Lord Lemming
2015-01-02, 01:43 PM
1) Assumed off-screen retraining to max hit-points?
http://www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining
Down a ways, you'll find there's a section on spending time training yourself to increase your max hit-point total, up to the maximum of your character's theoretical max hit-point limit (which is what you'd get if you rolled max HP on each HD roll.) This training takes 3 days, or 6 if you don't have someone higher level to train you, and costs (10) x (your level) x (the number of days needed to train) gp. So, 60 gp at lvl 2, 90 gp at lvl 3, 120 gp at level 4, and so on. Each time you do this, your max hit-points increase by 1.
While the cost of continuously using this tactic may be slightly prohibitive, I think it may be a very worthwhile investment; since while limited-use means of restoring HP, such as potions, cost far less per hit-point restored, trained hit points will stick with you forever and be reused indefinitely until your character dies or retires. My question is: If you were the DM, and I were making a new, say, 8th level character, would you allow me to say that my character spent time and money prior to meeting the party training in this way? If you said yes, I would probably assume that my character did this at earlier levels, when the cost of training was lower, and maxed out those HD so as to gain the largest boost in HP for the least cost. So what do you think? Allowable or not?
2) Assumed off-screen creation of mundane/magical items.
One house rule I've implemented in our games is to say that if a new character has points in a craft skill, or the ability to craft magical items, then they are assumed to have made any gear of that type they have themselves, and therefore can start with it for half the cost. For a first level party, all this means is that a fighter with a point in Craft: Armor can shave 50 gp off the price tag for a chain shirt, which is nice but hardly game-breaking. Bring that same fighter in at lvl 2 with a WBL of 1000 gp however, and they could use that perk to get themselves a suit of plate mail by shaving 500 gp off the list price! It gets even worse with magic users, who at levels 7+ can start getting many more magic items than usual because they've cut thousands of gp off the list prices. Would you allow this?
http://www.d20pfsrd.com/basics-ability-scores/more-character-options/retraining
Down a ways, you'll find there's a section on spending time training yourself to increase your max hit-point total, up to the maximum of your character's theoretical max hit-point limit (which is what you'd get if you rolled max HP on each HD roll.) This training takes 3 days, or 6 if you don't have someone higher level to train you, and costs (10) x (your level) x (the number of days needed to train) gp. So, 60 gp at lvl 2, 90 gp at lvl 3, 120 gp at level 4, and so on. Each time you do this, your max hit-points increase by 1.
While the cost of continuously using this tactic may be slightly prohibitive, I think it may be a very worthwhile investment; since while limited-use means of restoring HP, such as potions, cost far less per hit-point restored, trained hit points will stick with you forever and be reused indefinitely until your character dies or retires. My question is: If you were the DM, and I were making a new, say, 8th level character, would you allow me to say that my character spent time and money prior to meeting the party training in this way? If you said yes, I would probably assume that my character did this at earlier levels, when the cost of training was lower, and maxed out those HD so as to gain the largest boost in HP for the least cost. So what do you think? Allowable or not?
2) Assumed off-screen creation of mundane/magical items.
One house rule I've implemented in our games is to say that if a new character has points in a craft skill, or the ability to craft magical items, then they are assumed to have made any gear of that type they have themselves, and therefore can start with it for half the cost. For a first level party, all this means is that a fighter with a point in Craft: Armor can shave 50 gp off the price tag for a chain shirt, which is nice but hardly game-breaking. Bring that same fighter in at lvl 2 with a WBL of 1000 gp however, and they could use that perk to get themselves a suit of plate mail by shaving 500 gp off the list price! It gets even worse with magic users, who at levels 7+ can start getting many more magic items than usual because they've cut thousands of gp off the list prices. Would you allow this?