Amechra
2015-01-04, 02:24 PM
Foreword: This entry has math - basically, I'm basing alignment off of a simplified version of Łukasiewicz logic (or, at least, a 7-value generalization). Familiarity with his work on 3-valued logic is unnecessary, mainly because I think a lot of you wouldn't find it very interesting.
But anyway...
FUZZY ALIGNMENT:
Alignment is calculated by generating fuzzy values on two different progressions, which can then be used to derive a variety of subcategories.
The two progressions (Ethical and Moral) are as follows:
Ethics
Term
Lawfulness
Anarchism
Very Lawful
+5
-1
Lawful
+4
+0
Sorta Lawful
+3
+1
Neutral
+2
+2
Sorta Anarchic
+1
+3
Anarchic
+0
+4
Very Anarchic
-1
+5
Morals
Term
Goodness
Vileness
Very Good
+5
-1
Good
+4
+0
Sorta Good
+3
+1
Neutral
+2
+2
Sorta Vile
+1
+3
Vile
+0
+4
Very Vile
-1
+5
Generating The Alignment Matrix
First, determine your placement on the Moral and Ethical progressions, then record your Anarchism, Goodness, Lawfulness, and Vileness modifiers. Double-check that the sum of all the modifiers is +8.
Then, go through the eight alignment subcategories; you will most probably belong to several. For each category, add the two listed modifiers and subtract 5; if the value is less than -1, set it to -1. Then, remove any category where your resultant modifier is lower than +3. If you remove all categories, you are True Neutral.
Lawful Good: Goodness and Lawfulness
Neutral Good: Goodness and Goodness
Chaotic Good: Goodness and Anarchism
Lawful Neutral: Lawfulness and Lawfulness
Chaotic Neutral: Anarchism and Anarchism
Lawful Evil: Lawfulness and Vileness
Neutral Evil: Vileness and Vileness
Chaotic Evil: Anarchism and Vileness
Then, interpret your results in a way that makes sense to you.
Qualifying for Prerequisites
A character is considered to be any alignment whose category they fall within on the Alignment Matrix for the purposes of effects that depend on Alignment. However, they may qualify for anything that requires an alignment if their appropriate modifier is +3 or greater (So a character who is Sorta Good and Sorta Lawful would not be protected from a Holy Word spell and wouldn't be subject to Smite Good, though they would qualify to become a Paladin.)
Example
Steve Irkel is building a character, and has to decide on an alignment. His mental concept is a scumbag who plays by his own rules, and so decides (after some consideration) to go with Anarchic and Sorta Evil. He then records his modifiers (A: +4, G: +1, L: +0, V: +3), and calculates the different categories:
LG: 0 + 1 - 5 = -4
NG: 1 + 1 - 5 = -3
CG: 1 + 4 - 5 = +0
LN: 0 + 0 - 5 = -5
CN: 4 + 4 - 5 = +3
LE: 0 + 3 - 5 = -2
NE: 3 + 3 - 5 = +1
CE: 3 + 4 - 5 = +2
Removing the extraneous categories, he's CN for the purposes of effects, but is both Chaotic and Evil for the purposes of prerequisites. If he had decided to go with Anarchic and Evil, he would be simultaneously Chaotic Neutral, Chaotic Evil, and Neutral Evil.
But anyway...
FUZZY ALIGNMENT:
Alignment is calculated by generating fuzzy values on two different progressions, which can then be used to derive a variety of subcategories.
The two progressions (Ethical and Moral) are as follows:
Ethics
Term
Lawfulness
Anarchism
Very Lawful
+5
-1
Lawful
+4
+0
Sorta Lawful
+3
+1
Neutral
+2
+2
Sorta Anarchic
+1
+3
Anarchic
+0
+4
Very Anarchic
-1
+5
Morals
Term
Goodness
Vileness
Very Good
+5
-1
Good
+4
+0
Sorta Good
+3
+1
Neutral
+2
+2
Sorta Vile
+1
+3
Vile
+0
+4
Very Vile
-1
+5
Generating The Alignment Matrix
First, determine your placement on the Moral and Ethical progressions, then record your Anarchism, Goodness, Lawfulness, and Vileness modifiers. Double-check that the sum of all the modifiers is +8.
Then, go through the eight alignment subcategories; you will most probably belong to several. For each category, add the two listed modifiers and subtract 5; if the value is less than -1, set it to -1. Then, remove any category where your resultant modifier is lower than +3. If you remove all categories, you are True Neutral.
Lawful Good: Goodness and Lawfulness
Neutral Good: Goodness and Goodness
Chaotic Good: Goodness and Anarchism
Lawful Neutral: Lawfulness and Lawfulness
Chaotic Neutral: Anarchism and Anarchism
Lawful Evil: Lawfulness and Vileness
Neutral Evil: Vileness and Vileness
Chaotic Evil: Anarchism and Vileness
Then, interpret your results in a way that makes sense to you.
Qualifying for Prerequisites
A character is considered to be any alignment whose category they fall within on the Alignment Matrix for the purposes of effects that depend on Alignment. However, they may qualify for anything that requires an alignment if their appropriate modifier is +3 or greater (So a character who is Sorta Good and Sorta Lawful would not be protected from a Holy Word spell and wouldn't be subject to Smite Good, though they would qualify to become a Paladin.)
Example
Steve Irkel is building a character, and has to decide on an alignment. His mental concept is a scumbag who plays by his own rules, and so decides (after some consideration) to go with Anarchic and Sorta Evil. He then records his modifiers (A: +4, G: +1, L: +0, V: +3), and calculates the different categories:
LG: 0 + 1 - 5 = -4
NG: 1 + 1 - 5 = -3
CG: 1 + 4 - 5 = +0
LN: 0 + 0 - 5 = -5
CN: 4 + 4 - 5 = +3
LE: 0 + 3 - 5 = -2
NE: 3 + 3 - 5 = +1
CE: 3 + 4 - 5 = +2
Removing the extraneous categories, he's CN for the purposes of effects, but is both Chaotic and Evil for the purposes of prerequisites. If he had decided to go with Anarchic and Evil, he would be simultaneously Chaotic Neutral, Chaotic Evil, and Neutral Evil.