Daishain
2014-12-13, 02:52 PM
I'm running a polearm focused Oath of Ancients paladin in my current campaign. Having a blast with him at the moment as the party's first line of BFC, but quickly burning out spell slots over the course of a long day has been problematic in the past. We tend to get plenty of opportunities for a short rest, but not a long one. A near complete lack of options for dealing with large groups and enemies at range has also hurt a great deal.
For this as well as other reasons, I am considering, after hitting level seven and a certain ward coming online, multiclassing for three levels of Archfey Warlock. I'd be losing a little bit of HP, and about 15 points of LOH pool. Delaying my third aura and other features might also hurt a little bit, but I'm not too concerned about that in the context of our campaign. In exchange, among several other things, I get two rechargeable SL2 spell slots, and access to four spells chosen from a list quite different to my own. All in all, I see it as a significant boost in versatility and staying power.
Other choices: EB and prestidigitation cantrips, blade pact, repelling blast, undecided on second invocation.
I'm not entirely certain yet how to handle the fluff. My guy would definitely be interested in expanding his ability to "defend the light", but not so much in power for its own sake, or in being bound to the service of a creature of largely unknowable motives. I was thinking of talking with the DM about re-flavoring it in this particular case as being more a matter of requesting the party druid to teach him more of the magic that can be drawn from nature. Honestly, multiclassing druid or nature/light cleric would be more in line fluffwise with what he wants to accomplish, it just doesn't work out from a mechanical standpoint.
(Note for context: DM has ruled that ABIs/feats are gained every four levels regardless of multiclassing. Fighters and rogues get their extras at the appropriate class levels. Also, we are almost certainly not going to reach level 20, so capstones are not a factor)
In any event, what do you guys think? Any problems I may have overlooked?
For this as well as other reasons, I am considering, after hitting level seven and a certain ward coming online, multiclassing for three levels of Archfey Warlock. I'd be losing a little bit of HP, and about 15 points of LOH pool. Delaying my third aura and other features might also hurt a little bit, but I'm not too concerned about that in the context of our campaign. In exchange, among several other things, I get two rechargeable SL2 spell slots, and access to four spells chosen from a list quite different to my own. All in all, I see it as a significant boost in versatility and staying power.
Other choices: EB and prestidigitation cantrips, blade pact, repelling blast, undecided on second invocation.
I'm not entirely certain yet how to handle the fluff. My guy would definitely be interested in expanding his ability to "defend the light", but not so much in power for its own sake, or in being bound to the service of a creature of largely unknowable motives. I was thinking of talking with the DM about re-flavoring it in this particular case as being more a matter of requesting the party druid to teach him more of the magic that can be drawn from nature. Honestly, multiclassing druid or nature/light cleric would be more in line fluffwise with what he wants to accomplish, it just doesn't work out from a mechanical standpoint.
(Note for context: DM has ruled that ABIs/feats are gained every four levels regardless of multiclassing. Fighters and rogues get their extras at the appropriate class levels. Also, we are almost certainly not going to reach level 20, so capstones are not a factor)
In any event, what do you guys think? Any problems I may have overlooked?