Brendanicus
2015-01-01, 09:57 PM
Hey guys, I'm DM'ing a World's Largest Dungeon game (slightely modified; the players start at level 3)
Anyway, those familiar with the module know that it is quite scant on loot. I was hoping for ways to give players alternative means of upgrading equipment prefarably while giving each players unique abilities and cool stuff.
The party consists of:
A barbarian
A druid (Yes, I know the book says not to use Druids. I'm using a much more liberal interpretation of "natural area" [5th ed DOES have Underdark druids, though this is 3.5])
A ranger (I'm giving her Trapfinding, sine nobody wants to play Rogue)
A bard
A dwarven cleric (probably worships Moradin)
The last player hasn't picked her class yet; most likely a Paladin/Knight/Samurai/some kind of melee class.
First thing I'm doing is have a mysterious merchant (probably some sort of Wizard (maybe a Jann or copper dragon?), other suggestions appreciated) who appears about whenever the party levels up.
However, I did get a good idea for a Samurai, or the Barbarian if the last player doesn't pick a Samurai.
Katanas and Samurai-styled armor are virtually unknown in the World's Largest Dungeon, so to upgrade her equipment, the Samurai will occasionally encounter Ancestral Spirits. These are the Spirits of her Samurai ancestors, who will grant her upgrades to her weapons, armor, and possibly even new abilities or ability score increases. Every new one she encounters gives her a new ability. The spirits appear only to her, in order to reward her for making her ancestors proud.
Any other cool ways to distribute upgrades and equipment?
Anyway, those familiar with the module know that it is quite scant on loot. I was hoping for ways to give players alternative means of upgrading equipment prefarably while giving each players unique abilities and cool stuff.
The party consists of:
A barbarian
A druid (Yes, I know the book says not to use Druids. I'm using a much more liberal interpretation of "natural area" [5th ed DOES have Underdark druids, though this is 3.5])
A ranger (I'm giving her Trapfinding, sine nobody wants to play Rogue)
A bard
A dwarven cleric (probably worships Moradin)
The last player hasn't picked her class yet; most likely a Paladin/Knight/Samurai/some kind of melee class.
First thing I'm doing is have a mysterious merchant (probably some sort of Wizard (maybe a Jann or copper dragon?), other suggestions appreciated) who appears about whenever the party levels up.
However, I did get a good idea for a Samurai, or the Barbarian if the last player doesn't pick a Samurai.
Katanas and Samurai-styled armor are virtually unknown in the World's Largest Dungeon, so to upgrade her equipment, the Samurai will occasionally encounter Ancestral Spirits. These are the Spirits of her Samurai ancestors, who will grant her upgrades to her weapons, armor, and possibly even new abilities or ability score increases. Every new one she encounters gives her a new ability. The spirits appear only to her, in order to reward her for making her ancestors proud.
Any other cool ways to distribute upgrades and equipment?