WannabeWallaby
2015-01-10, 03:16 PM
Hey folks!
I'm attempting to write my first full-scale campaign after playing for a bit over a decade, and I really want to run a Forgotten Realms campaign because of all the intrigue and the awesome source books available. The thing is, I want to flavor it a bit. I love the Renaissance era, and I really like some of the artistry in the later Final Fantasy games (magepunk-type stuff, almost Eberron-esque). I'm wondering how I can keep my players engaged in replicating that feel, as opposed to the typical Medieval feel that most of D&D has. I'm pretty sure I can manage my end.
Additionally, I want this to be sort of large-scale and global. The high seas, the deserts, the huge cities, etc. Can anybody direct me to some basic advice on designing plots for such a scale?
I'm attempting to write my first full-scale campaign after playing for a bit over a decade, and I really want to run a Forgotten Realms campaign because of all the intrigue and the awesome source books available. The thing is, I want to flavor it a bit. I love the Renaissance era, and I really like some of the artistry in the later Final Fantasy games (magepunk-type stuff, almost Eberron-esque). I'm wondering how I can keep my players engaged in replicating that feel, as opposed to the typical Medieval feel that most of D&D has. I'm pretty sure I can manage my end.
Additionally, I want this to be sort of large-scale and global. The high seas, the deserts, the huge cities, etc. Can anybody direct me to some basic advice on designing plots for such a scale?