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Toilet Cobra
2015-01-06, 01:27 AM
Looking at poison stacking, I'm a little confused regarding clouds of inhaled poison.

I have a rogue tossing homemade poison gas pellets around the battlefield. Each one creates a 10' cube of poison gas. The gas is inhaled; Fort DC 13; Onset --; Frequency 1/round for 6 rounds, effect 1 con damage.

I've read and reread the poison rules, and I'm left with a few questions:

How long does such a poison cloud last before dispersing?

If a square is in the middle of two overlapping clouds, what kind of saves are provoked when someone moves through that square? Two saves at normal DC? One save at +2 DC? Just one normal save, since it's the same poison regardless?

If you have two versions of the same poison (say, an injury variant and an inhaled variant, thanks to the Poisoner rogue archetype) do they work together for poison stacking? Or should they be tracked separately?