CrusaderJoe
2015-02-22, 10:30 PM
So dealing with exhaustion sucks, so I want to find a lit of ways around it.
What I've came up with may not be completely RAW, but should be acceptable from a DM at average table.
RAW
Long Rest: 1 Level
Greater Restoration (5th Lv spell): 1 Level
Reckless Attack/Rage: Counter balances the disadvantage to attack rolls and some ability checks.
Possible Work Around
Herbalism Kit: Make Potions of Vitality (perhaps just for exhaustion though)
Work Around Builds
Barbarian (Beserker) 6 / Druid (Land) 14: Nets you some nice abilities and the ability to cast Greater Restoration 5/day (2 5th level slots, 1 6th level slot, 1 7th level slot, and they have a recovery ability which can do 1 5th level slot and then 2 more levels worth).
You could replace Druid with Cleric, but you won't get as many (by 1) greater restoration but you will get domain abilities and good support sells.
Any other ideas?
Notes: In all honesty I would allow herbalism kits to make a potion that will remove exhaustion (usable 1/ short rest?).
What I've came up with may not be completely RAW, but should be acceptable from a DM at average table.
RAW
Long Rest: 1 Level
Greater Restoration (5th Lv spell): 1 Level
Reckless Attack/Rage: Counter balances the disadvantage to attack rolls and some ability checks.
Possible Work Around
Herbalism Kit: Make Potions of Vitality (perhaps just for exhaustion though)
Work Around Builds
Barbarian (Beserker) 6 / Druid (Land) 14: Nets you some nice abilities and the ability to cast Greater Restoration 5/day (2 5th level slots, 1 6th level slot, 1 7th level slot, and they have a recovery ability which can do 1 5th level slot and then 2 more levels worth).
You could replace Druid with Cleric, but you won't get as many (by 1) greater restoration but you will get domain abilities and good support sells.
Any other ideas?
Notes: In all honesty I would allow herbalism kits to make a potion that will remove exhaustion (usable 1/ short rest?).