JaminDM
2015-01-30, 03:31 PM
I am in the process of creating a new setting for d&d 3.5 and one of the races is going to be these "Animal-Folk", or Natured as they call themselves. (Basically Catfolk but not just cats.)
They were originally elves, elflings (elf-halflings), gnomes, halflings and humans.
The fluff:
They were given a magic stone (the nature stone, one of many power stones) by some of the last fey. This stone made them look like animals. The fey then tasked them with protecting the last fey forest.
The type of animal (e.g. canine) is judged by their personality and physical attributes and the power (Tiger vs house cat) is based on how much they cared for nature. The transformation begins at a ceremony on their 6th birthday and takes 2 years for the physical changes; the mental ones happen during puberty.
They look like their base race except for slight changes that make them look more like the animal. The most noticable of these are: fur covering the whole body, short tails, changes to ears, changes to noses, height, paw like hands and feet and occasionally walking on all-fours.
They also act more animal-like.
(All monstrous humanoid)
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
3'11"
+1d6
68 lb
x (1d5) lb
Female
3'11"
+1d6
63 lb
x (1d5) lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
83
+1d20/3d8/4d12
133
200
266
+3d%
Their tail lengths are their height (in inches) x (0.2 + 1d10/100)
+1 Dexterity, -1 Constitution, -4 Intelligence, +1 Wisdom, -2 Charisma
Size:Medium
Speed:35ft
Claws:+2 damage to unarmed attacks
Bite: 1d3+Str mod damage
Lowlight vision
Scent
+1 vs enchantment
+1 spot
+2 Climb, hide, move silently
+4 jump, balance
+5 listen
-1 search
In heavy undergrowth hide bonus increases to 4
Can use dexterity instead of strength for jump and climb
+2 reflex
-1d6 fall damage
-2 to all checks using thumbs (includes attack bonus with weapons)
Stealthy or Weapon Finesse
They can survive for twice as long without water
Have a 20% chance to become sickened if they eat plant matter.
Languages: Sylvan, Cat
Bonus Languages: Common, All other animal languages, Elven
Favoured Class: Rogue
L.A. +2
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
2'8"
+2d4
29 lb
x1 lb
Female
2'6"
+2d4
24 lb
x1 lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
16
+1d4/6/2d6
39
59
79
+7d10
Their tails lengths are their height (in inches) x (0.1 + 1d10/100)
+3 Strength, +1 Dexterity, +1 Constitution, -4 Intelligence, +1 Wisdom, -2 Charisma
Size:Small
Speed:30ft
Bite: 1d2+Str mod damage
Lowlight vision
Scent
+1 Climb, Move Silently
+2 Spot
+3 Listen, Jump
+10 survival when using scent to track
-2 Concentration, Search
Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
+1 racial bonus on all saving throws.
+1 morale bonus on saving throws against fear. This bonus stacks with the +1 bonus on saving throws in general.
-2 to all checks using thumbs (includes attack bonus with weapons)
Alertness or Track
Can be poisoned by chocolate, garlic and onions.
Languages: Sylvan, Dog
Bonus Languages: Common, all other animal languages
Favoured Class: Ranger
L.A. +2
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
2'9"
+1d10
34 lb
x (1d4) lb
Female
2'8""
+1d10
32 lb
x (1d4) lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
30
+2d8/1d20/2d20
133
77
155
+2d%
Their tail lengths are their height (in inches) x (0.06 + (1d6)/100)
-2 Strength, +4 Dexterity, +2 Constitution, -4 Intelligence, +1 Wisdom, -2 Charisma
Size: Small
Speed: 25ft
5ft burrow speed
Claws +2 damage to unarmed attacks
Rage (As 1st level Barbarian but with all numbers halved)
Scent
Lowlight vision
+2 escape artist
-2 search
+1 Listen
Agile, Track or Weapon Finesse
+1 vs illusions
+1 to the dc of illusions casted by them
-2 to all checks using thumbs (includes attack bonus with weapons)
Spell-like abilities as gnomes but only gets speak with animals + two more.
Languages: Badger, Sylvan
Bonus Languages: All other animal languages, Common, Gnome
Favoured Class: Barbarian
L.A. +2
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
5'6"
+2d12
110 lb
x (3d5) lb
Female
4'6"
+1d20
86 lb
x (1d8) lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
12
+1d3/5/8
29
43
57
+3d10
Medium
+1 skill point per level
+4 strength +1 dexterity +2 constitution -4 intelligence +1 wisdom -2 charisma
35ft
Speed: Claws +2 damage to unarmed attacks
Bite 1d3
Lowlight vision
Scent (x2 power)
+2 fort
+2 swim
+1 listen search spot
-2 to all checks using thumbs (includes attack bonus with weapons)
Endurance or run
This race starts with 1 level in monstrous humanoid
Favoured Class: Barbarian
L.A +2
Please comment!
They were originally elves, elflings (elf-halflings), gnomes, halflings and humans.
The fluff:
They were given a magic stone (the nature stone, one of many power stones) by some of the last fey. This stone made them look like animals. The fey then tasked them with protecting the last fey forest.
The type of animal (e.g. canine) is judged by their personality and physical attributes and the power (Tiger vs house cat) is based on how much they cared for nature. The transformation begins at a ceremony on their 6th birthday and takes 2 years for the physical changes; the mental ones happen during puberty.
They look like their base race except for slight changes that make them look more like the animal. The most noticable of these are: fur covering the whole body, short tails, changes to ears, changes to noses, height, paw like hands and feet and occasionally walking on all-fours.
They also act more animal-like.
(All monstrous humanoid)
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
3'11"
+1d6
68 lb
x (1d5) lb
Female
3'11"
+1d6
63 lb
x (1d5) lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
83
+1d20/3d8/4d12
133
200
266
+3d%
Their tail lengths are their height (in inches) x (0.2 + 1d10/100)
+1 Dexterity, -1 Constitution, -4 Intelligence, +1 Wisdom, -2 Charisma
Size:Medium
Speed:35ft
Claws:+2 damage to unarmed attacks
Bite: 1d3+Str mod damage
Lowlight vision
Scent
+1 vs enchantment
+1 spot
+2 Climb, hide, move silently
+4 jump, balance
+5 listen
-1 search
In heavy undergrowth hide bonus increases to 4
Can use dexterity instead of strength for jump and climb
+2 reflex
-1d6 fall damage
-2 to all checks using thumbs (includes attack bonus with weapons)
Stealthy or Weapon Finesse
They can survive for twice as long without water
Have a 20% chance to become sickened if they eat plant matter.
Languages: Sylvan, Cat
Bonus Languages: Common, All other animal languages, Elven
Favoured Class: Rogue
L.A. +2
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
2'8"
+2d4
29 lb
x1 lb
Female
2'6"
+2d4
24 lb
x1 lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
16
+1d4/6/2d6
39
59
79
+7d10
Their tails lengths are their height (in inches) x (0.1 + 1d10/100)
+3 Strength, +1 Dexterity, +1 Constitution, -4 Intelligence, +1 Wisdom, -2 Charisma
Size:Small
Speed:30ft
Bite: 1d2+Str mod damage
Lowlight vision
Scent
+1 Climb, Move Silently
+2 Spot
+3 Listen, Jump
+10 survival when using scent to track
-2 Concentration, Search
Small size. +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty on grapple checks, lifting and carrying limits 3/4 those of Medium characters.
+1 racial bonus on all saving throws.
+1 morale bonus on saving throws against fear. This bonus stacks with the +1 bonus on saving throws in general.
-2 to all checks using thumbs (includes attack bonus with weapons)
Alertness or Track
Can be poisoned by chocolate, garlic and onions.
Languages: Sylvan, Dog
Bonus Languages: Common, all other animal languages
Favoured Class: Ranger
L.A. +2
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
2'9"
+1d10
34 lb
x (1d4) lb
Female
2'8""
+1d10
32 lb
x (1d4) lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
30
+2d8/1d20/2d20
133
77
155
+2d%
Their tail lengths are their height (in inches) x (0.06 + (1d6)/100)
-2 Strength, +4 Dexterity, +2 Constitution, -4 Intelligence, +1 Wisdom, -2 Charisma
Size: Small
Speed: 25ft
5ft burrow speed
Claws +2 damage to unarmed attacks
Rage (As 1st level Barbarian but with all numbers halved)
Scent
Lowlight vision
+2 escape artist
-2 search
+1 Listen
Agile, Track or Weapon Finesse
+1 vs illusions
+1 to the dc of illusions casted by them
-2 to all checks using thumbs (includes attack bonus with weapons)
Spell-like abilities as gnomes but only gets speak with animals + two more.
Languages: Badger, Sylvan
Bonus Languages: All other animal languages, Common, Gnome
Favoured Class: Barbarian
L.A. +2
GenderBase HeightHeight ModifierBase WeightWeight Modifier
Male
5'6"
+2d12
110 lb
x (3d5) lb
Female
4'6"
+1d20
86 lb
x (1d8) lb
AdulthoodStarting age modifiersMiddle AgeOldVenerableMaximum Age
12
+1d3/5/8
29
43
57
+3d10
Medium
+1 skill point per level
+4 strength +1 dexterity +2 constitution -4 intelligence +1 wisdom -2 charisma
35ft
Speed: Claws +2 damage to unarmed attacks
Bite 1d3
Lowlight vision
Scent (x2 power)
+2 fort
+2 swim
+1 listen search spot
-2 to all checks using thumbs (includes attack bonus with weapons)
Endurance or run
This race starts with 1 level in monstrous humanoid
Favoured Class: Barbarian
L.A +2
Please comment!