of it's chest, the light spreads throughout it's body, the creature's entire body glows brightly, before it explodes in a burst of divine energy. The cleric steps out of the rock, she screams, "NO! at the loss of her summon. She stands 30 feet in front of Sir Aaron. Darting between the trees, a Ta'jun archer uses the dazzling display to sneak up on Belladonna, he nocks an arrow, and quickly lets it go. The arrow strikes Belladonna in the thigh, nearly hitting Sir Flopsy. (7 damage)

Master of Myrym
2014-12-09, 06:52 PM
The Red and Orange Portals
Viviana smiles in a friendly fashion as the blacksmith tries to reassure her.
"I understand. It takes the actions of a few to ruin the reputation of the many, since those are what everyone else sees. But it does sound like a fine sword, and it fits in well with the death of the dressmaker... it was horrible..."
After a moment or two of silence, she frowns, and continues.
"Do you know who Ugo represented? Maybe he was hired to commit the murder by his sponsor."

After she finishes speaking with the blacksmith, she thanks him, and heads outside, to see about getting her ring back.
"Mr. Rocononi, thank you. I think he'll help me, won't you, Rakash? Please? The ring... it was a gift from my mother, to commemorate my coming of age... and losing it would break her heart, and mine. Will you please bring it back?"
She sings a short tune in a strange language, making a small gesture with her now ringless right hand, and Rakash feels an urge to help the nice elf.
(Charm person, DC 14)

The Red Portal
Viviana uses her charisma to frame her situation in the most sympathetic light, the goblin thief, hardened by his past experience, resists your charms. With his first opportunity, your guide attacks Master Rocononi, leaping out the door, into a maze of small buildings. Stumbling to the blacksmith's door, Enzano Rocononi considers giving chase, thinking of Viviana's safety, he allows the thief to escape, He wears an expression of doubt and concern, his words are firm, "The brothers Rocononi will see your heirloom returned to you, I swear it." The blacksmith co-operates, he answers any additional questions. Outside the blacksmith shop is a courtyard surrounded by rundown slums, one hundred windows look down upon the scene of the attack.

Next to the road leading out of the courtyard, is a simple shrine to the god of roads. Laying next to the shrine is a chameleon like lizardfolk, her skin matches perfectly with her surroundings, rendering her nearly invisible. She stands up, brushing dirt from her three finger hands, her appearance alters, her skin becomes a light shade of green, uniform across her body. She wears only a few strands of simple cloth, her face is accentuated with many gold piercings. She approaches, stepping away from her shrine, she says, "Greetings traveler, I care for this shrine, dedicated the lord of the journey. I have watched the road since the last new moon, I shall not take my gaze from it until the next, it is the god of roads desire that all should travel in safety. While sitting in contemplation one night, I witnessed the events you are looking into, he who is both here and there, has commanded me to share what have I have seen with you."

"It was an auspicious day, the sky was angry, her constellations all showing aggression. I did not understand the cosmic message until it was too late. I saw a young apprentice enter the courtyard, he was working on a sword, I could see him from here." A dozen men approached in silence, lead by the notorious man with the backwards hands, the leader of a local criminal syndicate. "The apprentice tried to use the sword on his attackers, he was quickly disarmed and beaten, then tossed in the back of a cart, they exited along this road. This was what I saw." She tells you the man with the backwards hands, runs a criminal syndicate in based around a tavern, The Purple Purse.

Master of Myrym
2014-12-09, 06:55 PM
The Black Portal

Dun will continue to press his advantage against the foe in front of him, while keeping an eye on the remainder.


Attack:[roll0]
Damage:[roll1]

The Black Portal
Your opponent dodges out of the path of Dun's swing, he turns his back, running to rejoin his allies. As he does this his tuned back provides an excellent opportunity for attack.

Archmage1
2014-12-09, 07:02 PM
The Red Portal
Viviana smiles as relief floods through her at Mr. Rocononi's words.
"Thank you. My mother gave me that ring, and her mother to her. It's been in the family for more than two thousand years. Losing it... would be terrible."

Viviana looks at the lizardwoman as she approaches, wondering why she was coming. And then the lizardwoman speaks, and tells her tale. After she finishes explaining, Viviana looks very happy.
"Thank you! We just need to speak to this man! I'm sure that he can be persuaded to help us save the blacksmith, find the sword, and then find out who is behind all this. How can I thank you? I could arrange for food and water to be brought here for you? Or perhaps you might need my help in the future?"

smasher0404
2014-12-09, 07:30 PM
The Purple Portal

"Are you in need of any immediate medical attention?" Aaron shouts towards his commanding officer.

Aaron urges his horse towards Belladonna, taking out some herbal remedies to heal her leg with.
Lay on Hands for 7 (I'm assuming it's a new day since the ambush and thus Lay on Hands has reset)

Aaron uses his legs to urge his horse into a gallop towards the priest. "You aren't getting away this time" he shouts, lance stretching outwards towards the priest's chest hoping to catch him off-guard
Mounted Charge Spirited Charge (sadly out of smite evil)
Attack [roll0]
Damage [roll1]

Master of Myrym
2014-12-09, 07:53 PM
The Red and Orange Portals


Will save: [roll0]


The Red and Orange Portals


Will save: [roll0]


"Gah! Foul sorcery." Rakash bolts, sprinting out the back door and disappearing in the crowds. However, despite his desperate, mad laugh as he escapes with the loot, his voice carries back to the shop: "Azbek's Pawnshop, on Thimble Street."

For those with an especially keen hearing, more can be heard as he weaves his way away: "... just cause I'm a thief don't mean I don't got a heart," he mumbles as he dodges under a brewers dray horse, "I just happen to love gold more than people." With that, he scampers up a bale of tobacco, jumps onto a fence and deftly flips onto a roof. Despite the fact that no one is chasing, he runs and runs - like it's become second nature to him.
The Orange Portal
Rakash jumps up over a small brick wall, running through a withered vegetable garden, leaping onto a metal roof, Rakash makes a terrible racket, the owner of the shanty, an overweight orc swears at Rakash to get off his roof. The orc loads a sling, whipping a rough stone in Rakash's direction. The stone flies over Rakash's head, the goblin leaps off the roof onto a different street, rushing through someone's home and out their back door, you find yourself in another new street. From behind you a mean looking black and brown dog, barks four times before giving chase. The dog chases Rakash, as he bolts down the street, making a mighty leap, jumping to grasp a metal pipe above his head. Rakash uses all his strength to climb onto the roof of the stone building. Jumping rooftop to rooftop Rakash leaves the barking dog behind.

It is midday, your escape has taken you to a part of the district you usually avoid. An orc woman washes her clothes, she gives Rakash a dirty look as he passes. You pass a flophouse, offering a room and a meal for two coppers. You hear a very familiar and unwelcome voice behind you, it says, "Good to see you Rakash, you're a tough goblin to find." The infernal creature speaking is Bogdorhai, a human born of a coven of devil worshipers, he claims to have the lineage of one of the lords of the nine. He works for the man with the backwards hands criminal gang. He is tall and thin, completely bald with two small horns bursting from the top of his head, his charismatic smile is rendered disturbing by a mouth full of sharp teeth. "You owe my boss 4 gold, I assume you have it." One of Bogdorhai's two minions attempt to grapple Rakash, the other searches him for coins. If not paid in full, Bogdorhai orders his minions to beat Rakash, then take him back to the Purple Purse tavern to see the boss, "Don't kill him, death is an escape he must buy with pain."

Grapple check to avoid being searched DC 20
Rakash's original debt to the man with the backwards hands was for only 5 silver.

Master of Myrym
2014-12-09, 08:11 PM
The Purple Portal

"Are you in need of any immediate medical attention?" Aaron shouts towards his commanding officer.

Aaron urges his horse towards Belladonna, taking out some herbal remedies to heal her leg with.
Lay on Hands for 7 (I'm assuming it's a new day since the ambush and thus Lay on Hands has reset)

Aaron uses his legs to urge his horse into a gallop towards the priest. "You aren't getting away this time" he shouts, lance stretching outwards towards the priest's chest hoping to catch him off-guard
Mounted Charge Spirited Charge (sadly out of smite evil)
Attack [roll0]
Damage [roll1]
The Purple Portal
Sir Aaron
The fey priestess turns her face to Sir Aaron, her striking beauty does not prevent his lance from killing her. With his summoner dead, the chaotic demon sees no reason to continue his dark pact. The gaunt humanoid teleports away, seemingly tearing itself apart to do so, leaving behind only a lingering stench. Sir Aaron inspects the wounded, healing what he can, several infantry suffer severe chemical burns from touching the foul creature, many iron weapons show serious signs of damage, Sir Aaron's lance is in need of repair.

Master of Myrym
2014-12-09, 08:27 PM
The Red Portal
Viviana smiles as relief floods through her at Mr. Rocononi's words.
"Thank you. My mother gave me that ring, and her mother to her. It's been in the family for more than two thousand years. Losing it... would be terrible."

Viviana looks at the lizardwoman as she approaches, wondering why she was coming. And then the lizardwoman speaks, and tells her tale. After she finishes explaining, Viviana looks very happy.
"Thank you! We just need to speak to this man! I'm sure that he can be persuaded to help us save the blacksmith, find the sword, and then find out who is behind all this. How can I thank you? I could arrange for food and water to be brought here for you? Or perhaps you might need my help in the future?"
The Red Portal
The pious watcher of the road claims she has all she needs, she points to a simple wood bowl set against the shrine, in it is a decaying old piece of fish, several flies crawl over the meat. She thanks you for your offer, "The lord of roads might will that our paths one day touch as they have today, one can never know where your road will lead. Blessings to you." The monk offers you excellent directions, simply explaining the best route to reach the Purple Purse. Unlike most other buildings in goblintown the Purple Purse is beautifully painted, the building is in excellent condition. Two orcs guard the front door, their half orc companion stands watch alone at the backdoor. Windows wrap around the tavern from front to back, inside appears to be a rachous celebration. Two humans and a dwarf stumble out of the tavern into the midday sun. The dwarf vomits down the front of his shirt, never breaking stride with his companions.

Archmage1
2014-12-09, 08:33 PM
Viviana looks dubiously at the fish, but she knows that to continue to offer aid would only insult the lizardwoman. Knowing that she could do no more, she smiles radiantly at the lizardwoman.
"And blessings to you as well. Thank you for your aid, and may your feet find the path you seek."

As they walk, Viviana talks idly with her friends, hoping that this crime lord would be willing to help. When they reach the tavern, she is dismayed by the sounds of a party.
In another time and place, I might enjoy this, but here and now... there is too much going on to have fun. This might be interesting, but I hope I can persuade the crime lord to help. I don't think it's going to be that simple, but there isn't time. We only have a few hours left, and I need him to come with us, and confess.

Putting her best arrogant airs, Viviana sweeps up to the orcish guards, expertly hiding her distaste.
"I have business with your master. Would you kindly take us to him?"

XIII
2014-12-09, 09:53 PM
The Purple Portal
Belladonna Montajay & Sir Aaron
More concerned with the unearthly creature, Belladonna's bold sails high, she along with many others move back. Sir Aaron charges boldly into the demon, the tip of his spear glows with holy light. Upon a violent impact tearing the demon's arm out it's socket, the holy light is transferred inside the entity. The light at first is only small ball shining out of it's chest, the light spreads throughout it's body, the creature's entire body glows brightly, before it explodes in a burst of divine energy. The cleric steps out of the rock, she screams, "NO! at the loss of her summon. She stands 30 feet in front of Sir Aaron. Darting between the trees, a Ta'jun archer uses the dazzling display to sneak up on Belladonna, he nocks an arrow, and quickly lets it go. The arrow strikes Belladonna in the thigh, nearly hitting Sir Flopsy. (7 damage)

"Ahh! My eyes!" she yells as the demon fireworks go off in front of her. "Ahh! My leg!" She yells as the arrow embeds itself in her leg.

"HA! Ya missed all my vital organs ya cross eyed fairy!" She snaps the arrow off as close to the wound she can.


"Are you in need of any immediate medical attention?" Aaron shouts towards his commanding officer. "Don't worry, get the she-witch!"
She yells as she fires a bolt at the Elf that dared make her bleed.

Hit:
[roll0]
Dmg:
[roll1]

Master of Myrym
2014-12-09, 09:59 PM
Viviana looks dubiously at the fish, but she knows that to continue to offer aid would only insult the lizardwoman. Knowing that she could do no more, she smiles radiantly at the lizardwoman.
"And blessings to you as well. Thank you for your aid, and may your feet find the path you seek."

As they walk, Viviana talks idly with her friends, hoping that this crime lord would be willing to help. When they reach the tavern, she is dismayed by the sounds of a party.
In another time and place, I might enjoy this, but here and now... there is too much going on to have fun. This might be interesting, but I hope I can persuade the crime lord to help. I don't think it's going to be that simple, but there isn't time. We only have a few hours left, and I need him to come with us, and confess.

Putting her best arrogant airs, Viviana sweeps up to the orcish guards, expertly hiding her distaste.
"I have business with your master. Would you kindly take us to him?"
The Red Portal
Vivana boldly sweeps up to the orcish guards, with a simple request she and her party are allowed access into the Purple Purse. An orc guard escorts you through a common room filled with drunken gang members. You climb two flights of stairs, at the end of a long hall is a closed door. The orc guard opens the door, he approaches a sitting figure, whispering in his ear. The room is draped in silks of many colors, fine furniture decorates the elegant space. Several orc bodyguards stand at attention around the room. Sitting on a large red pillow, serviced by four attendants is a humanoid tiger garbed in expensive clothes. The body seems mostly human except for a luxurious coat of tiger's fur and its tiger head. He speaks with a rich smooth voice "Come in, you have business with me? I am Man Ushya, I don't believe we've met." He stands up, crosses the room, he places his fist into his backwards hand, and bows. Extending his hand he offers Viviana a seat, before taking his own behind an ornate desk made of dark wood, a sword is mounted on the wall.

J-H
2014-12-09, 10:01 PM
The Cyan Portal
The seated figure notices Nykl casting his spell, she remains seated, she keeps her back perfectly straight, her eyes are closed. When she is greeted by a small surface dweller, using the language of the dragons, this is a strange enough occurrence to hold her focus for a moment. A single eye opens, the purple iris searches the cavern. She speaks in Draconic, "Your pronunciation is off, Draconic must be spoken with heart." Each of her words is perfectly enunciated. She asks Nykl, "What brings a surface dweller so far from home?" When you explain your situation, she says, "I know of a group of dwarves from the surface, the deepest of their tunnels leads to a location not far from here. She opens her other purple eye, maintaining her perfect posture the spiteful creature asks, "Why should I help you, why not stand up and murder you, or just leave you to wander these tunnels until you die?" She raises an eyebrow, curious as to Nykl's response.

"I've already come through a city of lizardmen, an armored fire-worm, and a cavern of oozes. I may be short, but I'm able to survive.

If you were going to just kill me, you're off to a poor start. I don't think you're the murdering type. We've tales of your people, and you don't normally travel alone. Either you're a follower of one of the good deities, or you're in disfavor and think I could help you."


My modifiers are +5 in bluff and +3 in diplomacy if it's relevant.

XIII
2014-12-09, 10:04 PM
The Purple Portal
Sir Aaron
The fey priestess turns her face to Sir Aaron, her striking beauty does not prevent his lance from killing her. With his summoner dead, the chaotic demon sees no reason to continue his dark pact. The gaunt humanoid teleports away, seemingly tearing itself apart to do so, leaving behind only a lingering stench. Sir Aaron inspects the wounded, healing what he can, several infantry suffer severe chemical burns from touching the foul creature, many iron weapons show serious signs of damage, Sir Aaron's lance is in need of repair.

After moping up the remaining enemy forces,"And Sir Aaron saves the day!" she cheers, quite sincerely actually, egging on the other troops to cheer as well. "Looks like your lance has seen better days. The Dwarves should be able to fix that right up for you. Once again, great job."

Belladonna starts rallying the troops back into formation, healing was priority one, then weapons maintenance. She orders enemy bodies gathered and burned, and our dead tended to properly. Once everything is in order, continue mission.

Master of Myrym
2014-12-09, 10:30 PM
"Ahh! My eyes!" she yells as the demon fireworks go off in front of her. "Ahh! My leg!" She yells as the arrow embeds itself in her leg.

"HA! Ya missed all my vital organs ya cross eyed fairy!" She snaps the arrow off as close to the wound she can.


"Are you in need of any immediate medical attention?" Aaron shouts towards his commanding officer. "Don't worry, get the she-witch!"
She yells as she fires a bolt at the Elf that dared make her bleed.

Hit:
[roll0]
Dmg:
[roll1]
The Purple Portal
Your bolt strikes an elf in the side, he falls down gasping for air. Belladonna takes in her surroundings, it appears the remaining Ta'jun are fleeing into the woods. Before her is the open road to Tyak. Tyak was carved into the side of a mountain by Imperial dwarves at the end of the last war. A narrow winding mountain pass is the only approach above ground. The fortress connects through tunnels to an nearby underground dwarf town. Above ground the fortress dominates the surround area, enforcing Imperial rule in the recently acquired province. Non Imperial citizens have no legal protection here, as such in the nearby towns there are many desperate individuals and vigilantes. When you arrive you are taken to brief the fort's commander, he is aware of demonic rituals among the Ta'jun, his soldiers have faced similar threats. He commends you on your success in battle. He tells Belladonna that his wizards have been working on creating a new generation of enhanced weapons, he wants you to equip your brigade with these new weapons. He tells you, "In the morning, take your newly equipped brigade on patrol through the river towns. But tonight enjoy some dwarven hospitality!"

Belladonna's crossbow and Sir Aaron's lance are replaced with magical +1 flaming versions. +1 to hit and damage +1d6 fire

Alihandros
2014-12-09, 10:31 PM
The Black Portal

Dun will swipe at the fighter in front of him, and spur his compatriot to do the same, or if he finishes that one, charge with him into the rest.

"Come on LADS, keep up the pressure, we got them."


AoO:[roll0]
Damage:[roll1]

Charge:
Attack:[roll2]
Damage:[roll3]

Master of Myrym
2014-12-09, 10:51 PM
"I've already come through a city of lizardmen, an armored fire-worm, and a cavern of oozes. I may be short, but I'm able to survive.

If you were going to just kill me, you're off to a poor start. I don't think you're the murdering type. We've tales of your people, and you don't normally travel alone. Either you're a follower of one of the good deities, or you're in disfavor and think I could help you."


My modifiers are +5 in bluff and +3 in diplomacy if it's relevant.

The Cyan Portal
Nykl surprises the drow with his accurate deduction of her circumstances. She is intrigued by the brave clever gnome, hoping to gain information she confesses, "I am in disfavor, I narrowly escaped the heretics fire." She stands, then approaches Nykl, her face is tattooed with crisscrossing lines of dark red ink. She asks, "What can you do to help me?" She smiles with an amused look. "When you help me, what will you want from me in return?"

Master of Myrym
2014-12-09, 11:33 PM
The Black Portal

Dun will swipe at the fighter in front of him, and spur his compatriot to do the same, or if he finishes that one, charge with him into the rest.

"Come on LADS, keep up the pressure, we got them."


AoO:[roll0]
Damage:[roll1]

Charge:
Attack:[roll2]
Damage:[roll3]

The Black Portal
Dun imbeds his dwarven waraxe into the back of the fleeing gladiator's skull. The armored warrior falls, his breastplate, short sword and boots all appear to be special. The three remaining armored gladiators link up, they form a shield wall, they advance into the chained gladiators, two plunge their short swords into the same screaming prisoner. You are now chained to 5 other living gladiators and 6 corpses, your group is reduced to half move speed.

XIII
2014-12-09, 11:42 PM
The Purple Portal
Your bolt strikes an elf in the side, he falls down gasping for air. Belladonna takes in her surroundings, it appears the remaining Ta'jun are fleeing into the woods. Before her is the open road to Tyak. Tyak was carved into the side of a mountain by Imperial dwarves at the end of the last war. A narrow winding mountain pass is the only approach above ground. The fortress connects through tunnels to an nearby underground dwarf town. Above ground the fortress dominates the surround area, enforcing Imperial rule in the recently acquired province. Non Imperial citizens have no legal protection here, as such in the nearby towns there are many desperate individuals and vigilantes. When you arrive you are taken to brief the fort's commander, he is aware of demonic rituals among the Ta'jun, his soldiers have faced similar threats. He commends you on your success in battle. He tells Belladonna that his wizards have been working on creating a new generation of enhanced weapons, he wants you to equip your brigade with these new weapons. He tells you, "In the morning, take your newly equipped brigade on patrol through the river towns. But tonight enjoy some dwarven hospitality!"

Finally, we're here. she thinks to herself. She still had the arrow in her leg, but she wasn't bleeding anymore. She reports respectfully to the fort's commander. "Sir, we need to send a message via magic sending to my commander warning him of the demon threat. Thank you for your kind words, for outfitting us, and for your legendary hospitality. My men have had a rough trip and I thank you on their behalf."

Belladonna looks over her new crossbow, inspecting the function and workmanship.

Nice.

Now all she needs are specialized bolts. Belladonna will search for them whenever she can.

Kaptin Keen
2014-12-10, 05:03 AM
The Orange Portal



Rakash jumps up over a small brick wall, running through a withered vegetable garden, leaping onto a metal roof, Rakash makes a terrible racket, the owner of the shanty, an overweight orc swears at Rakash to get off his roof. The orc loads a sling, whipping a rough stone in Rakash's direction. The stone flies over Rakash's head, the goblin leaps off the roof onto a different street, rushing through someone's home and out their back door, you find yourself in another new street. From behind you a mean looking black and brown dog, barks four times before giving chase. The dog chases Rakash, as he bolts down the street, making a mighty leap, jumping to grasp a metal pipe above his head. Rakash uses all his strength to climb onto the roof of the stone building. Jumping rooftop to rooftop Rakash leaves the barking dog behind.

It is midday, your escape has taken you to a part of the district you usually avoid. An orc woman washes her clothes, she gives Rakash a dirty look as he passes. You pass a flophouse, offering a room and a meal for two coppers. You hear a very familiar and unwelcome voice behind you, it says, "Good to see you Rakash, you're a tough goblin to find." The infernal creature speaking is Bogdorhai, a human born of a coven of devil worshipers, he claims to have the lineage of one of the lords of the nine. He works for the man with the backwards hands criminal gang. He is tall and thin, completely bald with two small horns bursting from the top of his head, his charismatic smile is rendered disturbing by a mouth full of sharp teeth. "You owe my boss 4 gold, I assume you have it." One of Bogdorhai's two minions attempt to grapple Rakash, the other searches him for coins. If not paid in full, Bogdorhai orders his minions to beat Rakash, then take him back to the Purple Purse tavern to see the boss, "Don't kill him, death is an escape he must buy with pain."

Grapple check to avoid being searched DC 20
Rakash's original debt to the man with the backwards hands was for only 5 silver.

No! I don't have time for this. Also, I HATE fighting!


Escape artist, dc 20: [roll0]

I expect that to fail, the odds aren't good. And I can't fight multiple enemies alone - I'm a rogue, for chrissake. So this is the plan:

I need to bluff them into letting down their guard, then sneak attack one minion in the face - hopefully dropping him instantly.

Then I need to run, somewhere I can dodge into a shadow or under a table, to gain more sneak attacks. Without sneak attacks, I'm a midget armed with a sharp pencil.


"Call off your damn goons, Bog. I've got your bloody money. You should know I don't run for the excerzise - I just stole a magical ring from the dread sorceress Vitriola, and I'm on my way to the pawn broker on Bent Knee to sell it. I'll give you ten once I have it sold, and then I never want to see your ugly face again." ((this bit assumes a bluff roll or simple curiosity gets me free of the minions))

As he speaks, Rakash digs in his pockets, as if getting the ring out for them to see. Cause I'm that stupid. They wouldn't just take it from me, the low-brow, damnable bastards.

Rakash withdraws his hand from his pocket, and holds it out to one of the goons. "See - I'm telling you, goblinkind never sired a finer thief than Rakash!" With that he opens his hand, and blows a harmless handfull of pocket lint in the face of the rogue. As he flinches, he then stabs him in the throat. ((and this assumes a halfway decent attack roll - also a slight of hand roll to get my shiv ready while they are all looking at the other hand))

Then he runs. Story of my life. If only there we competitions for this sort of thing - I could be rich.

Rakash needs to get a bit of a head start, dodge out of sight for a moment, and hide - as his blundering pursuers rush past, he will sneak attack the last one, and rush off in the opposite direction again.


Bluff: [roll1]
Sleight of hand: [roll2]
Attack: [roll3] - and if everything worked out right, the guy has no dex bonus
Damage: [roll4] plus sneak attack: [roll5]
Tumble: [roll6] to avoid attacks of opportunity as I leg it
Hide: [roll7] to set up for more sneak attacks

I think that's all of it. Sweet Lady Fortune, Dark Powers Below, please? Can't we just be friends?

Edit: Why, Gods, whyyyy? Why is no one ever on my side. Blast and bebother! Well without a functional bluff roll, here's hoping curiosity and good, honest human stupidity save the day for me =)

J-H
2014-12-10, 08:25 AM
The Cyan Portal
Nykl surprises the drow with his accurate deduction of her circumstances. She is intrigued by the brave clever gnome, hoping to gain information she confesses, "I am in disfavor, I narrowly escaped the heretics fire." She stands, then approaches Nykl, her face is tattooed with crisscrossing lines of dark red ink. She asks, "What can you do to help me?" She smiles with an amused look. "When you help me, what will you want from me in return?"


"My name is Nykl. What is yours?

I would like to get back to the surface and get home. I wouldn't mind acquiring wealth and allies along the way, but I don't plan to stay down here. As for how I can help you... what do you want? If you are exiled, you cannot go home. Where will you go? The surface may be safer, but you'd need a non-drow to vouch for you."

Alihandros
2014-12-10, 08:52 AM
The Black Portal

"Argh, now they've done it, alright lads, lets circle around them best we can, hit them from multiple sides."

With that said, and his partner is still alive, Dun will try and maneuver to the right of the shield wall, hesitating for a moment to switch the buckler for the shield off his slain opponent.


Attack:[roll0]
Damage:[roll1]

smasher0404
2014-12-10, 09:46 AM
The Purple Portal

"Pardon my asking but is there anywhere I can turn in my old lance and collect any backpay? It has been a long day. Also I've been looking to treat the rest of the men to a nice drink, so is there a tavern of sorts nearby?" inquires Aaron to a stationed soldier, seeking to buy a few drinks for him and the men.

Basically, I'm trying to sell my damaged masterwork lance, fluffing the profit as returning the gear to the military and collecting pay at the same time. If we deduct the cost of repairs to the lance and then half the value, we can then assume I would get 2/5 of market price or 124 gp, which I would then put a few gold for buying drinks for all the men in the unit.

Master of Myrym
2014-12-10, 12:25 PM
The Orange Portal



No! I don't have time for this. Also, I HATE fighting!


Escape artist, dc 20: [roll0]

I expect that to fail, the odds aren't good. And I can't fight multiple enemies alone - I'm a rogue, for chrissake. So this is the plan:

I need to bluff them into letting down their guard, then sneak attack one minion in the face - hopefully dropping him instantly.

Then I need to run, somewhere I can dodge into a shadow or under a table, to gain more sneak attacks. Without sneak attacks, I'm a midget armed with a sharp pencil.


"Call off your damn goons, Bog. I've got your bloody money. You should know I don't run for the excerzise - I just stole a magical ring from the dread sorceress Vitriola, and I'm on my way to the pawn broker on Bent Knee to sell it. I'll give you ten once I have it sold, and then I never want to see your ugly face again." ((this bit assumes a bluff roll or simple curiosity gets me free of the minions))

As he speaks, Rakash digs in his pockets, as if getting the ring out for them to see. Cause I'm that stupid. They wouldn't just take it from me, the low-brow, damnable bastards.

Rakash withdraws his hand from his pocket, and holds it out to one of the goons. "See - I'm telling you, goblinkind never sired a finer thief than Rakash!" With that he opens his hand, and blows a harmless handfull of pocket lint in the face of the rogue. As he flinches, he then stabs him in the throat. ((and this assumes a halfway decent attack roll - also a slight of hand roll to get my shiv ready while they are all looking at the other hand))

Then he runs. Story of my life. If only there we competitions for this sort of thing - I could be rich.

Rakash needs to get a bit of a head start, dodge out of sight for a moment, and hide - as his blundering pursuers rush past, he will sneak attack the last one, and rush off in the opposite direction again.


Bluff: [roll1]
Sleight of hand: [roll2]
Attack: [roll3] - and if everything worked out right, the guy has no dex bonus
Damage: [roll4] plus sneak attack: [roll5]
Tumble: [roll6] to avoid attacks of opportunity as I leg it
Hide: [roll7] to set up for more sneak attacks

I think that's all of it. Sweet Lady Fortune, Dark Powers Below, please? Can't we just be friends?

Edit: Why, Gods, whyyyy? Why is no one ever on my side. Blast and bebother! Well without a functional bluff roll, here's hoping curiosity and good, honest human stupidity save the day for me =)

The Orange Portal
Bog's goons are genuinely curious to see this magic ring, when Rakash opens an empty hand they look confused. A moment later Rakash jabs his weapon into the knee of one of the gang members, he cries out as he collapse to the ground. Bog yells, "Man Ushya will have our heads, get him." Bog and one goon gives chase, the other goon lays helplessly in the street.

Rakash takes advantage to his small size to slide quickly under several obstacles, having given himself a decent head start Rakash slips between two large containers stacked next to a stone building. He watches as Bog and his man run past.

Archmage1
2014-12-10, 12:32 PM
The Red Portal
Vivana boldly sweeps up to the orcish guards, with a simple request she and her party are allowed access into the Purple Purse. An orc guard escorts you through a common room filled with drunken gang members. You climb two flights of stairs, at the end of a long hall is a closed door. The orc guard opens the door, he approaches a sitting figure, whispering in his ear. The room is draped in silks of many colors, fine furniture decorates the elegant space. Several orc bodyguards stand at attention around the room. Sitting on a large red pillow, serviced by four attendants is a humanoid tiger garbed in expensive clothes. The body seems mostly human except for a luxurious coat of tiger's fur and its tiger head. He speaks with a rich smooth voice "Come in, you have business with me? I am Man Ushya, I don't believe we've met." He stands up, crosses the room, he places his fist into his backwards hand, and bows. Extending his hand he offers Viviana a seat, before taking his own behind an ornate desk made of dark wood, an ornate sword is mounted on the wall Man Ushya.
The Red Portal
Taking in the cat-man, Viviana maintains her calm expression as she takes the generously offered seat.
"Thank you for seeing me on such short notice, Man Ushya. I am Lady Viviana Rulathen. It's nice to meet someone who knows the importance of dress here. I heard that you ran an organization here, and I was wondering if you might be willing to help me with a few small favors."
[roll0] diplo
I hope he can help. He seems nice enough, but hopefully he can help me find the ring, and save the life of the blacksmith, and maybe return the sword. I don't really want him to be punished for it, I just want to know who is behind all of this, and to get them to stop. Maybe mentioning that gladiator might help me get the sword back.