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View Full Version : Monstercops Test thread. Mcstabbington edition.



Illven
2015-03-07, 07:30 PM
http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpscwvepjxi.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpscwvepjxi.png.html)



Dragon =14



Hp 375/375
AC 44 FF 41 To 11

Fire shield CL 9
Chill shield CL 9
Haste CL 9
Protection from energy Acid CL 9
Protection from energy Electricity CL 9
Protection from energy Fire CL 9
Protection from energy Sonic CL 9
Cat grace CL 9
shield CL 9
Spells left (6/6/6/0/3)

McStabbington
2015-03-07, 09:10 PM
Okay, since he's got buffs, I assume that I've got buffs. Let me know if this is incorrect.

My buff list, in order of casting, is as follows:

Greater Invisibility
Stoneskin
Fly
Mirror Image
Shield
Protection from Evil
Spectral Hand

Since he would definitely see the Spectral Hand, perhaps we can assume that's what caused us to roll initiative. Otherwise, I suppose that or web is my first round casting. I'm not sure if we need to assume I metamagicked those, but assuming it's standard, that puts my spell availability as follows:

6/3
7/2
6/2
5
6
4

Roll for Initiative

[roll0]

I will have both my short sword and katana out. I can't even touch him without a natural 20, so I might as well have as many shots as possible.

Illven
2015-03-07, 09:27 PM
It does have blindsense. Do you have Darkstalker.

McStabbington
2015-03-07, 09:57 PM
No. No, I'm afraid I do not.

Illven
2015-03-07, 10:14 PM
No. No, I'm afraid I do not.

It can see you enough to know you're there.

McStabbington
2015-03-07, 10:59 PM
Well, yeah. The dens of ancient white dragons aren't where a premier intelligence agent typically finds himself. But since it would defeat the purpose of the exercise for me to shape change into a gnome and bluff the dragon into believing that I'm an itinerant plumber that got lost, let's just start with what we have.

For starters, are my buffs up, or am I making my first cast right before I get clobbered?

Illven
2015-03-07, 11:17 PM
Well, yeah. The dens of ancient white dragons aren't where a premier intelligence agent typically finds himself. But since it would defeat the purpose of the exercise for me to shape change into a gnome and bluff the dragon into believing that I'm an itinerant plumber that got lost, let's just start with what we have.

For starters, are my buffs up, or am I making my first cast right before I get clobbered?

Buffs are up, and you get first round.

McStabbington
2015-03-07, 11:24 PM
Buffs are up, and you get first round.

All righty. Silent Ray of Enfeeblement it is. If I can drop his strength down to start the fight, I might have something approaching a chance. That's a standard action, so I will also use a move action to fly wherever is farthest from him and off the ground. Hopefully that will take away his wing buffet.

McStabbington
2015-03-08, 06:42 PM
Roll to overcome Spell Resistance:

[roll0]

Please keep in mind that I'm on my mobile at the moment, so I can't actually see the results of my roll.

Illven
2015-03-08, 07:22 PM
Your ray does 7 strength drain

The dragon breaths deadly ice

[roll0]

Ref save [roll1]
Will save [roll2]


Jack is shaken and takes 32 points of cold damage. Taking 48/80 hp


http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpsqwrepyqi.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpsqwrepyqi.png.html)



Dragon =14



Hp 375/375
AC 44 FF 41 To 11

Full Atk +36 melee (2d8+8, bite), +36 melee (2d6+4, 2 claws), +36 melee (1d8+4, 2 wings), +39 melee (2d6+8, tail slap)
Str 26

Fire shield CL 9
Chill shield CL 9
Haste CL 9
Protection from energy Acid CL 9
Protection from energy Electricity CL 9
Protection from energy Fire CL 9
Protection from energy Sonic CL 9
Cat grace CL 9
shield CL 9
Spells left (6/6/6/0/3)

McStabbington
2015-03-08, 08:09 PM
Out of curiosity, did the DR or stoneskin do anything to help there? As I said, mobile doesn't allow me to see rolls, so I can't see what went into them, and I've never really played an arcane caster before. T4 or T5 is usually more my jam. So I'm actually learning as I go here.

In the meantime, Jack will rinse and repeat, save without metamagics this time. Ray of Enfeeblement to bring his strength down. It's my only hope.

Spell Resistance roll:

[roll0] - shaken penalties.

Edit to add: Jack will use his move to get another 60 feet of distance between him and the dragon. Kiting ftw.

Illven
2015-03-08, 09:09 PM
Out of curiosity, did the DR or stoneskin do anything to help there? As I said, mobile doesn't allow me to see rolls, so I can't see what went into them, and I've never really played an arcane caster before. T4 or T5 is usually more my jam. So I'm actually learning as I go here.

In the meantime, Jack will rinse and repeat, save without metamagics this time. Ray of Enfeeblement to bring his strength down. It's my only hope.

Spell Resistance roll:

[roll0] - shaken penalties.

Edit to add: Jack will use his move to get another 60 feet of distance between him and the dragon. Kiting ftw.

It did not. Damage reduction is ineffective against energy damage.

also Mutliple ray of enfebblement don't stack, only the strongest one applies. So it didn't take anything.

It flies closer but nothing more.


http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpsqwrepyqi.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpsqwrepyqi.png.html)



Dragon =14



Hp 375/375
AC 44 FF 41 To 11

Full Atk +36 melee (2d8+8, bite), +36 melee (2d6+4, 2 claws), +36 melee (1d8+4, 2 wings), +39 melee (2d6+8, tail slap)
Str 26

Fire shield CL 9
Chill shield CL 9
Haste CL 9
Protection from energy Acid CL 9
Protection from energy Electricity CL 9
Protection from energy Fire CL 9
Protection from energy Sonic CL 9
Cat grace CL 9
shield CL 9
Spells left (6/6/6/0/3)

1 more round for the breath weapon.

McStabbington
2015-03-08, 10:27 PM
Well, I suppose it's good I know that now rather than when I'm trying that technique in the field. Although I suppose I'll have to add in a few more direct damage spells when I can.

For now however, it means smacking the fool up with a spectral hand-delivered vampiric touch. My roll below will account for being shaken, so if I'm not, add two to my roll.

[roll0]

Edit to add: Jack moves up to threaten, but makes no attack. If I recall my rules about attack of opportunity correctly, this should mean I can attack next turn without provoking an attack of opportunity this turn.

Illven
2015-03-08, 10:51 PM
Well, I suppose it's good I know that now rather than when I'm trying that technique in the field. Although I suppose I'll have to add in a few more direct damage spells when I can.

For now however, it means smacking the fool up with a spectral hand-delivered vampiric touch. My roll below will account for being shaken, so if I'm not, add two to my roll.

[roll0]

Edit to add: Jack moves up to threaten, but makes no attack. If I recall my rules about attack of opportunity correctly, this should mean I can attack next turn without provoking an attack of opportunity this turn.

The dragon can't AoO because blindsense isn't good enough for that.

McStabbington
2015-03-09, 12:20 AM
The dragon can't AoO because blindsense isn't good enough for that.

Kk. I assume that the presence of the roll in the quote that you provided means that I messed up the spell resistance roll. If I didn't, please ignore the next roll, as it will just be trying to see whether the vampiric touch spell got through.

[roll0]

Roll accounts for the shaken status.

Illven
2015-03-09, 12:36 AM
You didn't mess up the roll, but you failed to affect the creature

The dragon breathes on you again

[roll0]
[roll1]


Your turn


http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpsmbkac1na.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpsmbkac1na.png.html)


You take 39 points of cold damage. Down to 9/80 hp.


Dragon =14



Hp 375/375
AC 44 FF 41 To 11

Full Atk +36 melee (2d8+8, bite), +36 melee (2d6+4, 2 claws), +36 melee (1d8+4, 2 wings), +39 melee (2d6+8, tail slap)
Str 26

Fire shield CL 9
Chill shield CL 9
Haste CL 9
Protection from energy Acid CL 9
Protection from energy Electricity CL 9
Protection from energy Fire CL 9
Protection from energy Sonic CL 9
Cat grace CL 9
shield CL 9
Spells left (6/6/6/0/3)

1 more round for the breath weapon.

McStabbington
2015-03-09, 02:22 PM
Vampiric Touch is all I got for this fight. So, rinse, repeat and pray that it gets through his SR. Heck, if I stay up long enough I can start metamagicking my VT's to stay in the fight. The SR roll below accounts for shaken status. I will use my move to circle to his rear; maybe I can make him dizzy.

[roll0]

Illven
2015-03-09, 03:01 PM
The dragon breaths again

[roll0]
[roll1]


You take 30 points of damage, which kills you, right?


http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpsmbkac1na.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpsmbkac1na.png.html)



Dragon =14



Hp 375/375
AC 44 FF 41 To 11

Full Atk +36 melee (2d8+8, bite), +36 melee (2d6+4, 2 claws), +36 melee (1d8+4, 2 wings), +39 melee (2d6+8, tail slap)
Str 26

Fire shield CL 9
Chill shield CL 9
Haste CL 9
Protection from energy Acid CL 9
Protection from energy Electricity CL 9
Protection from energy Fire CL 9
Protection from energy Sonic CL 9
Cat grace CL 9
shield CL 9
Spells left (6/6/6/0/3)

1 more round for the breath weapon.

McStabbington
2015-03-09, 07:45 PM
Yes. Jack is very dead.

Illven
2015-03-09, 08:57 PM
Do you have any special senses? It is not locatable under normal circumstances.

Please roll init, Place yourself, and list buffs


http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpsxy1twofs.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpsxy1twofs.png.html)



Dragon =13



Mature adult red dragon

Hp 312
AC 38 FF 36 To 10
Fort +21 Ref +17 Will +19

Dex 14

Greater invisibility CL 9
Protection from energy All but fire CL 9 108 points
Cat's grace CL 9
Shield CL 9
Resistance CL 9
(5/6/6/7/5)

McStabbington
2015-03-13, 12:41 AM
Sorry for going missing. Jack slaps the dragon with a Vampiric Touch because to heck with a non-stackable Ray of Enfeeblement.

[roll0]

Illven
2015-03-13, 12:56 AM
Sorry for going missing. Jack slaps the dragon with a Vampiric Touch because to heck with a non-stackable Ray of Enfeeblement.

[roll0]

Is that a touch or SR check?

McStabbington
2015-03-14, 06:13 PM
Spell Resistance Check.

Illven
2015-03-14, 06:58 PM
Spell Resistance Check.

Roll init, and a touch roll please.

McStabbington
2015-03-15, 12:19 AM
Sorry. I was being a dummy and jumping the gun there.

Initiative roll:

[roll0]

Touch attack roll:

[roll1] (I think that's right; just using the base attack number as the modifier)

Illven
2015-03-15, 12:55 AM
Your attack fails to overcome the spell resistance

The dragon breathes fire.

[roll0]
Will [roll1]
Ref [roll2]


You take 84 points of fire damage. Which downs you I think.


http://i838.photobucket.com/albums/zz304/Draka393/CvE/Testbattles%20Mcstabbington_zpsuikes0oq.png (http://s838.photobucket.com/user/Draka393/media/CvE/Testbattles%20Mcstabbington_zpsuikes0oq.png.html)



Dragon =13



Mature adult red dragon

Hp 312
AC 38 FF 36 To 10
Fort +21 Ref +17 Will +19

Dex 14

Greater invisibility CL 9
Protection from energy All but fire CL 9 108 points
Cat's grace CL 9
Shield CL 9
Resistance CL 9
(5/6/6/7/5)

McStabbington
2015-03-16, 12:14 AM
It puts me at dying. In theory I could stabilize, but something tells me a dragon wouldn't allow that.

Illven
2015-03-16, 01:14 AM
I think that makes you accepted.