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Zombimode
2015-02-11, 06:34 PM
So, Expedition to the Demonweb Pits published adventure.

The party has finally reached Zelatar (located in the Abyss). The very first thing for them is to stumble into a Hezrou slave taker. First round of combat: following the suggested tactics the hezrou opens with blasphemy. Adventure and campaign over by virtue of the party being banished to the prime material.

Had anyone else "funny" experiences with blasphemy or similar effects ending adventures and/or ripping parties in two?

nedz
2015-02-11, 07:30 PM
From a DMing POV you have to tune the CL of those 5 spells to your party because their effect ranges from [no effect, debilitating to most PCs, TPK] and the band in the middle is very narrow. There are defences against them though.