bootzin
2015-02-14, 02:18 PM
Hey guys!
So, I wanna make a horror adventure with my PCs, and I was having a look at Heroes of Horror and Librid Mortis as well as some other forums for some ideas on how to DM it, and although I have a couple of ideas for an adventure, I'd like your help.
I wanna scare the S*** out of the players.....
Kidding, I know how hard this is to do in 3.5, but I do want some quite horrifying stories to put my players into. They're 2 level 7, one 6 and one 5, and aren't scared that easily. They are a monk (Not the class, but a build that punches things hard and effectively), a druid, a harpoon thrower (BSF) and an Archer (Not the ranger class, but a somewhat effective archer)
I want you to give me some really scary ideas and stories, some tips on how to build up the necessary tension and how exactly should I start the adventure.
1: After they entered a pretty much abandoned and destroyed house, they find that a family (Couple and baby) still lives there. After some talk, the PCs realise that the family is really god damn scared to say anything, and keep whispering for the players to shut up. After a few seconds, a creepy monster crashes one of the woodden walls behind the man and drags him away from them, knocking the wife unconscious in the process. The PCs find out that the monster is blind and sound oriented, and try to stay as quiet as possible. If one of them moves, they'll crack a small wood piece, and the beast will come. After it appears, the monster will stay alert, searching for any sound that may reveal the location of the PCs. As they probably won't do any sound, the beast will go back from where it came from, but when it is almost leaving, they all realize their doom: the baby is going to cry.
2: The PCs will go on a escort mission up to another town 2 days away. During the first night, they won't notice anything, but when they wake up, they'll feel a moist within their blakets. A closer look will reveal that this moist is actually a red, thick liquid, and is not their blakent that is wet, but their hands, weapons and clothes, like if a really bloody ritual has been performed. Inspection will show that no one is missing, but the guy they should protect is too damn scared to move, and they will have to convince him to continue the trip. They will find a river in which they can clean themselves, but on the second night, the same thing will repeat, but this time, the NPC is gone, no where to be seen. If they clean themselves again, whenever they look at the mirrors they will see as if they were all covered in blood and their face will only show despair. If they get to feed on their rations the day after the disappearence, they will find (perhaps in their mouth) pieces of human flesh mixed in.
So, I wanna make a horror adventure with my PCs, and I was having a look at Heroes of Horror and Librid Mortis as well as some other forums for some ideas on how to DM it, and although I have a couple of ideas for an adventure, I'd like your help.
I wanna scare the S*** out of the players.....
Kidding, I know how hard this is to do in 3.5, but I do want some quite horrifying stories to put my players into. They're 2 level 7, one 6 and one 5, and aren't scared that easily. They are a monk (Not the class, but a build that punches things hard and effectively), a druid, a harpoon thrower (BSF) and an Archer (Not the ranger class, but a somewhat effective archer)
I want you to give me some really scary ideas and stories, some tips on how to build up the necessary tension and how exactly should I start the adventure.
1: After they entered a pretty much abandoned and destroyed house, they find that a family (Couple and baby) still lives there. After some talk, the PCs realise that the family is really god damn scared to say anything, and keep whispering for the players to shut up. After a few seconds, a creepy monster crashes one of the woodden walls behind the man and drags him away from them, knocking the wife unconscious in the process. The PCs find out that the monster is blind and sound oriented, and try to stay as quiet as possible. If one of them moves, they'll crack a small wood piece, and the beast will come. After it appears, the monster will stay alert, searching for any sound that may reveal the location of the PCs. As they probably won't do any sound, the beast will go back from where it came from, but when it is almost leaving, they all realize their doom: the baby is going to cry.
2: The PCs will go on a escort mission up to another town 2 days away. During the first night, they won't notice anything, but when they wake up, they'll feel a moist within their blakets. A closer look will reveal that this moist is actually a red, thick liquid, and is not their blakent that is wet, but their hands, weapons and clothes, like if a really bloody ritual has been performed. Inspection will show that no one is missing, but the guy they should protect is too damn scared to move, and they will have to convince him to continue the trip. They will find a river in which they can clean themselves, but on the second night, the same thing will repeat, but this time, the NPC is gone, no where to be seen. If they clean themselves again, whenever they look at the mirrors they will see as if they were all covered in blood and their face will only show despair. If they get to feed on their rations the day after the disappearence, they will find (perhaps in their mouth) pieces of human flesh mixed in.