Ruethgar
2014-12-23, 05:05 PM
Purple Dragon
Racial Traits
Abilities: +2 Intellect
Dragon Type: Dragons are immune to effects that only affect humanoids, such as charm person. This is a boon to any dragon who travels with humanoids.
Medium: As medium creatures wyrmling purple dragons have no special bonuses or penalties due to size.
Purple Dragon land speed is 30ft and a Burrow speed of 20ft.
Keen Senses: A dragon can see four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision and can see in the dark up to 120ft.
Immunities: All dragons are immune to sleep and paralysis effects.
Age Category: Until you reach Wyrmling you are considered age category 0, Hatchling.
Languages: Draconic. Bonus Languages Any(other than secret languages such as Druidic).
Favored Class: Dragon. A dragon cannot multiclass into another dragon class. Once the progression of a new age category has begun, you cannot multiclass until it is complete.
GAME RULE INFORMATION
Purple Dragons have the following game statistics.
Abilities: A brief description of what ability scores are important to your class.
Hit Die: d12
Starting Age: 1d6-1
Starting Gold: As Aristocrat
Class Skills
The Purple Dragon's class skills (and the key ability for each skill) are...
Bluff(Cha), Concentration(Con), Diplomacy(Cha), Disguise(Cha), Escape Artist(Dex), Hide(Dex), Intimidate(Cha), Knowledge(Int), Listen(Wis), Move Silently(Dex), Search(Wis), Spot(Wis), Sense Motive(Cha), Use Magic Device(Cha)
Skill Points at First Level: (6 + Int modifier) x 4
Skill Points at Each Additional Level: 6 + Int modifier
Purple Dragon
Level
Hit Dice
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
1st
1d12
+1
+2
+2
+2
Bite 1d8, 2 Claws 1d6, 2 Wings 1d4
2nd
2d12
+2
+3
+3
+3
+1 Natural Armor
3rd
3d12
+3
+3
+3
+3
+2 Intellect, Fly 50ft poor, Night Flier
4th
3d12
+3
+3
+3
+3
+2 Constitution, +1 Natural Armor, Breath Weapon: Blinding Burst(30ft)
5th
4d12
+4
+4
+4
+4
+2 Strength, +2 Wisdom, Speed 40ft
6th
4d12
+4
+4
+4
+4
+2 Strength, +1 Natural Armor, Breath Weapon: Cone of Energy 1d10
7th
5d12
+5
+4
+4
+4
+2 Strength, Blindsense(60ft)
8th
6d12
+6
+5
+5
+5
Fly 100ft poor, +1 Natural Armor
9th
6d12
+6
+5
+5
+5
+2 Strength, +2 Constitution, Breath Weapon: Cone of Energy 1d10, Energy Blade 1d10
10th
7d12
+7
+5
+5
+5
+1 Natural Armor
11th
7d12
+7
+5
+5
+5
Wyrmling, +2 Charisma, Fly 150ft poor
12th
8d12
+8
+6
+6
+6
+2 Wisdom, +1 Natural Armor, Breath Weapon: Cone of Energy 3d10
13th
8d12
+8
+6
+6
+6
+2 Constitution, +2 Charisma, +1 Natural Armor
14th
9d12
+9
+6
+6
+6
+2 Strength, +1 Natural Armor, Breath Weapon: Cone of Energy 4d10, Energy Blade 2d10
15th
10d12
+10
+7
+7
+7
Very Young, Larger Size, +2 Strength, Bite 2d6, 2 Claws 1d8, 2 Wings 1d6, Tail Slap 1d8, Blinding Burst: 40ft
16th
11d12
+11
+7
+7
+7
+2 Charisma, +1 Natural Armor, Breath Weapon: Cone of Energy 5d10
17th
11d12
+11
+7
+7
+7
+2 Strength, +1 Natural Armor
18th
12d12
+12
+8
+8
+8
+1 Natural Armor, Breath Weapon: Cone of Energy 6d10, Energy Blade 3d10
19th
13d12
+13
+8
+8
+8
Young, +2 Strength, Spells(1st), Gust of Wind 3/day
20th
14d12
+14
+9
+9
+9
+2 Intellect, +2 Charisma, +1 Natural Armor
Class Features
All of the following are class features of the Purple Dragon.
Weapon and Armor Proficiencies: None
Blinding Burst: This breath weapon induces permanent blindness on a failed fortitude save. DC is Con based.
Cone of Energy: This breath weapon does untyped energy damage in a cone typical of a true dragon of your size.
Energy Blade: This breath weapon is a blade of energy that you can use to make iterative touch attacks for the listed damage. It lasts until the end of your turn meaning you have to have Quicken Breath or ready an action to use it.
Night Flier: +10 racial Hide bonus while flying at night and ignores size penalty to Hide.
Draconic Heritage
Energy
Skill
Spells
None
Intimidate
Gust of Wind, Fire Shield, Suggestion
Dragon Shaman
Alignment
Skills
Adaptation
Breath
LN, LE, NE
Diplomacy, Hide, Sense Motive
Camouflage: as the spell at will, half as effective in bright light
Blade Breath: half breath weapon damage as melee touch attack, allows iterative attacks, untyped magical damage(no associated immunity, resistance aura is fire)
Half-Dragon
Immunity
Breathe
None
30ft Cone of Searing Energy(untyped magical damage)
Purple Dragon Class, Dragon Racial Class, Dragon Monster Class, Purple Half Dragon, Purple Dragon Shaman, Purple Dragon Heritage
Racial Traits
Abilities: +2 Intellect
Dragon Type: Dragons are immune to effects that only affect humanoids, such as charm person. This is a boon to any dragon who travels with humanoids.
Medium: As medium creatures wyrmling purple dragons have no special bonuses or penalties due to size.
Purple Dragon land speed is 30ft and a Burrow speed of 20ft.
Keen Senses: A dragon can see four times as well as a human in shadowy illumination and twice as well in normal light. It also has darkvision and can see in the dark up to 120ft.
Immunities: All dragons are immune to sleep and paralysis effects.
Age Category: Until you reach Wyrmling you are considered age category 0, Hatchling.
Languages: Draconic. Bonus Languages Any(other than secret languages such as Druidic).
Favored Class: Dragon. A dragon cannot multiclass into another dragon class. Once the progression of a new age category has begun, you cannot multiclass until it is complete.
GAME RULE INFORMATION
Purple Dragons have the following game statistics.
Abilities: A brief description of what ability scores are important to your class.
Hit Die: d12
Starting Age: 1d6-1
Starting Gold: As Aristocrat
Class Skills
The Purple Dragon's class skills (and the key ability for each skill) are...
Bluff(Cha), Concentration(Con), Diplomacy(Cha), Disguise(Cha), Escape Artist(Dex), Hide(Dex), Intimidate(Cha), Knowledge(Int), Listen(Wis), Move Silently(Dex), Search(Wis), Spot(Wis), Sense Motive(Cha), Use Magic Device(Cha)
Skill Points at First Level: (6 + Int modifier) x 4
Skill Points at Each Additional Level: 6 + Int modifier
Purple Dragon
Level
Hit Dice
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
1st
1d12
+1
+2
+2
+2
Bite 1d8, 2 Claws 1d6, 2 Wings 1d4
2nd
2d12
+2
+3
+3
+3
+1 Natural Armor
3rd
3d12
+3
+3
+3
+3
+2 Intellect, Fly 50ft poor, Night Flier
4th
3d12
+3
+3
+3
+3
+2 Constitution, +1 Natural Armor, Breath Weapon: Blinding Burst(30ft)
5th
4d12
+4
+4
+4
+4
+2 Strength, +2 Wisdom, Speed 40ft
6th
4d12
+4
+4
+4
+4
+2 Strength, +1 Natural Armor, Breath Weapon: Cone of Energy 1d10
7th
5d12
+5
+4
+4
+4
+2 Strength, Blindsense(60ft)
8th
6d12
+6
+5
+5
+5
Fly 100ft poor, +1 Natural Armor
9th
6d12
+6
+5
+5
+5
+2 Strength, +2 Constitution, Breath Weapon: Cone of Energy 1d10, Energy Blade 1d10
10th
7d12
+7
+5
+5
+5
+1 Natural Armor
11th
7d12
+7
+5
+5
+5
Wyrmling, +2 Charisma, Fly 150ft poor
12th
8d12
+8
+6
+6
+6
+2 Wisdom, +1 Natural Armor, Breath Weapon: Cone of Energy 3d10
13th
8d12
+8
+6
+6
+6
+2 Constitution, +2 Charisma, +1 Natural Armor
14th
9d12
+9
+6
+6
+6
+2 Strength, +1 Natural Armor, Breath Weapon: Cone of Energy 4d10, Energy Blade 2d10
15th
10d12
+10
+7
+7
+7
Very Young, Larger Size, +2 Strength, Bite 2d6, 2 Claws 1d8, 2 Wings 1d6, Tail Slap 1d8, Blinding Burst: 40ft
16th
11d12
+11
+7
+7
+7
+2 Charisma, +1 Natural Armor, Breath Weapon: Cone of Energy 5d10
17th
11d12
+11
+7
+7
+7
+2 Strength, +1 Natural Armor
18th
12d12
+12
+8
+8
+8
+1 Natural Armor, Breath Weapon: Cone of Energy 6d10, Energy Blade 3d10
19th
13d12
+13
+8
+8
+8
Young, +2 Strength, Spells(1st), Gust of Wind 3/day
20th
14d12
+14
+9
+9
+9
+2 Intellect, +2 Charisma, +1 Natural Armor
Class Features
All of the following are class features of the Purple Dragon.
Weapon and Armor Proficiencies: None
Blinding Burst: This breath weapon induces permanent blindness on a failed fortitude save. DC is Con based.
Cone of Energy: This breath weapon does untyped energy damage in a cone typical of a true dragon of your size.
Energy Blade: This breath weapon is a blade of energy that you can use to make iterative touch attacks for the listed damage. It lasts until the end of your turn meaning you have to have Quicken Breath or ready an action to use it.
Night Flier: +10 racial Hide bonus while flying at night and ignores size penalty to Hide.
Draconic Heritage
Energy
Skill
Spells
None
Intimidate
Gust of Wind, Fire Shield, Suggestion
Dragon Shaman
Alignment
Skills
Adaptation
Breath
LN, LE, NE
Diplomacy, Hide, Sense Motive
Camouflage: as the spell at will, half as effective in bright light
Blade Breath: half breath weapon damage as melee touch attack, allows iterative attacks, untyped magical damage(no associated immunity, resistance aura is fire)
Half-Dragon
Immunity
Breathe
None
30ft Cone of Searing Energy(untyped magical damage)
Purple Dragon Class, Dragon Racial Class, Dragon Monster Class, Purple Half Dragon, Purple Dragon Shaman, Purple Dragon Heritage