Arbane
2015-02-05, 01:24 AM
It's from the Advanced Class Guide, and I haven't heard anyone talking about it.
Here's the spell description (http://www.d20pfsrd.com/magic/all-spells/p/path-of-glory):
Path of Glory
School conjuration (healing); Level bard 2, cleric 2
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch (see text)
Area four 5-ft. squares/level (see text)
Duration 1 round/level
Saving Throw none; Spell Resistance no
DESCRIPTION
You cause four 5-foot squares (one of which must be your space) to glow with dim illumination. Starting on your next turn, as a swift action you can extend the glowing area by an additional four 5-foot squares; each new square must be adjacent to a square that was previously glowing. Allies that end their turns on a glowing square (including one who falls unconscious in the square) are healed of 1 point of damage.
Path of Glory, Greater
School conjuration (healing); Level bard 4, cleric 4
This spell functions as path of glory, except as noted above, and a square provides 5 points of healing instead of 1.
The regular version doesn't strike me as worth it - it'll provide a maximum of (level) HP per ally. But the greater version gives 5 x (level) per ally, and can heal up to (level) * 4 people! This seems rather ridiculously good out-of-combat healing, and possibly even useful in-combat healing, since it only needs a swift action to expand the area once cast and effectively gives allies Fast Healing 5 (If they don't move around too much). And it's allies only.
Comments?
Here's the spell description (http://www.d20pfsrd.com/magic/all-spells/p/path-of-glory):
Path of Glory
School conjuration (healing); Level bard 2, cleric 2
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range touch (see text)
Area four 5-ft. squares/level (see text)
Duration 1 round/level
Saving Throw none; Spell Resistance no
DESCRIPTION
You cause four 5-foot squares (one of which must be your space) to glow with dim illumination. Starting on your next turn, as a swift action you can extend the glowing area by an additional four 5-foot squares; each new square must be adjacent to a square that was previously glowing. Allies that end their turns on a glowing square (including one who falls unconscious in the square) are healed of 1 point of damage.
Path of Glory, Greater
School conjuration (healing); Level bard 4, cleric 4
This spell functions as path of glory, except as noted above, and a square provides 5 points of healing instead of 1.
The regular version doesn't strike me as worth it - it'll provide a maximum of (level) HP per ally. But the greater version gives 5 x (level) per ally, and can heal up to (level) * 4 people! This seems rather ridiculously good out-of-combat healing, and possibly even useful in-combat healing, since it only needs a swift action to expand the area once cast and effectively gives allies Fast Healing 5 (If they don't move around too much). And it's allies only.
Comments?