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View Full Version : D&D 3.x Other Looking for homebrew weapon style specialist classes / disciplines / feats / etc



ben-zayb
2015-03-04, 03:03 AM
As the title says, I'm looking for a homebrew that gives noncaster/manifester/etc option to make any (iconic) type of weapon style viable even at Warblade levels of competency. The brew doesn't necessarily have to enable ALL styles at the same time, but having them as selectable options work too. Of course, if the class manages to make ALL styles viable without one-shotting opponents, that could also work. And while it could be hard to balance all options against each other, it would be a plus if it is.

By competency, I mean in a sense that I no longer have to bookdive or default to Power Attack / Shock Trooper / Pounce or Lock-Trip or JackBQuick just to do reasonable damage or do something other than full attack.

I'm looking at the following iconic/troperrific styles
TWF ( 2 large/BFS or 2H weapons)
TWF ( 2 1H weapons)
TWF ( 2 light weapons)
TWF ("guns akimbo", or 2 guns/xbows)
TWF ("pirate style", or 1H/light weapon + xbow)
TWF ("pescador", or net + trident)
Sword and Board (technically TWF with offensive and defensive weapon, including Phalanx-types with 2H spears and the original swashbuckler)
Einhander (finesse, 1H/light)
Einhander (brute, 2H/1H)
Ranged ("blot-the-sky type", with arrows/shuriken/etc)
Ranged ("sniper", heavy damage but no collateral damage)
Ranged ("artillery", heavy area damage, but probably inaccurate)
Soft Weapon Style (whips, meteor hammer, rope dart, etc.)


Right now, I'm looking at the Warmarked's (http://www.giantitp.com/forums/showthread.php?190893-D-amp-D-3-5-The-War-Marked-Reloaded-(CC-3-0)) weapon marks, and it's similar to what I am looking for. So, any other suggestions?

Zale
2015-03-04, 03:26 PM
There's always this (http://www.giantitp.com/forums/showthread.php?255468-Homebrew-Martial-Discipline-Compendium).

Seerow
2015-03-04, 09:24 PM
Some homebrew of mine that may be of interest to you:

Fighting With Style (http://www.giantitp.com/forums/showthread.php?t=336953) - Series of feats doing basically exactly what you asked for. Every fighting style is set up into a 3 feat long chain. Highly recommend using it along with giving most martially focused classes 3 bonus [style] feats at the relevant levels in addition to whatever they normally get.

Weapons Armor and More (http://www.giantitp.com/forums/showthread.php?t=202722) - A handful of feats, but primarily a rebalanced Weapon and Armor table, including new rules for masterwork weapons to allow for more customization.

Revitalized Fighter (http://www.giantitp.com/forums/showthread.php?t=334362) - Fighter fix that aims to become more flexible by providing multiple sets of feats to change between, some extra class features, as well as an extensive list of ACFs. When combined with the others allows for a Fighter who is truly a master of many forms of combat.

http://www.giantitp.com/forums/showthread.php?t=196750Revitalized Duelist[/url] & Revitalized Swashbuckler (http://www.giantitp.com/forums/showthread.php?t=196574) - If you're interested in the Einhander style specifically, these two together go a long way to helping out. The Swashbuckler revitalized in a 5 level prestige getting everything you really wanted from the Swashbuckler class, and some. The Duelist is a total overhaul providing significant improvements. The two together allow for a full 20 level build that works quite well.

ben-zayb
2015-03-05, 09:15 AM
Some homebrew of mine that may be of interest to you:

Fighting With Style (http://www.giantitp.com/forums/showthread.php?t=336953) - Series of feats doing basically exactly what you asked for. Every fighting style is set up into a 3 feat long chain. Highly recommend using it along with giving most martially focused classes 3 bonus [style] feats at the relevant levels in addition to whatever they normally get.

Weapons Armor and More (http://www.giantitp.com/forums/showthread.php?t=202722) - A handful of feats, but primarily a rebalanced Weapon and Armor table, including new rules for masterwork weapons to allow for more customization.

Revitalized Fighter (http://www.giantitp.com/forums/showthread.php?t=334362) - Fighter fix that aims to become more flexible by providing multiple sets of feats to change between, some extra class features, as well as an extensive list of ACFs. When combined with the others allows for a Fighter who is truly a master of many forms of combat.

http://www.giantitp.com/forums/showthread.php?t=196750Revitalized Duelist[/url] & Revitalized Swashbuckler (http://www.giantitp.com/forums/showthread.php?t=196574) - If you're interested in the Einhander style specifically, these two together go a long way to helping out. The Swashbuckler revitalized in a 5 level prestige getting everything you really wanted from the Swashbuckler class, and some. The Duelist is a total overhaul providing significant improvements. The two together allow for a full 20 level build that works quite well.

Niiice! I think the condensed feats come closest to what I'm looking for, and gives out options for most of the playstyles that I'm looking for. Would you mind if I borrow some of these ideas? Incidentally, the idea is also for reworking fighter feats (among other crap Core feats) to make them worth the feat slot, especially for higher BAB classes and Fighters.

Seerow
2015-03-05, 10:43 AM
Niiice! I think the condensed feats come closest to what I'm looking for, and gives out options for most of the playstyles that I'm looking for. Would you mind if I borrow some of these ideas? Incidentally, the idea is also for reworking fighter feats (among other crap Core feats) to make them worth the feat slot, especially for higher BAB classes and Fighters.

Sure, take/use/modify whatever you want out of there.