Maroon
2007-04-06, 03:12 PM
A setting I'm currently brewing up features a lot of unusual and fantastical creatures as playable races. It occured to me that most of them are, at least, LA +1 material. Humans, as they are in the SRD, are not. However, they're still supposed to be the dominant race. So instead of basically adding class levels to human characters at the start of a campaign, I decided to power them up a little.
Human Traits:
Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
Human base land speed is 30 feet.
Natural Selection: Human characters roll 5d6, discarding the 2 lowest dice, instead of the normal 4d6, when generating starting abilities. Short lifespans and continual strife leave only the fittest to represent humanity.
1 extra feat at 1st level.
4 extra skill points at 1st level and 1 extra skill point at each additional level.
+1 racial bonus on all saving throws.
Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Level adjustment: ?
I'm still not too sure about the LA, though. Any critique is appreciated.
Human Traits:
Medium: As Medium creatures, humans have no special bonuses or penalties due to their size.
Human base land speed is 30 feet.
Natural Selection: Human characters roll 5d6, discarding the 2 lowest dice, instead of the normal 4d6, when generating starting abilities. Short lifespans and continual strife leave only the fittest to represent humanity.
1 extra feat at 1st level.
4 extra skill points at 1st level and 1 extra skill point at each additional level.
+1 racial bonus on all saving throws.
Favored Class: Any. When determining whether a multiclass human takes an experience point penalty, his or her highest-level class does not count.
Level adjustment: ?
I'm still not too sure about the LA, though. Any critique is appreciated.