Roentgen
2015-02-11, 08:17 PM
I've been brainstorming a character idea for an Artificer cohort of my main Dread Necromancer who has the various Leadership feats. His name is Toholk the Blinded. Originally from Eberron, which exists as a seperate country within my current games continuity, he was a vizier to the King of Karrnath at the time and was lauded as a visionary because of his scientific achievements but as his ideas became more and more extreme he believed the Gods could eventually be made redundant, with mortals becoming gods themselves via science and magic. When this idea was presented to the King the King flew into a rage and had Toholk blinded for his lack of foresight. Eventually he was taken from Eberron and entombed alive in a raided pyramid like a squatter. We will discover that tomb at some point in the future in our campaign and when he is initially ressurected as a mummy he'll look like this:
http://i.imgur.com/OYXVj9I.jpg
Afterwards, in the 'modern' age freed from all ideas of morality, tradition, culture, nationalism etc he will eventually look like this:
http://i.imgur.com/9DdSKgd.jpg
http://i.imgur.com/4xUIKtS.jpg
I was wondering, are there any rules for bionics or similar technological upgrades to the body so the changes in his look could be roleplayed and have in game effects? I'm quite enamoured with the idea of an artificer-mummy-cyborg so I'm certainly hoping so! :smallbiggrin:
http://i.imgur.com/OYXVj9I.jpg
Afterwards, in the 'modern' age freed from all ideas of morality, tradition, culture, nationalism etc he will eventually look like this:
http://i.imgur.com/9DdSKgd.jpg
http://i.imgur.com/4xUIKtS.jpg
I was wondering, are there any rules for bionics or similar technological upgrades to the body so the changes in his look could be roleplayed and have in game effects? I'm quite enamoured with the idea of an artificer-mummy-cyborg so I'm certainly hoping so! :smallbiggrin: