PDA

View Full Version : Optimization Tavern Brawler/Bodyguard Build - Low Power/NPC



ekarney
2015-01-18, 11:30 PM
My players recently recruited a bodyguard to escort them around a town they're in, that's currently under lockdown.

I've given him a PC class as opposed to an NPC class, to help him fairly easily deal with any thugs that may attack the players, yet he won't be too good against professionally trained threats.

As I was making him however, I found it might be an interesting concept to make this into a player build.
The build being a Tavern Brawler fighting style, mainly being unarmed, and being fairly adaptable, however the build would lack the precision and "enlightenment" of the monk.

So far, what I have for the NPC is Human Fighter 2/Monk 1
Feats: Stunning Fist, Hammer Fist, Paralyzing Fists, Improved Sunder, Power Attack and Improved Initiative.

Which is at HD3.
However I'd like to turn this into a full 20 level player build.

Can Giantitp help me here?

gorfnab
2015-01-19, 12:55 AM
To start with consider this set-up instead of monk

1. Barbarian - Spirit Totem: Lion ACF (CC), Whirling Frenzy ACF (UA), City Brawler ACF (Drg#349)
2. Barbarian - Wolf Totem ACF (UA)

So you get 2 unarmed strikes per round (3 with whirling frenzy), full attack on charge (pounce), the ability to trip, full BAB, D12 HD, and light armor.