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Belgarath345
2015-02-20, 03:31 AM
My DM has just given me permission to enter into incantatrix next level and I think that I will ban evocation.

What happens to the few evocation spells that I already know? Can I still cast them or do I have to trade them out at the next possible opportunity?

Thanks

Forrestfire
2015-02-20, 03:33 AM
You lose the ability to cast them, and do not get anything in exchange. If you're a wizard, buy some new spells to add from the next library, I guess, and if you're a sorcerer, swap them out next time you reach an even level?

Belgarath345
2015-02-20, 03:56 AM
Damm I am a sorcerer so I guess I will have to swap then out at a later level then.

Crake
2015-02-20, 04:03 AM
You lose the ability to cast them, and do not get anything in exchange. If you're a wizard, buy some new spells to add from the next library, I guess, and if you're a sorcerer, swap them out next time you reach an even level?

If I recall correctly, you retain the ability to cast any of the spells you already know of that school, but you lose the ability to learn any further spells from that school, no?

Edit: Nevermind, that was from the old Magic of Faerun incantatrix which is completely different from the player's guide to faerun one.

Bullet06320
2015-02-20, 04:07 AM
If I recall correctly, you retain the ability to cast any of the spells you already know of that school, but you lose the ability to learn any further spells from that school, no?

Edit: Nevermind, that was from the old Magic of Faerun incantatrix which is completely different from the player's guide to faerun one.

it depends on which version your allowed to use, check with your DM, for a final ruling

Belgarath345
2015-02-20, 08:14 AM
It's the newest version from players guide to Faerun.
I have 3 known evocation spells right now including wings of cover and losing them will hurt to much I think and will take forever to exchange for something else.

Perhaps necromancy then I only know ray of enfeeblement it will hurt a lot less plus we have a wizard in the party who is more or less specialising in necromancy anyway.

eggynack
2015-02-20, 11:07 AM
Perhaps necromancy then I only know ray of enfeeblement it will hurt a lot less plus we have a wizard in the party who is more or less specialising in necromancy anyway.
Sounds reasonable. I think evocation might currently be considered the third worst school, rather than the worst, with necromancy and enchantment below it. Its position relative to necromancy fluctuates a bit, depending on the person, but it's almost certainly better than enchantment. So, one of those two schools should be fine to ditch if you will lose less.

Chronos
2015-02-20, 11:30 AM
Enchantment's a tricky one to judge: Against foes that aren't immune to it, it's the best school, since you can eliminate enemies and gain allies at the same time. The only problem is that many things are immune to it, so its usefulness depends on how many of those there are. And anything can get immunity, through Mind Blank and the like. I think in a game that's allowing Incantatrix, it's probably safe to say that this will be most of the enemies that matter, so it's probably a safe choice to ban.

eggynack
2015-02-20, 11:47 AM
Enchantment's a tricky one to judge: Against foes that aren't immune to it, it's the best school, since you can eliminate enemies and gain allies at the same time. The only problem is that many things are immune to it, so its usefulness depends on how many of those there are. And anything can get immunity, through Mind Blank and the like. I think in a game that's allowing Incantatrix, it's probably safe to say that this will be most of the enemies that matter, so it's probably a safe choice to ban.
Even against non-immune enemies, you're still talking about a school composed near entirely of save or X effects that aren't necessarily better than those provided by other schools, occasionally combined with minionmancy that isn't necessarily better than that provided by other schools. There're a bunch of other problems too, like the fact that the best spells are type limited, or that there's a good amount of HD capping, or that nearly all of the spells have will saves. Bigger than those three, however, is the issue that something like dominate person just about maximizes the variance you can experience in the casting of a single spell, and as a caster your goal is usually to minimize variance rather than maximize it. It's just a really troubled little school, and when you re-factor in the immunities, including those related to type, it becomes even moreso.

(Un)Inspired
2015-02-20, 11:58 AM
You start with banning schools and one day you'll be burning books. When will this war on intellectualism end?

Amphetryon
2015-02-20, 01:52 PM
You start with banning schools and one day you'll be burning books. When will this war on intellectualism end?

When Pelor's burning hate is slaked, no doubt.

Belgarath345
2015-02-21, 04:34 AM
Okay cool thank you for all Your help. I think that I will listen to your advice and ban enchantment instead since I only have one known enchantment spell and no plans in the near future of choosing another.

SinsI
2015-02-21, 06:47 AM
If you can afford 3 feats you can get that banned school back via Item Reprieve, Spell Reprieve and Arcane Transfiguration feats from Lost Empires of Fearun.

bjoern
2015-02-21, 09:15 AM
I'll add my vote for banning to enchantment. Evocation has some nice and useful spells such as wings of cover. Necromancy has enervation, kelgores grave mist, and shivering touch.

Enchantment has some powerful spells as mentioned, however a lot of the are really fragile to a lot of immunities. When I ban enchantment the only spell I really miss is ray of stupidity.

Belgarath345
2015-02-21, 09:47 AM
I'll add my vote for banning to enchantment. Evocation has some nice and useful spells such as wings of cover. Necromancy has enervation, kelgores grave mist, and shivering touch.

Enchantment has some powerful spells as mentioned, however a lot of the are really fragile to a lot of immunities. When I ban enchantment the only spell I really miss is ray of stupidity.

Ray of stupidity is the only current enchantment spell on my known list😀 Ah well I can do without it i suppose😃

Belgarath345
2015-02-21, 10:12 AM
If you can afford 3 feats you can get that banned school back via Item Reprieve, Spell Reprieve and Arcane Transfiguration feats from Lost Empires of Fearun.

Sadly I don't have that many feats to spare but then again from what the others said I don't think that I will miss enchantment very much. Those spells will just have to come from our wizard and cleric in the future😀

bjoern
2015-02-21, 10:34 AM
Ray of stupidity is the only current enchantment spell on my known list😀 Ah well I can do without it i suppose😃

When I don't have banned schools and I use ray of stupidity, I find that we don't encounter monsters with animal level intelligence very often. In those cases, RoS is usually just good for dropping down a casters casting stat, and maybe denying him high level spells. Enervation does the same thing just as good if not better.

atemu1234
2015-02-21, 12:55 PM
You could wait and switch them out. For Summon spells, which can be VERY useful.

Belgarath345
2015-02-21, 01:35 PM
You could wait and switch them out. For Summon spells, which can be VERY useful.

True but we are a very large party so i try not to use summon spells so as not to bog the game down😃

Belgarath345
2015-02-21, 01:37 PM
When I don't have banned schools and I use ray of stupidity, I find that we don't encounter monsters with animal level intelligence very often. In those cases, RoS is usually just good for dropping down a casters casting stat, and maybe denying him high level spells. Enervation does the same thing just as good if not better.

Actually you are right I took the spell two levels ago and I dont believe i've actually used it yet in the current campaign so I probably wont miss it