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Mr.Kraken
2015-02-10, 11:48 AM
Taking the Seelie Fey and Unseelie Fey templates into considerations and their vulnerability to iron, we find that armor choices for these types of characters can be a bit troublesome. What are the best non-metal special materials that could go well with noble fey?

Flickerdart
2015-02-10, 11:50 AM
Dragonhide has the same properties as steel without being steel. The DMG calls it out as being perfect for druids, who cannot wear metal.

However, Unseelie Fey and Seelie Court Fey are only vulnerable to iron and steel. Other metals such as mithral or adamantium won't hurt them.

afroakuma
2015-02-10, 01:59 PM
Well, let's see, you've got dueling cloaks, bark, chitin, cord, feather cloaks, bone, web, twisted silk, wood, darkleaf... all conventional armors from exotic materials. In terms of general use, there's mithral and adamantine, as noted above, along with aurorum, bronzewood, darkwood, leafweave and wildwood.

Darrin
2015-02-10, 02:44 PM
Taking the Seelie Fey and Unseelie Fey templates into considerations and their vulnerability to iron, we find that armor choices for these types of characters can be a bit troublesome. What are the best non-metal special materials that could go well with noble fey?

The best? Probably Sentira (Secrets of Sarlona p. 135), although I've never been able to nail down if it's officially considered non-metallic. Darkleaf (A&EG, ECS) is also good, and cheaper than mithral.

Here's an excerpt on treehugger-friendly materials for an armor handbook I've been working on:

Bark/Cord (A&EG p. 14, Stormwrack p. 106)
Price: 5 GP (bark), 15 GP (cord)
If your druid is such a hardcore animal-lover that he objects to skinning animals, then these may be alternatives to leather. Cord was updated in Stormwrack, and apparently the ASF increased to 15% but is otherwise the same as in the A&EG.

Blue Ice (Frostburn p. 80)
Price: +750/3000/7000 GP
Much like darkleaf, this material drops the weight category, increases Max Dex by 1, and reduces ACP by 2 (add masterwork to reduce ACP by 3). However, if the wearer doesn't have some kind of cold resistance/immunity, he takes a -1 penalty on Ref saves and Init checks (add a dragoncraft buckler/shield for cold resistance 5). Sentira is slightly better (increases Max Dex by 2), but blue ice has more "made out of natural materials" flavor.

Bluewood (Unapproachable East p. 58)
Price: +300/600/1200 GP
Crafted by the Volodni (plant people in Faerun), bluewood has the same characteristics as any masterwork armor made out of metal, except it weighs half as much. Basically the same material as darkwood, but can also be used to make armor.

Bondleaf Wrap (A&EG p. 14)
Price: 1000 GP
For those druids who want to get so close to nature, they want their armor bonded to their nether-regions. While this is a very interesting idea, in practice wearing this leaf isn't too terribly different from being naked. Since it takes 24 hours to bond, even mud is easier to apply. If you want an armor bonus without a Max Dex limit, consider the gnome twistcloth.

Bone/Wood (A&EG p. 14)
Price: 20 GP (bone), 15 GP (wood)
These two materials are almost identical, except wood is 5 GP cheaper and 5 lbs lighter. Both are somewhat reasonable choices for a 1st level druid looking for something better than leather, but leather scale (same book) has the same armor bonus with a better Max Dex and ACP. If your Dex bonus is +1 or lower, dhenuka hide is better.

Bronzewood (Eberron Campaign Setting p. 126)
Price: 4000 GP (medium), 9000 GP (heavy)
This is another lighter/stronger wood that can replace metal. Bronzewood weighs 10% less than a similar metal item. The description doesn't mention that it's masterwork, so that can be added to reduce ACP by 1. The only other notable feature is ACP has no effect on Hide checks made in woodland environments. Similar to dragonhide, only certain armors can be made out of bronzewood: breastplate, banded mail, splint mail, half-plate, and full plate. For the same price, though, you can get sentira with all the properties of mithral.

Chameleon Leather (Serpent Kingdoms p. 148)
Price: 360 GP
Made out of color-changing snakeskin, this armor has the same stats as masterwork leather, but provides a +2 circumstance bonus on Hide checks. Circumstance bonuses can be pretty hard to come by, but unless you're a sneaky druid (tree ninja?) trying to max out your Hide check, you'll probably want something better than a +2 armor bonus. Shadow silk hide offers a +2 bonus on Hide and Move Silently checks when in shadowy or dark conditions, or a "Camouflage" pattern (FR Underdark p. 66) can be added to any armor for a +2 circumstance Hide bonus in a particular terrain.

Chitin (A&EG p. 19)
Price: +10000 GP (heavy), +2000 (shield)
There are several varieties of chitin armor that have appeared in a multitude of sourcebooks, and they all have different properties. The AE&G version only offers a 50% weight reduction, and apparently can only be used with heavy armor (although breastplate is mentioned in the text, no price is given for medium armor). This version is too expensive for what it does (even mithral is cheaper), so don't bother with this one.

Chitin (Races of Eberron, Secrets of Xen'drik p. 136)
Price: 20 GP
Ok, so now it's apparently light armor... and only slightly better than leather. If you need a higher Max Dex, Spidersilk or Nightscale (FR Underdark p. 66) are probably a better deal.

Chitin Armor (Races of Faerun p. 157, Stormwrack p. 106)
Price: 75 GP
Now it's medium armor. It has stats similar to scale mail, so it's a little better than hide armor (add masterwork to drop the ACP down to -3), but isn't as good as the various breastplate options. This version was updated in Stormwrack, but the stats are the same as in Races of Faerun.

Chitin (Races of the Dragon p. 121)
Price: Masterwork x2
Comparatively similar to dragonhide (same cost) and now covers both medium and heavy armor, but like dragonhide only for certain types: breastplate, half-plate, full plate, and shields. One notable advantage over dragonhide is it increases Max Dex by +1. Of all the variations on "chitin" armor, this version usually has the best stats.

Chitine Web (FR Underdark p. 66)
Price: 75 GP
You have to find a chitine to weave this for you, and it starts to decay after 3 months if you don't regularly pay a chitine to repair it. Leather scale has roughly the same stats but is only 35 GP. For only 10 GP more, sharkskin has almost the same stats. If you need a higher Max Dex and can afford to pay more, consider masterwork spidersilk.

Coral (AE&G p. 15)
Price: 225 GP
Roughly equivalent to splint or banded mail, and a cheaper alternative to stone plate (Races of Stone). Not a bad deal for the price if you're looking for some heavy armor but can't quite afford dragonhide/darkleaf/sentira full plate. Requires Heavy Armor Proficiency.

Darkleaf (A&EG p. 19, Eberron Campaign Setting p. 120)
Price: +750/2250/3000 GP
Properties are very similar to mithral, but much more druid-friendly. Reduces the weight category, increases Max Dex by 1, and reduces ACP by 2. You can also combine this with masterwork quality to reduce ACP by 1. Sentira has slightly better stats (increases Max Dex by 2), but darkleaf definitely has more "I am made out of trees!" flavor (and isn't tied to a specific campaign world).

Dendritic Crystal (A&EG p. 15, Races of Faerun p. 157)
Price: 2000 GP
This is definitely one of the weirder options, and very similar to heavy plate (Races of Stone p. 155), except it's a lot lighter (60 lbs instead of 100 lbs). I'm not entirely sure if it's druid-safe but it doesn't say anything about being metal. It grows by itself... that's nature-friendly, right? No mention in the description on whether this armor is already masterwork, or if masterwork can be applied... I am inclined to say no, since it isn't forged by a weaponsmith. Requires Heavy Armor Proficiency.

Dhenuka Hide (Oriental Adventures p. 75)
Price: 30 GP
Rhino hide armor, with a better armor bonus than normal hide armor (comparable to scale mail), but Max Dex and ACP are much worse. At only 30 GP, though, a great bargain for a 1st level druid looking for something better than normal hide.

Dragonhide (PHB)
Price: Masterwork x2
This is one of the cheaper non-metallic options, so an excellent choice for low-level druids. Inside Core/SRD only, it will probably be your best option. Only a few medium/heavy armors can be replaced with dragonhide: hide, breastplate, banded mail, half-plate, and full plate. However, other than masterwork reducing ACP by 1, there isn't much mechanical benefit. Darkleaf (similar to mithral, but cheaper) and sentira (Secrets of Sarlona, same properties as mithral) are going to have much better Max Dex and ACPs and can be applied to more types of armor. However, it can be upgraded as a Dragoncraft item (see below).

Dragoncraft (Draconomicon p. 117)
Price: +3000/6000/11000 GP
Adding the dragoncraft quality to dragonhide armor drops the weight category, reduces ACP by 2, and adds a nonmagical energy resistance 5, energy type based on the dragon's color (if you're looking for sonic or force resistance, it doesn't specifically mention it but doesn't forbid it). Darkleaf and sentira are cheaper and will get you better Max Dex/ACP, but... hmmm, a buckler or shield with force resistance 5, that's pretty tempting (never worry about magic missile again). Like dragonhide, it's only available on certain armors, but they are *not* the same options as dragonhide: breastplate and banded are not available, but scale mail is. Huh, I can't tell if that's a mistake by the designer or intentional. Hide, half-plate, and full plate are the other three armors available. The price for a shield isn't mentioned, either. I assume it's the same as light armor (+3000 GP). If you're looking for energy resistance (particularly sonic or force), then you might consider a dragoncraft buckler or light shield. Otherwise, stick with darkleaf or sentira.

Dreamhide (Secrets of Xen'drik p. 136)
Price: 700 GP
Made from the skin of dream serpents, dreamhide is a good replacement for a chain shirt. It's a little cheaper than a darkleaf chain shirt, but for the same price you can buy a dragonhide breastplate with a better armor bonus.

Duskwood Breastplate (Magic of Faerun p. 178)
Price: 3200 GP
Another one of those "Yeah, it's darkwood, just called something different" materials. Normally darkwood can't be used to create armor, but there's an exception for duskwood: it can be made into a breastplate with the following stats: masterwork light armor, AB +5, MDB +4, ACP -2, ASF 20%, Speed 30/20, weight 15 lbs. However, there are cheaper materials (darkleaf) with better stats.

Elukian Clay (A&EG p. 19)
Price: +1000/2000/4000 GP
Sculpted from stone that seeps out of the Elemental Plane of Water. This increases the ACP by 1, but you can ignore ACP on Swim checks. I have no idea why you'd pay so much for this kind of material.

Feather Cloak (Sandstorm p. 99)
Price: 1000 GP
This armor has the same stats as leather, but negates a penalty on heatstroke checks in hot environments. You're better off buying something cheaper with a better armor bonus and spend the money you save on scrolls of endure elements or save up for an Enduring Amulet (1500 GP, MIC p. 97, continuous endure elements and negate up to 20 cold/fire damage as an immediate action). Leather scale, sharkskin, dreamhide, spidersilk, or a darkleaf chain shirt all have a better armor bonus and the same or better Max Dex bonus.

Glassteel (Champions of Valor p. 65)
Price: +2000/6000/12000 GP
This glasslike material is harder than iron but completely transparent. However, I'm not entirely sure it's nonmetallic... some people seem to think so, but I couldn't find a definitive ruling either way. The description says it's made with an "alchemical process requiring an extensive knowledge of metallurgy and glassblowing." While the term metallurgy could imply smelting or alloying of metals, it could also refer to adding metal and other chemical powders to glass to change its color or physical properties. Cobalt glass, for example, gets its color from a metal additive, but is still considered glass. On the other hand, even if you conclude that glassteel isn't metal, it sounds like the process for creating it involves a much higher level of technology beyond the more druid-friendly concept of "let's wrap dead animal skins and pieces of wood around my body". The properties and cost of glassteel vary quite a bit depending on which sourcebook it appears in. The last official 3.5 update was in Champions of Valor, which says the properties are almost identical to mithral, except it has the hardness and HP of adamantine. So if you want to use this material, check with your DM first. Fortunately, we have a wide variety of cheaper materials that work just as well, such as darkleaf and sentira.

Gnome Twistcloth (Races of Stone p. 159)
Price: 150 GP
Although only slightly better than a loincloth or a birthday suit, this exotic armor has a couple features that may be of interest to certain builds. The ACP is zero, so while you don't *need* Exotic Armor Proficiency to use this without penalty, if you do take the feat, the twistcloth's armor bonus applies to touch attacks (similar to a deflection bonus). The other advantage is it has no Max Dex limit, so if you've got an insanely high Dex bonus and still want some kind of armor bonus, then the twistcloth might be worth considering.

Leafweave (Races of the Wild p. 168)
Price: 745 GP (padded), 750 GP (leather), 765 GP (studded leather), 755 GP (hide)
The druid-friendly alternative to leather, leafweave increases Max Dex by 1 and reduces ACP by 2 (add masterwork to reduce ACP by 3). However, the higher price puts this well out of the range of 1st level druids, and there are much cheaper alternatives that offer the same or better protection: leather scale, sharkskin, dreamhide, thunderhide, or dhenuka hide.

Leather Scale (A&EG p. 16)
Price: 35 GP
If you're looking for something cheap with the same armor bonus as studded leather, but can't quite afford leafweave studded leather yet, this is a pretty good deal for the price. For 1st level druids, dhenuka hide (Oriental Adventures p. 76) costs 5 GP less and has a better armor bonus (equivalent to a chain shirt), but if you have a Dex bonus higher than +1, leather scale is a better choice.

Living Coral (Stormwrack p. 106)
Price: 16000 GP
This appears to be a reworking of the Moon Ivy armor from A&EG, only now it's made out of living coral instead of ivy, and some attempt was made to clarify some of the more confusing issues with Moon Ivy... although additional confusing issues appear to have been added. Instead of a body suit, living coral grows from a "medallion" (no mention is made if this item still occupies the body slot or the necklace slot). An attempt was made to clarify the dying/regrowth process: the coral dies at sundown and regrows at sunrise, and it says the process takes two hours but doesn't specify if this is for dying or regrowing the coral. There's also a new drawback, apparently the coral also dies if it's in dark conditions, but it isn't clear what this means: dark as in total darkness, or do shadowy conditions (as from a darkness spell) also count? How long does it have to be dark, do you get to keep the +3 armor bonus for 2 hours or does it die off gradually/instantly? It can still be upgraded by spending 500 GP, but the only option now is "Stinging Polyps", which can sting your opponent in a grapple for a chance to paralyze them for 1d4 rounds (Fort save DC 14). I think like the sound of "Explosive Pods" a lot better... I'm not sure I want to put anything on my body called "Stinging Polyps", which sounds a lot like something you need to get removed after a colonoscopy. Stats-wise, living coral is more flexible than the non-living version in A&EG: Max Dex increased by 2, ACP reduced by 3, and ASF reduced by 10%. This puts it about equivalent with darkleaf/sentira banded mail, which is cheaper and still protects you when it's dark.

Mammoth Leather (Races of Stone p. 157)
Price: 45 GP
If this weren't exotic (requiring the Exotic Armor Proficiency feat), this would be a fabulous pick for a 1st level druid: same armor bonus and Max Dex as a chain shirt, lighter weight category than normal hide, and a little "yeah, I killed and skinned a mammoth, punk" flavor. However, better options with higher armor bonuses should be available later, so it's not worth wasting a feat on.

Moon Ivy (A&EG p. 16)
Price: 16000 GP
Another really strange one... like dendritic crystal, this one "grows" around your body overnight. But it dies "at the end of every day", so it apparently doesn't provide any armor bonus during the night, and doesn't specifically state how long it takes to regrow. Do you get the entire +3 armor bonus at sunrise? Or does the armor bonus increase by +1 every 2-3 hours? It's not clear. Moon ivy provides the same armor bonus as a chain shirt, but whoa boy, you'll need one heck of a "Save the Rainforest!" fund to afford this stuff. However, for another 500 GP, how many armors have an upgrade feature called "Explosive Spores"? Grow up to 10 pods, and whenever you get hit by a bludgeoning attack, the adjacent square gets hit with a Fort save DC 14 for 1d6 rounds of nausea. The poison ivy upgrade looks like a great feature for grappler/constrictor builds (Fort save DC 14, 1d3 Con damage). The Pheremones upgrade is also really solid: +3 untyped bonus on any Charisma check (even UMD!), and it goes up to a +6 bonus if the creature has scent (which almost every animal does), so that's +6 on all your Handle Animal and Wild Empathy rolls.

Mud (Races of Faerun p. 158)
Price: 0 GP
For important state dinners and impressing nobility. Seriously, don't. If you're that desperate, hiding or fleeing in pathetic shame is also free.

Nightscale (FR Underdark p. 66)
Price: 1000 GP
Same armor bonus as leather but with a Max Dex bonus on steroids. The combination of armor/dex bonus is one of the best in the game: +12 total, three points better than full plate and two points better than mechanus gear. The description describes this armor as exotic, meaning you would have to take Exotic Armor Proficiency to avoid any penalties, but since the ACP is already zero, you can wear this armor without the feat and still take no penalties. This is one of the better options for high Dex druids/wildshape forms.

Riverine (Stormwrack p. 128)
Price: +9000/16000/25000 GP
Ok, so this material is water sandwiched between two walls of force... interesting idea, so let's make some armor out of all these overlapping plates of walls of force... why exactly do we need the water at this point? Anyway, definitely nonmetallic, and the big selling point is half of the armor bonus becomes a deflection bonus (rounded down), which is added to touch AC. The description doesn't mention it, but this also effectively gives riverine armor the Ghost Touch enhancement (force effects are always solid to incorporeal creatures). Other than the deflection bonus and the improved ACP from masterwork quality, the mechanical properties of riverine are the same as any other mundane material. However, it is horrendously expensive, so if you really need that deflection bonus, consider a riverine shield or buckler (+4000 GP) rather than armor.

Scorpion Breastplate (Races of Eberron p. 171, Secrets of Xen'drik p. 136)
Price: 300 GP
Another member of the "chitin" armor family, this breastplate is comparable to scale mail, if not a little better. Dreamhide and a darkleaf chain shirt have the same armor bonus and better stats, but the scorpion breastplate is cheaper.

Serpentscale Mail (Serpent Kingdoms p. 148)
Price: 800 GP
Another contender in the "is it as good as a breastplate?" category, and actually one of the better options (same ACP as a masterwork breastplate, but Max Dex is 1 higher). Also, great flavor for those herpetologists/ophidiophiles out there. Chitin breastplate (Races of the Dragon version) has the same stats only costs 700 GP. A dragonhide breastplate also costs 700 GP, but Max Dex isn't quite as good.

Sentira (Secrets of Sarlona p. 135)
Price: +1000/4000/9000 GP
Properties are identical to mithral. The big question is it non-metallic, and thus okey-dokey for druids to wear without breaking their oath? The description says it's grown from powdered crystal and has an "organic" appearance, "much like horn or shell", and is ideal for making emotional armor (Calming and Dreadful are not worth it... but Vengeful could be good for melee-friendly druids), but doesn't say anything about being metallic. My guess is organic = treehugger-friendly. The only real difference with masterwork darkleaf (other than higher cost) is sentira increases Max Dex by 2 instead of 1. Of all the nonmetallic special materials, this is the best.

Shadow Silk (Tome of Magic p. 155)
Price: 1500 GP (padded), 1750 (leather), 2500 (hide)
I'm not sure what kind of druid would be comfortable wearing something made out of material from the plane of shadow... but hey, at least it's not metal. Shadow silk increases Max Dex by 2, reduces ACP by 2, and reduces weight by 75%. When in shadowy or dark conditions, it grants a +2 untyped bonus to Hide and Move Silenty checks, and also repairs itself (1 HP/round). Compared to leafweave, shadow silk will have a better Max Dex bonus but masterwork leafweave will have a better ACP. Leather scale, leafweave studded leather, sharkskin, dreamhide, or spidersilk offer better protection for a cheaper price.

Shapesand (Sandstorm p. 102)
Price: 100 GP per 12 lbs
Make a DC 16 Wisdom check and you can reshape this psychoreactive sand into any nonmagical item you can imagine and it "serves as a normal item of the same sort". This allows us to reshape it into any kind of mundane armor, including exotic or rare armors such as heavy plate (9 jugs = 900 GP) or mechanus gear (7 jugs = 700 GP). It won't copy the properties of masterwork items or special materials (mithral/sentira/etc. aren't "normal items"), but the description is exceedingly vague about what properties shapesand can duplicate (acid? explosives? poison?). The shapesand retains its shape as long as you're within 100' of it, and if you need to reshape it to fit a new form (wildshape, for example), a new suit of armor or barding is just a Wisdom check away. There is a risk someone else might recognize you're using shapesand as armor and attempt to take control of it, but they have to make an opposed Wisdom check against you (good thing druids don't tend to dump Wisdom, eh?).

Sharkskin (Races of Faerun p. 158, Stormwrack p. 106)
Price: 85 GP
This is a good substitute for studded leather, comparable to leather scale but with a better ACP (which you can bring down to zero by making it masterwork). On top of that, it has built-in shark teeth that work as armor spikes *and* give a +6 circumstance bonus on Escape Artist attempts to get out of an entangle effect (even better than Netcutter Spikes from Races of the Wild). Sharkskin was updated in Stormwrack, and while the stats are the same, the +6 circumstance bonus on Escape artist checks was changed to "when the wearer is bound with rope or similar easily cut bindings". While this should still apply to nets, check if your DM will allow it to still apply to other entangle effects.

Shell (A&EG p. 15, Stormwrack p. 106)
Price: 25 GP
This medium armor is the same price as studded leather, but bone/wood is a little cheaper, has about the same stats, and is in a lighter weight category. For a little more gold, leather scale and sharkskin have better stats, and are still in a lighter weight category.

Silk Swathes (Sandstorm p. 99)
Price: 400 GP
Like the feather cloak, these silk swathes negate the -4 penalty when checking for heatstroke in a hot environment, but there are better ways to avoid heatstroke. If you're looking for light armor with a high Max Dex bonus, try gnome twistcloth, nightscale, or spidersilk.

Skin of Ectoplasmic Armor (Magic Item Compendium p. 170)
Price: 6000 GP
If you didn't think the Bondleaf Wrap was strange enough, you can envelope your body in ectoplasm... creepy, but not metal. This skin has the same armor bonus as full plate, but is only considered light armor, can be put on or removed with just a standard action, and has better stats: AB: +8 MDB: +2 ACP: -6 ASF: 25% SPD: 30 WT: 2#. Unfortunately, the description doesn't mention if it's considered masterwork or can be enchanted further. Despite that, compared to an equivalent suit of full plate, this is a great bargain.


Spidersilk (FR Underdark p. 66)
Price: 750 GP
This is one of the best replacements for studded leather, particularly for high-Dex druids. It's listed as an exotic armor, which would require taking the Exotic Armor Proficiency feat to avoid non-proficiency penalties, but since it's not described as masterwork, you can spend 150 GP to add the masterwork quality and reduce the ACP to zero, at which point you don't take any penalties for non-proficiency.

Stonemail (FR Underdark p. 67)
Price: 180 GP
Roughly equivalent to chainmail, but made out of stone and weighs 5 lbs less than chainmail... huh. While this is actually pretty decent armor considering it's made out of *rocks*, serpentscale and dragonhide/chitin breastplates have slightly better stats, and don't require Heavy Armor Proficiency.

Stone Plate (Races of Stone p. 158)
Price: 750 GP
Still lighter than chainmail... huh. Ok, well, this is roughly equivalent to banded mail, but at this price for another 50 GP you can get dragonhide banded mail with an ACP of only -5. If you're pinching pennies, you can get the same stats with Coral armor for about 1/3rd the price (225 GP). Requires Heavy Armor Proficiency.

Stone, Dwarven (A&EG p. 17)
Price: 1750 GP
Now this is more like it... heavy plate, made out of stone. Actually, this has a better ACP (and you can bring it down by another point by adding masterwork) and weighs less than heavy plate. Cheaper, too. Huh. If you're looking for something in the neighborhood of full plate or better, can't afford darkleaf yet, and don't want any of that namby-pamby sentira stuff, then this is a pretty solid choice. Requires Heavy Armor Proficiency.

Tentacled Hide (FR Underdark p. 67)
Exotic hide armor for hentai fetishists. +2 untyped bonus on Strength checks to trip your opponents, but based on the description, I'm having a hard time imagining how they don't trip the owner. It also requires the Exotic Armor Proficiency, which just isn't worth it for a +2 bonus on trip checks.

Thunderhide (Serpent Kingdoms p. 148)
Price: 25 GP
Love the name, dinosaur hide is awesomesauce, but functionally not as good as leather scale or sharkskin armor. Still, not bad for the price and a great 1st-level pick for a druid with a Dex bonus in the +2 to +5 range.

Vine (Secrets of Xen'drik p. 136)
Price: 80 GP
You can't "go green" much more than this (ok, well, Moss Ivy may beg to differ). It has roughly the same stats as leather and offers a +2 circumstance bonus to Hide checks in a jungle environment, but if you don't water it, it dies and the circumstance bonus goes away... which is kinda annoying, but probably much of a concern for somebody with create water as a cantrip. If you really want the Hide bonus, try Chameleon Leather (it doesn't need to be watered), or you can buy a much better armor and add a "Camouflage" pattern (FR Underdark p. 66) for +300 GP.

War Chitin (Secrets of Xen'drik p. 136)
Price: 1500 GP
A heavier upgrade to the Scorpion Breastplate. Same price and same armor bonus as dragonhide half-plate or chitin half-plate (Races of the Dragon version), but has a better Max Dex bonus and ACP. Masterwork isn't mentioned in the description, so you can also add that to reduce ACP by 1. This is the best option if you're looking for something better than coral or stone plate but can't quite afford dwarven stone or heavier darkleaf/sentira plate armor. Requires Heavy Armor Proficiency.

Wicker (A&EG p. 17)
Price: 1GP
Hey, we have a competitor for mud... the description calls it a "poor soldier's last resort", but hiding or fleeing in pathetic shame is even cheaper. On the plus side, you get a +5 circumstance bonus on Hide checks while inside a Pier One Imports store.

Wildwood (Races of the Wild p. 169)
Price: Masterwork x2
Why would you reduce your armor bonus by 1 when there are so many other non-metal materials that don't reduce your armor bonus? Dragonhide, darkleaf, and sentira are all better options than this. Wildwood = Fail.

Bronk
2015-02-10, 03:39 PM
DMG 2 has 'feycraft' as a possible version of any regular weapon or armor, if you want to keep the theme as close as possible.

atemu1234
2015-02-10, 03:59 PM
I find mud armor hilarious. Especially if you give it to gully dwarves.

Hiro Quester
2015-02-10, 07:30 PM
Wow Darrin. That list is very useful. I'm playing a druid, and had not heard of many of these. Thanks!

endur
2015-02-10, 08:07 PM
I go with silver. Its shiny.

Mr.Kraken
2015-02-10, 08:38 PM
Wow, the list is amazing, Darrin. Thank you very much! Can't wait to see the whole handbook.

Coidzor
2015-02-10, 10:21 PM
Darrin: Gosh. That's a lot.

Always forget just how... big 3.X can be. :smalleek: