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View Full Version : Characters you would love to play but probably never will: Part 2



MadKingChris01
2014-12-08, 08:58 AM
http://www.giantitp.com/forums/member.php?59537-Crake originaly posted:

Ok, so I was bored today and was thinking of unlikely and random character ideas that will probably never get into a game.

I've always had a problem with rolling badly on saves, so I thought what if a succubus went into blackguard, for the ridiculous bonus of cha to saves. And all was good. Until my friend said "why don't you also possess a nymph, get double cha to saves, and also cha to AC?".

So I started looking into it and I have this so far: Succubus Blackguard 2/Pious Templar 1 (for mettle) for a total ECL of 15 having possessed a Nymph's body using the rules from fiendish codex I.

I'm working with the abilities I rolled for my backup character just as something to work off: 18,16,16,15,15,10

I was thinking 10+2 str, 15+2+1(gloves of dex) dex, 15+2+1(8HD stat bump)+2(amulet of con), 16+6 int, 16+4 wis and 18+16+2(cloak of cha) cha

You would have all the abilities of a succubus and nymph, with the succubus' base cha. 9 HD, so the Nymph's blinding beauty/Stunning Glance save DC's would be 10+4(half HD)+13(cha mod) for a DC of 27

Saves would be 10/5/7 base from HD, then +5/+4/+5 from abilities, then +26 from double cha to saves for a total of +41/+35/+38 to saves. Grab a ring of evasion and mettle from pious templar and if you pass a save you're pretty much immune to any effect.

Add in the array of SLA from succubus, dimension door from Nymph, and druid spells at 7th level druid and you have a pretty fun looking character. I'll admit it lacks any real offensive capabilities, but I would imagine this character would take advantage of their huge cha and apply it to making everyone around them do whatever they wanted (not to mention DC 28 charm monster at will)

What crazy character ideas have you wanted to play around with but never really had a chance to use (probably because your DM would never allow it)

Originally from: http://http://www.giantitp.com/forums/showthread.php?283343-Characters-you-would-love-to-play-but-probably-never-will (http://www.giantitp.com/forums/showthread.php?283343-Characters-you-would-love-to-play-but-probably-never-will)

DigoDragon
2014-12-08, 10:31 AM
A friend and I locally wanted to play a Fallout styled game with d20 Modern. Unfortunately the rest of our local friends no longer RP, but if they had, we came up with a brilliant idea-- both our characters are vault dwellers where the social experiment was to foster LARPers. My friend was going to play a barbarian and I a wizard. The image we had in mind was a raider camp waking up to breakfast. Then over the hill two people come charging toward the camp.

One is a huge hulking brute wielding a parking meter wrapped in duct tape with foam spikes glued on the business end. He swings the mighty two-hander and cracks the skull of the nearest raider, killing the evil minion and making change. The other is a lovely lady in long flowing tattered robes and a wide-brim pointy hat, lighting molotov cocktails with her cigarette and throwing them while chanting 'Fireball! Fireball! Fireball!' The raider camp catches fire, with the occupants running and screaming trying to grab their weapons and defend themselves from these wandering murder-hobos who demand glorious +2 treasures.

Breakfast at the camp is forever ruined.

TheOneHawk
2014-12-08, 11:22 PM
Goblin bandit/knifemaster rogue and vivisectionist alchemist. Four arms with daggers and the underhanded rogue talent. My reading of bandit would allow a full attack in the surprise round, underhanded makes all of the d8 sneak attack dice max out, goblin rogue favoured class bonus for extra damage on it all. Grab a ring of invisibility, not even greater, and just walk up to a boss and instagib it.

Esprit15
2014-12-09, 03:07 PM
A Psion Uncarnate/Thrallheard, running a cult with their thrall as a figurehead. Cobble together as many non-detection abilities and powers as possible so that nobody actually knows they exist, and instead of do their own adventuring, use their growing cult to fulfill whatever they feel like. For extra fun, only speak to their thrall at night by waking them from sleep so that they think that (s)he is some divine being speaking to them through visions.

IZ42
2014-12-09, 03:54 PM
Dwarven Tower Shield Specialist with a bastard sword (fight archetype) who, despite wearing heavy armor and carrying a tower shield around, manages to have a -1 or 0 ACP (I can't remember which)

Janus
2014-12-09, 04:42 PM
Tiefling Bard.
He's been kicked out of his hometown, and now travels on adventures, performing in local inns whenever the party stops somewhere. The youth love him, but their elders hate his "devil music."

He casts Otto's Irresistible Headbanging instead of Dance.

-----

Dino Druid.
Pretty much what it says on the tin. A druid with an affinity for dinosaurs.
Variant: Dino Ranger

---

Dino Necromancer.
Undead dinosaur army, yo!

Tarlek Flamehai
2014-12-09, 05:14 PM
-----

Dino Druid.
Pretty much what it says on the tin. A druid with an affinity for dinosaurs.

---


I have this image of an awakened velociraptor in hide armor wielding a scimitar and casting call lightning

Janus
2014-12-09, 05:30 PM
I have this image of an awakened velociraptor in hide armor wielding a scimitar and casting call lightning
See, a spellcasting dinosaur doesn't appeal all that much to me.
A raptor monk, on the other hand...

Tarlek Flamehai
2014-12-09, 09:31 PM
A full blown out-of-setting character. What I mean is a mutated animal from Gamma World (with EQ) in D&D or a D&D Chameleon Warlock specializing in crafting in a Modern Setting. A VtM kindred in Gamma World. You get the idea.

Sith_Happens
2014-12-09, 10:05 PM
A friend and I locally wanted to play a Fallout styled game with d20 Modern. Unfortunately the rest of our local friends no longer RP, but if they had, we came up with a brilliant idea-- both our characters are vault dwellers where the social experiment was to foster LARPers. My friend was going to play a barbarian and I a wizard. The image we had in mind was a raider camp waking up to breakfast. Then over the hill two people come charging toward the camp.

One is a huge hulking brute wielding a parking meter wrapped in duct tape with foam spikes glued on the business end. He swings the mighty two-hander and cracks the skull of the nearest raider, killing the evil minion and making change. The other is a lovely lady in long flowing tattered robes and a wide-brim pointy hat, lighting molotov cocktails with her cigarette and throwing them while chanting 'Fireball! Fireball! Fireball!' The raider camp catches fire, with the occupants running and screaming trying to grab their weapons and defend themselves from these wandering murder-hobos who demand glorious +2 treasures.

Breakfast at the camp is forever ruined.

I expecting nothing less from you Digo.:smallwink:

As for my own pet character concept (for D&D 3.5):

One of the most powerful evil wizards in living memory, who at some point before the start of the campaign started to reevaluate his life choices, decided to use Mindrape as a do-it-yourself Atonement spell, and gave himself a completely new identity and autobiography to make sure the new (Good) alignment would stick. A campaign would have to start at at least 17th level for such a backstory to work at all and run decently long for it to have any sort of narrative payoff without feeling forced, which is not exactly a common combination.

Arbane
2014-12-10, 04:22 AM
Next time I play Pathfinder, I might try making an Inquisitor based on Alexander Anderson, but I'm not sure I could do justice to the idea.

"AMEN!"

DigoDragon
2014-12-10, 08:48 AM
Next time I play Pathfinder, I might try making an Inquisitor based on Alexander Anderson, but I'm not sure I could do justice to the idea.

Which version, the canon Hellsing or the Abridged? :smallbiggrin:

boomwolf
2014-12-10, 12:09 PM
I expecting nothing less from you Digo.:smallwink:

As for my own pet character concept (for D&D 3.5):

One of the most powerful evil wizards in living memory, who at some point before the start of the campaign started to reevaluate his life choices, decided to use Mindrape as a do-it-yourself Atonement spell, and gave himself a completely new identity and autobiography to make sure the new (Good) alignment would stick. A campaign would have to start at at least 17th level for such a backstory to work at all and run decently long for it to have any sort of narrative payoff without feeling forced, which is not exactly a common combination.


Actually, you CAN play this in a lower level game if you want to, it just takes a bit more creativity.

See, the higher stats of the high level dude is not his body getting and harder to cut down or anything-but he being more able to handle the pain/trauma/etc, he spellcasting powers are mental, and everything comes effectivly from experiance.

So when your wizard mindraped himself, who is to say he did not make himself simply forget a lot of the things he knew, and lose a lot of his experience-leaving him mechanically as a lower level character? it actually would make MORE sense for him to do so because the sudden appearance of a super-powerful wizard will catch attention, and people will be quick to discover this new "good wizard" looks exactly like the evil wizard who they just lost track of.

But by making himself far weaker than he used to be, he no longer faces that problem, as he does not attract nearly the same level of attention. the people who care about your random 8th-ish level wizard know little of the 17+, and the 17+ find the 8th-ish irrelevant.

Arbane
2014-12-11, 12:56 AM
Which version, the canon Hellsing or the Abridged? :smallbiggrin:

Probably canon, as I haven't seen Abridged. (And I'm not sure I can out-crazy our group's monk, anyway.)

Sith_Happens
2014-12-11, 06:25 AM
So when your wizard mindraped himself, who is to say he did not make himself simply forget a lot of the things he knew, and lose a lot of his experience-leaving him mechanically as a lower level character?

Monte Cook is to say so, as the one who wrote the spell and decided on it specifically saying that it can't cause experience or level loss. Programmed Amnesia, on the other hand, can inflict permanent negative levels but can't change the target's alignment (also it's permanent rather than instantaneous, which is far less than ideal).


and people will be quick to discover this new "good wizard" looks exactly like the evil wizard who they just lost track of.

I figured that fixing that problem first went without saying.

DigoDragon
2014-12-11, 09:01 AM
I expecting nothing less from you Digo.:smallwink:

Thank you. :3



As for my own pet character concept (for D&D 3.5):

That's a neat idea! Definitely would be fun to play someone like that. bonus points if your past was haunting you in the form of some antagonists springing up to mess with the party and they seem to keep thinking "Haven't I seen you somewhere before?" when they meet you.

boomwolf
2014-12-11, 02:28 PM
Monte Cook is to say so, as the one who wrote the spell and decided on it specifically saying that it can't cause experience or level loss. Programmed Amnesia, on the other hand, can inflict permanent negative levels but can't change the target's alignment (also it's permanent rather than instantaneous, which is far less than ideal).



I figured that fixing that problem first went without saying.


With DM approval that mechanical issue is easy to bypass.

Backstory does not have to be 100% mechanically valid, mechanics only really matter from the moment the game begins.

Sith_Happens
2014-12-11, 02:33 PM
That's a neat idea! Definitely would be fun to play someone like that. bonus points if your past was haunting you in the form of some antagonists springing up to mess with the party and they seem to keep thinking "Haven't I seen you somewhere before?" when they meet you.

Don't forget the possibility that a group of heroes figures out your old identity and thinks that your past misdeeds are worth killing you for in the present, or that you're faking the Mindrape, or that it's part of an evil plot and you have some sort of contingency set up to restore your original memories and alignment when the time is right. And for all you know in-character, they could be right about that last one.:smallamused:

DigoDragon
2014-12-11, 03:24 PM
or that it's part of an evil plot and you have some sort of contingency set up to restore your original memories and alignment when the time is right.

One time I had run a campaign based on the TV series LOST. The players find themselves on an island with some random NPC survivors. They all had back stories and memories they created, except that none of them remember being on the flight that just crashed. As the campaign progressed they found out that 1) this island is a secret base for all sorts of esoteric and unethical experiments, 2) alien tech and aliens themselves have been captured and experimented on within this islands many laboratories, and 3) the people who own and operate this base are called the 'Secret Masters'.

The campaign went on for a pretty good run and the party finally fought their way to the island's central HQ where the Secret Masters have been pulling the strings around the world like puppet masters. When they broke into the final bunker, they found an empty meeting room. Their names graced the nameplates on the table. It turns out, they were the Secret Masters all along and had replaced their memories and identities in an effort to escape the sins and horrors they had been doing for so long here. :smallbiggrin:

Slipperychicken
2014-12-11, 03:30 PM
The other is a lovely lady in long flowing tattered robes and a wide-brim pointy hat, lighting molotov cocktails with her cigarette and throwing them while chanting 'Fireball! Fireball! Fireball!'

Flamer = Burning Hands
Mine = Flame Trap
Artillery = Flame Strike
Grenade rifle = Heightened Fireball
Dynamite = Delayed Blast Fireball
Missile Launcher = Empowered Fireball
Fat Man = Maximized Fireball

Super Mutant = Ogre
Nightkin = Ogre Mage
Fire Gecko = Drake
Deathclaw = Dragon

Caps = gold pieces
Nuka-cola/stimpack= health potion
Med-X = Potion of Bear's Endurance
Psycho= Potion of Bull's Strengrh
Jet = Potion of Haste


Now I want to play this game too..

killer_monk
2014-12-12, 05:22 AM
I'd like to play a Gnoll. Probably never will because I'll freeze at character creation or my powergaming will get the better of me with something else that's allowed.

But yeah, always thought it would be cool to play an introverted Gnoll who doesn't even want to eat people, mostly because humans scare him, and partly because he thinks they're gross.

Maybe a little bit of a clean freak, always polishing weapons and armor and even potions.

Can't stand dirty creatures touching him to the point where he flips and kills them. Maybe taking a berserker aspect whenever something "gross" comes at him.

Laughingmanlol
2014-12-13, 12:34 PM
Urist McUtov, the paranoid mindchemist/psychonaut/internal alchemist dwarf with a charred, scraggly beard, bloodshot eyes, and frequent flashbacks to the battle of Krag av Nam ("Yeh weren't thar, lad, yeh weren't thar") would be my go-to pick if I wanted to derail a campaign, à la Henderson. Between 18 intelligence, breadth of experience, a cognatogen, the various psychonaut extracts, and perfect recall, he'd have more than enough facts at his disposal to make his conspiracy theories about gnome banking cartels and wizards plotting to steal proper dwarf facial hair convincing. I imagine he'd begin adventuring following his exile from his native city because he knew too much (or was disturbing the peace with his semi-lucid ramblings, depending on who you ask) and would fight using bombs as the delivery mechanism for various mind-altering substances he'd cooked up through years of self-experimentation. Sadly he wouldn't play well with a wizard or other arcane caster in the party, who he'd accuse of draining his beard powers, or with any serious campaign.

Freelance GM
2014-12-14, 05:16 PM
I've always thought it would be fun to play a Wizard that was the slightly damaged clone of a Lich. The clone was created for resource-gathering; apparently in 5E Rings of Wizardry can be made by harvesting your clone's finger bones. Unfortunately, meddling adventurers vanquished the Lich and damaged the clone before it was ready- as a result, the clone wakes up with only fragments of the destroyed Lich's memories.
Instead of "learning" new spells, the character would "remember" ones he used to know, and jot them down in a journal.
Haven't found a campaign the character would fit into, though.

The other one was the first 5E character I made: the Master of Disguise. A Warlock with the Actor Feat, Charlatan background, and the Mask of Many Faces invocation. The character's personality trait conveniently was, "I put on new identities like clothes."
So, the idea was that the character would have a mundane disguise to appear as a different race and gender. Then, on top of that, the Mask of Many Faces invocation, to appear as another different race and gender. The outer disguise could be changed on a whim, while the mundane disguise would be maintained for as long as possible, and only changed when the character was discovered.
My only problem with this one is that mechanically, the character is dead weight in any campaign that doesn't revolve around intrigue.

Ethelesin
2014-12-17, 01:12 AM
I have this idea for a female drow Warmage/arcanedevotee/archmage who goes around in a mithril full plate shaped like a robe, and uses her amazing charisma to trick people into believing that shes just a very blasty cleric. Just one more character concept among a literal thousand i might never get to play *sigh*

Gnome Alone
2014-12-19, 08:11 PM
The magic goblin ninja outlined here. (http://www.giantitp.com/forums/showthread.php?378237-In-Which-I-Attempt-to-Make-the-Kind-of-Speedy-Finesse-y-Warrior-That-Is-Hard-to-Make&highlight=speedy+finesse-y) Long story short, she is an air goblin swordsage 1/ferocity-variant barbarian 1/hit & run fighter 1/binder 3/cleric 1/swordsage X who binds Paimon for maximum skirmish-y slaughter. It is probably just 3 too many kinds of weirdness for anyone I actually game with.

EDIT: ha, post about a goblinoid turned me into a bugbear

Loxagn
2014-12-19, 08:30 PM
One of my very favorite character concepts was an elf barbarian. Adopted at an early age by a tribe of gnolls, taught to swing an axe like nobody's business. Loves loud parties, ale, and getting his hands dirty. Proudly wears the warpaint of his tribe in public, loves his smoked meats and alcohol.

Honestly, even if it was suboptimal it would've been worthwhile just to play him off prissy elf nobles. They'd be mortified.

goto124
2014-12-20, 02:42 AM
One of my very favorite character concepts was an elf barbarian. Adopted at an early age by a tribe of gnolls, taught to swing an axe like nobody's business. Loves loud parties, ale, and getting his hands dirty. Proudly wears the warpaint of his tribe in public, loves his smoked meats and alcohol.

Honestly, even if it was suboptimal it would've been worthwhile just to play him off prissy elf nobles. They'd be mortified.

Make the elf female :D

Marlowe
2014-12-20, 02:51 AM
Don't forget the possibility that a group of heroes figures out your old identity and thinks that your past misdeeds are worth killing you for in the present, or that you're faking the Mindrape, or that it's part of an evil plot and you have some sort of contingency set up to restore your original memories and alignment when the time is right. And for all you know in-character, they could be right about that last one.:smallamused:

https://imagizer.imageshack.us/v2/252x373q90/901/DwX2tg.jpg

Svata
2014-12-20, 03:34 AM
Don't forget the possibility that a group of heroes figures out your old identity and thinks that your past misdeeds are worth killing you for in the present, or that you're faking the Mindrape, or that it's part of an evil plot and you have some sort of contingency set up to restore your original memories and alignment when the time is right. And for all you know in-character, they could be right about that last one.:smallamused:

Oh hai Kira.