Barstro
2015-01-11, 12:23 PM
My character is rather role-play light, so my concern is being useful in combat.
Most enemies will be undead
As of now, there are no real spellcasters, so it will be just Inquisitor spells that I can rely on (No Haste)
I play by the rules, so I must consider Cover and Concealment
Relevant attributes
Deadeye Bowman (ignore -4 if cover is provided by only on ally)
14(+2) STR
18(+4 ) Dex
Point Blank Shot, Precise Shot, Rapid Shot, Coordinated Shot
Upcoming; Deadly Aim, Weapon Focus, Manyshot, Clustered Shots (If I find it necessary)
Current Equipment
Darkwood (masterwork) Composite (STR +2) Longbow
Various Arrows (blunt, pronged, etc.)
Expected Purchases/Upgrades;
+1 Adaptive Bow (3,000 gp)
Efficient Quiver (1,800 gp)
Weapon Blanched arrows (base of cold iron (1 sp each))
...50 Adamantine (500 gp)
...50 Ghost Salt (100 gp)
...50 Silver (25 gp)
Bracers of Falcon's Aim (4,000 gp)
Bane Baldric (10,000 gp)
Other Thoughts
Eventually make bow Seeking (+6,000 gp)
Boots of Speed (12,000 gp) (not that an extra attack is as useful for Ranged as it is for Melee)
Strategy and Reasons,
Inquisitor can use Greater Magic Weapon to add +X to bow for hours per day. For this reason, I do not need to pay money to add bonuses to the bow and can instead add abilities. I have not checked opportunity cost of other level-3 spells that might be better, though.
Inquisitor gets Bane and Judgement for increased damage, hit, and crit confirm. But, those each need Swift actions, so it will take at least two round to get all bonuses.
It's unlikely that I will want to use rounds to cast spells with durations of less than minutes/level.
Any thoughts on where I can improve or what I can buy?
Most enemies will be undead
As of now, there are no real spellcasters, so it will be just Inquisitor spells that I can rely on (No Haste)
I play by the rules, so I must consider Cover and Concealment
Relevant attributes
Deadeye Bowman (ignore -4 if cover is provided by only on ally)
14(+2) STR
18(+4 ) Dex
Point Blank Shot, Precise Shot, Rapid Shot, Coordinated Shot
Upcoming; Deadly Aim, Weapon Focus, Manyshot, Clustered Shots (If I find it necessary)
Current Equipment
Darkwood (masterwork) Composite (STR +2) Longbow
Various Arrows (blunt, pronged, etc.)
Expected Purchases/Upgrades;
+1 Adaptive Bow (3,000 gp)
Efficient Quiver (1,800 gp)
Weapon Blanched arrows (base of cold iron (1 sp each))
...50 Adamantine (500 gp)
...50 Ghost Salt (100 gp)
...50 Silver (25 gp)
Bracers of Falcon's Aim (4,000 gp)
Bane Baldric (10,000 gp)
Other Thoughts
Eventually make bow Seeking (+6,000 gp)
Boots of Speed (12,000 gp) (not that an extra attack is as useful for Ranged as it is for Melee)
Strategy and Reasons,
Inquisitor can use Greater Magic Weapon to add +X to bow for hours per day. For this reason, I do not need to pay money to add bonuses to the bow and can instead add abilities. I have not checked opportunity cost of other level-3 spells that might be better, though.
Inquisitor gets Bane and Judgement for increased damage, hit, and crit confirm. But, those each need Swift actions, so it will take at least two round to get all bonuses.
It's unlikely that I will want to use rounds to cast spells with durations of less than minutes/level.
Any thoughts on where I can improve or what I can buy?