Duke of Urrel
2015-01-27, 10:48 PM
Usually, the number of actions that a full-attack action represents equals the number of attack rolls that you make to determine its success. Indeed, a full-attack action must represent two or more separate actions if you target two or more enemies with your attacks.
However… here's the fluff that I'm proposing here… if you target one and the same enemy with all of your attacks, I allow your full-attack action to represent a single action. I imagine this attack to be either a very well-targeted ranged attack or a very well-placed mêlée attack.
Now for the crunchy part…
When your full-attack action represents a single action, I grant you three special benefits.
• Firstly, when you target one and the same enemy with two or more ranged attacks, I allow you, if you choose, to use only one thrown weapon or one piece of ammunition, for example one arrow, to complete all of these attacks. If you target two or more enemies with your ranged attacks, then every time you target another enemy, I require you to use another thrown weapon or another piece of ammunition.
• Secondly, when you target one and the same enemy with two or more ranged or mêlée attacks, I allow you to make a single Hide check at -20 to stay hidden while you attack. If you target two or more enemies with your ranged or mêlée attacks, then every time you target another enemy, I require you to make another Hide check at -20 to remain hidden.
• Thirdly, when you use the Invisibility spell and you target one and the same enemy with two or more ranged or mêlée attacks, I allow you to remain invisible until you complete all of these attacks.
What does the Playground think of these proposals? Are they in line with the RAW, or radical departures from them? Are they good or bad for the balance of the game?
In case you're wondering, my inspiration for these proposals came from this thread (http://www.giantitp.com/forums/showthread.php?392690-Hide-in-Plain-Sight-Shadow-Dancer), which introduced me to some interpretations of the rules quite different from (and maybe better than) my own.
However… here's the fluff that I'm proposing here… if you target one and the same enemy with all of your attacks, I allow your full-attack action to represent a single action. I imagine this attack to be either a very well-targeted ranged attack or a very well-placed mêlée attack.
Now for the crunchy part…
When your full-attack action represents a single action, I grant you three special benefits.
• Firstly, when you target one and the same enemy with two or more ranged attacks, I allow you, if you choose, to use only one thrown weapon or one piece of ammunition, for example one arrow, to complete all of these attacks. If you target two or more enemies with your ranged attacks, then every time you target another enemy, I require you to use another thrown weapon or another piece of ammunition.
• Secondly, when you target one and the same enemy with two or more ranged or mêlée attacks, I allow you to make a single Hide check at -20 to stay hidden while you attack. If you target two or more enemies with your ranged or mêlée attacks, then every time you target another enemy, I require you to make another Hide check at -20 to remain hidden.
• Thirdly, when you use the Invisibility spell and you target one and the same enemy with two or more ranged or mêlée attacks, I allow you to remain invisible until you complete all of these attacks.
What does the Playground think of these proposals? Are they in line with the RAW, or radical departures from them? Are they good or bad for the balance of the game?
In case you're wondering, my inspiration for these proposals came from this thread (http://www.giantitp.com/forums/showthread.php?392690-Hide-in-Plain-Sight-Shadow-Dancer), which introduced me to some interpretations of the rules quite different from (and maybe better than) my own.