Jerynboe
2015-02-06, 02:07 PM
Hey, I have recently started a campaign a few weeks ago and cross country travel has become something of a thing. One of my fabulous players is writing a campaign journal, actually. Here's a link, but I'll try to communicate the gist of it here. Also, my players, steer clear. If someone suggests something good I may use it, and I might hand out spoilers at some point.
http://www.giantitp.com/forums/showthread.php?396224-The-Mist-Calamity&highlight=Calamity
It's a homebrew setting of mine based off an old video game. Humans have been somewhat wiped out, with a few remaining pockets of resistance. This was caused by a phenomenon called the Mist, which causes most Seru (magical symbiotes that society made extensive use of because they were cheaper than magic items and about as effective) to go insane, possess their hosts, and start roaming around solo trying to kill people. They can operate with or without a host, and are mostly retrofitted/converted magical beasts, outsiders, and fey. A few non-true Dragons here and there. System is pathfinder.
The party will be traveling cross country from their beloved last known refuge of humanity based on a few leads they have. Now, I have several "pack of seru possessed dogs attacks!" Mixed in here and there, but I want their travel to be interesting. I also have what are intended to be little mini side quests (like a house that seems to drive off the mist for unknown reasons that has issues of its own), a rare lucky random loot piņata, and the occasional safe place to rest dotting my chart.
If yonder playgrounders would be so kind, I'd love to hear any suggestions you have for me to blatantly steal or be inspired by.
http://www.giantitp.com/forums/showthread.php?396224-The-Mist-Calamity&highlight=Calamity
It's a homebrew setting of mine based off an old video game. Humans have been somewhat wiped out, with a few remaining pockets of resistance. This was caused by a phenomenon called the Mist, which causes most Seru (magical symbiotes that society made extensive use of because they were cheaper than magic items and about as effective) to go insane, possess their hosts, and start roaming around solo trying to kill people. They can operate with or without a host, and are mostly retrofitted/converted magical beasts, outsiders, and fey. A few non-true Dragons here and there. System is pathfinder.
The party will be traveling cross country from their beloved last known refuge of humanity based on a few leads they have. Now, I have several "pack of seru possessed dogs attacks!" Mixed in here and there, but I want their travel to be interesting. I also have what are intended to be little mini side quests (like a house that seems to drive off the mist for unknown reasons that has issues of its own), a rare lucky random loot piņata, and the occasional safe place to rest dotting my chart.
If yonder playgrounders would be so kind, I'd love to hear any suggestions you have for me to blatantly steal or be inspired by.