Belial_the_Leveler
2015-01-04, 09:35 PM
I was considering how to stat the Mysterious Stranger from the Fallout series in Pathfinder.
So far, the build I've come up with is Human Mysterious Stranger 11 / Trench Fighter 5 / Paladin 4. Ability Score wise he'd be Str 16, Dex 36, Con 24, Int 16, Wis 16, Cha 26, counting inherents and enhancements. His weapons will be two Speed Pistols of Infinite Sky held with his Gloves of Dueling and enhanced with an Ioun Stone or Luckstone. Feat-wise, focus, specialization, point-blank shot, rapid shot, far shot, distant shot, TWF, ITWF, GTWF, Signature Deed: Focused Aim, Deadly Aim.
His attack routine is +40/+40/+40/+40/+40/+40/+35/+35/+30/+30/+25, dealing 1d8+45 (19-20/4x).
At up to 20 ft, it is +35/+35/+35/+35/+35/+35/+30/+30/+25/+25/+20, dealing 1d8+55 and ignoring armor.
Against evil, he can smite for +8 attack and +4 damage, another +4 against unnatural evil, and ignores DR.
Unless I am mistaken, there are 220.000 gp and 5 feat slots left open and I haven't done skills at all. Any suggestions for build improvement or any errors I've made? There's mainly his defense to consider.
Do note that despite using firearms, he's a close-range specialist. He deals on average 666 points of damage and will pretty much autohit just about anything in melee.
So far, the build I've come up with is Human Mysterious Stranger 11 / Trench Fighter 5 / Paladin 4. Ability Score wise he'd be Str 16, Dex 36, Con 24, Int 16, Wis 16, Cha 26, counting inherents and enhancements. His weapons will be two Speed Pistols of Infinite Sky held with his Gloves of Dueling and enhanced with an Ioun Stone or Luckstone. Feat-wise, focus, specialization, point-blank shot, rapid shot, far shot, distant shot, TWF, ITWF, GTWF, Signature Deed: Focused Aim, Deadly Aim.
His attack routine is +40/+40/+40/+40/+40/+40/+35/+35/+30/+30/+25, dealing 1d8+45 (19-20/4x).
At up to 20 ft, it is +35/+35/+35/+35/+35/+35/+30/+30/+25/+25/+20, dealing 1d8+55 and ignoring armor.
Against evil, he can smite for +8 attack and +4 damage, another +4 against unnatural evil, and ignores DR.
Unless I am mistaken, there are 220.000 gp and 5 feat slots left open and I haven't done skills at all. Any suggestions for build improvement or any errors I've made? There's mainly his defense to consider.
Do note that despite using firearms, he's a close-range specialist. He deals on average 666 points of damage and will pretty much autohit just about anything in melee.