ezkajii
2015-03-06, 03:54 PM
The Flesh Alchemist's Convention: Monster Homebrew Competition I - Making a Mockery
http://fc02.deviantart.net/fs70/i/2013/322/1/8/mimicry_by_drosera_sundews-d6uowu3.jpg
Credit to drosera_sundews (http://drosera-sundews.deviantart.com/) for the image
"They say imitation is the most sincere form of flattery."
"Stop copying meeee!"
Welcome, everyone to the first-ever Flesh Alchemist's Convention, the new format for homebrew monster competitions in the Playground! As a nod to me shamelessly ripping off the now-defunct but previously long-standing Monster Competition (http://www.giantitp.com/forums/showthread.php?231806-GitP-Monster-Competition-LXIV-I-feel-it-in-my-fingers), our first theme is Mimicry!
The contest begins with the posting of this thread. Entrants have until April 15th to submit their creatures, at which time a voting thread will be opened that will last for around a week or so. Your prize for victory? Bragging rights! (Some might even say "prestige".)
Rules
1. You will be making an original creature kind for D&D 3.5. It can be of any size, type, subtypes, etc., as long as it fits the theme of this contest.
2. All entries must be complete, including the creature's name, complete stat-block (template provided below), and description of the creature's appearance and abilities. Ecology entries, lore, specific Knowledge check results, etc. are optional but will likely have a positive effect on the voters reading your entry.
You may choose to create a template rather than a specific creature. In this case, include the complete template information as well as a complete statistics block for an example creature.
3. Each participant in the contest is allowed only one entry into this contest. The monster submitted must not appear in print or online in any other location (must be created specifically for this contest). Use of homebrew material is allowed with the permission of the homebrew content's original creator, but must be linked to in the post alongside the creature entry, and the monster must not be referred to in the original homebrew material in any way. Plagiarism or copyright infringement will result in automatic disqualification (of course).
4. All entries to this contest must be made in this thread. Discussion of the entries, or of the contest itself, should take place in the chat thread (http://www.giantitp.com/forums/showthread.php?402329-The-Flesh-Alchemist-s-Convention-Monster-Homebrew-Competition-Chat-Thread).
5. Besides your initial post, you may reserve one additional post immediately below it, if your creature's entry requires it (most shouldn't). Do not reserve additional posts.
Creature Format:
Name
Size and Type
Initiative:
Speed: Xft (squares)
Armor Class: XX (modifiers), touch, flat-footed
Base Attack/Grapple:
Attack:
Full Attack:
Space/Reach:
Special Attacks:
Special Qualities:
Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha
Skills:
Feats:
Environment:
Organization:
Challenge Rating:
Treasure:
Alignment: often/usually/always XX
Advancement: 100-150 of base HD (same size), 151-300% HD (one larger)
Level Adjustment:
Appearance/encounter description
Basic description, including physical parameters and languages/communication
Combat
Description of combat tactics
Special Ability (Ex, Ps, Sp, or Su):
Skills:
(optional:)
Ecology:
Society:
In other campaign settings:
Name
Size and Type
Initiative:
Speed: Xft (squares)
Armor Class: XX (modifiers), touch, flat-footed
Base Attack/Grapple:
Attack:
Full Attack:
Space/Reach:
Special Attacks:
Special Qualities:
Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha
Skills:
Feats:
Environment:
Organization:
Challenge Rating:
Treasure:
Alignment: often/usually/always XX
Advancement: 100-150 of base HD (same size), 151-300% HD (one larger)
Level Adjustment:
Appearance/encounter description
Basic description, including physical parameters and languages/communication
Combat
Description of combat tactics
Special Ability (Ex, Ps, Sp, or Su):
Skills:
(optional:)
Ecology:
Society:
In other campaign settings:
----------------------
Template Format:
Creating a "WXYZ"
"WXYZ" is an (acquired/inherited) template that can be added to any (applicable creatures) (referred to hereafter as the base creature).
A WXYZ uses all the base creature's statistics and special abiliteis except as noted here.
Size and Type:
Hit Dice:
Speed:
Armor Class:
Attack:
Damage:
Special Attacks:
Special Qualities:
Saves:
Abilities:
Skills:
Feats:
Environment:
Organization:
CR Adjustment:
Treasure:
Alignment:
Advancement:
Level Adjustment:
Creating a "WXYZ"
"WXYZ" is an (acquired/inherited) template that can be added to any (applicable creatures) (referred to hereafter as the base creature).
A WXYZ uses all the base creature's statistics and special abiliteis except as noted here.
Size and Type:
Hit Dice:
Speed:
Armor Class:
Attack:
Damage:
Special Attacks:
Special Qualities:
Saves:
Abilities:
Skills:
Feats:
Environment:
Organization:
CR Adjustment:
Treasure:
Alignment:
Advancement:
Level Adjustment:
http://fc02.deviantart.net/fs70/i/2013/322/1/8/mimicry_by_drosera_sundews-d6uowu3.jpg
Credit to drosera_sundews (http://drosera-sundews.deviantart.com/) for the image
"They say imitation is the most sincere form of flattery."
"Stop copying meeee!"
Welcome, everyone to the first-ever Flesh Alchemist's Convention, the new format for homebrew monster competitions in the Playground! As a nod to me shamelessly ripping off the now-defunct but previously long-standing Monster Competition (http://www.giantitp.com/forums/showthread.php?231806-GitP-Monster-Competition-LXIV-I-feel-it-in-my-fingers), our first theme is Mimicry!
The contest begins with the posting of this thread. Entrants have until April 15th to submit their creatures, at which time a voting thread will be opened that will last for around a week or so. Your prize for victory? Bragging rights! (Some might even say "prestige".)
Rules
1. You will be making an original creature kind for D&D 3.5. It can be of any size, type, subtypes, etc., as long as it fits the theme of this contest.
2. All entries must be complete, including the creature's name, complete stat-block (template provided below), and description of the creature's appearance and abilities. Ecology entries, lore, specific Knowledge check results, etc. are optional but will likely have a positive effect on the voters reading your entry.
You may choose to create a template rather than a specific creature. In this case, include the complete template information as well as a complete statistics block for an example creature.
3. Each participant in the contest is allowed only one entry into this contest. The monster submitted must not appear in print or online in any other location (must be created specifically for this contest). Use of homebrew material is allowed with the permission of the homebrew content's original creator, but must be linked to in the post alongside the creature entry, and the monster must not be referred to in the original homebrew material in any way. Plagiarism or copyright infringement will result in automatic disqualification (of course).
4. All entries to this contest must be made in this thread. Discussion of the entries, or of the contest itself, should take place in the chat thread (http://www.giantitp.com/forums/showthread.php?402329-The-Flesh-Alchemist-s-Convention-Monster-Homebrew-Competition-Chat-Thread).
5. Besides your initial post, you may reserve one additional post immediately below it, if your creature's entry requires it (most shouldn't). Do not reserve additional posts.
Creature Format:
Name
Size and Type
Initiative:
Speed: Xft (squares)
Armor Class: XX (modifiers), touch, flat-footed
Base Attack/Grapple:
Attack:
Full Attack:
Space/Reach:
Special Attacks:
Special Qualities:
Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha
Skills:
Feats:
Environment:
Organization:
Challenge Rating:
Treasure:
Alignment: often/usually/always XX
Advancement: 100-150 of base HD (same size), 151-300% HD (one larger)
Level Adjustment:
Appearance/encounter description
Basic description, including physical parameters and languages/communication
Combat
Description of combat tactics
Special Ability (Ex, Ps, Sp, or Su):
Skills:
(optional:)
Ecology:
Society:
In other campaign settings:
Name
Size and Type
Initiative:
Speed: Xft (squares)
Armor Class: XX (modifiers), touch, flat-footed
Base Attack/Grapple:
Attack:
Full Attack:
Space/Reach:
Special Attacks:
Special Qualities:
Saves: Fort , Ref , Will
Abilities: Str , Dex , Con , Int , Wis , Cha
Skills:
Feats:
Environment:
Organization:
Challenge Rating:
Treasure:
Alignment: often/usually/always XX
Advancement: 100-150 of base HD (same size), 151-300% HD (one larger)
Level Adjustment:
Appearance/encounter description
Basic description, including physical parameters and languages/communication
Combat
Description of combat tactics
Special Ability (Ex, Ps, Sp, or Su):
Skills:
(optional:)
Ecology:
Society:
In other campaign settings:
----------------------
Template Format:
Creating a "WXYZ"
"WXYZ" is an (acquired/inherited) template that can be added to any (applicable creatures) (referred to hereafter as the base creature).
A WXYZ uses all the base creature's statistics and special abiliteis except as noted here.
Size and Type:
Hit Dice:
Speed:
Armor Class:
Attack:
Damage:
Special Attacks:
Special Qualities:
Saves:
Abilities:
Skills:
Feats:
Environment:
Organization:
CR Adjustment:
Treasure:
Alignment:
Advancement:
Level Adjustment:
Creating a "WXYZ"
"WXYZ" is an (acquired/inherited) template that can be added to any (applicable creatures) (referred to hereafter as the base creature).
A WXYZ uses all the base creature's statistics and special abiliteis except as noted here.
Size and Type:
Hit Dice:
Speed:
Armor Class:
Attack:
Damage:
Special Attacks:
Special Qualities:
Saves:
Abilities:
Skills:
Feats:
Environment:
Organization:
CR Adjustment:
Treasure:
Alignment:
Advancement:
Level Adjustment: