Koury
2014-12-08, 07:15 PM
CR
# Total
HP
AC
# Saves
# Attacks
To-Hit
Dmg/Hit
B/P/S Resistant
Legendary & Lair
0
31
3.19 (1/13)
11.35 (7/13)
0 (0/0)
0.9 (0/1)
2.28 (0/5)
1.78 (1/5)
1 Total... 1 Bld/Sla
0/0
1/8
23
7.95 (2/13)
12.65 (9/16)
0 (0/0)
1 (1/1)
3.6 (2/6)
4.55 (2/8)
0 Total
0/0
1/4
44
14.52 (1/27)
12.09 (5/17)
0.02 (0/1)
1.13 (0/3)
3.72 (2/6)
5.55 (1/13.5)
3 Total... 3 N/A
0/0
1/2
36
19.83 (1/32)
12.38 (5/18)
0 (0/0)
1.22 (1/3)
3.72 (0/6)
6.41 (1/12.5)
3 Total... 1 Silver ... 1 Magic ..... 1 N/A
0/0
1
36
29.05 (7/65)
13.22 (10/18)
0.25 (0/4)
1.5 (1/4)
4.36 (2/7)
8.04 (1/14)
5 Total... 1 Silver ... 3 Magic ..... 1 N/A
0/0
2
60
44.25 (14/85)
13.35 (6/19)
0.55 (0/4)
1.44 (1/5)
4.91 (2/7)
9.74 (1/17.5)
1 Ada..... 1 Bld/Pier 4 Magic... 2 Silver... 1 Sla
0/0
3
32
56.96 (32/85)
14.28 (11/18)
0.53 (0/4)
1.68 (1/3)
5.22 (4/7)
11.85 (6/21)
4 Total... 3 Silver ... 1 Magic
0/0
4
20
74.35 (40/120)
13.85 (7/20)
0.95 (0/4)
1.6 (1/3)
5.55 (4/8)
11.95 (6/24)
1 Ada..... 1 Bld/Pier 5 Magic... 2 Silver...
0/0
5
36
95.72 (65/136)
15.25 (9/20)
0.83 (0/4)
2.19 (1/5)
6.83 (3/9)
13.3 (4.4/30)
14 Total... 4 Silver ... 8 Magic ..... 2 Ada
1/1
6
16
104.75 (40/138)
15.43 (13/20)
1.37 (0/4)
2.12 (1/3)
6.81 (2/10)
15.81 (4/40)
3 Total... 3 Magic
0/0
7
12
111.16 (45/157)
16 (12/18)
1.75 (0/4)
2 (1/3)
7.16 (6/9)
14.79 (6/22)
1 Total... 1 Magic
0/0
8
15
108.33 (71/172)
15.6 (13/18)
2.13 (0/4)
2.33 (1/5)
7.6 (5/10)
19.27 (8.5/30.25)
2 Total... 1 Silver ... 1 Magic
0/0
9
11
149 (123/200)
16.81 (14/19)
1.9 (0/4)
2.63 (2/4)
9.45 (7/12)
16.48 (8.66/28)
1 Ada..... 1 Bld/Pier 2 Magic... 1 Silver...
0/0
10
8
154.75 (127/178)
17.25 (15/18)
2.75 (0/5)
2.375 (1/3)
8.75 (8/10)
21.41 (12/41.75)
3 Total... 1 Ada ....... 2 Magic
1/1
11
9
189.11 (136/248)
17 (15/18)
2.22 (0/4)
2.11 (1/3)
10.22 (9/13)
22.14 (13/50)
2 Total... 1 Silver ..... 1 Magic
1/1
12
3
118.66 (99/153)
16.66 (15/18)
3.33 (2/4)
1.66 (1/3)
7 (6/8)
13.83 (4/22)
3 Total... 1 Silver ..... 2 Magic
0/0
13
9
172.33 (110/230)
17.44 (16/19)
2.88 (0/4)
2.66 (2/3)
10 (7/14)
15.43 (8/30)
4 Total... 4 Magic
4/3
14
5
185.2 (180/195)
18.4 (18/19)
4 (3/5)
3 (3/3)
10.66 (10/11)
21.41 (13.6/21.3)
1 Total... 1 Silver
4/3
15
7
176.85 (97/247)
18 (16/19)
3.57 (2/5)
2.28 (1/3)
9.83 (9/12)
20.46 (12.5/36.25)
3 Total... 3 Magic
6/6
16
5
231.4 (189/243)
19 (18/20)
3 (0/4)
3.4 (2/7)
11.8 (9/13)
22.51 (13.28/43)
1 Total... 1 Ada
2/2
17
7
252.42 (180/341)
19 (17/20)
3.71 (3/4)
2.42 (2/3)
12.57 (11/14)
22.38 (16.3/41.5)
2 Total... 2 Magic
4/4
18
1
80 (80/80)
20 (20/20)
4 (4/4)
1 (1/1)
N/A
15.75 (15.75/15.75)
1 Total... 1 N/A
1/0
19
1
262 (262/262)
19 (19/19)
4 (4/4)
2 (2/2)
14 (14/14)
29.5 (29.5/29.5)
1 Total... 1 Magic
0/0
20
4
252.5 (80/333)
19.75 (19/20)
3.75 (3/4)
3.25 (3/4)
14 (14/14)
20.11 (16.3/24.75)
2 Total... 1 Silver ..... 1 N/A
3/3
Black = Average, Red = Lowest in Set, Green = Highest in Set
# Total = Total number of creatures of that CR.
HP = Hit Points of creatures of that CR. Uses listed HP, so if an entry reads "22 (5d8)" I just take the 22, even though the average is 22.5.
AC = Armor Class, as listed in the stat block.
# Saves = The number of saves a creature is proficient in, as listed in the stat block.
# Attacks = The number of attacks a creature can make on their turn. Almost always via multiattack.
To-Hit = The bonus creatures of that CR get on their attack rolls.
Dmg/Hit = The average damage per hit a creature does. For example, a Salamander can make two attacks, one dealing 13 damage, plus 3 fire damage, and the other dealing 11 damage, plus 7 fire damage. I will add all the damage together (13+3+11+7=34) and divide by the number of attacks. A Salamander deals 17 Dmg/Hit.
B/P/S Resistant = Lists number of creatures of that CR with resistance or immunity to at least one of either Bludgeon, Piercing or Slashing damage. Also lists methods which bypass resistance. Possible bypass methods include:
Ada(Adamantine or Magic weapon)
Bld (Bludgeon damage)
Magic (Magic weapon)
N/A (No bypass method)
Pier (Piercing damage)
Silver (Silvered or Magic weapon)
Sla (Slashing damage)
Legendary & Lair = Number of creatures of that CR with legendary actions and lair actions.
EDIT: My original OP was a little all over the place. Let's try that again.
I am creating a table of various stats of monsters by CR. The stats I am collecting are described above, but I am open to suggestions on other stats to collect, or better methods of calculating the stats I am already collecting. Feel free to post any comments, questions or interesting observations you have!
# Total
HP
AC
# Saves
# Attacks
To-Hit
Dmg/Hit
B/P/S Resistant
Legendary & Lair
0
31
3.19 (1/13)
11.35 (7/13)
0 (0/0)
0.9 (0/1)
2.28 (0/5)
1.78 (1/5)
1 Total... 1 Bld/Sla
0/0
1/8
23
7.95 (2/13)
12.65 (9/16)
0 (0/0)
1 (1/1)
3.6 (2/6)
4.55 (2/8)
0 Total
0/0
1/4
44
14.52 (1/27)
12.09 (5/17)
0.02 (0/1)
1.13 (0/3)
3.72 (2/6)
5.55 (1/13.5)
3 Total... 3 N/A
0/0
1/2
36
19.83 (1/32)
12.38 (5/18)
0 (0/0)
1.22 (1/3)
3.72 (0/6)
6.41 (1/12.5)
3 Total... 1 Silver ... 1 Magic ..... 1 N/A
0/0
1
36
29.05 (7/65)
13.22 (10/18)
0.25 (0/4)
1.5 (1/4)
4.36 (2/7)
8.04 (1/14)
5 Total... 1 Silver ... 3 Magic ..... 1 N/A
0/0
2
60
44.25 (14/85)
13.35 (6/19)
0.55 (0/4)
1.44 (1/5)
4.91 (2/7)
9.74 (1/17.5)
1 Ada..... 1 Bld/Pier 4 Magic... 2 Silver... 1 Sla
0/0
3
32
56.96 (32/85)
14.28 (11/18)
0.53 (0/4)
1.68 (1/3)
5.22 (4/7)
11.85 (6/21)
4 Total... 3 Silver ... 1 Magic
0/0
4
20
74.35 (40/120)
13.85 (7/20)
0.95 (0/4)
1.6 (1/3)
5.55 (4/8)
11.95 (6/24)
1 Ada..... 1 Bld/Pier 5 Magic... 2 Silver...
0/0
5
36
95.72 (65/136)
15.25 (9/20)
0.83 (0/4)
2.19 (1/5)
6.83 (3/9)
13.3 (4.4/30)
14 Total... 4 Silver ... 8 Magic ..... 2 Ada
1/1
6
16
104.75 (40/138)
15.43 (13/20)
1.37 (0/4)
2.12 (1/3)
6.81 (2/10)
15.81 (4/40)
3 Total... 3 Magic
0/0
7
12
111.16 (45/157)
16 (12/18)
1.75 (0/4)
2 (1/3)
7.16 (6/9)
14.79 (6/22)
1 Total... 1 Magic
0/0
8
15
108.33 (71/172)
15.6 (13/18)
2.13 (0/4)
2.33 (1/5)
7.6 (5/10)
19.27 (8.5/30.25)
2 Total... 1 Silver ... 1 Magic
0/0
9
11
149 (123/200)
16.81 (14/19)
1.9 (0/4)
2.63 (2/4)
9.45 (7/12)
16.48 (8.66/28)
1 Ada..... 1 Bld/Pier 2 Magic... 1 Silver...
0/0
10
8
154.75 (127/178)
17.25 (15/18)
2.75 (0/5)
2.375 (1/3)
8.75 (8/10)
21.41 (12/41.75)
3 Total... 1 Ada ....... 2 Magic
1/1
11
9
189.11 (136/248)
17 (15/18)
2.22 (0/4)
2.11 (1/3)
10.22 (9/13)
22.14 (13/50)
2 Total... 1 Silver ..... 1 Magic
1/1
12
3
118.66 (99/153)
16.66 (15/18)
3.33 (2/4)
1.66 (1/3)
7 (6/8)
13.83 (4/22)
3 Total... 1 Silver ..... 2 Magic
0/0
13
9
172.33 (110/230)
17.44 (16/19)
2.88 (0/4)
2.66 (2/3)
10 (7/14)
15.43 (8/30)
4 Total... 4 Magic
4/3
14
5
185.2 (180/195)
18.4 (18/19)
4 (3/5)
3 (3/3)
10.66 (10/11)
21.41 (13.6/21.3)
1 Total... 1 Silver
4/3
15
7
176.85 (97/247)
18 (16/19)
3.57 (2/5)
2.28 (1/3)
9.83 (9/12)
20.46 (12.5/36.25)
3 Total... 3 Magic
6/6
16
5
231.4 (189/243)
19 (18/20)
3 (0/4)
3.4 (2/7)
11.8 (9/13)
22.51 (13.28/43)
1 Total... 1 Ada
2/2
17
7
252.42 (180/341)
19 (17/20)
3.71 (3/4)
2.42 (2/3)
12.57 (11/14)
22.38 (16.3/41.5)
2 Total... 2 Magic
4/4
18
1
80 (80/80)
20 (20/20)
4 (4/4)
1 (1/1)
N/A
15.75 (15.75/15.75)
1 Total... 1 N/A
1/0
19
1
262 (262/262)
19 (19/19)
4 (4/4)
2 (2/2)
14 (14/14)
29.5 (29.5/29.5)
1 Total... 1 Magic
0/0
20
4
252.5 (80/333)
19.75 (19/20)
3.75 (3/4)
3.25 (3/4)
14 (14/14)
20.11 (16.3/24.75)
2 Total... 1 Silver ..... 1 N/A
3/3
Black = Average, Red = Lowest in Set, Green = Highest in Set
# Total = Total number of creatures of that CR.
HP = Hit Points of creatures of that CR. Uses listed HP, so if an entry reads "22 (5d8)" I just take the 22, even though the average is 22.5.
AC = Armor Class, as listed in the stat block.
# Saves = The number of saves a creature is proficient in, as listed in the stat block.
# Attacks = The number of attacks a creature can make on their turn. Almost always via multiattack.
To-Hit = The bonus creatures of that CR get on their attack rolls.
Dmg/Hit = The average damage per hit a creature does. For example, a Salamander can make two attacks, one dealing 13 damage, plus 3 fire damage, and the other dealing 11 damage, plus 7 fire damage. I will add all the damage together (13+3+11+7=34) and divide by the number of attacks. A Salamander deals 17 Dmg/Hit.
B/P/S Resistant = Lists number of creatures of that CR with resistance or immunity to at least one of either Bludgeon, Piercing or Slashing damage. Also lists methods which bypass resistance. Possible bypass methods include:
Ada(Adamantine or Magic weapon)
Bld (Bludgeon damage)
Magic (Magic weapon)
N/A (No bypass method)
Pier (Piercing damage)
Silver (Silvered or Magic weapon)
Sla (Slashing damage)
Legendary & Lair = Number of creatures of that CR with legendary actions and lair actions.
EDIT: My original OP was a little all over the place. Let's try that again.
I am creating a table of various stats of monsters by CR. The stats I am collecting are described above, but I am open to suggestions on other stats to collect, or better methods of calculating the stats I am already collecting. Feel free to post any comments, questions or interesting observations you have!