pachipachio
2015-02-12, 05:58 PM
Making a character that's pretty much just a shoot em up type guy and am hoping to get another angle on damage optimization for a character that's got crossbow expert + sharpshooter with a hand crossbow. For flavor/fluff I'm rolling with one of those crossbows van helsing used: http://www.benkepple.com/Images/helsing.jpg
Deciding between fighter, some mix of fighter, or a flat 20 bard
Fighter's got archery and extra hp. EK gives it haste at lv13 and some small utility things: light(human so maybe valuable)/shield/blur/invisibility/etc. And there's BM.. not much more to say about that - the fear utility is nice, but precision attack is what's really enticing for me. I sort of consider it as some kind of "extra attack" since you can turn misses into hits
Bard is just a full spellcaster that would be a little behind in attacks-per round (3@lv6, 4@lv10 with concentration vs fighters' 3@lv5, 4@lv11, 5@lv13EK). Big boon would be foresight but again, that's pretty much too late to matter
There's an option of doing a 3 dip into warlock for devil's sight + darkness combos. I think I value that too much just because RPing that would be awesome. Get an imp familiar off it too and temp hp after kills. Plus another evocation
And rogue dipping to 3 too.. but I don't really value critical hits too much since sharpshooter is +10 and I'll have +5 from dex pretty soon. I think maximizing # of attacks gets much more damage out vs trying to add additional d6s
Barb dip lv1 is "ok" for extra AC (I'd only be pumping DEX/CON anyway)
With all the fighter-hate going around I feel weird thinking just straight EK is the way...
Deciding between fighter, some mix of fighter, or a flat 20 bard
Fighter's got archery and extra hp. EK gives it haste at lv13 and some small utility things: light(human so maybe valuable)/shield/blur/invisibility/etc. And there's BM.. not much more to say about that - the fear utility is nice, but precision attack is what's really enticing for me. I sort of consider it as some kind of "extra attack" since you can turn misses into hits
Bard is just a full spellcaster that would be a little behind in attacks-per round (3@lv6, 4@lv10 with concentration vs fighters' 3@lv5, 4@lv11, 5@lv13EK). Big boon would be foresight but again, that's pretty much too late to matter
There's an option of doing a 3 dip into warlock for devil's sight + darkness combos. I think I value that too much just because RPing that would be awesome. Get an imp familiar off it too and temp hp after kills. Plus another evocation
And rogue dipping to 3 too.. but I don't really value critical hits too much since sharpshooter is +10 and I'll have +5 from dex pretty soon. I think maximizing # of attacks gets much more damage out vs trying to add additional d6s
Barb dip lv1 is "ok" for extra AC (I'd only be pumping DEX/CON anyway)
With all the fighter-hate going around I feel weird thinking just straight EK is the way...