WaylanderX
2015-02-20, 09:31 AM
Hello peeps of the Playground.
In a current campain, me and my fellow players needed to come up with a custom Diety. It needed to be an anti-undead one, so we went for a semi-stereotypical good-aligned godess. Also, as 4 of the 5 players in the party are Arcane or Divine gishes (Duskblade, Cleric-Crusader, Wizard-Warblade and a Battle-sorcerer), we putted in quite some magic fluff. As my DM loves player creativity, my character (the Battle-sorc) is experimenting and inventing new spells. To get some feedback and make the spells accessible for the other players of our campain, I'll be posting them here.
Finally, if somebody is willing/could point me to an artist who could make a rendition of Ciarah based on some more detailed descriptions, please post it here. This will just be a request if somebody is feeling up for it (I.E. no money involved).
Now without further ado, I present:
Ciarah
The Lover of Dawn and Twilight
Lesser Diety
Symbol: A double staff with two crystals at each end with two wings made up of arcane energy.
Home Plane: Material Plane
Alignment: NG
Portefolio: Arcane Magic, The Sun, Love, Light, Guidance.
Clergy Alignments: NG, N, LG, CG.
Domains: Magic, Sun, Love (Crunch=Pleasure), Good, Glory.
Favored Weapons: Morning Star (at dawn until evening), unarmed strike (at twilight and during the night)
Description:
Ciarah is a very young goddess that only recently came into being. Although it is unknown how she came into being, her birth was witnessed by a small amount of people who saw the event in a dream. It is not unknown for her to send visions to her followers, mostly at dawn or at twilight. She holds her followers close to her heart, despite their still small number.
Appearance:
When appearing to someone, she appears as a beautiful woman clad in a translucent gown in the colours of the setting and rising sun: A deep red on the bottom, which slowly changes to a golden glow on the upper parts of the gown. Two wings, seemingly made up of pure arcane energy, sprout from her shoulders, shining brightly in the colours of the four elements. The upper part of her face is hidden by a cowl, hiding the upper part of her face. Two fox-like ears sprout through the cowl.
She holds a long ornate quarterstaff, tipped on both sides with a blue crystal, energy swirling around them.
Lastly, two bushy fox-tailes sprout from the backside of her gown, constantly swirling around. In addition, they shift in hue every so often, changing from red to green and back again.
She is depicted most of the time together with a wide array of flowers that turn their heads towards her.
Spells of Ciarah
Ciarah's Light (Experimentation Spell: Disrupt Undead)
Evocation (Light)
Level: Sorc/Wiz 1, Ciarah 1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.+5 ft./lvl)
Target: 1 undead creature or living ally
Duration: Instantaneous
Saving Throw: No
Spellresistance: Yes
Missiles of divine possitive energy strike the target, dealing damage to undead or healing your living allies.
If using this spell to damage an undead target, you must succeed on a ranged touch attack. If you hit, you deal 1d6 possitive energy damage. For each two casterlevels you possess above the first, you fire one extra missile for a maximum of 6 missiles at level 11. The rays may be fired at the same or different targets, but all bolts must be aimed at targets within 10 feet of each other and fired simultaneously.
When using this spell to heal allies, they instead heal 1d4 hitpoints per missile. No touch attack is required.
Material Components: Two foci to guide the energies of the spell.
Ciarah's Guidance (Experimentation Spell: Yet Unknown)
Enchantment (Light)
Level: Sorc/Wiz 2, Ciarah 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Your familiar
Duration: 10 min/level or until discharged
Saving Throw: Will negates (Harmless)
Spellresistance: No
Light connect you and your familiar, allowing the familiar to stay connected with your soul over larger distances.
You lay your hand upon your familiar, creating a link between it and yourself. Spells shared with the Share Spell feature now stay in effect when the familiar is no more than 30 ft. away from you, instead of 5 ft.. In addition, when either you or your familiar take damage that would put you below 0 hp, you can discharge this spell to divide that damage between the two of you instead.
Ciarah's Glory (Experimentation Spell: Yet Unknown)
Transmutation (Good)
Level: Sorc/Wiz 3, Ciarah 3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 1 min/lvl
Saving Throw: Will negates (Harmless)
Spellresistance: No
A brilliant white light glows around your weapons, delivering glorious salvation to undead and evil enemies.
As a standard action, you imbue one weapon or natural weapon you currently possess. For the duration of this spell, that weapon deals an aditional 1d8 points of damage against creatures with the Evil subtype or clerics with evil spells prepared. When striking an undead target with a weapon affected by this spell, the undead takes a -2 penalty on all attack rolls for 1 round. The attack reduction effect can only affect a target once each round.
Ciarah's Embrace (Experimentation Spell: Yet Unknown)
Abjuration (Light)
Level: Sorc/Wiz 4, Ciarah 4
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: Yourself
Duration: 10 min/lvl
Saving Throw: Will negates (Harmless)
Spellresistance: No
A pair of ethereal wings fold themselves around you, protecting you their warm embrace.
Two wings made of pure arcane energy fold themselves around you, protecting you against your foes. You gain a +3 deflection bonus on AC and enemies striking you in melee or with reach weapons have a 20% miss-chance against you. The deflection bonus increases to +5 against attack made by undead.
Ciarah's Radiance (Experimentation Spell: Yet Unknown)
Conjuration (Light)
Level: Sorc/Wiz 5, Ciarah 5
Components: V, S
Casting Time: Full round
Range: Medium (100 ft. +10 ft./lvl)
Target: One 10 ft radius spread/4 cls
Duration: Instantaneous
Saving Throw: Reflex Partial
Spellresistance: Yes
The sky cracks open to shine holy light upon those in need of judgement.
Upon casting of this spell, the area around you is struck by holy light. You can indicate one 10 foot diameter spread within the spell's range per four caster levels. This do not need to be continous. The rays of light immediately strike the spots you select after this spell is cast. Creature's caught in the beams take 1d4 point of damage per caster level (Reflex half). Creatures failing the save are blinded for 1d4 rounds. Undead take 1d8 point of damage per caster level from this spell. Undead creatures that do not rely on sight take a -5 penalty on attack for the duration instead.
Ciarah's Chosen (Experimentation Spell: Yet Unknown)
Transmutation (Light)
Level: Sorc/Wiz 9, Ciarah 9
Components: V, S
Casting Time: Full round
Range: Personal
Target: Yourself
Duration: 1 round/lvl
Saving Throw: No
Spellresistance: No
Ciarah grants you her ultimate blessing, imbuing you with a small portion of her own divinity for a short time
W.I.P.
In a current campain, me and my fellow players needed to come up with a custom Diety. It needed to be an anti-undead one, so we went for a semi-stereotypical good-aligned godess. Also, as 4 of the 5 players in the party are Arcane or Divine gishes (Duskblade, Cleric-Crusader, Wizard-Warblade and a Battle-sorcerer), we putted in quite some magic fluff. As my DM loves player creativity, my character (the Battle-sorc) is experimenting and inventing new spells. To get some feedback and make the spells accessible for the other players of our campain, I'll be posting them here.
Finally, if somebody is willing/could point me to an artist who could make a rendition of Ciarah based on some more detailed descriptions, please post it here. This will just be a request if somebody is feeling up for it (I.E. no money involved).
Now without further ado, I present:
Ciarah
The Lover of Dawn and Twilight
Lesser Diety
Symbol: A double staff with two crystals at each end with two wings made up of arcane energy.
Home Plane: Material Plane
Alignment: NG
Portefolio: Arcane Magic, The Sun, Love, Light, Guidance.
Clergy Alignments: NG, N, LG, CG.
Domains: Magic, Sun, Love (Crunch=Pleasure), Good, Glory.
Favored Weapons: Morning Star (at dawn until evening), unarmed strike (at twilight and during the night)
Description:
Ciarah is a very young goddess that only recently came into being. Although it is unknown how she came into being, her birth was witnessed by a small amount of people who saw the event in a dream. It is not unknown for her to send visions to her followers, mostly at dawn or at twilight. She holds her followers close to her heart, despite their still small number.
Appearance:
When appearing to someone, she appears as a beautiful woman clad in a translucent gown in the colours of the setting and rising sun: A deep red on the bottom, which slowly changes to a golden glow on the upper parts of the gown. Two wings, seemingly made up of pure arcane energy, sprout from her shoulders, shining brightly in the colours of the four elements. The upper part of her face is hidden by a cowl, hiding the upper part of her face. Two fox-like ears sprout through the cowl.
She holds a long ornate quarterstaff, tipped on both sides with a blue crystal, energy swirling around them.
Lastly, two bushy fox-tailes sprout from the backside of her gown, constantly swirling around. In addition, they shift in hue every so often, changing from red to green and back again.
She is depicted most of the time together with a wide array of flowers that turn their heads towards her.
Spells of Ciarah
Ciarah's Light (Experimentation Spell: Disrupt Undead)
Evocation (Light)
Level: Sorc/Wiz 1, Ciarah 1
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft.+5 ft./lvl)
Target: 1 undead creature or living ally
Duration: Instantaneous
Saving Throw: No
Spellresistance: Yes
Missiles of divine possitive energy strike the target, dealing damage to undead or healing your living allies.
If using this spell to damage an undead target, you must succeed on a ranged touch attack. If you hit, you deal 1d6 possitive energy damage. For each two casterlevels you possess above the first, you fire one extra missile for a maximum of 6 missiles at level 11. The rays may be fired at the same or different targets, but all bolts must be aimed at targets within 10 feet of each other and fired simultaneously.
When using this spell to heal allies, they instead heal 1d4 hitpoints per missile. No touch attack is required.
Material Components: Two foci to guide the energies of the spell.
Ciarah's Guidance (Experimentation Spell: Yet Unknown)
Enchantment (Light)
Level: Sorc/Wiz 2, Ciarah 2
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Your familiar
Duration: 10 min/level or until discharged
Saving Throw: Will negates (Harmless)
Spellresistance: No
Light connect you and your familiar, allowing the familiar to stay connected with your soul over larger distances.
You lay your hand upon your familiar, creating a link between it and yourself. Spells shared with the Share Spell feature now stay in effect when the familiar is no more than 30 ft. away from you, instead of 5 ft.. In addition, when either you or your familiar take damage that would put you below 0 hp, you can discharge this spell to divide that damage between the two of you instead.
Ciarah's Glory (Experimentation Spell: Yet Unknown)
Transmutation (Good)
Level: Sorc/Wiz 3, Ciarah 3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 1 min/lvl
Saving Throw: Will negates (Harmless)
Spellresistance: No
A brilliant white light glows around your weapons, delivering glorious salvation to undead and evil enemies.
As a standard action, you imbue one weapon or natural weapon you currently possess. For the duration of this spell, that weapon deals an aditional 1d8 points of damage against creatures with the Evil subtype or clerics with evil spells prepared. When striking an undead target with a weapon affected by this spell, the undead takes a -2 penalty on all attack rolls for 1 round. The attack reduction effect can only affect a target once each round.
Ciarah's Embrace (Experimentation Spell: Yet Unknown)
Abjuration (Light)
Level: Sorc/Wiz 4, Ciarah 4
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target: Yourself
Duration: 10 min/lvl
Saving Throw: Will negates (Harmless)
Spellresistance: No
A pair of ethereal wings fold themselves around you, protecting you their warm embrace.
Two wings made of pure arcane energy fold themselves around you, protecting you against your foes. You gain a +3 deflection bonus on AC and enemies striking you in melee or with reach weapons have a 20% miss-chance against you. The deflection bonus increases to +5 against attack made by undead.
Ciarah's Radiance (Experimentation Spell: Yet Unknown)
Conjuration (Light)
Level: Sorc/Wiz 5, Ciarah 5
Components: V, S
Casting Time: Full round
Range: Medium (100 ft. +10 ft./lvl)
Target: One 10 ft radius spread/4 cls
Duration: Instantaneous
Saving Throw: Reflex Partial
Spellresistance: Yes
The sky cracks open to shine holy light upon those in need of judgement.
Upon casting of this spell, the area around you is struck by holy light. You can indicate one 10 foot diameter spread within the spell's range per four caster levels. This do not need to be continous. The rays of light immediately strike the spots you select after this spell is cast. Creature's caught in the beams take 1d4 point of damage per caster level (Reflex half). Creatures failing the save are blinded for 1d4 rounds. Undead take 1d8 point of damage per caster level from this spell. Undead creatures that do not rely on sight take a -5 penalty on attack for the duration instead.
Ciarah's Chosen (Experimentation Spell: Yet Unknown)
Transmutation (Light)
Level: Sorc/Wiz 9, Ciarah 9
Components: V, S
Casting Time: Full round
Range: Personal
Target: Yourself
Duration: 1 round/lvl
Saving Throw: No
Spellresistance: No
Ciarah grants you her ultimate blessing, imbuing you with a small portion of her own divinity for a short time
W.I.P.