Arbane
2015-03-11, 04:04 AM
I've got an Oracle of Battle, level 7 so far and close to level 8, and I've been doing reasonably well as an 'Oraclezilla' of the 'buff and attack' variety. The problem is, my current group is a bit overstocked on direct-damage-dealers - we also have a two-handed Ranger (and his pet), a (fairly ineffective in combat) Rogue, a Monk, we're adding a blastomancer Wizard, and the Witch's player is swapping her out for a Gunslinger.
We've managed to avoid needing a healbot so far, and I'd like to do something a bit more interesting than just buff.
So, working forward, what spells/feats/whatever should I be looking at to make the rest of this group effective without elbowing them out of the way? I'm already planning on taking Blessing of Fervor at 8th level, and I've got Prayer & Bless as AoE buffs.
I'm still thinking of taking Cornugon Smash for my next feat, since I do get attacks in every so often anyway and Shaken is a decent 'free' debuff.
We've managed to avoid needing a healbot so far, and I'd like to do something a bit more interesting than just buff.
So, working forward, what spells/feats/whatever should I be looking at to make the rest of this group effective without elbowing them out of the way? I'm already planning on taking Blessing of Fervor at 8th level, and I've got Prayer & Bless as AoE buffs.
I'm still thinking of taking Cornugon Smash for my next feat, since I do get attacks in every so often anyway and Shaken is a decent 'free' debuff.