LoyalPaladin
2015-02-16, 11:52 AM
Hello everybody. I'm DMing a campaign for a party of 5 that is only somewhat optimized with no true spellcaster. I was hoping to be able to take them into the underdark soon, but I don't know any good adventure modules to run! Does anyone have any recommendations? They just hit level 6 and think they are pretty hot stuff. I'd like to set up a line of modules to run for them over the next couple of years probably. They want to go Epic if possible, so I'd like to be able to take them through a large variety of settings. They are in the Forgotten Realms, but demi-planes and the like are totally welcome.
I have two players who are really new and the other three are used to Greyhawk. So with that in mind, what are some diverse modules I can run for them? I'd like them to have to deal with the underdark and the drow sometime. But they're also hurting for a good old challenging dungeon, something that is a little more than a hack and slash.
Paladin Edit:
I should point out that I am running the D&D 3.5 ruleset.
I have two players who are really new and the other three are used to Greyhawk. So with that in mind, what are some diverse modules I can run for them? I'd like them to have to deal with the underdark and the drow sometime. But they're also hurting for a good old challenging dungeon, something that is a little more than a hack and slash.
Paladin Edit:
I should point out that I am running the D&D 3.5 ruleset.