SangoProduction
2015-02-09, 09:26 PM
Alignment is not an issue in my games (up until you become chaotic douchebag, or lawful stupid), and I don't plan on it being any more important, but I was curious as to what those who do mess with alignments think.
First thing's first: for 3 years just prior to meeting the party, he became a prominent member of a thieve's guild (at least within the guild). He had the capacity for some minor thief's work but he found himself most at home in the court systems, defending those of his guild who couldn't keep from being caught. He was, after all, a former noble of the lands who was there when the laws were being made...at least until what he thought to be a noble action led to his mother getting killed, and the king sentencing him to death. *The king's lands and laws are far-reaching, but knowledge of this "betrayal" was not so much.
Now, he finds the group, and is obsessed with them (likely due to the magics that originally summoned them to the same place [by my own choice, of course] ). Even going as far as... manipulating party members who might cause friction with each other, such as one who's first answer to everything is to stab it with the pointy end of something, and the Paladin of Thor. Subtly, of course, asking innocent questions that would underlie a greater intent, like all good politicians should. Given the stabber's relationship with actually talking though, I don't blame her. As well as running head long into a group of demons, taunting them with their valued magic item, then running away so the party could get out safely
He has been shown to be willing to steal and kill when it was safe to do so without significant consequences. (Problem is, he doesn't understand magic, and the stuff that really looks good to steal is under the nose of those dang wizards. It's just a bad move to steal from them without a safety net of some kind, or power of position at least.) He doesn't necessarily wish ill upon people, but, he doesn't take much effort in helping others outside of the party. Indeed, he's likely to seek extreme retribution on those who harm the party, and even harm others if it would help the party without unneeded risk. (And obviously, kill those who stand in the way of the party's missions, but that's standard affair for D&D.)
He is currently participating in a quest to return magic to the outer worlds to prevent people from dying, and the worlds from just collapsing by way of lack of magic (don't question it, it's magic). I however, think while he likes the idea of people not dying, he's doing it mostly because the group is.
So, what do you guys think, based on this information? As much detail about your reasoning as possible would be great. :)
First thing's first: for 3 years just prior to meeting the party, he became a prominent member of a thieve's guild (at least within the guild). He had the capacity for some minor thief's work but he found himself most at home in the court systems, defending those of his guild who couldn't keep from being caught. He was, after all, a former noble of the lands who was there when the laws were being made...at least until what he thought to be a noble action led to his mother getting killed, and the king sentencing him to death. *The king's lands and laws are far-reaching, but knowledge of this "betrayal" was not so much.
Now, he finds the group, and is obsessed with them (likely due to the magics that originally summoned them to the same place [by my own choice, of course] ). Even going as far as... manipulating party members who might cause friction with each other, such as one who's first answer to everything is to stab it with the pointy end of something, and the Paladin of Thor. Subtly, of course, asking innocent questions that would underlie a greater intent, like all good politicians should. Given the stabber's relationship with actually talking though, I don't blame her. As well as running head long into a group of demons, taunting them with their valued magic item, then running away so the party could get out safely
He has been shown to be willing to steal and kill when it was safe to do so without significant consequences. (Problem is, he doesn't understand magic, and the stuff that really looks good to steal is under the nose of those dang wizards. It's just a bad move to steal from them without a safety net of some kind, or power of position at least.) He doesn't necessarily wish ill upon people, but, he doesn't take much effort in helping others outside of the party. Indeed, he's likely to seek extreme retribution on those who harm the party, and even harm others if it would help the party without unneeded risk. (And obviously, kill those who stand in the way of the party's missions, but that's standard affair for D&D.)
He is currently participating in a quest to return magic to the outer worlds to prevent people from dying, and the worlds from just collapsing by way of lack of magic (don't question it, it's magic). I however, think while he likes the idea of people not dying, he's doing it mostly because the group is.
So, what do you guys think, based on this information? As much detail about your reasoning as possible would be great. :)