Luckmann
2015-02-02, 12:12 PM
Alright, so, I'm thinking about diving into Pathfinder GMing, but I was thinking that it would be a Gestalt game, with the players being allowed to pick one Base/Core Class and one Prestige Class. My plan was to simply waive some of the regular requirements for a selection of basic prestige classes (notably cutting out the Skill Prereqs.) such as the Assassin, Arcane Archer, Arcane Trickster, Duelist, Shadowdancer, etc.
I'd ban anything with double caster-progression (Mystic Theurge, etc) and judge that for any one level, you are not allowed to progress as two different caster levels (exceptions may apply, but I'd rather cross that bridge when we get to it, so it's not a hard rule, but players shouldn't plan around it).
That said, I was wondering how Caster Progression is meant to work for Gestalt, when used with Prestige Classes.
Let's say a character is a Sorcerer//Arcane Archer.
On every Sorcerer level, he gains +1 Sorcerer Cast.Lvl.
But on 7/10 of the Arcane Archer levels, you gain +1 to Cast.Lvl of existing class.
How is this usually arbitrated? I assume this to be an issue in 3.5 too, but I couldn't see it covered anywhere. Surely he doesn't end up getting +2 Cast.Lvl, and at the same time, I can't help but to feel that if it's "only" +1, this really punishes anyone that'd want to take a caster prestige class to go with his caster class.
...although it'd allow for some interesting combinations for sure with prestige classes that does only have partial caster progression; Arcane Archer right there has 3 levels that'd "let" you deviate from the Sorcerer class.. but.. yeah, let's stick to the question.
I'd ban anything with double caster-progression (Mystic Theurge, etc) and judge that for any one level, you are not allowed to progress as two different caster levels (exceptions may apply, but I'd rather cross that bridge when we get to it, so it's not a hard rule, but players shouldn't plan around it).
That said, I was wondering how Caster Progression is meant to work for Gestalt, when used with Prestige Classes.
Let's say a character is a Sorcerer//Arcane Archer.
On every Sorcerer level, he gains +1 Sorcerer Cast.Lvl.
But on 7/10 of the Arcane Archer levels, you gain +1 to Cast.Lvl of existing class.
How is this usually arbitrated? I assume this to be an issue in 3.5 too, but I couldn't see it covered anywhere. Surely he doesn't end up getting +2 Cast.Lvl, and at the same time, I can't help but to feel that if it's "only" +1, this really punishes anyone that'd want to take a caster prestige class to go with his caster class.
...although it'd allow for some interesting combinations for sure with prestige classes that does only have partial caster progression; Arcane Archer right there has 3 levels that'd "let" you deviate from the Sorcerer class.. but.. yeah, let's stick to the question.