Judge_Worm
2015-01-05, 10:47 PM
I don't think I'll ever get to use this character so I just felt like sharing. The goal of this was rule of cool, and maybe minionmancy.
Drenuptun
Lawful Evil Medium Humanoid (Human)
Dread Necromancer 9/Ur-Priest 2/True Necromancer 9
Speed: 30ft
Initiative: +3
HD: 5d6+5 plus 2d8+2 plus 4d6+4 plus 9d6+9 (90 HP)
AC: 18 (+3 Dex, +5 natural), touch 13, flat-footed 15
BAB: +10/+5
Saves: Fort +10, Ref +9, Will +23
Abilities: Str 14, Dex 16, Con 18, Int 26, Wis 28, Cha 28
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Languages: Common, Infernal, Elven, Dwarven, Gnome, Halfling, Orcish, Giant, Ignan, Aquan, Auran, Terran, Draconic, Celestial
Alignment: Lawful Evil
Diety: None, MUAHAHAHAHAHAHA!
Senses: Search +20, Spot +9, Listen +9
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Attacks: Heavy Crossbow (+12/+7, crit 19/20)
Damage: Heavy Crossbow (1d8+2, crit x2)
Special Attacks: Rebuke Undead 17/day, Charnel Touch, Negative Energy Burst 2/day(DC 28), Fear Aura (DC 28), Scabrous Touch 1/day (DC 28), Zone of Desecration, Major Desecration
Special Qualities: Imp Familiar, Mental Bastion, Undead Mastery, Necromantic Prowess (+3)
Spell Like Abilities: Create Undead 2/day, Create Greater Undead 1/day
Damage Reduction: 4/bludgeoning and magic(Lich Body)
Resistances: +4 Negative Energy
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Feats: Iron Will, Spell Focus (Evil), Spell Focus (Necromancy), Silent Spell, Still Spell, Corpsecrafter, Bolster Resistance, Destruction Retribution, Nimble Bones
Skills: Concentration +18, Craft (poison making) +15, Disguise +18, Heal +17, Knowledge (arcana) +25, Knowledge (religion) +25, Knowledge (the planes) +15, Spellcraft +32
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Arcane Spells Per Day: 0;6, 1;9, 2;8, 3;8, 4;8, 5;8, 6;7, 7;5, 8;4
Divine Spells Per Day: 0;6, 1;8, 2;7, 3;6, 4;6, 5;6, 6;5, 7;4, 8;3, 9;2
Advanced Learning Bonus Spells: Wither Limb, Mindfrost
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Wealth: 49,445 (with items- 498,555)
Items: Periapt of Wisdom +6 (36,000), Cloak of Charisma +6 (36,000), Belt of Giant Strength +6 (36,000), Gloves of Dexterity +6 (36,000), Headband of Intellect +6 (36,000), Boots of Teleportation (49,000), Amulet of Health +6 [slotless] (72,000), Tome of Leadership and Influence [used] +5 (137,500), Tome of Clear Thought [used] +4 (110,000), Tome of Understanding [used] +4 (110,000), Amulet of Natural Armor +5 (50,000), Heavy Crossbow (50), Bolts [50] (5)
The Dread Necromancer casting accents the Ur-Priest, especially since the known spell pool is shallow. I mostly built this for the fluff, and to have a way to Dread-necro into True-necro without giving up too much. So, yeah that's about it. Of note, our group doesn't give humans bonus skill points, so he's 40 skill points short.
Drenuptun
Lawful Evil Medium Humanoid (Human)
Dread Necromancer 9/Ur-Priest 2/True Necromancer 9
Speed: 30ft
Initiative: +3
HD: 5d6+5 plus 2d8+2 plus 4d6+4 plus 9d6+9 (90 HP)
AC: 18 (+3 Dex, +5 natural), touch 13, flat-footed 15
BAB: +10/+5
Saves: Fort +10, Ref +9, Will +23
Abilities: Str 14, Dex 16, Con 18, Int 26, Wis 28, Cha 28
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Languages: Common, Infernal, Elven, Dwarven, Gnome, Halfling, Orcish, Giant, Ignan, Aquan, Auran, Terran, Draconic, Celestial
Alignment: Lawful Evil
Diety: None, MUAHAHAHAHAHAHA!
Senses: Search +20, Spot +9, Listen +9
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Attacks: Heavy Crossbow (+12/+7, crit 19/20)
Damage: Heavy Crossbow (1d8+2, crit x2)
Special Attacks: Rebuke Undead 17/day, Charnel Touch, Negative Energy Burst 2/day(DC 28), Fear Aura (DC 28), Scabrous Touch 1/day (DC 28), Zone of Desecration, Major Desecration
Special Qualities: Imp Familiar, Mental Bastion, Undead Mastery, Necromantic Prowess (+3)
Spell Like Abilities: Create Undead 2/day, Create Greater Undead 1/day
Damage Reduction: 4/bludgeoning and magic(Lich Body)
Resistances: +4 Negative Energy
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Feats: Iron Will, Spell Focus (Evil), Spell Focus (Necromancy), Silent Spell, Still Spell, Corpsecrafter, Bolster Resistance, Destruction Retribution, Nimble Bones
Skills: Concentration +18, Craft (poison making) +15, Disguise +18, Heal +17, Knowledge (arcana) +25, Knowledge (religion) +25, Knowledge (the planes) +15, Spellcraft +32
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Arcane Spells Per Day: 0;6, 1;9, 2;8, 3;8, 4;8, 5;8, 6;7, 7;5, 8;4
Divine Spells Per Day: 0;6, 1;8, 2;7, 3;6, 4;6, 5;6, 6;5, 7;4, 8;3, 9;2
Advanced Learning Bonus Spells: Wither Limb, Mindfrost
___________________
Wealth: 49,445 (with items- 498,555)
Items: Periapt of Wisdom +6 (36,000), Cloak of Charisma +6 (36,000), Belt of Giant Strength +6 (36,000), Gloves of Dexterity +6 (36,000), Headband of Intellect +6 (36,000), Boots of Teleportation (49,000), Amulet of Health +6 [slotless] (72,000), Tome of Leadership and Influence [used] +5 (137,500), Tome of Clear Thought [used] +4 (110,000), Tome of Understanding [used] +4 (110,000), Amulet of Natural Armor +5 (50,000), Heavy Crossbow (50), Bolts [50] (5)
The Dread Necromancer casting accents the Ur-Priest, especially since the known spell pool is shallow. I mostly built this for the fluff, and to have a way to Dread-necro into True-necro without giving up too much. So, yeah that's about it. Of note, our group doesn't give humans bonus skill points, so he's 40 skill points short.