RogueWizard
2015-02-23, 03:45 AM
In my experience regular loot is exciting, but gets mundane quick. A +3 sword is just a boost in numbers, and in the end isn't very interesting. I love giving players and receiving items with unique or interesting abilities.
Some of my favorites include,
Gloves which can turns small items into mini grenades (think gambit, limited uses per day, minor damage unless used creatively)
A staff that can use surrounding fires to cast fire spells (Keeps the environment important)
A ring which allows a player to reach through space and interact with something at a distance (Think making a mini portal connecting hand to other spot)
A motion sensitive explosive device (Damage is minor, but can be used as part of a trap, slowing pursuers, destroying a bridge as people cross)
Earring that allows you to create rough mental images of areas with sound (think echolocation, but requires heavy concentration, aka not useful in combat)
A mask that alerts you when someone recognizes you. (Helps to know when to go to plan B or retreat.)
Absolutely none of these items except possibly the staff do significant damage directly, but they can all be used in creative ways and sometimes force players to be mindful of their environment. These are the type of items I love and anybody can borrow my ideas.
I'm hoping other forum dwellers will share some of their creative items. Just be warned, I will totally steal the most juicy ideas.
Some of my favorites include,
Gloves which can turns small items into mini grenades (think gambit, limited uses per day, minor damage unless used creatively)
A staff that can use surrounding fires to cast fire spells (Keeps the environment important)
A ring which allows a player to reach through space and interact with something at a distance (Think making a mini portal connecting hand to other spot)
A motion sensitive explosive device (Damage is minor, but can be used as part of a trap, slowing pursuers, destroying a bridge as people cross)
Earring that allows you to create rough mental images of areas with sound (think echolocation, but requires heavy concentration, aka not useful in combat)
A mask that alerts you when someone recognizes you. (Helps to know when to go to plan B or retreat.)
Absolutely none of these items except possibly the staff do significant damage directly, but they can all be used in creative ways and sometimes force players to be mindful of their environment. These are the type of items I love and anybody can borrow my ideas.
I'm hoping other forum dwellers will share some of their creative items. Just be warned, I will totally steal the most juicy ideas.