Fizban
2007-03-30, 01:47 AM
Not regarding the adaptation in the book, but my own that I'd like opinions on. See, I like arcanists, sorcerers in particular, and flying, and the idea of making my wings appear and disappear on command. I also am in the habit of tweaking anything I see to my tastes.
So, the question is: what would I have to change to make the Swift Wing an arcane class? So far I've got:
Change requirement from divine spells to arcane spells.
Remove Turn Undead requirement.
Weapon Proficiency: take it or leave it, I don't really care. Probably drop it, as I don't care much about the divine.
Breath of Life: I'd change it to gaining Draconic Breath as a bonus feat, but I could see making it usable on it's own cha bonus times per day.
Drop HD to d6's, drop BAB to 1/2.
So, aside from the fact that I mutilated the fluff, mechanics-wise would it be balanced?
So, the question is: what would I have to change to make the Swift Wing an arcane class? So far I've got:
Change requirement from divine spells to arcane spells.
Remove Turn Undead requirement.
Weapon Proficiency: take it or leave it, I don't really care. Probably drop it, as I don't care much about the divine.
Breath of Life: I'd change it to gaining Draconic Breath as a bonus feat, but I could see making it usable on it's own cha bonus times per day.
Drop HD to d6's, drop BAB to 1/2.
So, aside from the fact that I mutilated the fluff, mechanics-wise would it be balanced?