Vrock_Summoner
2015-03-09, 01:50 PM
Most half-casting classes are considered quite bad because they require casting and then barely progress it at all. This usually comes as a result of new class features that the designers thought were totally worth replacing spellcasting for (hint: features that worthwhile are pretty close to nonexistent). So I was thinking... Ignoring for the moment that from a technical balance perspective, a half-progressed full caster is probably quite close to the lower tiers in power... If you went through all the half-casting classes in the books, and gave them 8/10 (or 4/5 if it's a 5-leveler) casting progression, would most of them become worth considering, and would this mostly go over without causing gigantic balance problems? I mean, the half-casting classes themselves tend not to even give that exceptional of abilities anyway (though I don't think that's their fault), and I can't personally think of any that would jump out and massacre all the competition with a bit more casting progression, but maybe I've missed some.
It might or might not be worthwhile to do the same to the ones that don't progress casting at all (but still require it), but that'd likely be more case-by-case.
It might or might not be worthwhile to do the same to the ones that don't progress casting at all (but still require it), but that'd likely be more case-by-case.