Echobeats
2015-01-29, 03:52 PM
Hi all
I'm running a prewritten campaign in Star Wars: Saga Edition in which the heroes will shortly be exploring the subterranean basement levels of a ruined temple. There is a control room with a backup generator which can power one level at a time. It's supposed to be a Mechanics check to get it working, but I thought it might be more fun to make a puzzle out of it, i.e. how to complete the circuit to route power to the level you want. The above-ground levels no longer exist, having been flattered by aerial bombardment, so this could be a complicating factor.
Does anyone have an idea how I could design such a puzzle so as to be challenging but sensible?
Thanks
I'm running a prewritten campaign in Star Wars: Saga Edition in which the heroes will shortly be exploring the subterranean basement levels of a ruined temple. There is a control room with a backup generator which can power one level at a time. It's supposed to be a Mechanics check to get it working, but I thought it might be more fun to make a puzzle out of it, i.e. how to complete the circuit to route power to the level you want. The above-ground levels no longer exist, having been flattered by aerial bombardment, so this could be a complicating factor.
Does anyone have an idea how I could design such a puzzle so as to be challenging but sensible?
Thanks