mercury19
2015-01-14, 07:23 PM
So I'm playing in a Way of the Wicked campaign, and one of the players is annoying me, and a few other people besides.
Basically, this players first character was killed by a player who came late to the party. He came back as an intelligent item. It's an adamantium sniper/scythe combo, with energy resistance 20 to fire cold and electricity, 120 HP, all three mental stats over 20. He has the ability to use fireball a few times a day, the capability to dominate the mind of whoever wields him, and he can cast true resurrect on his owner once a month.
Both me and the player who's character is going to wield the weapon want it dead. Partially because I can't stand the player, but also because the weapon is supposed to a weapon from an earlier campaign, called Sanguine Cross. It was indeed a sniper rifle/scythe combo, but it was not intelligent, and fit that campaign, which was high on comedy, much better. The other problem is that the intended owner has wisdom SCORE of 2. Not modifier, score. So the weapon can control that player basically whenever he wants.
SO I have two options to kill it. one is, because we are evil, I can fudge a reason for wanting it dead. Not hard, considering my character is the only one who might be able to resist the mind control powers, and would resent the control the gun might have. especially since its a GUN. But I didn't optimize very well. We are at sixth level, which is where we started. I am a Half Fiend Duergar with 2 levels of martial artist and 2 levels of barbarian. I don't think Ill be able to do anything against the new guy anytime soon.
My other option is to create an opposing character who can kill the gun easily. As a part of the campaign, the DM asked us to create good characters for an opposing party. His request was that we bring back a character from another campaign, just to make it interesting. I am bringing back my favorite character. He was a human ranger who was dang good with a bow, but was killed by vampires. My idea is either that he came back as a vampire, but couldn't shake off his good side, or that a celestial being blessed him with renewed life to become a crusader for good. In the first method, he gets the Vampire monster template. In the second, the Celestial blessed one. I don't have the original character sheet, so I'm just plain restating him. His base race has to be human, and he has to be human. I get I think 46,000 gold to start and the character is level 9. With a template, this means the character gets 8 character levels. Also I'me pretty sure the stats will be rolled, 4d6 drop the lowest. Last but not least, this is the pathfinder system and I only have access to material available on the pfsrd.
I will also be discussing the problems I see with the DM, so the situation may change. In the mean time, any advice you can offer would be much appreciated.
If I missed someting or something is unclear, please ask. I want to get this posted today, but I won't need the character for another week or two.
Basically, this players first character was killed by a player who came late to the party. He came back as an intelligent item. It's an adamantium sniper/scythe combo, with energy resistance 20 to fire cold and electricity, 120 HP, all three mental stats over 20. He has the ability to use fireball a few times a day, the capability to dominate the mind of whoever wields him, and he can cast true resurrect on his owner once a month.
Both me and the player who's character is going to wield the weapon want it dead. Partially because I can't stand the player, but also because the weapon is supposed to a weapon from an earlier campaign, called Sanguine Cross. It was indeed a sniper rifle/scythe combo, but it was not intelligent, and fit that campaign, which was high on comedy, much better. The other problem is that the intended owner has wisdom SCORE of 2. Not modifier, score. So the weapon can control that player basically whenever he wants.
SO I have two options to kill it. one is, because we are evil, I can fudge a reason for wanting it dead. Not hard, considering my character is the only one who might be able to resist the mind control powers, and would resent the control the gun might have. especially since its a GUN. But I didn't optimize very well. We are at sixth level, which is where we started. I am a Half Fiend Duergar with 2 levels of martial artist and 2 levels of barbarian. I don't think Ill be able to do anything against the new guy anytime soon.
My other option is to create an opposing character who can kill the gun easily. As a part of the campaign, the DM asked us to create good characters for an opposing party. His request was that we bring back a character from another campaign, just to make it interesting. I am bringing back my favorite character. He was a human ranger who was dang good with a bow, but was killed by vampires. My idea is either that he came back as a vampire, but couldn't shake off his good side, or that a celestial being blessed him with renewed life to become a crusader for good. In the first method, he gets the Vampire monster template. In the second, the Celestial blessed one. I don't have the original character sheet, so I'm just plain restating him. His base race has to be human, and he has to be human. I get I think 46,000 gold to start and the character is level 9. With a template, this means the character gets 8 character levels. Also I'me pretty sure the stats will be rolled, 4d6 drop the lowest. Last but not least, this is the pathfinder system and I only have access to material available on the pfsrd.
I will also be discussing the problems I see with the DM, so the situation may change. In the mean time, any advice you can offer would be much appreciated.
If I missed someting or something is unclear, please ask. I want to get this posted today, but I won't need the character for another week or two.